using UnityEngine; using System.Collections; using UnityEngine.UI; public class BarButtons : MonoBehaviour { private const int B_TEXT = 0; private const int B_MICRO = 1; private const int B_SUB = 2; private const int B_INFO = 3; public Button b_info; public GameObject i_bar; // Use this for initialization void Start () { //b_info.interactable = false; //b_info.enabled = false; } // Update is called once per frame void Update () { } }