styles.py
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#--------------------------------------------------------------------------
# Software: InVesalius - Software de Reconstrucao 3D de Imagens Medicas
# Copyright: (C) 2001 Centro de Pesquisas Renato Archer
# Homepage: http://www.softwarepublico.gov.br
# Contact: invesalius@cti.gov.br
# License: GNU - GPL 2 (LICENSE.txt/LICENCA.txt)
#--------------------------------------------------------------------------
# Este programa e software livre; voce pode redistribui-lo e/ou
# modifica-lo sob os termos da Licenca Publica Geral GNU, conforme
# publicada pela Free Software Foundation; de acordo com a versao 2
# da Licenca.
#
# Este programa eh distribuido na expectativa de ser util, mas SEM
# QUALQUER GARANTIA; sem mesmo a garantia implicita de
# COMERCIALIZACAO ou de ADEQUACAO A QUALQUER PROPOSITO EM
# PARTICULAR. Consulte a Licenca Publica Geral GNU para obter mais
# detalhes.
#--------------------------------------------------------------------------
import vtk
from wx.lib.pubsub import pub as Publisher
import constants as const
class ZoomInteractorStyle(vtk.vtkInteractorStyleImage):
"""
Interactor style responsible for zoom the camera.
"""
def __init__(self):
self.right_pressed = False
# Zoom using right button
self.AddObserver("RightButtonPressEvent",self.OnZoomRightClick)
self.AddObserver("MouseMoveEvent", self.OnZoomRightMove)
self.AddObserver("RightButtonReleaseEvent", self.OnZoomRightRelease)
def OnZoomRightMove(self, evt, obj):
if (self.right_pressed):
evt.Dolly()
evt.OnRightButtonDown()
def OnZoomRightClick(self, evt, obj):
self.right_pressed = 1
evt.StartDolly()
def OnZoomRightRelease(self, evt, obj):
self.right_pressed = False
class CrossInteractorStyle(ZoomInteractorStyle):
"""
Interactor style responsible for the Cross.
"""
def __init__(self, orientation, slice_data):
ZoomInteractorStyle.__init__(self)
self.orientation = orientation
self.slice_actor = slice_data.actor
self.slice_data = slice_data
self.left_pressed = False
self.picker = vtk.vtkWorldPointPicker()
self.AddObserver("MouseMoveEvent", self.OnCrossMove)
self.AddObserver("LeftButtonPressEvent", self.OnCrossMouseClick)
self.AddObserver("LeftButtonReleaseEvent", self.OnReleaseLeftButton)
def OnCrossMouseClick(self, obj, evt):
self.left_pressed = True
iren = obj.GetInteractor()
self.ChangeCrossPosition(iren)
def OnCrossMove(self, obj, evt):
# The user moved the mouse with left button pressed
if self.left_pressed:
print "OnCrossMove interactor style"
iren = obj.GetInteractor()
self.ChangeCrossPosition(iren)
def OnReleaseLeftButton(self, obj, evt):
self.left_pressed = False
def ChangeCrossPosition(self, iren):
mouse_x, mouse_y = iren.GetEventPosition()
ren = iren.GetRenderWindow().GetRenderers().GetFirstRenderer()
self.picker.Pick(mouse_x, mouse_y, 0, ren)
# Get in what slice data the click occurred
# pick to get click position in the 3d world
coord_cross = self.get_coordinate_cursor()
position = self.slice_actor.GetInput().FindPoint(coord_cross)
# Forcing focal point to be setted in the center of the pixel.
coord_cross = self.slice_actor.GetInput().GetPoint(position)
coord = self.calcultate_scroll_position(position)
self.ScrollSlice(coord)
Publisher.sendMessage('Update cross position', coord_cross)
Publisher.sendMessage('Set ball reference position based on bound',
coord_cross)
Publisher.sendMessage('Set camera in volume', coord_cross)
Publisher.sendMessage('Render volume viewer')
iren.Render()
def get_coordinate_cursor(self):
# Find position
x, y, z = self.picker.GetPickPosition()
bounds = self.slice_actor.GetBounds()
if bounds[0] == bounds[1]:
x = bounds[0]
elif bounds[2] == bounds[3]:
y = bounds[2]
elif bounds[4] == bounds[5]:
z = bounds[4]
return x, y, z
def calcultate_scroll_position(self, position):
