styles.py
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#--------------------------------------------------------------------------
# Software: InVesalius - Software de Reconstrucao 3D de Imagens Medicas
# Copyright: (C) 2001 Centro de Pesquisas Renato Archer
# Homepage: http://www.softwarepublico.gov.br
# Contact: invesalius@cti.gov.br
# License: GNU - GPL 2 (LICENSE.txt/LICENCA.txt)
#--------------------------------------------------------------------------
# Este programa e software livre; voce pode redistribui-lo e/ou
# modifica-lo sob os termos da Licenca Publica Geral GNU, conforme
# publicada pela Free Software Foundation; de acordo com a versao 2
# da Licenca.
#
# Este programa eh distribuido na expectativa de ser util, mas SEM
# QUALQUER GARANTIA; sem mesmo a garantia implicita de
# COMERCIALIZACAO ou de ADEQUACAO A QUALQUER PROPOSITO EM
# PARTICULAR. Consulte a Licenca Publica Geral GNU para obter mais
# detalhes.
#--------------------------------------------------------------------------
import os
import tempfile
import vtk
import wx
from wx.lib.pubsub import pub as Publisher
import constants as const
import converters
import cursor_actors as ca
import numpy as np
from scipy import ndimage
from scipy.misc import imsave
from scipy.ndimage import watershed_ift, generate_binary_structure
from skimage.morphology import watershed
from skimage import filter
import utils
ORIENTATIONS = {
"AXIAL": const.AXIAL,
"CORONAL": const.CORONAL,
"SAGITAL": const.SAGITAL,
}
BRUSH_FOREGROUND=1
BRUSH_BACKGROUND=2
BRUSH_ERASE=0
WATERSHED_OPERATIONS = {_("Erase"): BRUSH_ERASE,
_("Foreground"): BRUSH_FOREGROUND,
_("Background"): BRUSH_BACKGROUND,}
def get_LUT_value(data, window, level):
return np.piecewise(data,
[data <= (level - 0.5 - (window-1)/2),
data > (level - 0.5 + (window-1)/2)],
[0, 255, lambda data: ((data - (level - 0.5))/(window-1) + 0.5)*(255-0)])
class BaseImageInteractorStyle(vtk.vtkInteractorStyleImage):
def __init__(self, viewer):
self.right_pressed = False
self.left_pressed = False
self.middle_pressed = False
self.AddObserver("LeftButtonPressEvent", self.OnPressLeftButton)
self.AddObserver("LeftButtonReleaseEvent", self.OnReleaseLeftButton)
self.AddObserver("RightButtonPressEvent",self.OnPressRightButton)
self.AddObserver("RightButtonReleaseEvent", self.OnReleaseRightButton)
self.AddObserver("MiddleButtonPressEvent", self.OnMiddleButtonPressEvent)
self.AddObserver("MiddleButtonReleaseEvent", self.OnMiddleButtonReleaseEvent)
def OnPressLeftButton(self, evt, obj):
self.left_pressed = True
def OnReleaseLeftButton(self, evt, obj):
self.left_pressed = False
def OnPressRightButton(self, evt, obj):
self.right_pressed = True
self.viewer.last_position_mouse_move = \
self.viewer.interactor.GetLastEventPosition()
def OnReleaseRightButton(self, evt, obj):
self.right_pressed = False
def OnMiddleButtonPressEvent(self, evt, obj):
self.middle_pressed = True
def OnMiddleButtonReleaseEvent(self, evt, obj):
self.middle_pressed = False
class DefaultInteractorStyle(BaseImageInteractorStyle):
"""
Interactor style responsible for Default functionalities:
* Zoom moving mouse with right button pressed;
* Change the slices with the scroll.
"""
def __init__(self, viewer):
BaseImageInteractorStyle.__init__(self, viewer)
self.viewer = viewer
# Zoom using right button
self.AddObserver("RightButtonPressEvent",self.OnZoomRightClick)
self.AddObserver("MouseMoveEvent", self.OnZoomRightMove)
self.AddObserver("MouseWheelForwardEvent",self.OnScrollForward)
self.AddObserver("MouseWheelBackwardEvent", self.OnScrollBackward)
def OnZoomRightMove(self, evt, obj):
if (self.right_pressed):
evt.Dolly()
evt.OnRightButtonDown()
elif self.middle_pressed:
evt.Pan()
evt.OnMiddleButtonDown()
def OnZoomRightClick(self, evt, obj):
evt.StartDolly()
def OnScrollForward(self, evt, obj):
self.viewer.OnScrollForward()
def OnScrollBackward(self, evt, obj):
self.viewer.OnScrollBackward()
class CrossInteractorStyle(DefaultInteractorStyle):
"""
Interactor style responsible for the Cross.
"""
def __init__(self, viewer):
DefaultInteractorStyle.__init__(self, viewer)
self.viewer = viewer
self.orientation = viewer.orientation
self.slice_actor = viewer.slice_data.actor
self.slice_data = viewer.slice_data
self.picker = vtk.vtkWorldPointPicker()
self.AddObserver("MouseMoveEvent", self.OnCrossMove)
self.AddObserver("LeftButtonPressEvent", self.OnCrossMouseClick)
self.AddObserver("LeftButtonReleaseEvent", self.OnReleaseLeftButton)
def SetUp(self):
self.viewer._set_cross_visibility(1)
def CleanUp(self):
self.viewer._set_cross_visibility(0)
def OnCrossMouseClick(self, obj, evt):
iren = obj.GetInteractor()
self.ChangeCrossPosition(iren)
def OnCrossMove(self, obj, evt):
# The user moved the mouse with left button pressed
if self.left_pressed:
print "OnCrossMove interactor style"
iren = obj.GetInteractor()
self.ChangeCrossPosition(iren)
def ChangeCrossPosition(self, iren):
mouse_x, mouse_y = iren.GetEventPosition()
ren = iren.GetRenderWindow().GetRenderers().GetFirstRenderer()
self.picker.Pick(mouse_x, mouse_y, 0, ren)
# Get in what slice data the click occurred
# pick to get click position in the 3d world
coord_cross = self.get_coordinate_cursor()
position = self.slice_actor.GetInput().FindPoint(coord_cross)
