image-layer.html 1.78 KB
<html xmlns="http://www.w3.org/1999/xhtml">
  <head>
    <style type="text/css">
        p {
            width: 512px;
        }
        #map {
            width: 512px;
            height: 256px;
            border: 1px solid gray;
        }
    </style>
    <script src="../lib/OpenLayers.js"></script>
    <script type="text/javascript">
        <!--
        var map;
        function init(){
            map = new OpenLayers.Map('map');

            var options = {numZoomLevels: 3};
            
            var graphic = new OpenLayers.Layer.Image(
                                'City Lights',
                                'http://earthtrends.wri.org/images/maps/4_m_citylights_lg.gif',
                                new OpenLayers.Bounds(-180, -88.759, 180, 88.759),
                                new OpenLayers.Size(580, 288),
                                options);

            var jpl_wms = new OpenLayers.Layer.WMS( "NASA Global Mosaic",
                "http://wms.jpl.nasa.gov/wms.cgi", 
                {layers: "modis,global_mosaic"}, options);

            map.addLayers([graphic, jpl_wms]);
            map.addControl(new OpenLayers.Control.LayerSwitcher());
            map.zoomToMaxExtent();
        }
        // -->
    </script>
  </head>
  <body onload="init()">
    <h1>OpenLayers Image Layer Example</h1>
    <div id="map"></div>
    <p>
        The "City Lights" layer above is created from a single web accessible
        image.  If you construct it without any resolution related options,
        the layer will be given a single resolution based on the extent/size.
        Otherwise, it behaves much like a regular layer.  This is primarily
        intended to be used in an overview map - where another layer type
        might not make a good overview.
    </p>
  </body>
</html>