vncbuffer.cpp
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// Copyright (C) 2002 Ultr@VNC Team Members. All Rights Reserved.
// Copyright (C) 2000-2002 Const Kaplinsky. All Rights Reserved.
// Copyright (C) 2002 RealVNC Ltd. All Rights Reserved.
// Copyright (C) 1999 AT&T Laboratories Cambridge. All Rights Reserved.
//
// This file is part of the VNC system.
//
// The VNC system is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
// USA.
//
// If the source code for the VNC system is not available from the place
// whence you received this file, check http://www.uk.research.att.com/vnc or contact
// the authors on vnc@uk.research.att.com for information on obtaining it.
// ScrBuffer implementation
#include "stdhdrs.h"
// Header
#include "vncDesktop.h"
#include "rfbMisc.h"
#include "vncBuffer.h"
// Implementation
vncBuffer::vncBuffer()
{
m_freemainbuff = FALSE;
m_mainbuff = NULL;
m_backbuff = NULL;
m_cachebuff =NULL;
m_use_cache = FALSE;
m_cursor_shape_cleared = FALSE;
m_backbuffsize = 0;
m_desktop=NULL;
// Modif sf@2002 - Scaling
m_ScaledBuff = NULL;
m_nScale = 1;
m_ScaledSize = 0;
m_nAccuracyDiv = 4;
nRowIndex = 0;
m_cursorpending = false;
m_display_prim=1;
m_display_sec=1;
m_cursor_shape_cleared = FALSE;
// sf@2005 - Grey Palette
m_fGreyPalette = false;
}
vncBuffer::~vncBuffer()
{
if (m_freemainbuff) {
// We need to free the slow-blit buffer
// Modif rdv@2002 - v1.1.x - Videodriver
if (m_mainbuff != NULL)
{
delete [] m_mainbuff;
m_mainbuff = NULL;
}
}
if (m_backbuff != NULL)
{
delete [] m_backbuff;
m_backbuff = NULL;
}
if (m_cachebuff != NULL)
{
delete [] m_cachebuff;
m_cachebuff = NULL;
}
// Modif sf@2002 - Scaling
if (m_ScaledBuff != NULL)
{
delete [] m_ScaledBuff;
m_ScaledBuff = NULL;
}
m_ScaledSize = 0;
m_backbuffsize = 0;
}
void
vncBuffer::SetDesktop(vncDesktop *desktop)
{
// Called from vncdesktop startup
// only possible on startup or reinitialization
// access is block by m_desktop->m_update_lock
m_desktop=desktop;
CheckBuffer();
}
rfb::Rect
vncBuffer::GetSize()
{
try
{
return m_desktop->GetSize();
}
catch (...)
{
//return rfb::Rect(0, 0, m_scrinfo.framebufferWidth, m_scrinfo.framebufferHeight);
return rfb::Rect(0, 0, 0, 0);
}
}
// Modif sf@2002 - Scaling
UINT vncBuffer::GetScale()
{
return m_nScale;
}
BOOL vncBuffer::SetScale(int nScale)
{
//called by
//vncClientThread::run(void *arg) Lock Added
// case rfbSetScale: Lock Added OK
m_nScale = nScale;
if (m_nScale == 1)
{
//if (m_mainbuff)memcpy(m_ScaledBuff, m_mainbuff, m_desktop->ScreenBuffSize());
//else ZeroMemory(m_ScaledBuff, m_desktop->ScreenBuffSize());
CheckBuffer(); // added to remove scaled buffer
if (m_mainbuff)memcpy(m_backbuff, m_mainbuff, m_desktop->ScreenBuffSize());
else ZeroMemory(m_ScaledBuff, m_desktop->ScreenBuffSize());
}
else
{
// sf@2002 - Idealy, we must do a ScaleRect of the whole screen here.
