Layer.js
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/* Copyright (c) 2006 MetaCarta, Inc., published under the BSD license.
* See http://svn.openlayers.org/trunk/openlayers/release-license.txt
* for the full text of the license. */
/**
* @class
* @requires OpenLayers/Map.js
*/
OpenLayers.Layer = OpenLayers.Class.create();
OpenLayers.Layer.prototype = {
/** @type String */
id: null,
/** @type String */
name: null,
/** @type DOMElement */
div: null,
/** supported application event types
*
* @type Array */
EVENT_TYPES: [
"loadstart", "loadend", "loadcancel"],
/** @type OpenLayers.Events */
events: null,
/** This variable is set when the layer is added to the map, via the
* accessor function setMap()
*
* @type OpenLayers.Map */
map: null,
/** Whether or not the layer is a base layer. This should be set
* individually by all subclasses.
* Default is false
*
* @type Boolean
*/
isBaseLayer: false,
/** asserts whether or not the layer's images have an alpha channel
*
* @type boolean */
alpha: false,
/** should the layer's name appear in the layer switcher?
*
* @type boolean */
displayInLayerSwitcher: true,
/** Whether or not the layer should be displayed in the map
*
* @type Boolean
*/
visibility: true,
/** Whether or not the map's current resolution is within this layer's
* min/max range -- this is set in map's setCenter() whenever zoom
* changes
*
* @type Boolean
*/
inRange: false,
/**
* For layers that use Tile.Image, the image size is cached here. For
* layers without a gutter, the image size is equal to the tile size.
* For layers with a gutter, the image is larger than the tile by twice
* the gutter in each dimension.
*
* @type OpenLayers.Size
* @private
*/
imageSize: null,
/**
* For layers that use Tile.Image, the image offset is cached here.
* Layers without a gutter have zero offset. For layers with a gutter,
* the image offset represents displacement due to the gutter.
*
* @type OpenLayers.Pixel
* @private
*/
imageOffset: null,
// OPTIONS
/** @type Array */
options: null,
/** Determines the width (in pixels) of the gutter around image tiles
* to ignore. By setting this property to a non-zero value, images
* will be requested that are wider and taller than the tile size by
* a value of 2 x gutter. This allows artifacts of rendering at tile
* edges to be ignored. Set a gutter value that is equal to half the size
* of the widest symbol that needs to be displayed. Defaults to zero.
* Non-tiled layers always have zero gutter.
*
* @type Int
*/
gutter: 0,
/** @type String */
projection: null,
/** @type String */
units: null,
/** @type Array */
scales: null,
/** @type Array */
resolutions: null,
/** @type OpenLayers.Bounds */
maxExtent: null,
/** @type OpenLayers.Bounds */
minExtent: null,
/** @type float */
maxResolution: null,
/** @type float */
minResolution: null,
/** @type int */
numZoomLevels: null,
/** @type float */
minScale: null,
/** @type float */
maxScale: null,
/** @type Boolean */
displayOutsideMaxExtent: false,
/**
* @constructor
*
* @param {String} name
* @param {Object} options Hashtable of extra options to tag onto the layer
*/
initialize: function(name, options) {
this.addOptions(options);
this.name = name;
if (this.id == null) {
this.id = OpenLayers.Util.createUniqueID(this.CLASS_NAME + "_");
this.div = OpenLayers.Util.createDiv();
this.div.style.width = "100%";
this.div.style.height = "100%";
this.div.id = this.id;
this.events = new OpenLayers.Events(this, this.div,
this.EVENT_TYPES);
}
},
/**
* Destroy is a destructor: this is to alleviate cyclic references which
* the Javascript garbage cleaner can not take care of on its own.
*
* @param {Boolean} setNewBaseLayer Should a new baselayer be selected when
* this has been removed?