# Forcing focal point to be setted in the center of the pixel.
coord_cross = self.slice_actor.GetInput().GetPoint(position)
coord = self.calcultate_scroll_position(position)
self.ScrollSlice(coord)
Publisher.sendMessage('Update cross position', coord_cross)
Publisher.sendMessage('Set ball reference position based on bound',
coord_cross)
Publisher.sendMessage('Set camera in volume', coord_cross)
Publisher.sendMessage('Render volume viewer')
iren.Render()
def calcultate_scroll_position(self, position):
# Based in the given coord (x, y, z), returns a list with the scroll positions for each
# orientation, being the first position the sagital, second the coronal
# and the last, axial.
if self.orientation == 'AXIAL':
image_width = self.slice_actor.GetInput().GetDimensions()[0]
axial = self.slice_data.number
coronal = position / image_width
sagital = position % image_width
elif self.orientation == 'CORONAL':
image_width = self.slice_actor.GetInput().GetDimensions()[0]
axial = position / image_width
coronal = self.slice_data.number
sagital = position % image_width
elif self.orientation == 'SAGITAL':
image_width = self.slice_actor.GetInput().GetDimensions()[1]
axial = position / image_width
coronal = position % image_width
sagital = self.slice_data.number
return sagital, coronal, axial
def ScrollSlice(self, coord):
if self.orientation == "AXIAL":
Publisher.sendMessage(('Set scroll position', 'SAGITAL'),
coord[0])
Publisher.sendMessage(('Set scroll position', 'CORONAL'),
coord[1])
elif self.orientation == "SAGITAL":
Publisher.sendMessage(('Set scroll position', 'AXIAL'),
coord[2])
Publisher.sendMessage(('Set scroll position', 'CORONAL'),
coord[1])
elif self.orientation == "CORONAL":
Publisher.sendMessage(('Set scroll position', 'AXIAL'),
coord[2])
Publisher.sendMessage(('Set scroll position', 'SAGITAL'),
coord[0])
def get_coordinate_cursor(self):
# Find position
x, y, z = self.picker.GetPickPosition()
bounds = self.viewer.slice_data.actor.GetBounds()
if bounds[0] == bounds[1]:
x = bounds[0]
elif bounds[2] == bounds[3]:
y = bounds[2]
elif bounds[4] == bounds[5]:
z = bounds[4]
return x, y, z
class WWWLInteractorStyle(DefaultInteractorStyle):
"""
Interactor style responsible for Window Level & Width functionality.
"""
def __init__(self, viewer):
DefaultInteractorStyle.__init__(self, viewer)
self.viewer = viewer
self.last_x = 0
self.last_y = 0
self.acum_achange_window = viewer.slice_.window_width
self.acum_achange_level = viewer.slice_.window_level
self.AddObserver("MouseMoveEvent", self.OnWindowLevelMove)
self.AddObserver("LeftButtonPressEvent", self.OnWindowLevelClick)
def SetUp(self):
self.viewer.on_wl = True
self.viewer.wl_text.Show()
def CleanUp(self):
self.viewer.on_wl = False
self.viewer.wl_text.Hide()
def OnWindowLevelMove(self, obj, evt):
if (self.left_pressed):
iren = obj.GetInteractor()
mouse_x, mouse_y = iren.GetEventPosition()
self.acum_achange_window += mouse_x - self.last_x
self.acum_achange_level += mouse_y - self.last_y
self.last_x, self.last_y = mouse_x, mouse_y
Publisher.sendMessage('Bright and contrast adjustment image',
(self.acum_achange_window, self.acum_achange_level))
#self.SetWLText(self.acum_achange_level,
# self.acum_achange_window)
const.WINDOW_LEVEL['Manual'] = (self.acum_achange_window,\
self.acum_achange_level)
Publisher.sendMessage('Check window and level other')
Publisher.sendMessage('Update window level value',(self.acum_achange_window,
self.acum_achange_level))
#Necessary update the slice plane in the volume case exists
Publisher.sendMessage('Update slice viewer')
Publisher.sendMessage('Render volume viewer')
def OnWindowLevelClick(self, obj, evt):
iren = obj.GetInteractor()
self.last_x, self.last_y = iren.GetLastEventPosition()
self.acum_achange_window = viewer.slice_.window_width
self.acum_achange_level = viewer.slice_.window_level
class LinearMeasureInteractorStyle(DefaultInteractorStyle):
"""
Interactor style responsible for insert linear measurements.
