worldwind.html 1.86 KB
<html xmlns="http://www.w3.org/1999/xhtml">
  <head>
    <style type="text/css">
        #map {
            width: 800px;
            height: 475px;
            border: 1px solid black;
        }
    </style>
    <script src="../lib/OpenLayers.js"></script>
    <script type="text/javascript">
        <!--
        var ol_wms, ww, ww2;
        function init(){
            var map = new OpenLayers.Map('map', {'maxResolution': .28125, tileSize: new OpenLayers.Size(512, 512)});

            ol_wms = new OpenLayers.Layer.WMS( "OpenLayers WMS", 
            "http://labs.metacarta.com/wms/vmap0?", {layers: 'basic'} );

            ww = new OpenLayers.Layer.WorldWind( "Bathy", 
            "http://worldwind25.arc.nasa.gov/tile/tile.aspx?", 36, 4,
            {T:"bmng.topo.bathy.200406"});
            ww2 = new OpenLayers.Layer.WorldWind( "LANDSAT", 
                "http://worldwind25.arc.nasa.gov/tile/tile.aspx", 2.25, 4,
                {T:"105"});



            map.addLayers([ol_wms, ww, ww2]);
            map.addControl(new OpenLayers.Control.LayerSwitcher());
            map.setCenter(new OpenLayers.LonLat(-71.4, 42.3), 6);
        }
        // -->
    </script>
  </head>
  <body onload="init()">
    <h1>OpenLayers Example</h1>
    <div id="map"></div>
    <p>This is a demonstration of using Tiled WorldWind layers. WorldWind requires you to define a "LZTD" -- the 3rd param of the constructor -- and the number of zoom levels it supports. When a worldwind layer is not visible at a given tile level, and empty tile is placed there instead. Note that the maxResolution of the map times 512px, must be a multiple of a power of two different from the LZTD -- in this case, .28125 * 512 is 144, which is 36*4, and 2.25*64.</p>
    <p>This example has a 'Bathy' layer, visible as you zoom out, and a 'landsat' layer, visible as you zoom in, both visible at zoom level 6.</p>
  </body>
</html>