//////////////////////////////////////////////////////////////////////////////// // // @module IOS Native Plugin for Unity3D // @author Osipov Stanislav (Stan's Assets) // @support stans.assets@gmail.com // //////////////////////////////////////////////////////////////////////////////// using UnityEngine; using System.Collections; public class MNFeaturePreview : MonoBehaviour { protected GUIStyle style; protected int buttonWidth = 200; protected int buttonHeight = 50; protected float StartY = 20; protected float StartX = 10; protected float XStartPos = 10; protected float YStartPos = 10; protected float XButtonStep = 220; protected float YButtonStep = 60; protected float YLableStep = 40; //-------------------------------------- // INITIALIZE //-------------------------------------- protected virtual void InitStyles () { style = new GUIStyle(); style.normal.textColor = Color.white; style.fontSize = 16; style.fontStyle = FontStyle.BoldAndItalic; style.alignment = TextAnchor.UpperLeft; style.wordWrap = true; } public virtual void Start() { InitStyles(); } public void UpdateToStartPos() { StartY = YStartPos; StartX = XStartPos; } }