"""
def __init__(self, viewer):
DefaultInteractorStyle.__init__(self, viewer)
self.viewer = viewer
self.orientation = viewer.orientation
self.slice_data = viewer.slice_data
spacing = self.slice_data.actor.GetInput().GetSpacing()
if self.orientation == "AXIAL":
self.radius = min(spacing[1], spacing[2]) * 0.8
elif self.orientation == 'CORONAL':
self.radius = min(spacing[0], spacing[1]) * 0.8
elif self.orientation == 'SAGITAL':
self.radius = min(spacing[1], spacing[2]) * 0.8
self.picker = vtk.vtkCellPicker()
self.AddObserver("LeftButtonPressEvent", self.OnInsertLinearMeasurePoint)
def OnInsertLinearMeasurePoint(self, obj, evt):
iren = obj.GetInteractor()
x,y = iren.GetEventPosition()
render = iren.FindPokedRenderer(x, y)
slice_number = self.slice_data.number
self.picker.Pick(x, y, 0, render)
x, y, z = self.picker.GetPickPosition()
if self.picker.GetViewProp():
Publisher.sendMessage("Add measurement point",
((x, y,z), const.LINEAR,
ORIENTATIONS[self.orientation],
slice_number, self.radius))
self.viewer.interactor.Render()
def CleanUp(self):
Publisher.sendMessage("Remove incomplete measurements")
class AngularMeasureInteractorStyle(DefaultInteractorStyle):
"""
Interactor style responsible for insert angular measurements.
"""
def __init__(self, viewer):
DefaultInteractorStyle.__init__(self, viewer)
self.viewer = viewer
self.orientation = viewer.orientation
self.slice_data = viewer.slice_data
spacing = self.slice_data.actor.GetInput().GetSpacing()
if self.orientation == "AXIAL":
self.radius = min(spacing[1], spacing[2]) * 0.8
elif self.orientation == 'CORONAL':
self.radius = min(spacing[0], spacing[1]) * 0.8
elif self.orientation == 'SAGITAL':
self.radius = min(spacing[1], spacing[2]) * 0.8
self.picker = vtk.vtkCellPicker()
self.AddObserver("LeftButtonPressEvent", self.OnInsertAngularMeasurePoint)
def OnInsertAngularMeasurePoint(self, obj, evt):
iren = obj.GetInteractor()
x,y = iren.GetEventPosition()
render = iren.FindPokedRenderer(x, y)
slice_number = self.slice_data.number
self.picker.Pick(x, y, 0, render)
x, y, z = self.picker.GetPickPosition()
if self.picker.GetViewProp():
Publisher.sendMessage("Add measurement point",
((x, y,z), const.ANGULAR,
ORIENTATIONS[self.orientation],
slice_number, self.radius))
self.viewer.interactor.Render()
class PanMoveInteractorStyle(DefaultInteractorStyle):
"""
Interactor style responsible for translate the camera.
"""
def __init__(self, viewer):
DefaultInteractorStyle.__init__(self, viewer)
self.viewer = viewer
self.AddObserver("MouseMoveEvent", self.OnPanMove)
self.viewer.interactor.Bind(wx.EVT_LEFT_DCLICK, self.OnUnspan)
def OnPanMove(self, obj, evt):
if self.left_pressed:
obj.Pan()
obj.OnRightButtonDown()
def OnUnspan(self, evt):
iren = self.viewer.interactor
mouse_x, mouse_y = iren.GetLastEventPosition()
ren = iren.FindPokedRenderer(mouse_x, mouse_y)
ren.ResetCamera()
iren.Render()
class SpinInteractorStyle(DefaultInteractorStyle):
"""
Interactor style responsible for spin the camera.
"""
def __init__(self, viewer):
DefaultInteractorStyle.__init__(self, viewer)
self.viewer = viewer
self.AddObserver("MouseMoveEvent", self.OnSpinMove)
self.viewer.interactor.Bind(wx.EVT_LEFT_DCLICK, self.OnUnspin)
def OnSpinMove(self, obj, evt):
iren = obj.GetInteractor()
mouse_x, mouse_y = iren.GetLastEventPosition()
ren = iren.FindPokedRenderer(mouse_x, mouse_y)
cam = ren.GetActiveCamera()
if (self.left_pressed):
self.viewer.UpdateTextDirection(cam)
obj.Spin()
obj.OnRightButtonDown()
def OnUnspin(self, evt):
orig_orien = 1
iren = self.viewer.interactor
mouse_x, mouse_y = iren.GetLastEventPosition()
ren = iren.FindPokedRenderer(mouse_x, mouse_y)
cam = ren.GetActiveCamera()
cam.SetViewUp(const.SLICE_POSITION[orig_orien][0][self.viewer.orientation])
self.viewer.ResetTextDirection(cam)
iren.Render()
class ZoomInteractorStyle(DefaultInteractorStyle):
"""
Interactor style responsible for zoom with movement of the mouse and the
left mouse button clicked.
"""
def __init__(self, viewer):
DefaultInteractorStyle.__init__(self, viewer)
self.viewer = viewer
self.AddObserver("MouseMoveEvent", self.OnZoomMoveLeft)
self.viewer.interactor.Bind(wx.EVT_LEFT_DCLICK, self.OnUnZoom)
def OnZoomMoveLeft(self, obj, evt):
if self.left_pressed:
obj.Dolly()
obj.OnRightButtonDown()
def OnUnZoom(self, evt):
mouse_x, mouse_y = self.viewer.interactor.GetLastEventPosition()
ren = self.viewer.interactor.FindPokedRenderer(mouse_x, mouse_y)
#slice_data = self.get_slice_data(ren)
ren.ResetCamera()
ren.ResetCameraClippingRange()
#self.Reposition(slice_data)
self.viewer.interactor.Render()
class ZoomSLInteractorStyle(vtk.vtkInteractorStyleRubberBandZoom):
"""
Interactor style responsible for zoom by selecting a region.
