picStylizer.php
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<?php
/**
* Create a Css style and sprite from images
*
* @version 1.1
* @link https://github.com/lutian/picStylizer
* @author Lutian (Luciano Salvino)
* @license http://opensource.org/licenses/gpl-license.php GNU Public License
* @copyright Luciano Salvino
*
* Thanks Aldo Conte for improvements on script!
* Reduces the size of CSS script and sprite in a big way
*/
class picStylizer {
/**
* @var string The image result source
*/
private $im;
/**
* @var int W image
*/
private $im_w = 0;
/**
* @var int H image
*/
private $im_h = 0;
/**
* @var int X image
*/
private $im_x = 0;
/**
* @var int Y image
*/
private $im_y = 0;
/**
* @var string The image tmp result source
*/
private $temp;
/**
* @var int W temp
*/
private $temp_w = 0;
/**
* @var int H temp
*/
private $temp_h = 0;
/**
* @var int temp separation in px
*/
private $temp_sep = 2;
/**
* @var string temp_css
*/
private $temp_css = '';
/**
* @var string temp_css
*/
private $temp_min_sep = "\n";
/**
* @var string temp_html
*/
private $temp_html = '';
/**
* @var string version
*/
private $version = '1.1';
/**
* @var array folders_config folder
*/
private $folders_config = array(
"origin" => array(
"images" => "origin/images"
),
"destiny" => array(
"styles" => "destiny/css/sprites.css",
"sprites" => "destiny/sprites/sprites.png",
"example" => "destiny/example/sprites.html",
"ini_path" => "../../"
)
);
/*
* @var string define default css style
*/
private $css_init = '';
/**
* @var array sprites
*/
private $sprites = array();
/*
* crate a sprite from images
* @return: string $imageResult image result path
*/
public function getSprite()
{
// first read the origin folder looking for png pictures
$arrImages = $this->readFolder($this->folders_config["origin"]["images"]);
// save images array
$this->setSprite($arrImages);
// create the sprite
$this->createSprite();
}
/*
* read folder looking for images
* @return: array $result
*/
private function readFolder($dir='',$acceptedformats=array('png')) {
$result = array();
$cdir = scandir($dir);
// read origin dir
foreach ($cdir as $key => $value)
{
// exclude non files
if (!in_array($value,array(".","..")))
{
// if have sub folders loop on the same function
if (is_dir($dir . DIRECTORY_SEPARATOR . $value))
{
$result[$value] = $this->readFolder($dir . DIRECTORY_SEPARATOR . $value);
}
else
{
// exclude files with extentions not accepted
$ext = strtolower(substr($value, strrpos($value, '.') + 1));
if(in_array($ext, $acceptedformats)) {
$result[] = $value;
}
}
}
}
return $result;
}
/*
* get the images info from array
*/
private function getImageInfoFromDir($dir,$subdir='') {
foreach($dir as $key => $value){
if(!is_int($key)) {
$this->getImageInfoFromDir($value,$subdir . $key . DIRECTORY_SEPARATOR);
} else {
$this->calculateSpriteWidthHeight($this->folders_config["origin"]["images"] . DIRECTORY_SEPARATOR . $subdir . $value);
}
}
}
/*
* get the images info from array
*/
private function getImagesFromDir($dir,$subdir='') {
foreach($dir as $key => $value){
if(!is_int($key)) {
$this->getImagesFromDir($value,$subdir . $key . DIRECTORY_SEPARATOR);
} else {
$this->proccessMedia($this->folders_config["origin"]["images"] . DIRECTORY_SEPARATOR . $subdir . $value);
}
}
}
/*
* create the sprite
*/
private function createSprite() {
$arrImages = $this->getSprites();
if(count($arrImages)>0) {
// calculate sprite width and height
$this->getImageInfoFromDir($arrImages);
// create the empty sprite
$this->im = imagecreatetruecolor($this->im_w, $this->im_h);
imagealphablending($this->im, false);
$transparency = imagecolorallocatealpha($this->im, 0, 0, 0, 127);
imagefill($this->im, 0, 0, $transparency);
imagesavealpha($this->im, true);
$x = 0;
$y = 0;
$this->getImagesFromDir($arrImages);
// save the sprite
$this->saveSprite();
// save the css
$this->saveCss();
// save the example html
$this->saveHtml();
}
header('location:'.$this->folders_config['destiny']['example']);
exit();
}
/*
* calculate sprite w & h
* @param: string $image
* @return: object $this->temp
*/
private function calculateSpriteWidthHeight($image) {
if(is_file($image)) {
$arrImage = @getimagesize($image);
// updated by Aldo Conte
