Commit 6da76721b2f2ffe54fee27b149f838a8aa9bd185
Committed by
GitHub
1 parent
c79f0659
Exists in
master
and in
19 other branches
Created methods to get pixel and voxel position given the x,y screen position (#51)
Showing
3 changed files
with
126 additions
and
229 deletions
Show diff stats
invesalius/data/slice_.py
... | ... | @@ -434,7 +434,7 @@ class Slice(object): |
434 | 434 | thresh_min, thresh_max = self.current_mask.edition_threshold_range |
435 | 435 | |
436 | 436 | if hasattr(position, '__iter__'): |
437 | - py, px = position | |
437 | + px, py = position | |
438 | 438 | if orientation == 'AXIAL': |
439 | 439 | sx = self.spacing[0] |
440 | 440 | sy = self.spacing[1] | ... | ... |
invesalius/data/styles.py
... | ... | @@ -76,6 +76,7 @@ def get_LUT_value(data, window, level): |
76 | 76 | data.shape = shape |
77 | 77 | return data |
78 | 78 | |
79 | + | |
79 | 80 | class BaseImageInteractorStyle(vtk.vtkInteractorStyleImage): |
80 | 81 | def __init__(self, viewer): |
81 | 82 | self.right_pressed = False |
... | ... | @@ -213,52 +214,18 @@ class CrossInteractorStyle(DefaultInteractorStyle): |
213 | 214 | |
214 | 215 | def ChangeCrossPosition(self, iren): |
215 | 216 | mouse_x, mouse_y = iren.GetEventPosition() |
216 | - ren = iren.GetRenderWindow().GetRenderers().GetFirstRenderer() | |
217 | - self.picker.Pick(mouse_x, mouse_y, 0, ren) | |
218 | - | |
219 | - # Get in what slice data the click occurred | |
220 | - # pick to get click position in the 3d world | |
221 | - coord_cross = self.get_coordinate_cursor() | |
222 | - position = self.slice_actor.GetInput().FindPoint(coord_cross) | |
223 | - # Forcing focal point to be setted in the center of the pixel. | |
224 | - coord_cross = self.slice_actor.GetInput().GetPoint(position) | |
225 | - | |
226 | - coord = self.calcultate_scroll_position(position) | |
227 | - Publisher.sendMessage('Update cross position', coord_cross) | |
217 | + wx, wy, wz = self.viewer.get_coordinate_cursor(mouse_x, mouse_y, self.picker) | |
218 | + px, py = self.viewer.get_slice_pixel_coord_by_world_pos(wx, wy, wz) | |
219 | + coord = self.viewer.calcultate_scroll_position(px, py) | |
220 | + Publisher.sendMessage('Update cross position', (wx, wy, wz)) | |
228 | 221 | self.ScrollSlice(coord) |
229 | 222 | Publisher.sendMessage('Set ball reference position based on bound', |
230 | - coord_cross) | |
231 | - Publisher.sendMessage('Set camera in volume', coord_cross) | |
223 | + (wx, wy, wz)) | |
224 | + Publisher.sendMessage('Set camera in volume', (wx, wy, wz)) | |
232 | 225 | Publisher.sendMessage('Render volume viewer') |
233 | 226 | |
234 | 227 | iren.Render() |
235 | 228 | |
236 | - | |
237 | - def calcultate_scroll_position(self, position): | |
238 | - # Based in the given coord (x, y, z), returns a list with the scroll positions for each | |
239 | - # orientation, being the first position the sagital, second the coronal | |
240 | - # and the last, axial. | |
241 | - | |
242 | - if self.orientation == 'AXIAL': | |
243 | - image_width = self.slice_actor.GetInput().GetDimensions()[0] | |
244 | - axial = self.slice_data.number | |
245 | - coronal = position / image_width | |
246 | - sagital = position % image_width | |
247 | - | |
248 | - elif self.orientation == 'CORONAL': | |
249 | - image_width = self.slice_actor.GetInput().GetDimensions()[0] | |
250 | - axial = position / image_width | |
251 | - coronal = self.slice_data.number | |
252 | - sagital = position % image_width | |
253 | - | |
254 | - elif self.orientation == 'SAGITAL': | |
255 | - image_width = self.slice_actor.GetInput().GetDimensions()[1] | |
256 | - axial = position / image_width | |
257 | - coronal = position % image_width | |
258 | - sagital = self.slice_data.number | |
259 | - | |
260 | - return sagital, coronal, axial | |
