webplayer.js 502 Bytes
(function(window, UnityObject2) {
  var params = {
    logoimage: 'TemplateData/progresslogo.png',
    progressbarimage: 'TemplateData/fullbar.png',
    progressframeimage: 'TemplateData/loadingbar.png'
  };

  window.Player = new UnityObject2({ params: params });
  window.Player.initPlugin(document.getElementById('canvas'), 'webplayer.unity3d');

  window.SendMessage = function(object, method, params) {
    this.Player.getUnity().SendMessage(object, method, params);
  };
})(window, UnityObject2);