"""
def __init__(self, viewer):
self.viewer = viewer
self.viewer.interactor.Bind(wx.EVT_LEFT_DCLICK, self.OnUnZoom)
def OnUnZoom(self, evt):
mouse_x, mouse_y = self.viewer.interactor.GetLastEventPosition()
ren = self.viewer.interactor.FindPokedRenderer(mouse_x, mouse_y)
#slice_data = self.get_slice_data(ren)
ren.ResetCamera()
ren.ResetCameraClippingRange()
#self.Reposition(slice_data)
self.viewer.interactor.Render()
class ChangeSliceInteractorStyle(DefaultInteractorStyle):
"""
Interactor style responsible for change slice moving the mouse.
"""
def __init__(self, viewer):
DefaultInteractorStyle.__init__(self, viewer)
self.viewer = viewer
self.AddObserver("MouseMoveEvent", self.OnChangeSliceMove)
self.AddObserver("LeftButtonPressEvent", self.OnChangeSliceClick)
def OnChangeSliceMove(self, evt, obj):
if self.left_pressed:
min = 0
max = self.viewer.slice_.GetMaxSliceNumber(self.viewer.orientation)
position = self.viewer.interactor.GetLastEventPosition()
scroll_position = self.viewer.scroll.GetThumbPosition()
if (position[1] > self.last_position) and\
(self.acum_achange_slice > min):
self.acum_achange_slice -= 1
elif(position[1] < self.last_position) and\
(self.acum_achange_slice < max):
self.acum_achange_slice += 1
self.last_position = position[1]
self.viewer.scroll.SetThumbPosition(self.acum_achange_slice)
self.viewer.OnScrollBar()
def OnChangeSliceClick(self, evt, obj):
position = self.viewer.interactor.GetLastEventPosition()
self.acum_achange_slice = self.viewer.scroll.GetThumbPosition()
self.last_position = position[1]
class EditorInteractorStyle(DefaultInteractorStyle):
def __init__(self, viewer):
DefaultInteractorStyle.__init__(self, viewer)
self.viewer = viewer
self.orientation = self.viewer.orientation
self.picker = vtk.vtkWorldPointPicker()
self.AddObserver("EnterEvent", self.OnEnterInteractor)
self.AddObserver("LeaveEvent", self.OnLeaveInteractor)
self.AddObserver("LeftButtonPressEvent", self.OnBrushClick)
self.AddObserver("LeftButtonReleaseEvent", self.OnBrushRelease)
self.AddObserver("MouseMoveEvent", self.OnBrushMove)
self.RemoveObservers("MouseWheelForwardEvent")
self.RemoveObservers("MouseWheelBackwardEvent")
self.AddObserver("MouseWheelForwardEvent",self.EOnScrollForward)
self.AddObserver("MouseWheelBackwardEvent", self.EOnScrollBackward)
def OnEnterInteractor(self, obj, evt):
if (self.viewer.slice_.buffer_slices[self.orientation].mask is None):
return
self.viewer.slice_data.cursor.Show()
self.viewer.interactor.SetCursor(wx.StockCursor(wx.CURSOR_BLANK))
self.viewer.interactor.Render()
def OnLeaveInteractor(self, obj, evt):
self.viewer.slice_data.cursor.Show(0)
self.viewer.interactor.SetCursor(wx.StockCursor(wx.CURSOR_DEFAULT))
self.viewer.interactor.Render()
def OnBrushClick(self, obj, evt):
if (self.viewer.slice_.buffer_slices[self.orientation].mask is None):
return
viewer = self.viewer
iren = viewer.interactor
operation = viewer._brush_cursor_op
if operation == const.BRUSH_THRESH:
if iren.GetControlKey():
if iren.GetShiftKey():
operation = const.BRUSH_THRESH_ERASE_ONLY
else:
operation = const.BRUSH_THRESH_ERASE
elif iren.GetShiftKey():
operation = const.BRUSH_THRESH_ADD_ONLY
elif operation == const.BRUSH_ERASE and iren.GetControlKey():
operation = const.BRUSH_DRAW
elif operation == const.BRUSH_DRAW and iren.GetControlKey():
operation = const.BRUSH_ERASE
viewer._set_editor_cursor_visibility(1)
mouse_x, mouse_y = iren.GetEventPosition()
render = iren.FindPokedRenderer(mouse_x, mouse_y)
slice_data = viewer.get_slice_data(render)
# TODO: Improve!
#for i in self.slice_data_list:
#i.cursor.Show(0)
slice_data.cursor.Show()
self.picker.Pick(mouse_x, mouse_y, 0, render)
coord = self.get_coordinate_cursor()
position = slice_data.actor.GetInput().FindPoint(coord)
if position != -1:
coord = slice_data.actor.GetInput().GetPoint(position)
slice_data.cursor.SetPosition(coord)
cursor = slice_data.cursor
radius = cursor.radius
if position < 0:
position = viewer.calculate_matrix_position(coord)
viewer.slice_.edit_mask_pixel(operation, cursor.GetPixels(),
position, radius, viewer.orientation)
viewer._flush_buffer = True
# TODO: To create a new function to reload images to viewer.
viewer.OnScrollBar()
def OnBrushMove(self, obj, evt):
if (self.viewer.slice_.buffer_slices[self.orientation].mask is None):
return
viewer = self.viewer
iren = viewer.interactor
viewer._set_editor_cursor_visibility(1)
mouse_x, mouse_y = iren.GetEventPosition()
render = iren.FindPokedRenderer(mouse_x, mouse_y)
slice_data = viewer.get_slice_data(render)
operation = viewer._brush_cursor_op
if operation == const.BRUSH_THRESH:
if iren.GetControlKey():
if iren.GetShiftKey():
operation = const.BRUSH_THRESH_ERASE_ONLY
else:
operation = const.BRUSH_THRESH_ERASE
elif iren.GetShiftKey():
operation = const.BRUSH_THRESH_ADD_ONLY
elif operation == const.BRUSH_ERASE and iren.GetControlKey():
operation = const.BRUSH_DRAW
elif operation == const.BRUSH_DRAW and iren.GetControlKey():