261 | - | |
262 | 229 | def ScrollSlice(self, coord): |
263 | 230 | if self.orientation == "AXIAL": |
264 | 231 | Publisher.sendMessage(('Set scroll position', 'SAGITAL'), |
... | ... | @@ -276,18 +243,6 @@ class CrossInteractorStyle(DefaultInteractorStyle): |
276 | 243 | Publisher.sendMessage(('Set scroll position', 'SAGITAL'), |
277 | 244 | coord[0]) |
278 | 245 | |
279 | - def get_coordinate_cursor(self): | |
280 | - # Find position | |
281 | - x, y, z = self.picker.GetPickPosition() | |
282 | - bounds = self.viewer.slice_data.actor.GetBounds() | |
283 | - if bounds[0] == bounds[1]: | |
284 | - x = bounds[0] | |
285 | - elif bounds[2] == bounds[3]: | |
286 | - y = bounds[2] | |
287 | - elif bounds[4] == bounds[5]: | |
288 | - z = bounds[4] | |
289 | - return x, y, z | |
290 | - | |
291 | 246 | |
292 | 247 | class WWWLInteractorStyle(DefaultInteractorStyle): |
293 | 248 | """ |
... | ... | @@ -791,21 +746,13 @@ class EditorInteractorStyle(DefaultInteractorStyle): |
791 | 746 | #i.cursor.Show(0) |
792 | 747 | slice_data.cursor.Show() |
793 | 748 | |
794 | - self.picker.Pick(mouse_x, mouse_y, 0, render) | |
795 | - | |
796 | - coord = self.get_coordinate_cursor() | |
797 | - position = slice_data.actor.GetInput().FindPoint(coord) | |
749 | + wx, wy, wz = viewer.get_coordinate_cursor(mouse_x, mouse_y, self.picker) | |
750 | + position = viewer.get_slice_pixel_coord_by_world_pos(wx, wy, wz) | |
798 | 751 | |
799 | - if position != -1: | |
800 | - coord = slice_data.actor.GetInput().GetPoint(position) | |
801 | - | |
802 | - slice_data.cursor.SetPosition(coord) | |
803 | 752 | cursor = slice_data.cursor |
804 | 753 | radius = cursor.radius |
805 | 754 | |
806 | - if position < 0: | |
807 | - position = viewer.calculate_matrix_position(coord) | |
808 | - | |
755 | + slice_data.cursor.SetPosition((wx, wy, wz)) | |
809 | 756 | viewer.slice_.edit_mask_pixel(operation, cursor.GetPixels(), |
810 | 757 | position, radius, viewer.orientation) |
811 | 758 | #viewer._flush_buffer = True |
... | ... | @@ -842,39 +789,19 @@ class EditorInteractorStyle(DefaultInteractorStyle): |
842 | 789 | elif operation == const.BRUSH_DRAW and iren.GetControlKey(): |
843 | 790 | operation = const.BRUSH_ERASE |
844 | 791 | |
845 | - # TODO: Improve! | |
846 | - #for i in self.slice_data_list: | |
847 | - #i.cursor.Show(0) | |
848 | - | |
849 | - self.picker.Pick(mouse_x, mouse_y, 0, render) | |
850 | - | |
851 | - #if (self.pick.GetViewProp()): | |
852 | - #self.interactor.SetCursor(wx.StockCursor(wx.CURSOR_BLANK)) | |
853 | - #else: | |
854 | - #self.interactor.SetCursor(wx.StockCursor(wx.CURSOR_DEFAULT)) | |
855 | - | |
856 | - coord = self.get_coordinate_cursor() | |
857 | - position = viewer.slice_data.actor.GetInput().FindPoint(coord) | |
858 | - | |
859 | - # when position == -1 the cursos is not over the image, so is not | |
860 | - # necessary to set the cursor position to world coordinate center of | |
861 | - # pixel from slice image. | |
862 | - if position != -1: | |
863 | - coord = slice_data.actor.GetInput().GetPoint(position) | |
864 | - slice_data.cursor.SetPosition(coord) | |
865 | - #self.__update_cursor_position(slice_data, coord) | |
792 | + wx, wy, wz = viewer.get_coordinate_cursor(mouse_x, mouse_y, self.picker) | |
793 | + slice_data.cursor.SetPosition((wx, wy, wz)) | |
866 | 794 | |
867 | 795 | if (self.left_pressed): |
868 | 796 | cursor = slice_data.cursor |
869 | - position = slice_data.actor.GetInput().FindPoint(coord) | |
870 | 797 | radius = cursor.radius |
871 | 798 | |
872 | - if position < 0: | |
873 | - position = viewer.calculate_matrix_position(coord) | |
799 | + position = viewer.get_slice_pixel_coord_by_world_pos(wx, wy, wz) | |
874 | 800 | |
801 | + slice_data.cursor.SetPosition((wx, wy, wz)) | |