// ScaleRect(rfb::Rect(0, 0, m_scrinfo.framebufferWidth / m_nScale, m_scrinfo.framebufferHeight / m_nScale));
CheckBuffer();//added to create scaled buffer
ZeroMemory(m_ScaledBuff, m_desktop->ScreenBuffSize());
ZeroMemory(m_backbuff, m_desktop->ScreenBuffSize());
}
return TRUE;
}
rfb::Rect vncBuffer::GetViewerSize()
{
rfb::Rect rect;
rect=m_desktop->GetSize();
return rfb::Rect(rect.tl.x,rect.tl.y, rect.br.x / m_nScale, rect.br.y / m_nScale);
}
rfbPixelFormat
vncBuffer::GetLocalFormat()
{
return m_scrinfo.format;
}
BOOL
vncBuffer::CheckBuffer()
{
// Get the screen format, in case it has changed
m_desktop->FillDisplayInfo(&m_scrinfo);
m_bytesPerRow = m_scrinfo.framebufferWidth * m_scrinfo.format.bitsPerPixel/8;
// Check that the local format buffers are sufficient
if ((m_backbuffsize != m_desktop->ScreenBuffSize()) || !m_freemainbuff)
{
vnclog.Print(LL_INTINFO, VNCLOG("request local buffer[%d]\n"), m_desktop->ScreenBuffSize());
if (m_freemainbuff) {
// Slow blits were enabled - free the slow blit buffer
// Modif rdv@2002 - v1.1.x - Videodriver
if (m_mainbuff != NULL)
{
delete [] m_mainbuff;
m_mainbuff = NULL;
}
}
if (m_backbuff != NULL)
{
delete [] m_backbuff;
m_backbuff = NULL;
}
if (m_cachebuff != NULL)
{
delete [] m_cachebuff;
m_cachebuff = NULL;
}
// Modif sf@2002 - Scaling
if (m_ScaledBuff != NULL)
{
delete [] m_ScaledBuff;
m_ScaledBuff = NULL;
}
m_ScaledSize = 0;
//
m_backbuffsize = 0;
// Check whether or not the vncDesktop is using fast blits
// Modif rdv@2002 - v1.1.x - Videodriver
m_mainbuff = (BYTE *)m_desktop->OptimisedBlitBuffer();
if (m_mainbuff) {
// Prevent us from freeing the DIBsection buffer
m_freemainbuff = FALSE;
vnclog.Print(LL_INTINFO, VNCLOG("fast blits detected - using DIBsection buffer\n"));
} else {
// Create our own buffer to copy blits through
m_freemainbuff = TRUE;
if ((m_mainbuff = new BYTE [m_desktop->ScreenBuffSize()]) == NULL)
{
vnclog.Print(LL_INTERR, VNCLOG("unable to allocate main buffer[%d]\n"), m_desktop->ScreenBuffSize());
return FALSE;
}
memset(m_mainbuff, 0, m_desktop->ScreenBuffSize());
}
// Always create a back buffer
if ((m_backbuff = new BYTE [m_desktop->ScreenBuffSize()]) == NULL)
{
vnclog.Print(LL_INTERR, VNCLOG("unable to allocate back buffer[%d]\n"), m_desktop->ScreenBuffSize());
return FALSE;
}
if (m_use_cache)
{
if ((m_cachebuff = new BYTE [m_desktop->ScreenBuffSize()]) == NULL)
{
vnclog.Print(LL_INTERR, VNCLOG("unable to allocate cache buffer[%d]\n"), m_desktop->ScreenBuffSize());
return FALSE;
}
ClearCache();
}
memset(m_backbuff, 0, m_desktop->ScreenBuffSize());
m_backbuffsize = m_desktop->ScreenBuffSize();
/// If scale==1 we don't need to allocate the memory
if (m_nScale > 1)
{
// Modif sf@2002 - Scaling
if ((m_ScaledBuff = new BYTE [m_desktop->ScreenBuffSize()]) == NULL)
{
vnclog.Print(LL_INTERR, VNCLOG("unable to allocate scaled buffer[%d]\n"), m_desktop->ScreenBuffSize());
return FALSE;
}
m_ScaledSize = m_desktop->ScreenBuffSize();
}
else
{
delete [] m_ScaledBuff;
m_ScaledBuff = NULL;
}
if (m_nScale > 1)
memcpy(m_ScaledBuff, m_mainbuff, m_desktop->ScreenBuffSize());
}
vnclog.Print(LL_INTINFO, VNCLOG("local buffer=%d\n"), m_backbuffsize);
return TRUE;
}
// Modif sf@2002 - v1.1.0
//
// Set the accuracy divider factor
// that is utilized in the GetChangedRegion function
// for changes detection in Rectangles.
// The higher the value the less accuracy.
// WARNING :this value must be a 32 divider.
//
BOOL vncBuffer::SetAccuracy(int nAccuracy)
{
m_nAccuracyDiv = nAccuracy;
nRowIndex = 0;
return TRUE;
}
// Check a specified rectangle for changes and fill the region with
// the changed subrects
//#pragma function(memcpy,Save_memcmp)
const int BLOCK_SIZE = 32;
void vncBuffer::CheckRect(rfb::Region2D &dest, rfb::Region2D &cacheRgn, const rfb::Rect &srcrect)
{
//only called from desktopthread
if (!FastCheckMainbuffer())
return;
const UINT bytesPerPixel = m_scrinfo.format.bitsPerPixel / 8;
rfb::Rect new_rect;
rfb::Rect srect = srcrect;
// Modif sf@2002 - Scaling
rfb::Rect ScaledRect;
ScaledRect.tl.y = srect.tl.y / m_nScale;
ScaledRect.br.y = srect.br.y / m_nScale;
ScaledRect.tl.x = srect.tl.x / m_nScale;
ScaledRect.br.x = srect.br.x / m_nScale;
int x, y, ay, by;
// DWORD align the incoming rectangle. (bPP will be 8, 16 or 32)
if (bytesPerPixel < 4) {
if (bytesPerPixel == 1) // 1 byte per pixel
ScaledRect.tl.x -= (ScaledRect.tl.x & 3); // round down to nearest multiple of 4
else // 2 bytes per pixel
ScaledRect.tl.x -= (ScaledRect.tl.x & 1); // round down to nearest multiple of 2
}
// Modif sf@2002 - Scaling
unsigned char *TheBuffer;
if (m_nScale == 1)
TheBuffer = m_mainbuff;
else
TheBuffer = m_ScaledBuff;
// sf@2004 - Optimization (attempt...)
