25 Jan, 2017
1 commit
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Workflow as follows: - Researcher press the cancel button; - The current state of the experiment is saved automagically. The experiment can be resumed by loading the saved file. - All participants are informed about the end of the experiment - All participant's instances are closed
24 Jan, 2017
1 commit
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- also print ZMQ_VERSION at start up - on windows, zmq_version may be saved at a file, it is just a temporary workaround before an about form.
23 Jan, 2017
1 commit
18 Jan, 2017
5 commits
17 Jan, 2017
1 commit
16 Jan, 2017
1 commit
15 Jan, 2017
1 commit
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- need to investigate why we getting Runtime 216 errors when compiling with optimization 3 - fix harcoded value on function TGameControl.ShouldAskQuestion - increase system messages time to 15000 ms - show system message on start turn - add 'KEY_CHAT_FOR_PLAYERS' key for disabling chat for players and admins on Runner, need to update Designer - add fullscreen on player login - fix bug on loading key 'KEY_CYCLES_GEN' - need to test save, resume and cancel experiment
31 Dec, 2016
12 commits
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TExperiment must be set to xsWaiting when waiting for players after loading from file.
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- occuring when a consequence style set does not have gscG.
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- with Lazarus 32 bits
29 Dec, 2016
4 commits
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- https://github.com/cpicanco/stimulus_control/blob/9846941d5cb375fa578a7063a438082c8a75e29a/units/regdata.pas