875 | 802 | viewer.slice_.edit_mask_pixel(operation, cursor.GetPixels(), |
876 | - position, radius, self.orientation) | |
877 | - # TODO: To create a new function to reload images to viewer. | |
803 | + position, radius, viewer.orientation) | |
804 | + | |
878 | 805 | viewer.OnScrollBar(update3D=False) |
879 | 806 | |
880 | 807 | else: |
... | ... | @@ -924,18 +851,6 @@ class EditorInteractorStyle(DefaultInteractorStyle): |
924 | 851 | else: |
925 | 852 | self.OnScrollBackward(obj, evt) |
926 | 853 | |
927 | - def get_coordinate_cursor(self): | |
928 | - # Find position | |
929 | - x, y, z = self.picker.GetPickPosition() | |
930 | - bounds = self.viewer.slice_data.actor.GetBounds() | |
931 | - if bounds[0] == bounds[1]: | |
932 | - x = bounds[0] | |
933 | - elif bounds[2] == bounds[3]: | |
934 | - y = bounds[2] | |
935 | - elif bounds[4] == bounds[5]: | |
936 | - z = bounds[4] | |
937 | - return x, y, z | |
938 | - | |
939 | 854 | |
940 | 855 | class WatershedProgressWindow(object): |
941 | 856 | def __init__(self, process): |
... | ... | @@ -1153,28 +1068,15 @@ class WaterShedInteractorStyle(DefaultInteractorStyle): |
1153 | 1068 | render = iren.FindPokedRenderer(mouse_x, mouse_y) |
1154 | 1069 | slice_data = viewer.get_slice_data(render) |
1155 | 1070 | |
1156 | - # TODO: Improve! | |
1157 | - #for i in self.slice_data_list: | |
1158 | - #i.cursor.Show(0) | |
1159 | - slice_data.cursor.Show() | |
1160 | - | |
1161 | - self.picker.Pick(mouse_x, mouse_y, 0, render) | |
1162 | - | |
1163 | - coord = self.get_coordinate_cursor() | |
1164 | - position = slice_data.actor.GetInput().FindPoint(coord) | |
1165 | - | |
1166 | - if position != -1: | |
1167 | - coord = slice_data.actor.GetInput().GetPoint(position) | |
1071 | + coord = self.viewer.get_coordinate_cursor(mouse_x, mouse_y, picker=None) | |
1072 | + position = self.viewer.get_slice_pixel_coord_by_screen_pos(mouse_x, mouse_y, self.picker) | |
1168 | 1073 | |
1074 | + slice_data.cursor.Show() | |
1169 | 1075 | slice_data.cursor.SetPosition(coord) |
1170 | 1076 | |
1171 | 1077 | cursor = slice_data.cursor |
1172 | - position = slice_data.actor.GetInput().FindPoint(coord) | |
1173 | 1078 | radius = cursor.radius |
1174 | 1079 | |
1175 | - if position < 0: | |
1176 | - position = viewer.calculate_matrix_position(coord) | |
1177 | - | |
1178 | 1080 | operation = self.config.operation |
1179 | 1081 | |
1180 | 1082 | if operation == BRUSH_FOREGROUND: |
... | ... | @@ -1213,31 +1115,13 @@ class WaterShedInteractorStyle(DefaultInteractorStyle): |
1213 | 1115 | render = iren.FindPokedRenderer(mouse_x, mouse_y) |
1214 | 1116 | slice_data = viewer.get_slice_data(render) |
1215 | 1117 | |
1216 | - # TODO: Improve! | |
1217 | - #for i in self.slice_data_list: | |
1218 | - #i.cursor.Show(0) | |
1219 | - | |
1220 | - self.picker.Pick(mouse_x, mouse_y, 0, render) | |
1221 | - | |
1222 | - #if (self.pick.GetViewProp()): | |
1223 | - #self.interactor.SetCursor(wx.StockCursor(wx.CURSOR_BLANK)) | |
1224 | - #else: | |
1225 | - #self.interactor.SetCursor(wx.StockCursor(wx.CURSOR_DEFAULT)) | |
1226 | - | |
1227 | - coord = self.get_coordinate_cursor() | |
1228 | - position = viewer.slice_data.actor.GetInput().FindPoint(coord) | |
1229 | - | |
1230 | - # when position == -1 the cursos is not over the image, so is not | |
1231 | - # necessary to set the cursor position to world coordinate center of | |
1232 | - # pixel from slice image. | |
1233 | - if position != -1: | |
1234 | - coord = slice_data.actor.GetInput().GetPoint(position) | |
1118 | + coord = self.viewer.get_coordinate_cursor(mouse_x, mouse_y, self.picker) | |
1235 | 1119 | slice_data.cursor.SetPosition(coord) |
1236 | - #self.__update_cursor_position(slice_data, coord) | |
1237 | 1120 | |