int nOptimizedBlockSize;
bool fSmallRect = false;
if (ScaledRect.br.x - ScaledRect.tl.x < 16)
{
nOptimizedBlockSize = BLOCK_SIZE / 4;
fSmallRect = true;
}
else if (ScaledRect.br.x - ScaledRect.tl.x < 32)
nOptimizedBlockSize = BLOCK_SIZE / 2;
else
nOptimizedBlockSize = BLOCK_SIZE * 2;
if (m_use_cache && !m_desktop->m_UltraEncoder_used && m_cachebuff)
{
// Scan down the rectangle
unsigned char *o_topleft_ptr = m_backbuff + (ScaledRect.tl.y * m_bytesPerRow) + (ScaledRect.tl.x * bytesPerPixel);
unsigned char *c_topleft_ptr = m_cachebuff + (ScaledRect.tl.y * m_bytesPerRow) + (ScaledRect.tl.x * bytesPerPixel);
unsigned char *n_topleft_ptr = TheBuffer + (ScaledRect.tl.y * m_bytesPerRow) + (ScaledRect.tl.x * bytesPerPixel);
for (y = ScaledRect.tl.y; y < ScaledRect.br.y; y += nOptimizedBlockSize)
{
// Work out way down the bitmap
unsigned char * o_row_ptr = o_topleft_ptr;
unsigned char * n_row_ptr = n_topleft_ptr;
unsigned char * c_row_ptr = c_topleft_ptr;
const UINT blockbottom = min(y + nOptimizedBlockSize, ScaledRect.br.y);
for (x = ScaledRect.tl.x; x < ScaledRect.br.x; x += nOptimizedBlockSize)
{
// Work our way across the row
unsigned char *n_block_ptr = n_row_ptr;
unsigned char *o_block_ptr = o_row_ptr;
unsigned char *c_block_ptr = c_row_ptr;
const UINT blockright = min(x + nOptimizedBlockSize, ScaledRect.br.x);
const UINT bytesPerBlockRow = (blockright-x) * bytesPerPixel;
BOOL fCache = TRUE; // RDV@2002
// Modif sf@2002 - v1.1.0
// int nRowIndex = 0; // We don't reinit nRowIndex for each rect -> we don't always miss the same changed pixels
int nOffset = (int)(bytesPerBlockRow / m_nAccuracyDiv);
unsigned char *y_o_ptr = o_block_ptr;
unsigned char *y_n_ptr = n_block_ptr;
unsigned char *y_c_ptr = c_block_ptr;
// Scan this block
for (ay = y; ay < blockbottom; ay++)
{
if (
memcmp( n_block_ptr + (nRowIndex * nOffset),
o_block_ptr + (nRowIndex * nOffset),
nOffset
) != 0
)
{
// A pixel has changed, so this block needs updating
if (fSmallRect) // Ignore unchanged first rows (samll rect : less chance to miss changes when using nAccuracy div)
{
new_rect.tl.y = ay * m_nScale;
y_n_ptr += ((ay-y) * m_bytesPerRow);
y_o_ptr += ((ay-y) * m_bytesPerRow);
}
else
{
new_rect.tl.y = y * m_nScale;
}
new_rect.tl.x = x * m_nScale;
new_rect.br.x = blockright * m_nScale;
new_rect.br.y = blockbottom * m_nScale;
for (by = ((fSmallRect) ? ay : y); by < blockbottom; by++)
{
// Until then, new rect and cached rect are equal.