* Default is true
*/
destroy: function(setNewBaseLayer) {
if (setNewBaseLayer == null) {
setNewBaseLayer = true;
}
if (this.map != null) {
this.map.removeLayer(this, setNewBaseLayer);
}
this.map = null;
this.name = null;
this.div = null;
this.options = null;
if (this.events) {
this.events.destroy();
}
this.events = null;
},
/**
* @returns An exact clone of this OpenLayers.Layer
* @type OpenLayers.Layer
*/
clone: function (obj) {
if (obj == null) {
obj = new OpenLayers.Layer(this.name, this.options);
}
// catch any randomly tagged-on properties
OpenLayers.Util.applyDefaults(obj, this);
// a cloned layer should never have its map property set
// because it has not been added to a map yet.
obj.map = null;
return obj;
},
/**
* @param {String} newName
*/
setName: function(newName) {
if (newName != this.name) {
this.name = newName;
if (this.map != null) {
this.map.events.triggerEvent("changelayer");
}
}
},
/**
* @param {Object} newOptions
*/
addOptions: function (newOptions) {
if (this.options == null) {
this.options = new Object();
}
// update our copy for clone
OpenLayers.Util.extend(this.options, newOptions);
// add new options to this
OpenLayers.Util.extend(this, newOptions);
},
/**
*
*/
onMapResize: function() {
//this function can be implemented by subclasses
},
/**
* @param {OpenLayers.Bounds} bound
* @param {Boolean} zoomChanged tells when zoom has changed, as layers
* have to do some init work in that case.
* @param {Boolean} dragging
*/
moveTo:function(bounds, zoomChanged, dragging) {
var display = this.visibility;
if (!this.isBaseLayer) {
display = display && this.inRange;
}
this.display(display);
},
/** Set the map property for the layer. This is done through an accessor
* so that subclasses can override this and take special action once
* they have their map variable set.
*
* Here we take care to bring over any of the necessary default properties
* from the map.
*
* @param {OpenLayers.Map} map
*/
setMap: function(map) {
if (this.map == null) {
this.map = map;
// grab some essential layer data from the map if it hasn't already
// been set
this.maxExtent = this.maxExtent || this.map.maxExtent;
this.projection = this.projection || this.map.projection;
this.units = this.units || this.map.units;
this.initResolutions();
if (!this.isBaseLayer) {
this.inRange = this.calculateInRange();
var show = ((this.visibility) && (this.inRange));
this.div.style.display = show ? "" : "none";
}
// deal with gutters
this.setTileSize();
}
},
/**
* Set the tile size based on the map size. This also sets layer.imageSize
* and layer.imageOffset for use by Tile.Image.
*
* @param OpenLayers.Size
*/
setTileSize: function(size) {
var tileSize = (size) ? size :
((this.tileSize) ? this.tileSize :
this.map.getTileSize());
this.tileSize = tileSize;
if(this.gutter) {
// layers with gutters need non-null tile sizes
//if(tileSize == null) {
// OpenLayers.console.error("Error in layer.setMap() for " +
// this.name + ": layers with gutters " +
// "need non-null tile sizes");
//}
this.imageOffset = new OpenLayers.Pixel(-this.gutter, -this.gutter);
this.imageSize = new OpenLayers.Size(tileSize.w + (2 * this.gutter),
tileSize.h + (2 * this.gutter));
} else {
// layers without gutters may have null tile size - as long
// as they don't rely on Tile.Image
this.imageSize = tileSize;
this.imageOffset = new OpenLayers.Pixel(0, 0);
}
},
/**
* @returns Whether or not the layer should be displayed (if in range)
* @type Boolean
*/
getVisibility: function() {
return this.visibility;
},
/** Set the visibility flag for the layer and hide/show&redraw accordingly.
* Fire event unless otherwise specified
*
* Note that visibility is no longer simply whether or not the layer's
* style.display is set to "block". Now we store a 'visibility' state
* property on the layer class, this allows us to remember whether or not
* we *desire* for a layer to be visible. In the case where the map's
* resolution is out of the layer's range, this desire may be subverted.
*
* @param {Boolean} visible Whether or not to display the layer
* (if in range)
* @param {Boolean} noEvent
*/
setVisibility: function(visibility, noEvent) {
if (visibility != this.visibility) {
this.visibility = visibility;
this.display(visibility);
if (visibility && this.map != null) {
var extent = this.map.getExtent();
if (extent != null) {
this.moveTo(extent, true);
}
}
if ((this.map != null) &&
((noEvent == null) || (noEvent == false))) {
this.map.events.triggerEvent("changelayer");
}
}
},
/** Hide or show the Layer
*
* @param {Boolean} display
*/
display: function(display) {
if (display != (this.div.style.display != "none")) {
this.div.style.display = (display) ? "block" : "none";
}
},
/**
* @returns Whether or not the layer is displayable at the current map's
* current resolution
* @type Boolean
*/
calculateInRange: function() {
var inRange = false;
if (this.map) {
var resolution = this.map.getResolution();
inRange = ( (resolution >= this.minResolution) &&
(resolution <= this.maxResolution) );
}
return inRange;
},
/**
* @param {Boolean} isBaseLayer
*/
setIsBaseLayer: function(isBaseLayer) {
if (isBaseLayer != this.isBaseLayer) {
this.isBaseLayer = isBaseLayer;
if (this.map != null) {
this.map.events.triggerEvent("changelayer");
}
}
},
/********************************************************/
/* */
/* Baselayer Functions */
/* */
/********************************************************/
/** This method's responsibility is to set up the 'resolutions' array
* for the layer -- this array is what the layer will use to interface
* between the zoom levels of the map and the resolution display of the
* layer.