operation = const.BRUSH_ERASE
# TODO: Improve!
#for i in self.slice_data_list:
#i.cursor.Show(0)
self.picker.Pick(mouse_x, mouse_y, 0, render)
#if (self.pick.GetViewProp()):
#self.interactor.SetCursor(wx.StockCursor(wx.CURSOR_BLANK))
#else:
#self.interactor.SetCursor(wx.StockCursor(wx.CURSOR_DEFAULT))
coord = self.get_coordinate_cursor()
position = viewer.slice_data.actor.GetInput().FindPoint(coord)
# when position == -1 the cursos is not over the image, so is not
# necessary to set the cursor position to world coordinate center of
# pixel from slice image.
if position != -1:
coord = slice_data.actor.GetInput().GetPoint(position)
slice_data.cursor.SetPosition(coord)
#self.__update_cursor_position(slice_data, coord)
if (self.left_pressed):
cursor = slice_data.cursor
position = slice_data.actor.GetInput().FindPoint(coord)
radius = cursor.radius
if position < 0:
position = viewer.calculate_matrix_position(coord)
viewer.slice_.edit_mask_pixel(operation, cursor.GetPixels(),
position, radius, self.orientation)
# TODO: To create a new function to reload images to viewer.
viewer.OnScrollBar(update3D=False)
else:
viewer.interactor.Render()
def OnBrushRelease(self, evt, obj):
if (self.viewer.slice_.buffer_slices[self.orientation].mask is None):
return
self.viewer.slice_.apply_slice_buffer_to_mask(self.orientation)
self.viewer._flush_buffer = False
def EOnScrollForward(self, evt, obj):
iren = self.viewer.interactor
if iren.GetControlKey():
mouse_x, mouse_y = iren.GetEventPosition()
render = iren.FindPokedRenderer(mouse_x, mouse_y)
slice_data = self.viewer.get_slice_data(render)
cursor = slice_data.cursor
size = cursor.radius * 2
if size < 100:
Publisher.sendMessage('Set edition brush size', size + 1)
cursor.SetPosition(cursor.position)
self.viewer.interactor.Render()
else:
self.OnScrollForward(obj, evt)
def EOnScrollBackward(self, evt, obj):
iren = self.viewer.interactor
if iren.GetControlKey():
mouse_x, mouse_y = iren.GetEventPosition()
render = iren.FindPokedRenderer(mouse_x, mouse_y)
slice_data = self.viewer.get_slice_data(render)
cursor = slice_data.cursor
size = cursor.radius * 2
if size > 0:
Publisher.sendMessage('Set edition brush size', size - 1)
cursor.SetPosition(cursor.position)
self.viewer.interactor.Render()
else:
self.OnScrollBackward(obj, evt)
def get_coordinate_cursor(self):
# Find position
x, y, z = self.picker.GetPickPosition()
bounds = self.viewer.slice_data.actor.GetBounds()
if bounds[0] == bounds[1]:
x = bounds[0]
elif bounds[2] == bounds[3]:
y = bounds[2]
elif bounds[4] == bounds[5]:
z = bounds[4]
return x, y, z
class WatershedConfig(object):
__metaclass__= utils.Singleton
def __init__(self):
self.algorithm = "Watershed"
self.con_2d = 4
self.con_3d = 18
self.mg_size = 3
self.use_ww_wl = True
self.operation = BRUSH_FOREGROUND
self.cursor_type = const.BRUSH_CIRCLE
self.cursor_size = const.BRUSH_SIZE
Publisher.subscribe(self.set_operation, 'Set watershed operation')
Publisher.subscribe(self.set_use_ww_wl, 'Set use ww wl')
Publisher.subscribe(self.set_algorithm, "Set watershed algorithm")
Publisher.subscribe(self.set_2dcon, "Set watershed 2d con")
Publisher.subscribe(self.set_3dcon, "Set watershed 3d con")
Publisher.subscribe(self.set_gaussian_size, "Set watershed gaussian size")
def set_operation(self, pubsub_evt):
self.operation = WATERSHED_OPERATIONS[pubsub_evt.data]
def set_use_ww_wl(self, pubsub_evt):
self.use_ww_wl = pubsub_evt.data
def set_algorithm(self, pubsub_evt):
self.algorithm = pubsub_evt.data
def set_2dcon(self, pubsub_evt):
self.con_2d = pubsub_evt.data
def set_3dcon(self, pubsub_evt):
self.con_3d = pubsub_evt.data
def set_gaussian_size(self, pubsub_evt):
self.mg_size = pubsub_evt.data
WALGORITHM = {"Watershed": watershed,
"Watershed IFT": watershed_ift}
CON2D = {4: 1, 8: 2}
CON3D = {6: 1, 18: 2, 26: 3}
class WaterShedInteractorStyle(DefaultInteractorStyle):
def __init__(self, viewer):
DefaultInteractorStyle.__init__(self, viewer)
self.viewer = viewer
self.orientation = self.viewer.orientation
self.matrix = None
self.config = WatershedConfig()
self.picker = vtk.vtkWorldPointPicker()