// So test the next row
// TODO: send the common part as cached rect and the rest as changed rect
if (fCache)
if (memcmp(y_n_ptr, y_c_ptr, bytesPerBlockRow) != 0)
{
fCache = FALSE; // New rect and cached rect differ
}
memcpy(y_c_ptr, y_o_ptr, bytesPerBlockRow); // Save back buffer rect in cache
memcpy(y_o_ptr, y_n_ptr, bytesPerBlockRow); // Save new rect in back buffer
y_n_ptr += m_bytesPerRow;
y_o_ptr += m_bytesPerRow;
y_c_ptr += m_bytesPerRow;
}
if (fCache) // The Rect was in the cache
{
cacheRgn = cacheRgn.union_(rfb::Region2D(new_rect));
}
else // The Rect wasn't in the cache
{
dest = dest.union_ (new_rect);
}
break;
}
n_block_ptr += m_bytesPerRow;
o_block_ptr += m_bytesPerRow;
c_block_ptr += m_bytesPerRow;
nRowIndex = (nRowIndex + 1) % m_nAccuracyDiv; // sf@2002 - v1.1.0
}
o_row_ptr += bytesPerBlockRow;
n_row_ptr += bytesPerBlockRow;
c_row_ptr += bytesPerBlockRow;
}
o_topleft_ptr += m_bytesPerRow * nOptimizedBlockSize;
n_topleft_ptr += m_bytesPerRow * nOptimizedBlockSize;
c_topleft_ptr += m_bytesPerRow * nOptimizedBlockSize;
}
}
else
{
// Scan down the rectangle
unsigned char *o_topleft_ptr = m_backbuff + (ScaledRect.tl.y * m_bytesPerRow) + (ScaledRect.tl.x * bytesPerPixel);
unsigned char *n_topleft_ptr = TheBuffer + (ScaledRect.tl.y * m_bytesPerRow) + (ScaledRect.tl.x * bytesPerPixel);
for (y = ScaledRect.tl.y; y < ScaledRect.br.y; y += nOptimizedBlockSize)
{
// Work out way down the bitmap
unsigned char * o_row_ptr = o_topleft_ptr;
unsigned char * n_row_ptr = n_topleft_ptr;
const UINT blockbottom = min(y + nOptimizedBlockSize, ScaledRect.br.y);
for (x = ScaledRect.tl.x; x < ScaledRect.br.x; x += nOptimizedBlockSize)
{
// Work our way across the row
unsigned char *n_block_ptr = n_row_ptr;
unsigned char *o_block_ptr = o_row_ptr;
const UINT blockright = min(x+nOptimizedBlockSize, ScaledRect.br.x);
const UINT bytesPerBlockRow = (blockright-x) * bytesPerPixel;
// Modif sf@2002
unsigned char *y_o_ptr = o_block_ptr;
unsigned char *y_n_ptr = n_block_ptr;
// int nRowIndex = 0;
int nOffset = (int)(bytesPerBlockRow / m_nAccuracyDiv);
// Scan this block
for (ay = y; ay < blockbottom; ay++)
{
if (memcmp( n_block_ptr + (nRowIndex * nOffset),
o_block_ptr + (nRowIndex * nOffset),
nOffset
) != 0
)
{
// A pixel has changed, so this block needs updating
if (fSmallRect) // Ignore unchanged first rows (samll rect : less chance to miss changes when using nAccuracy div)
{
new_rect.tl.y = ay * m_nScale;
y_n_ptr += ((ay-y) * m_bytesPerRow);
y_o_ptr += ((ay-y) * m_bytesPerRow);
}
else
{
new_rect.tl.y = y * m_nScale;
}
new_rect.tl.x = x * m_nScale;
new_rect.br.x = (blockright * m_nScale);
new_rect.br.y = (blockbottom * m_nScale);
dest = dest.union_(new_rect);
// Copy the changes to the back buffer
for (by = ((fSmallRect) ? ay : y); by < blockbottom; by++)
{
memcpy(y_o_ptr, y_n_ptr, bytesPerBlockRow);
y_n_ptr += m_bytesPerRow;
y_o_ptr += m_bytesPerRow;
}
break;
}
// Last Run Ptr gets over de bounding
// Boundcheker keeps complaining
if (ay!=blockbottom-1)
{
n_block_ptr += m_bytesPerRow;
o_block_ptr += m_bytesPerRow;
nRowIndex = (nRowIndex + 1) % m_nAccuracyDiv;
}
}
if (x != ScaledRect.br.x-1)
{
o_row_ptr += bytesPerBlockRow;
n_row_ptr += bytesPerBlockRow;
}
}
if (y != ScaledRect.br.y-1)
{
o_topleft_ptr += m_bytesPerRow * nOptimizedBlockSize;
n_topleft_ptr += m_bytesPerRow * nOptimizedBlockSize;
}
}
}
}
//rdv modif scaled and videodriver
void
vncBuffer::GrabRegion(rfb::Region2D &src,BOOL driver)
{
rfb::RectVector rects;
rfb::RectVector::iterator i;
rfb::Rect grabRect;
//
// - Are there any rectangles to check?