*
* The user has several options that determine how the array is set up.
*
* For a detailed explanation, see the following wiki from the
* openlayers.org homepage:
*
* http://trac.openlayers.org/wiki/SettingZoomLevels
*
* @private
*/
initResolutions: function() {
// These are the relevant options which are used for calculating
// resolutions information.
//
var props = new Array(
'projection', 'units',
'scales', 'resolutions',
'maxScale', 'minScale',
'maxResolution', 'minResolution',
'minExtent', 'maxExtent',
'numZoomLevels', 'maxZoomLevel'
);
// First we create a new object where we will store all of the
// resolution-related properties that we find in either the layer's
// 'options' array or from the map.
//
var confProps = new Object();
for(var i=0; i < props.length; i++) {
var property = props[i];
confProps[property] = this.options[property] || this.map[property];
}
// If numZoomLevels hasn't been set and the maxZoomLevel *has*,
// then use maxZoomLevel to calculate numZoomLevels
//
if ( (!confProps.numZoomLevels) && (confProps.maxZoomLevel) ) {
confProps.numZoomLevels = confProps.maxZoomLevel + 1;
}
// First off, we take whatever hodge-podge of values we have and
// calculate/distill them down into a resolutions[] array
//
if ((confProps.scales != null) || (confProps.resolutions != null)) {
//preset levels
if (confProps.scales != null) {
confProps.resolutions = new Array();
for(var i = 0; i < confProps.scales.length; i++) {
var scale = confProps.scales[i];
confProps.resolutions[i] =
OpenLayers.Util.getResolutionFromScale(scale,
confProps.units);
}
}
confProps.numZoomLevels = confProps.resolutions.length;
} else {
//maxResolution and numZoomLevels based calculation
confProps.resolutions = new Array();
// determine maxResolution
if (confProps.minScale) {
confProps.maxResolution =
OpenLayers.Util.getResolutionFromScale(confProps.minScale,
confProps.units);
} else if (confProps.maxResolution == "auto") {
var viewSize = this.map.getSize();
var wRes = confProps.maxExtent.getWidth() / viewSize.w;
var hRes = confProps.maxExtent.getHeight()/ viewSize.h;
confProps.maxResolution = Math.max(wRes, hRes);
}
// determine minResolution
if (confProps.maxScale != null) {
confProps.minResolution =
OpenLayers.Util.getResolutionFromScale(confProps.maxScale);
} else if ( (confProps.minResolution == "auto") &&
(confProps.minExtent != null) ) {
var viewSize = this.map.getSize();
var wRes = confProps.minExtent.getWidth() / viewSize.w;
var hRes = confProps.minExtent.getHeight()/ viewSize.h;
confProps.minResolution = Math.max(wRes, hRes);
}
// determine numZoomLevels
if (confProps.minResolution != null) {
var ratio = confProps.maxResolution / confProps.minResolution;
confProps.numZoomLevels =
Math.floor(Math.log(ratio) / Math.log(2)) + 1;
}
// now we have numZoomLevels and maxResolution,
// we can populate the resolutions array
for (var i=0; i < confProps.numZoomLevels; i++) {
var res = confProps.maxResolution / Math.pow(2, i)
confProps.resolutions.push(res);
}
}
//sort resolutions array ascendingly
//
confProps.resolutions.sort( function(a, b) { return(b-a); } );
// now set our newly calculated values back to the layer
// Note: We specifically do *not* set them to layer.options, which we
// will preserve as it was when we added this layer to the map.