$tmps = $arrImage[0]+$this->temp_sep;
if ($tmps > $this->im_w) $this->im_w = $arrImage[0]+$this->temp_sep;
// end
$this->im_h += $arrImage[1]+$this->temp_sep;
}
}
/*
* proccess media
* @param: string $image
* @return: object $this->temp
*/
private function proccessMedia($image) {
if(is_file($image)) {
$arrImage = @getimagesize($image);
$this->temp_w = $arrImage[0];
$this->temp_h = $arrImage[1];
$tmp = ImageCreateTrueColor($this->im_w, $this->im_h);
imagealphablending($tmp, false);
$col=imagecolorallocatealpha($tmp,255,255,255,0);
imagefilledrectangle($tmp,0,0,$this->im_w, $this->im_h,$col);
imagealphablending($tmp,true);
$gd_ext = substr($image, -3);
if(strtolower($gd_ext) == "gif") {
if (!$this->temp = imagecreatefromgif($image)) {
exit;
}
} else if(strtolower($gd_ext) == "jpg") {
if (!$this->temp = imagecreatefromjpeg($image)) {
exit;
}
} else if(strtolower($gd_ext) == "png") {
if (!$this->temp = imagecreatefrompng($image)) {
exit;
}
} else {
die;
}
imagecopyresampled($tmp, $this->im, 0, 0, 0, 0, $this->im_w, $this->im_h, $this->im_w, $this->im_h);
imagealphablending($tmp,true);
// add each image to sprite
// updated by Aldo Conte
imagecopyresampled($this->im, $this->temp, 0, $this->im_y, 0, 0, $this->temp_w, $this->temp_h, $this->temp_w, $this->temp_h);
// end
imagealphablending($this->im,true);
$ext = substr($image, strrpos($image, '.'));
$filename = basename($image,$ext);
// add piece of script to css
$this->genCssPieceCode($filename);
// add piece of script to html example
$this->genHtmlPieceCode($filename);
$this->im_x += $this->temp_w+$this->temp_sep;
$this->im_y += $this->temp_h+$this->temp_sep;
} else {
die;
}
}
private function genCssPieceCode($name) {
// if filename contain "_hover" add the part of code
if(strpos($name,"_hover")!==false) $name = substr($name,0,-6).':hover';
// updated by Aldo Conte
$temp_css_detail = "background:url('".$this->folders_config['destiny']['ini_path'].$this->folders_config['destiny']['sprites']."') 0 -".$this->im_y."px no-repeat;".$this->temp_min_sep;
// end
$temp_css_detail .= "width:".$this->temp_w."px; height:".$this->temp_h."px".$this->temp_min_sep;
$temp_css = ".".$name." {".$temp_css_detail."}".$this->temp_min_sep;
$this->temp_css .= $temp_css;
}
private function genHtmlPieceCode($name) {
// if filename contain "_hover" add the part of code
if(strpos($name,"_hover")===false) {
$temp_html = '<h3>class: '.$name.'</h3>';
$temp_html .= '<div class="'.$name.'">';
$temp_html .= '</div>';
$this->temp_html .= $temp_html;
}
}
private function saveSprite() {
imagepng($this->im,$this->folders_config['destiny']['sprites'],3);
return $this->im;
imagedestroy($this->im);
}
private function saveCss() {
$css_path = $this->folders_config['destiny']['styles'];
file_put_contents($css_path,$this->css_init.$this->temp_css);
}
private function saveHtml() {
$html_path = $this->folders_config['destiny']['example'];
$html = '<link rel="stylesheet" href="'.$this->folders_config['destiny']['ini_path'].$this->folders_config['destiny']['styles'].'">'.$this->temp_html;
file_put_contents($html_path,$html);
}
/**
* Set the image temp result
* @var object $temp
* @return object
*/
private function setTemp($temp)
{
return $this->temp = $temp;
}
/**
* Get the image temp result
*
* @return object
*/
private function getImageTemp()
{
return $this->temp;
}
/**
* Set the image result
* @var object $image
* @return object
*/
private function setImage($image)
{
return $this->im = $image;
}
/**
* Get the image result
*
* @return object
*/
private function getImage()
{
return $this->im;
}
/**
* Set sprites array
*
* @return array
*/
private function setSprite($sprites)
{
return $this->sprites = $sprites;
}
/**
* Get sprites array
*
* @return array
*/
private function getSprites()
{
return $this->sprites;
}
/**
* Set css obfuscation
*
* @return string
*/
public function setMinization($obs = true) {
if($obs) $this->temp_min_sep = '';
else $this->temp_min_sep = "\n";
}
/**
* Set css init
*
* @return string
*/
public function setCssInit($style) {
$this->css_init = $style.$this->temp_min_sep;
}
/**
* Set folder config array
*
* @return array
*/
public function setFoldersConfig($config)
{
return $this->folders_config = $config;
}
}