//
src.get_rects(rects, 1, 1);
if (rects.empty()) return;
//
// - Grab the rectangles that may have changed
//
//
//************ Added extra cliprect check
int x,y,w,h;
for (i = rects.begin(); i != rects.end(); i++)
{
rfb::Rect rect = *i;
x=rect.tl.x;
y=rect.tl.y;
w=rect.br.x-rect.tl.x;
h=rect.br.y-rect.tl.y;
src.subtract(rect);
if (ClipRect(&x, &y, &w, &h, m_desktop->m_Cliprect.tl.x, m_desktop->m_Cliprect.tl.y,
m_desktop->m_Cliprect.br.x-m_desktop->m_Cliprect.tl.x, m_desktop->m_Cliprect.br.y-m_desktop->m_Cliprect.tl.y))
{
rect.tl.x=x;
rect.tl.y=y;
rect.br.x=x+w;
rect.br.y=y+h;
src.union_(rect);
}
}
src.get_rects(rects, 1, 1);
if (rects.empty())
{
return;
}
// The rectangles should have arrived in order of height
for (i = rects.begin(); i != rects.end(); i++)
{
rfb::Rect current = *i;
// Check that this rectangle is part of this capture region
if (current.tl.y > grabRect.br.y)
{
// If the existing rect is non-null the capture it
if (!grabRect.is_empty()) GrabRect(grabRect,driver);
grabRect = current;
} else {
grabRect = current.union_boundary(grabRect);
}
}
// If there are still some rects to be done then do them
if (!grabRect.is_empty()) GrabRect(grabRect,driver);
}
void
vncBuffer::CheckRegion(rfb::Region2D &dest,rfb::Region2D &cacheRgn ,const rfb::Region2D &src)
{
rfb::RectVector rects;
rfb::RectVector::iterator i;
// If there is nothing to do then do nothing...
src.get_rects(rects, 1, 1);
if (rects.empty()) return;
//
// - Scan the specified rectangles for changes
//
// Block desactivation mainbuff while running
// No Lock Needed, only called from vncdesktopthread
for (i = rects.begin(); i != rects.end(); i++)
{
CheckRect(dest,cacheRgn, *i);
}
}
// Reduce possible colors to 8 shades of gray
int To8GreyColors(int r, int g, int b)
{
int Value;
Value = (r*11 + g*16 +b*5 ) / 32;
if (Value <= 0x20)
return 0x101010;
else if (Value <= 0x40)
return 0x303030;
else if (Value <= 0x60)
return 0x505050;
else if (Value <= 0x80)
return 0x707070;
else if (Value <= 0xa0)
return 0x909090;
else if (Value <= 0xc0)
return 0xb0b0b0;
else if (Value <= 0xe0)
return 0xd0d0d0;
else
return 0xf0f0f0;
}
// Modif sf@2002 - Scaling
void vncBuffer::ScaleRect(rfb::Rect &rect)
{
bool fCanReduceColors = true;
//JK 26th Jan, 2005: Color conversion to 8 shades of gray added,
//at the moment only works if server has 24/32-bit color
if ((m_scrinfo.format.redMax == 255)
&&
(m_scrinfo.format.blueMax == 255)
&&
(m_scrinfo.format.greenMax == 255)
&&
m_fGreyPalette
)
fCanReduceColors = true;
else
fCanReduceColors = false;
//End JK
// called from grabrect and grabmouse
// grabmouse is only called from desktopthread, no lock needed
// grebrect called from grabregion called from desktopthread, no lock needed
// no lock needed
if (!FastCheckMainbuffer())
return;
///////////
rect.tl.y = (rect.tl.y - (rect.tl.y % m_nScale));
rect.br.y = (rect.br.y - (rect.br.y % m_nScale)) + m_nScale - 1;
rect.tl.x = (rect.tl.x - (rect.tl.x % m_nScale));
rect.br.x = (rect.br.x - (rect.br.x % m_nScale)) + m_nScale - 1;
rfb::Rect ScaledRect;
ScaledRect.tl.y = rect.tl.y / m_nScale;
ScaledRect.br.y = rect.br.y / m_nScale;
ScaledRect.tl.x = rect.tl.x / m_nScale;
ScaledRect.br.x = rect.br.x / m_nScale;
// Copy and scale data from screen Main buffer to Scaled buffer
BYTE *pMain = m_mainbuff + (rect.tl.y * m_bytesPerRow) +
(rect.tl.x * m_scrinfo.format.bitsPerPixel / 8);
BYTE *pScaled = m_ScaledBuff + (ScaledRect.tl.y * m_bytesPerRow) +
(ScaledRect.tl.x * m_scrinfo.format.bitsPerPixel / 8);
// We keep one pixel for m_Scale*m_nScale pixels in the Main buffer
// and copy it in the Scaled Buffer
// TrueColor Case.