self.AddObserver("EnterEvent", self.OnEnterInteractor)
self.AddObserver("LeaveEvent", self.OnLeaveInteractor)
self.RemoveObservers("MouseWheelForwardEvent")
self.RemoveObservers("MouseWheelBackwardEvent")
self.AddObserver("MouseWheelForwardEvent",self.WOnScrollForward)
self.AddObserver("MouseWheelBackwardEvent", self.WOnScrollBackward)
self.AddObserver("LeftButtonPressEvent", self.OnBrushClick)
self.AddObserver("LeftButtonReleaseEvent", self.OnBrushRelease)
self.AddObserver("MouseMoveEvent", self.OnBrushMove)
Publisher.subscribe(self.expand_watershed, 'Expand watershed to 3D ' + self.orientation)
Publisher.subscribe(self.set_bsize, 'Set watershed brush size')
Publisher.subscribe(self.set_bformat, 'Set watershed brush format')
self._set_cursor()
def SetUp(self):
mask = self.viewer.slice_.current_mask.matrix
self._create_mask()
self.viewer.slice_.to_show_aux = 'watershed'
self.viewer.OnScrollBar()
def CleanUp(self):
#self._remove_mask()
Publisher.unsubscribe(self.expand_watershed, 'Expand watershed to 3D ' + self.orientation)
Publisher.unsubscribe(self.set_bformat, 'Set watershed brush format')
Publisher.unsubscribe(self.set_bsize, 'Set watershed brush size')
self.RemoveAllObservers()
self.viewer.slice_.to_show_aux = ''
self.viewer.OnScrollBar()
def _create_mask(self):
if self.matrix is None:
try:
self.matrix = self.viewer.slice_.aux_matrices['watershed']
except KeyError:
self.temp_file, self.matrix = self.viewer.slice_.create_temp_mask()
self.viewer.slice_.aux_matrices['watershed'] = self.matrix
def _remove_mask(self):
if self.matrix is not None:
self.matrix = None
os.remove(self.temp_file)
print "deleting", self.temp_file
def _set_cursor(self):
if self.config.cursor_type == const.BRUSH_SQUARE:
cursor = ca.CursorRectangle()
elif self.config.cursor_type == const.BRUSH_CIRCLE:
cursor = ca.CursorCircle()
cursor.SetOrientation(self.orientation)
n = self.viewer.slice_data.number
coordinates = {"SAGITAL": [n, 0, 0],
"CORONAL": [0, n, 0],
"AXIAL": [0, 0, n]}
cursor.SetPosition(coordinates[self.orientation])
spacing = self.viewer.slice_.spacing
cursor.SetSpacing(spacing)
cursor.SetColour(self.viewer._brush_cursor_colour)
cursor.SetSize(self.config.cursor_size)
self.viewer.slice_data.SetCursor(cursor)
self.viewer.interactor.Render()
def set_bsize(self, pubsub_evt):
size = pubsub_evt.data
self.config.cursor_size = size
self.viewer.slice_data.cursor.SetSize(size)
def set_bformat(self, pubsub_evt):
self.config.cursor_type = pubsub_evt.data
self._set_cursor()
def OnEnterInteractor(self, obj, evt):
if (self.viewer.slice_.buffer_slices[self.orientation].mask is None):
return
self.viewer.slice_data.cursor.Show()
#self.viewer.interactor.SetCursor(wx.StockCursor(wx.CURSOR_BLANK))
self.viewer.interactor.Render()
def OnLeaveInteractor(self, obj, evt):
self.viewer.slice_data.cursor.Show(0)
#self.viewer.interactor.SetCursor(wx.StockCursor(wx.CURSOR_DEFAULT))
self.viewer.interactor.Render()
def WOnScrollBackward(self, obj, evt):
viewer = self.viewer
iren = viewer.interactor
if iren.GetControlKey():
if viewer.slice_.opacity > 0:
viewer.slice_.opacity -= 0.1
self.viewer.slice_.buffer_slices['AXIAL'].discard_vtk_mask()
self.viewer.slice_.buffer_slices['CORONAL'].discard_vtk_mask()
self.viewer.slice_.buffer_slices['SAGITAL'].discard_vtk_mask()
viewer.OnScrollBar()
else:
self.OnScrollBackward(obj, evt)
def WOnScrollForward(self, obj, evt):
viewer = self.viewer
iren = viewer.interactor
if iren.GetControlKey():
if viewer.slice_.opacity < 1:
viewer.slice_.opacity += 0.1
self.viewer.slice_.buffer_slices['AXIAL'].discard_vtk_mask()
self.viewer.slice_.buffer_slices['CORONAL'].discard_vtk_mask()
self.viewer.slice_.buffer_slices['SAGITAL'].discard_vtk_mask()
viewer.OnScrollBar()
else:
self.OnScrollForward(obj, evt)
def OnBrushClick(self, obj, evt):
if (self.viewer.slice_.buffer_slices[self.orientation].mask is None):
return
viewer = self.viewer
iren = viewer.interactor
viewer._set_editor_cursor_visibility(1)
mouse_x, mouse_y = iren.GetEventPosition()
render = iren.FindPokedRenderer(mouse_x, mouse_y)
slice_data = viewer.get_slice_data(render)
