using UnityEngine; using UnityEngine.UI; public class UIManager : MonoBehaviour { public HorizontalLayoutGroup barBottomLayout; protected void Start () { if (Screen.dpi < 140) { barBottomLayout.spacing = 22; } // 240 else if (Screen.dpi < 280) { barBottomLayout.spacing = 42; } // 320 else if (Screen.dpi < 400) { barBottomLayout.spacing = 78; } // 480 else if (Screen.dpi < 500) { barBottomLayout.spacing = 90; } else { barBottomLayout.spacing = 78; } } }