// Pixels Blending (takes the "medium" pixel of each m_Scale*m_nScale square)
// This TrueColor Pixel blending routine comes from the Harakan's WinVNC with Server Side Scaling
// Extension. It replaces my own buggy Blending function that given *ugly* results.
if (m_scrinfo.format.trueColour)
{
unsigned long lRed;
unsigned long lGreen;
unsigned long lBlue;
unsigned long lScaledPixel;
UINT nBytesPerPixel = (m_scrinfo.format.bitsPerPixel / 8);
// For each line of the Destination ScaledRect
for (int y = ScaledRect.tl.y; y < ScaledRect.br.y; y++)
{
// For each Pixel of the line
for (int x = 0; x < (ScaledRect.br.x - ScaledRect.tl.x); x++)
{
lRed = 0;
lGreen = 0;
lBlue = 0;
// Take a m_Scale*m_nScale square of pixels in the Main Buffer
// and get the global Red, Green, Blue values for this square
for (int r = 0; r < m_nScale; r++)
{
for (int c = 0; c < m_nScale; c++)
{
lScaledPixel = 0;
for (int b = 0; b < nBytesPerPixel; b++)
{
lScaledPixel += (pMain[(((x * m_nScale) + c) * nBytesPerPixel) + (r * m_bytesPerRow) + b]) << (8 * b);
}
lRed += (lScaledPixel >> m_scrinfo.format.redShift) & m_scrinfo.format.redMax;
lGreen += (lScaledPixel >> m_scrinfo.format.greenShift) & m_scrinfo.format.greenMax;
lBlue += (lScaledPixel >> m_scrinfo.format.blueShift) & m_scrinfo.format.blueMax;
}
}
// Get the medium R,G,B values for the sqare
lRed /= m_nScale * m_nScale;
lGreen /= m_nScale * m_nScale;
lBlue /= m_nScale * m_nScale;
// Calculate the resulting "medium" pixel
// lScaledPixel = (lRed << m_scrinfo.format.redShift) + (lGreen << m_scrinfo.format.greenShift) + (lBlue << m_scrinfo.format.blueShift);
// JK 26th Jan, 2005: Reduce possible colors to 8 shades of gray
if (fCanReduceColors)
{
lScaledPixel = To8GreyColors(lRed, lGreen, lBlue);
}
else
{
// Calculate the resulting "medium" pixel
lScaledPixel = (lRed << m_scrinfo.format.redShift) + (lGreen << m_scrinfo.format.greenShift) + (lBlue << m_scrinfo.format.blueShift);
}
// Copy the resulting pixel in the Scaled Buffer
for (int b = 0; b < nBytesPerPixel; b++)
{
pScaled[(x * nBytesPerPixel) + b] = (lScaledPixel >> (8 * b)) & 0xFF;
}
}
// Move the buffers' pointers to their next "line"
pMain += (m_bytesPerRow * m_nScale); // Skip m_nScale raws of the mainbuffer's Rect
pScaled += m_bytesPerRow;
}
}
// Keep only the topleft pixel of each MainBuffer's m_Scale*m_nScale block
// Very incurate method...but bearable result in 256 and 16bit colors modes.
else
{
UINT nBytesPerPixel = (m_scrinfo.format.bitsPerPixel / 8);
for (int y = ScaledRect.tl.y; y < ScaledRect.br.y; y++)
{
for (int x = 0; x < (ScaledRect.br.x - ScaledRect.tl.x); x++)
{
memcpy(&pScaled[x * nBytesPerPixel], &pMain[x * m_nScale * nBytesPerPixel], nBytesPerPixel);
}
// Move the buffers' pointers to their next "line"
pMain += (m_bytesPerRow * m_nScale); // Skip m_nScale lines of the mainbuffer's Rect
pScaled += m_bytesPerRow;
}
}
}
// Modif sf@2005 - Grey Scale transformation
// Ok, it's a little wild to do it here... should be done in Translate.cpp,..
