diff --git a/Gulpfile.js b/Gulpfile.js
index d4de1c6..5862cdb 100644
--- a/Gulpfile.js
+++ b/Gulpfile.js
@@ -29,7 +29,8 @@ var webplayerFiles = [
'window.html',
'player.js',
'WEBPLAYER.unity3d',
- 'vendors/**/*'
+ 'vendors/**/*',
+ 'TemplateData/*'
];
gulp.task('chrome', function() {
diff --git a/webgl/window.html b/webgl/window.html
index f3df4f5..3a843d4 100644
--- a/webgl/window.html
+++ b/webgl/window.html
@@ -5,7 +5,7 @@
VLibras Plugin
-
+
diff --git a/webplayer/TemplateData/favicon.png b/webplayer/TemplateData/favicon.png
new file mode 100644
index 0000000..f6c7194
Binary files /dev/null and b/webplayer/TemplateData/favicon.png differ
diff --git a/webplayer/TemplateData/fullbar.png b/webplayer/TemplateData/fullbar.png
new file mode 100644
index 0000000..2f3c75e
Binary files /dev/null and b/webplayer/TemplateData/fullbar.png differ
diff --git a/webplayer/TemplateData/loadingbar.png b/webplayer/TemplateData/loadingbar.png
new file mode 100644
index 0000000..98e0d96
Binary files /dev/null and b/webplayer/TemplateData/loadingbar.png differ
diff --git a/webplayer/TemplateData/progresslogo.png b/webplayer/TemplateData/progresslogo.png
new file mode 100644
index 0000000..a568710
Binary files /dev/null and b/webplayer/TemplateData/progresslogo.png differ
diff --git a/webplayer/player.js b/webplayer/player.js
index 2f64c0e..a9ea9f2 100644
--- a/webplayer/player.js
+++ b/webplayer/player.js
@@ -1,7 +1,15 @@
-var Player = new UnityObject2();
-Player.initPlugin(document.getElementById('player'), 'WEBPLAYER.unity3d');
+(function(window, UnityObject2) {
+ var params = {
+ logoimage: 'TemplateData/progresslogo.png',
+ progressbarimage: 'TemplateData/fullbar.png',
+ progressframeimage: 'TemplateData/loadingbar.png'
+ };
-function SendMessage(object, method, params) {
- console.log('SendMessage trigger');
- Player.getUnity().SendMessage(object, method, params);
-}
\ No newline at end of file
+ var Player = new UnityObject2({ params: params });
+ Player.initPlugin(document.getElementById('player'), 'WEBPLAYER.unity3d');
+
+ window.SendMessage = function(object, method, params) {
+ Player.getUnity().SendMessage(object, method, params);
+ };
+
+})(window, UnityObject2);
\ No newline at end of file
diff --git a/webplayer/window.html b/webplayer/window.html
index 01c9368..8ddbc14 100644
--- a/webplayer/window.html
+++ b/webplayer/window.html
@@ -2,9 +2,9 @@
-
VLibras Plugin
+