# TODO: Improve!
#for i in self.slice_data_list:
#i.cursor.Show(0)
slice_data.cursor.Show()
self.picker.Pick(mouse_x, mouse_y, 0, render)
coord = self.get_coordinate_cursor()
position = slice_data.actor.GetInput().FindPoint(coord)
if position != -1:
coord = slice_data.actor.GetInput().GetPoint(position)
slice_data.cursor.SetPosition(coord)
cursor = slice_data.cursor
position = slice_data.actor.GetInput().FindPoint(coord)
radius = cursor.radius
if position < 0:
position = viewer.calculate_matrix_position(coord)
operation = self.config.operation
if operation == BRUSH_FOREGROUND:
if iren.GetControlKey():
operation = BRUSH_BACKGROUND
elif iren.GetShiftKey():
operation = BRUSH_ERASE
elif operation == BRUSH_BACKGROUND:
if iren.GetControlKey():
operation = BRUSH_FOREGROUND
elif iren.GetShiftKey():
operation = BRUSH_ERASE
n = self.viewer.slice_data.number
self.edit_mask_pixel(operation, n, cursor.GetPixels(),
position, radius, self.orientation)
if self.orientation == 'AXIAL':
mask = self.matrix[n, :, :]
elif self.orientation == 'CORONAL':
mask = self.matrix[:, n, :]
elif self.orientation == 'SAGITAL':
mask = self.matrix[:, :, n]
# TODO: To create a new function to reload images to viewer.
viewer.OnScrollBar()
def OnBrushMove(self, obj, evt):
if (self.viewer.slice_.buffer_slices[self.orientation].mask is None):
return
viewer = self.viewer
iren = viewer.interactor
viewer._set_editor_cursor_visibility(1)
mouse_x, mouse_y = iren.GetEventPosition()
render = iren.FindPokedRenderer(mouse_x, mouse_y)
slice_data = viewer.get_slice_data(render)
# TODO: Improve!
#for i in self.slice_data_list:
#i.cursor.Show(0)
self.picker.Pick(mouse_x, mouse_y, 0, render)
#if (self.pick.GetViewProp()):
#self.interactor.SetCursor(wx.StockCursor(wx.CURSOR_BLANK))
#else:
#self.interactor.SetCursor(wx.StockCursor(wx.CURSOR_DEFAULT))
coord = self.get_coordinate_cursor()
position = viewer.slice_data.actor.GetInput().FindPoint(coord)
# when position == -1 the cursos is not over the image, so is not
# necessary to set the cursor position to world coordinate center of
# pixel from slice image.
if position != -1:
coord = slice_data.actor.GetInput().GetPoint(position)
slice_data.cursor.SetPosition(coord)
#self.__update_cursor_position(slice_data, coord)
if (self.left_pressed):
cursor = slice_data.cursor
position = slice_data.actor.GetInput().FindPoint(coord)
radius = cursor.radius
if position < 0:
position = viewer.calculate_matrix_position(coord)
operation = self.config.operation
if operation == BRUSH_FOREGROUND:
if iren.GetControlKey():
operation = BRUSH_BACKGROUND
elif iren.GetShiftKey():
operation = BRUSH_ERASE
elif operation == BRUSH_BACKGROUND:
if iren.GetControlKey():
operation = BRUSH_FOREGROUND
elif iren.GetShiftKey():
operation = BRUSH_ERASE
n = self.viewer.slice_data.number
self.edit_mask_pixel(operation, n, cursor.GetPixels(),
position, radius, self.orientation)
if self.orientation == 'AXIAL':
mask = self.matrix[n, :, :]
elif self.orientation == 'CORONAL':
mask = self.matrix[:, n, :]
elif self.orientation == 'SAGITAL':
mask = self.matrix[:, :, n]
# TODO: To create a new function to reload images to viewer.
viewer.OnScrollBar(update3D=False)
else:
viewer.interactor.Render()
def OnBrushRelease(self, evt, obj):
n = self.viewer.slice_data.number
self.viewer.slice_.discard_all_buffers()
if self.orientation == 'AXIAL':
image = self.viewer.slice_.matrix[n]
mask = self.viewer.slice_.current_mask.matrix[n+1, 1:, 1:]
self.viewer.slice_.current_mask.matrix[n+1, 0, 0] = 1
markers = self.matrix[n]
elif self.orientation == 'CORONAL':
image = self.viewer.slice_.matrix[:, n, :]
mask = self.viewer.slice_.current_mask.matrix[1:, n+1, 1:]
self.viewer.slice_.current_mask.matrix[0, n+1, 0]
markers = self.matrix[:, n, :]
elif self.orientation == 'SAGITAL':
image = self.viewer.slice_.matrix[:, :, n]
mask = self.viewer.slice_.current_mask.matrix[1: , 1:, n+1]
self.viewer.slice_.current_mask.matrix[0 , 0, n+1]
markers = self.matrix[:, :, n]
ww = self.viewer.slice_.window_width
wl = self.viewer.slice_.window_level
if BRUSH_BACKGROUND in markers and BRUSH_FOREGROUND in markers:
w_algorithm = WALGORITHM[self.config.algorithm]
bstruct = generate_binary_structure(2, CON2D[self.config.con_2d])
if self.config.use_ww_wl:
tmp_image = ndimage.morphological_gradient(
get_LUT_value(image, ww, wl).astype('uint16'),
self.config.mg_size)
#tmp_image = get_LUT_value(image, ww, wl).astype('uint16')
tmp_mask = w_algorithm(tmp_image, markers.astype('int16'), bstruct)
else:
tmp_image = ndimage.morphological_gradient((image - image.min()).astype('uint16'), self.config.mg_size)
