//Log Dir http://docs.unity3d.com/Manual/LogFiles.html using UnityEngine; using System.Collections; using System.Collections.Generic; using System; using System.IO; using System.Text; using System.Runtime.InteropServices; using UnityEngine.UI; public class PlayerManager : GenericPlayerManager { #if UNITY_WEBPLAYER private const string BASE_URL = "http://150.165.205.9/anims/WEBPLAYER/"; #elif UNITY_WEBGL private const string BASE_URL = "http://150.165.205.9/anims/WEBGL/"; #endif //private const string BASE_URL = "http://150.165.205.9/anims/AssetBundles/0_DefaultBundles/"; public InputField INFIELD; private int version = 1; public void catchGlosa(String glosa) { //Debug.Log ("glosa antes do catch: "+glosa); base.glosa = glosa; //Debug.Log("glosa depois do catch: "+glosa); start_web_play(); } public void start_web_play() { try { base.play(); } catch(Exception e) { e.ToString();//Debug.Log(e+" :: Ops!"); } } protected override WWW loadAssetBundle(string aniName) { return WWW.LoadFromCacheOrDownload(BASE_URL + aniName, version); } public void start_inputfield_web_play() { try { base.glosa = INFIELD.text; base.play(); } catch (Exception e) { Debug.Log (e+" :: Exception StartCourr"); } } }