void vncBuffer::GreyScaleRect(rfb::Rect &rect)
{
bool fCanReduceColors = true;
//JK 26th Jan, 2005: Color conversion to 8 shades of gray added,
//at the moment only works if server has 24/32-bit color
if ((m_scrinfo.format.redMax == 255)
&&
(m_scrinfo.format.blueMax == 255)
&&
(m_scrinfo.format.greenMax == 255)
&&
m_fGreyPalette
)
fCanReduceColors = true;
else
fCanReduceColors = false;
//End JK
if (!fCanReduceColors) return;
// if (!m_scrinfo.format.trueColour) return;
UINT nBytesPerPixel = (m_scrinfo.format.bitsPerPixel / 8);
// Copy and scale data from screen Main buffer to Scaled buffer
BYTE *pMain = m_mainbuff + (rect.tl.y * m_bytesPerRow) +
(rect.tl.x * m_scrinfo.format.bitsPerPixel / 8);
unsigned long lRed;
unsigned long lGreen;
unsigned long lBlue;
unsigned long lPixel;
for (int y = rect.tl.y; y < rect.br.y; y++)
{
for (int x = 0; x < (rect.br.x - rect.tl.x); x++)
{
lPixel = 0;
for (int b = 0; b < nBytesPerPixel; b++)
lPixel += ((pMain[(x * nBytesPerPixel) + b]) << (8 * b));
lRed = (lPixel >> m_scrinfo.format.redShift) & m_scrinfo.format.redMax;
lGreen = (lPixel >> m_scrinfo.format.greenShift) & m_scrinfo.format.greenMax;
lBlue = (lPixel >> m_scrinfo.format.blueShift) & m_scrinfo.format.blueMax;
lPixel = To8GreyColors(lRed, lGreen, lBlue);
for (b = 0; b < nBytesPerPixel; b++)
pMain[(x * nBytesPerPixel) + b] = (lPixel >> (8 * b)) & 0xFF;
}
pMain += m_bytesPerRow;
}
}
void
vncBuffer::GrabRect(const rfb::Rect &rect,BOOL driver)
{
//no lock needed
if (!FastCheckMainbuffer()) return;
if (!driver) m_desktop->CaptureScreen(rect, m_mainbuff, m_backbuffsize);
// Modif sf@2002 - Scaling
// Only use scaledbuffer if necessary !
rfb::Rect TheRect = rect;
// if (m_nScale > 1) ScaleRect(rfb::Rect(rect.tl.x, rect.tl.y, rect.br.x, rect.br.y)); // sf@2002 - Waste of time !!!
if (m_nScale > 1)
ScaleRect(TheRect);
else if (m_fGreyPalette)
GreyScaleRect(TheRect);
}
void
vncBuffer::CopyRect(const rfb::Rect &dest, const rfb::Point &delta)
{
rfb::Rect ScaledDest;
rfb::Rect ScaledSource;
rfb::Rect src = dest.translate(delta.negate());
// Modif sf@2002 - Scaling
ScaledDest.tl.y = dest.tl.y / m_nScale;
ScaledDest.br.y = dest.br.y / m_nScale;
ScaledDest.tl.x = dest.tl.x / m_nScale;
ScaledDest.br.x = dest.br.x / m_nScale;
ScaledSource.tl.y = src.tl.y / m_nScale;
ScaledSource.br.y = src.br.y / m_nScale;
ScaledSource.tl.x = src.tl.x / m_nScale;
ScaledSource.br.x = src.br.x / m_nScale;
ClearCacheRect(ScaledSource);
ClearCacheRect(ScaledDest);
// Copy the data from one part of the back-buffer to another!
const UINT bytesPerPixel = m_scrinfo.format.bitsPerPixel / 8;
const UINT bytesPerLine = (ScaledDest.br.x - ScaledDest.tl.x) * bytesPerPixel;
BYTE *srcptr = m_backbuff + (ScaledSource.tl.y * m_bytesPerRow) +
(ScaledSource.tl.x * bytesPerPixel);
BYTE *destptr = m_backbuff + (ScaledDest.tl.y * m_bytesPerRow) +
(ScaledDest.tl.x * bytesPerPixel);
// Copy the data around in the right order
if (ScaledDest.tl.y < ScaledSource.tl.y)
{
for (int y = ScaledDest.tl.y; y < ScaledDest.br.y; y++)
{
memmove(destptr, srcptr, bytesPerLine);
srcptr += m_bytesPerRow;
destptr += m_bytesPerRow;
}
}
else
{
srcptr += (m_bytesPerRow * ((ScaledDest.br.y - ScaledDest.tl.y)-1));
destptr += (m_bytesPerRow * ((ScaledDest.br.y - ScaledDest.tl.y)-1));
for (int y = ScaledDest.br.y; y > ScaledDest.tl.y; y--)
{
memmove(destptr, srcptr, bytesPerLine);
srcptr -= m_bytesPerRow;
destptr -= m_bytesPerRow;
}
}
}
void
vncBuffer::ClearCache()
{
m_cursor_shape_cleared=TRUE;
if (m_use_cache && m_cachebuff)
{
RECT dest;
dest.left=0;
dest.top=0;
dest.right=m_scrinfo.framebufferWidth;
dest.bottom=m_scrinfo.framebufferHeight;
// Modif sf@2002 - v1.1.0 - Scramble the cache
int nValue = 0;