#tmp_image = (image - image.min()).astype('uint16')
tmp_mask = w_algorithm(tmp_image, markers.astype('int16'), bstruct)
if self.viewer.overwrite_mask:
mask[:] = 0
mask[tmp_mask == 1] = 253
else:
mask[(tmp_mask==2) & ((mask == 0) | (mask == 2) | (mask == 253))] = 2
mask[(tmp_mask==1) & ((mask == 0) | (mask == 2) | (mask == 253))] = 253
self.viewer.slice_.current_mask.was_edited = True
self.viewer.slice_.current_mask.clear_history()
Publisher.sendMessage('Reload actual slice')
else:
self.viewer.OnScrollBar(update3D=False)
def get_coordinate_cursor(self):
# Find position
x, y, z = self.picker.GetPickPosition()
bounds = self.viewer.slice_data.actor.GetBounds()
if bounds[0] == bounds[1]:
x = bounds[0]
elif bounds[2] == bounds[3]:
y = bounds[2]
elif bounds[4] == bounds[5]:
z = bounds[4]
return x, y, z
def edit_mask_pixel(self, operation, n, index, position, radius, orientation):
if orientation == 'AXIAL':
mask = self.matrix[n, :, :]
elif orientation == 'CORONAL':
mask = self.matrix[:, n, :]
elif orientation == 'SAGITAL':
mask = self.matrix[:, :, n]
spacing = self.viewer.slice_.spacing
if hasattr(position, '__iter__'):
py, px = position
if orientation == 'AXIAL':
sx = spacing[0]
sy = spacing[1]
elif orientation == 'CORONAL':
sx = spacing[0]
sy = spacing[2]
elif orientation == 'SAGITAL':
sx = spacing[2]
sy = spacing[1]
else:
if orientation == 'AXIAL':
sx = spacing[0]
sy = spacing[1]
py = position / mask.shape[1]
px = position % mask.shape[1]
elif orientation == 'CORONAL':
sx = spacing[0]
sy = spacing[2]
py = position / mask.shape[1]
px = position % mask.shape[1]
elif orientation == 'SAGITAL':
sx = spacing[2]
sy = spacing[1]
py = position / mask.shape[1]
px = position % mask.shape[1]
cx = index.shape[1] / 2 + 1
cy = index.shape[0] / 2 + 1
xi = px - index.shape[1] + cx
xf = xi + index.shape[1]
yi = py - index.shape[0] + cy
yf = yi + index.shape[0]
if yi < 0:
index = index[abs(yi):,:]
yi = 0
if yf > mask.shape[0]:
index = index[:index.shape[0]-(yf-mask.shape[0]), :]
yf = mask.shape[0]
if xi < 0:
index = index[:,abs(xi):]
xi = 0
if xf > mask.shape[1]:
index = index[:,:index.shape[1]-(xf-mask.shape[1])]
xf = mask.shape[1]
# Verifying if the points is over the image array.
if (not 0 <= xi <= mask.shape[1] and not 0 <= xf <= mask.shape[1]) or \
(not 0 <= yi <= mask.shape[0] and not 0 <= yf <= mask.shape[0]):
return
roi_m = mask[yi:yf,xi:xf]
# Checking if roi_i has at least one element.
if roi_m.size:
roi_m[index] = operation
def expand_watershed(self, pubsub_evt):
markers = self.matrix
image = self.viewer.slice_.matrix
self.viewer.slice_.do_threshold_to_all_slices()
mask = self.viewer.slice_.current_mask.matrix[1:, 1:, 1:]
ww = self.viewer.slice_.window_width
wl = self.viewer.slice_.window_level
if BRUSH_BACKGROUND in markers and BRUSH_FOREGROUND in markers:
w_algorithm = WALGORITHM[self.config.algorithm]
bstruct = generate_binary_structure(3, CON3D[self.config.con_3d])
print bstruct
if self.config.use_ww_wl:
tmp_image = ndimage.morphological_gradient(
get_LUT_value(image, ww, wl).astype('uint16'),
self.config.mg_size)
#tmp_image = get_LUT_value(image, ww, wl).astype('uint16')
tmp_mask = w_algorithm(tmp_image, markers.astype('int16'), bstruct)
else:
tmp_image = ndimage.morphological_gradient((image - image.min()).astype('uint16'), self.config.mg_size)
#tmp_image = (image - image.min()).astype('uint16')
tmp_mask = w_algorithm(tmp_image, markers.astype('int16'), bstruct)
if self.viewer.overwrite_mask:
mask[:] = 0
mask[tmp_mask == 1] = 253
else:
mask[(tmp_mask==2) & ((mask == 0) | (mask == 2) | (mask == 253))] = 2
mask[(tmp_mask==1) & ((mask == 0) | (mask == 2) | (mask == 253))] = 253
#mask[:] = tmp_mask
self.viewer.slice_.current_mask.matrix[0] = 1
self.viewer.slice_.current_mask.matrix[:, 0, :] = 1
self.viewer.slice_.current_mask.matrix[:, :, 0] = 1
self.viewer.slice_.discard_all_buffers()
self.viewer.slice_.current_mask.clear_history()
Publisher.sendMessage('Reload actual slice')
def get_style(style):
STYLES = {
const.STATE_DEFAULT: DefaultInteractorStyle,
const.SLICE_STATE_CROSS: CrossInteractorStyle,
const.STATE_WL: WWWLInteractorStyle,
const.STATE_MEASURE_DISTANCE: LinearMeasureInteractorStyle,
const.STATE_MEASURE_ANGLE: AngularMeasureInteractorStyle,
const.STATE_PAN: PanMoveInteractorStyle,
const.STATE_SPIN: SpinInteractorStyle,
const.STATE_ZOOM: ZoomInteractorStyle,
const.STATE_ZOOM_SL: ZoomSLInteractorStyle,
const.SLICE_STATE_SCROLL: ChangeSliceInteractorStyle,
const.SLICE_STATE_EDITOR: EditorInteractorStyle,
const.SLICE_STATE_WATERSHED: WaterShedInteractorStyle,
}
return STYLES[style]