// this way cloned layers reset themselves to new map div
// dimensions)
//
this.resolutions = confProps.resolutions;
this.maxResolution = confProps.resolutions[0];
var lastIndex = confProps.resolutions.length - 1;
this.minResolution = confProps.resolutions[lastIndex];
this.scales = new Array();
for(var i = 0; i < confProps.resolutions.length; i++) {
this.scales[i] =
OpenLayers.Util.getScaleFromResolution(confProps.resolutions[i],
confProps.units);
}
this.minScale = this.scales[0];
this.maxScale = this.scales[this.scales.length - 1];
this.numZoomLevels = confProps.numZoomLevels;
},
/**
* @returns The currently selected resolution of the map, taken from the
* resolutions array, indexed by current zoom level.
* @type float
*/
getResolution: function() {
var zoom = this.map.getZoom();
return this.resolutions[zoom];
},
/**
* @returns A Bounds object which represents the lon/lat bounds of the
* current viewPort.
* @type OpenLayers.Bounds
*/
getExtent: function() {
// just use stock map calculateBounds function -- passing no arguments
// means it will user map's current center & resolution
//
return this.map.calculateBounds();
},
/**
* @param {OpenLayers.Bounds} bounds
*
* @returns The index of the zoomLevel (entry in the resolutions array)
* that still contains the passed-in extent. We do this by
* calculating the ideal resolution for the given exteng (based
* on the map size) and then find the smallest resolution that
* is greater than this ideal resolution.
* @type int
*/
getZoomForExtent: function(extent) {
var viewSize = this.map.getSize();
var idealResolution = Math.max( extent.getWidth() / viewSize.w,
extent.getHeight() / viewSize.h );
return this.getZoomForResolution(idealResolution);
},
/**
* @param {float} resolution
*
* @returns The index of the zoomLevel (entry in the resolutions array)
* that is the smallest resolution that is greater than the
* passed-in resolution.
* @type int
*/
getZoomForResolution: function(resolution) {
for(var i=1; i < this.resolutions.length; i++) {
if ( this.resolutions[i] < resolution) {
break;
}
}
return (i - 1);
},
/**
* @param {OpenLayers.Pixel} viewPortPx
*
* @returns An OpenLayers.LonLat which is the passed-in view port
* OpenLayers.Pixel, translated into lon/lat by the layer
* @type OpenLayers.LonLat
*/
getLonLatFromViewPortPx: function (viewPortPx) {
var lonlat = null;
if (viewPortPx != null) {
var size = this.map.getSize();
var center = this.map.getCenter();
if (center) {
var res = this.map.getResolution();
var delta_x = viewPortPx.x - (size.w / 2);
var delta_y = viewPortPx.y - (size.h / 2);
lonlat = new OpenLayers.LonLat(center.lon + delta_x * res ,
center.lat - delta_y * res);
} // else { DEBUG STATEMENT }
}
return lonlat;
},
/**
* @param {OpenLayers.LonLat} lonlat
*
* @returns An OpenLayers.Pixel which is the passed-in OpenLayers.LonLat,
* translated into view port pixels
* @type OpenLayers.Pixel
*/
getViewPortPxFromLonLat: function (lonlat) {
var px = null;
if (lonlat != null) {
var resolution = this.map.getResolution();
var extent = this.map.getExtent();
px = new OpenLayers.Pixel(
Math.round(1/resolution * (lonlat.lon - extent.left)),
Math.round(1/resolution * (extent.top - lonlat.lat))
);
}
return px;
},
/**
* Adjusts the extent of a bounds in map units by the layer's gutter
* in pixels.
*
* @param {OpenLayers.Bounds} bounds
* @type OpenLayers.Bounds
* @return A bounds adjusted in height and width by the gutter
*/
adjustBoundsByGutter: function(bounds) {
var mapGutter = this.gutter * this.map.getResolution();
bounds = new OpenLayers.Bounds(bounds.left - mapGutter,
bounds.bottom - mapGutter,
bounds.right + mapGutter,
bounds.top + mapGutter);
return bounds;
},
/**
* Sets the opacity for the entire layer (all images)
* @param {Float} opacity
*/
setOpacity: function(opacity) {
if (opacity != this.opacity) {
this.opacity = opacity;
for(var i=0; i<this.div.childNodes.length; ++i) {
var element = this.div.childNodes[i].firstChild;
OpenLayers.Util.modifyDOMElement(element, null, null, null,
null, null, null, opacity);
}
}
},
/**
* @param {int} zIdx
* @private
*/
setZIndex: function (zIdx) {
this.div.style.zIndex = zIdx;
},
/** @final @type String */
CLASS_NAME: "OpenLayers.Layer"
};