webplayer.js
502 Bytes
(function(window, UnityObject2) {
var params = {
logoimage: 'TemplateData/progresslogo.png',
progressbarimage: 'TemplateData/fullbar.png',
progressframeimage: 'TemplateData/loadingbar.png'
};
window.Player = new UnityObject2({ params: params });
window.Player.initPlugin(document.getElementById('canvas'), 'webplayer.unity3d');
window.SendMessage = function(object, method, params) {
this.Player.getUnity().SendMessage(object, method, params);
};
})(window, UnityObject2);