BYTE *cacheptr = m_cachebuff + (dest.top * m_bytesPerRow) +
(dest.left * m_scrinfo.format.bitsPerPixel/8);
const UINT bytesPerLine = (dest.right-dest.left)*(m_scrinfo.format.bitsPerPixel/8);
for (int y=dest.top; y < dest.bottom; y++)
{
memset(cacheptr, nValue++, bytesPerLine);
cacheptr+=m_bytesPerRow;
if (nValue == 255) nValue = 0;
}
}
}
void
vncBuffer::ClearCacheRect(const rfb::Rect &dest)
{
if (m_use_cache && m_cachebuff)
{
int nValue = 0;
BYTE *cacheptr = m_cachebuff + (dest.tl.y * m_bytesPerRow) +
(dest.tl.x * m_scrinfo.format.bitsPerPixel/8);
const UINT bytesPerLine = (dest.br.x-dest.tl.x)*(m_scrinfo.format.bitsPerPixel/8);
for (int y=dest.tl.y; y < dest.br.y; y++)
{
memset(cacheptr, nValue++, bytesPerLine);
cacheptr+=m_bytesPerRow;
if (nValue == 255) nValue = 0;
}
}
}
void
vncBuffer::ClearBack()
{
if (m_mainbuff) memcpy(m_backbuff, m_mainbuff, m_desktop->ScreenBuffSize());
}
//***************************
// This is used on SW switch
// if backbuffer is not cleared
// the checker marks the rects
// as already send
//***************************
void
vncBuffer::BlackBack()
{
RECT dest;
dest.left=0;
dest.top=0;
dest.right=m_scrinfo.framebufferWidth;
dest.bottom=m_scrinfo.framebufferHeight;
int nValue = 1;
BYTE *backptr = m_backbuff + (dest.top * m_bytesPerRow) +
(dest.left * m_scrinfo.format.bitsPerPixel/8);
const UINT bytesPerLine = (dest.right-dest.left)*(m_scrinfo.format.bitsPerPixel/8);
for (int y=dest.top; y < dest.bottom; y++)
{
memset(backptr, nValue, bytesPerLine);
backptr+=m_bytesPerRow;
if (nValue == 255) nValue = 0;
}
}
void
vncBuffer::GrabMouse()
{
//no lock needed
if (!FastCheckMainbuffer()) return;
m_desktop->CaptureMouse(m_mainbuff, m_backbuffsize);
// Modif sf@2002 - Scaling
rfb::Rect rect = m_desktop->MouseRect();
if (m_nScale > 1)
ScaleRect(rect);
}
void
vncBuffer::GetMousePos(rfb::Rect &rect)
{
rect = m_desktop->MouseRect();
}
// Verify that the fast blit buffer hasn't changed
inline BOOL
vncBuffer::FastCheckMainbuffer() {
// Modif rdv@2002 - v1.1.x - videodriver
VOID *tmp = m_desktop->OptimisedBlitBuffer();
if (tmp && (m_mainbuff != tmp))
{
// omni_mutex_lock l(m_desktop->m_videodriver_lock2);
BOOL result=CheckBuffer();
return result;
}
return TRUE;
}
// sf@2005
void vncBuffer::EnableGreyPalette(BOOL enable)
{
m_fGreyPalette = enable;
}
// RDV
void
vncBuffer::EnableCache(BOOL enable)
{
m_use_cache = enable;
if (m_use_cache)
{
if (m_cachebuff != NULL)
{
delete [] m_cachebuff;
m_cachebuff = NULL;
}
if ((m_cachebuff = new BYTE [m_desktop->ScreenBuffSize()]) == NULL)
{
vnclog.Print(LL_INTERR, VNCLOG("unable to allocate cache buffer[%d]\n"), m_desktop->ScreenBuffSize());
return;
}
ClearCache();
// BlackBack();
}
/*else
{
if (m_cachebuff != NULL)
{
delete [] m_cachebuff;
m_cachebuff = NULL;
}
}*/
}
BOOL
vncBuffer::IsCacheEnabled()
{
return m_use_cache;
}
void
vncBuffer::Display(int number)
{
if (number==1) m_display_prim=true;
if (number==-1) m_display_prim=false;
if (number==2) m_display_sec=true;
if (number==-2) m_display_sec=false;
}
int
vncBuffer::GetDisplay()
{
if (m_display_prim==false &&m_display_sec==false) return 1;//we need at least 1 display
if (m_display_prim==true &&m_display_sec==false) return 1;
if (m_display_prim==false &&m_display_sec==true) return 2;
if (m_display_prim==true &&m_display_sec==true) return 3;
return 1;
}
BOOL
vncBuffer::IsShapeCleared()
{
BOOL value=m_cursor_shape_cleared;
m_cursor_shape_cleared=FALSE;
return value;
}
bool
vncBuffer::ClipRect(int *x, int *y, int *w, int *h,
int cx, int cy, int cw, int ch) {
if (*x < cx) {
*w -= (cx-*x);
*x = cx;
}
if (*y < cy) {
*h -= (cy-*y);
*y = cy;
}
if (*x+*w > cx+cw) {
*w = (cx+cw)-*x;
}
if (*y+*h > cy+ch) {
*h = (cy+ch)-*y;
}
return (*w>0) && (*h>0);
}