# Based in the given coord (x, y, z), returns a list with the scroll positions for each
# orientation, being the first position the sagital, second the coronal
# and the last, axial.
if self.orientation == 'AXIAL':
image_width = self.slice_actor.GetInput().GetDimensions()[0]
axial = self.slice_data.number
coronal = position / image_width
sagital = position % image_width
elif self.orientation == 'CORONAL':
image_width = self.slice_actor.GetInput().GetDimensions()[0]
axial = position / image_width
coronal = self.slice_data.number
sagital = position % image_width
elif self.orientation == 'SAGITAL':
image_width = self.slice_actor.GetInput().GetDimensions()[1]
axial = position / image_width
coronal = position % image_width
sagital = self.slice_data.number
return sagital, coronal, axial
def ScrollSlice(self, coord):
if self.orientation == "AXIAL":
Publisher.sendMessage(('Set scroll position', 'SAGITAL'),
coord[0])
Publisher.sendMessage(('Set scroll position', 'CORONAL'),
coord[1])
elif self.orientation == "SAGITAL":
Publisher.sendMessage(('Set scroll position', 'AXIAL'),
coord[2])
Publisher.sendMessage(('Set scroll position', 'CORONAL'),
coord[1])
elif self.orientation == "CORONAL":
Publisher.sendMessage(('Set scroll position', 'AXIAL'),
coord[2])
Publisher.sendMessage(('Set scroll position', 'SAGITAL'),
coord[0])
class ViewerStyle:
def __init__(self):
self.interactor = None
self.style = None
self.render = None
def SetInteractor(self, interactor):
# Setting style already defined in VTK
if (self.style is None):
self.style = vtk.vtkInteractorStyle()
#self.style.SetInteractor(interactor)
self.SetStyleConfig()
interactor.SetInteractorStyle(style)
# Saving data into attributes
self.render = interactor.GetRenderWindow().GetRenderer()
self.interactor = interactor
# Call events
self.__init_evt()
def SetStyleConfig(self):
print "calling parent"
pass
def __init_evt(self):
style = self.style
style.AddObserver("LeftButtonPressEvent", self.OnLeftButtonDown)
style.AddObserver("LeftButtonReleaseEvent", self.OnLeftButtonUp)
style.AddObserver("MiddleButtonPressEvent", self.OnMiddleButtonDown)
style.AddObserver("MiddleButtonReleaseEvent", self.OnMiddleButtonUp)
style.AddObserver("RightButtonPressEvent", self.OnRightButtonDown)
style.AddObserver("RightButtonReleaseEvent", self.OnRightButtonUp)
style.AddObserver("MouseWheelForwardEvent", self.OnScroll)
style.AddObserver("MouseWheelBackwardEvent", self.OnScroll)
style.AddObserver("MouseMoveEvent",self.OnMouseMove)
def OnScroll(self, evt, str_evt):
pass
def OnLeftButtonDown(self, evt, str_evt):
pass
def OnLeftButtonUp(self, evt, str_evt):
pass
def OnMiddleButtonDown(self, evt, str_evt):
pass
def OnMiddleButtonUp(self, evt, str_evt):
pass
def OnRightButtonDown(self, evt, str_evt):
pass
def OnRightButtonUp(self, evt, str_evt):
pass
def OnMouseMove(self, evt, str_evt):
pass
class ViewerStyleSlice(ViewerStyle):
def __init__(self):
ViewerStyle.__init__(self)
self.orientation = 'AXIAL'
self.style = vtk.vtkInteractorStyleImage()
self.style.AutoAdjustCameraClippingRangeOn()
def SetOrientation(self, orientation='AXIAL'):
self.orientation = orientation
def OnScroll(self, evt, evt_string):
if evt_string == "MouseWheelForwardEvent":
value = 1
else: # elif evt_string =="MouseWheelBackwardEvent":
value = -1
ps.Publisher().sendMessage(('Set scroll position', self.orientation), value)
class ViewerStyleSliceEditor(ViewerStyleSlice):
def __init__(self):
# FIXME: the idea is not using Slice from here...!
#self.slice_ = slc.Slice()
self.picker = vtk.vtkCellPicker() # define position where user clicked
self.mouse_pressed = 0 # define if operation will executed run or not
self.style = const.OP_ADD # define brush operation .OP_DEL, .OP_THRESH
def SetData(self, actor_bounds, imagedata_dimensions):
self.pos_converter = ViewerToImagedataPosConverter(actor_bounds,
imagedata_dimensions,
self.renderer)
def SetStyleConfig(self):
print "calling son"
def SetOrientation(self, orient):
pass
def OnLeftButtonDown(self, evt, str_evt):
self.mouse_pressed = 1
def OnLeftButtonUp(self, evt, str_evt):
self.mouse_pressed = 0
def OnMouseMove(self, evt, str_evt):
pos = self.interactor.GetEventPosition()
wx = pos[0]
wy = pos[1]
self.pick.Pick(wx, wy, 0, self.render)
x, y, z = self.picker.GetPickPosition()
if self.mouse_pressed:
#wx, wy = self.From3dToImagePixel(pos, (x, y, z))
wx, wy = self.pos_converter.GetImagedataCoordinates(x, y, z)
#self.CircleOperation(wx, wy, self.slice_) # TODO!
ps.Publisher().sendMessage('Update edited imagedata', self.image)
ps.Publisher().sendMessage('Update slice viewer', None)
# update cursor
self.cursor.SetPosition(x, y, z)
self.cursor.Update()
obj.OnMouseMove()
self.interactor.Render()
class ViewerToImagedataPosConverter():
def __init__(self, actor_bounds, imagedata_dimensions, renderer):
self.actor_bounds = actor_bounds
self.imagedata_dimensions = imagedata_dimensions
self.renderer = renderer
def GetImagedataCoordinates(self, picker_position):
x, y, z = picker_position
c = vtk.vtkCoordinate()
c.SetCoordinateSystemToWorld()
c.SetValue(bounds[::2])
xi, yi = c.GetComputedViewportValue(self.render)
c.SetValue(bounds[1::2])
xf, yf = c.GetComputedViewportValue(self.render)
c.SetValue(x, y, z)
wx, wy = c.GetComputedViewportValue(self.render)
wx = wx - xi
wy = wy - yi
xf = xf - xi
yf = yf - yi
wx = (wx * self.imagedata_dimensions[0]) / xf
wy = (wy * self.imagedata_dimensions[1]) / yf
return wx, wy
################################################################################
# style = vtk.vtkInteractorStyleImage()
# style.SetInteractor(interactor)
# interactor.SetInteractorStyle(style)
# self.style = style
#self.interactor.SetCursor(cursors.ZOOM_IN_CURSOR)
################################################################################