1238 | 1121 | if (self.left_pressed): |
1239 | 1122 | cursor = slice_data.cursor |
1240 | - position = slice_data.actor.GetInput().FindPoint(coord) | |
1123 | + position = self.viewer.get_slice_pixel_coord_by_world_pos(*coord) | |
1124 | + print ">>>", position | |
1241 | 1125 | radius = cursor.radius |
1242 | 1126 | |
1243 | 1127 | if position < 0: |
... | ... | @@ -1344,18 +1228,6 @@ class WaterShedInteractorStyle(DefaultInteractorStyle): |
1344 | 1228 | |
1345 | 1229 | Publisher.sendMessage('Reload actual slice') |
1346 | 1230 | |
1347 | - def get_coordinate_cursor(self): | |
1348 | - # Find position | |
1349 | - x, y, z = self.picker.GetPickPosition() | |
1350 | - bounds = self.viewer.slice_data.actor.GetBounds() | |
1351 | - if bounds[0] == bounds[1]: | |
1352 | - x = bounds[0] | |
1353 | - elif bounds[2] == bounds[3]: | |
1354 | - y = bounds[2] | |
1355 | - elif bounds[4] == bounds[5]: | |
1356 | - z = bounds[4] | |
1357 | - return x, y, z | |
1358 | - | |
1359 | 1231 | def edit_mask_pixel(self, operation, n, index, position, radius, orientation): |
1360 | 1232 | if orientation == 'AXIAL': |
1361 | 1233 | mask = self.matrix[n, :, :] |
... | ... | @@ -1366,7 +1238,7 @@ class WaterShedInteractorStyle(DefaultInteractorStyle): |
1366 | 1238 | |
1367 | 1239 | spacing = self.viewer.slice_.spacing |
1368 | 1240 | if hasattr(position, '__iter__'): |
1369 | - py, px = position | |
1241 | + px, py = position | |
1370 | 1242 | if orientation == 'AXIAL': |
1371 | 1243 | sx = spacing[0] |
1372 | 1244 | sy = spacing[1] |
... | ... | @@ -1804,24 +1676,10 @@ class FloodFillMaskInteractorStyle(DefaultInteractorStyle): |
1804 | 1676 | |
1805 | 1677 | viewer = self.viewer |
1806 | 1678 | iren = viewer.interactor |
1807 | - | |
1808 | 1679 | mouse_x, mouse_y = iren.GetEventPosition() |
1809 | - render = iren.FindPokedRenderer(mouse_x, mouse_y) | |
1810 | - slice_data = viewer.get_slice_data(render) | |
1811 | - | |
1812 | - self.picker.Pick(mouse_x, mouse_y, 0, render) | |
1813 | - | |
1814 | - coord = self.get_coordinate_cursor() | |
1815 | - position = slice_data.actor.GetInput().FindPoint(coord) | |
1816 | - | |
1817 | - if position != -1: | |
1818 | - coord = slice_data.actor.GetInput().GetPoint(position) | |
1819 | - | |
1820 | - if position < 0: | |
1821 | - position = viewer.calculate_matrix_position(coord) | |
1680 | + x, y, z = self.viewer.get_voxel_coord_by_screen_pos(mouse_x, mouse_y, self.picker) | |
1822 | 1681 | |
1823 | 1682 | mask = self.viewer.slice_.current_mask.matrix[1:, 1:, 1:] |
1824 | - x, y, z = self.calcultate_scroll_position(position) | |
1825 | 1683 | if mask[z, y, x] < self.t0 or mask[z, y, x] > self.t1: |
1826 | 1684 | return |
1827 | 1685 | |
... | ... | @@ -1878,43 +1736,6 @@ class FloodFillMaskInteractorStyle(DefaultInteractorStyle): |
1878 | 1736 | self.viewer.slice_.current_mask.was_edited = True |
1879 | 1737 | Publisher.sendMessage('Reload actual slice') |
1880 | 1738 | |
1881 | - def get_coordinate_cursor(self): | |
1882 | - # Find position | |
1883 | - x, y, z = self.picker.GetPickPosition() | |
1884 | - bounds = self.viewer.slice_data.actor.GetBounds() | |
1885 | - if bounds[0] == bounds[1]: | |
1886 | - x = bounds[0] | |
1887 | - elif bounds[2] == bounds[3]: | |
1888 | - y = bounds[2] | |
1889 | - elif bounds[4] == bounds[5]: | |
1890 | - z = bounds[4] | |
1891 | - return x, y, z | |
1892 | - | |
1893 | - def calcultate_scroll_position(self, position): | |
1894 | - # Based in the given coord (x, y, z), returns a list with the scroll positions for each | |
1895 | - # orientation, being the first position the sagital, second the coronal | |
1896 | - # and the last, axial. | |
1897 | - | |
1898 | - if self.orientation == 'AXIAL': | |
1899 | - image_width = self.slice_actor.GetInput().GetDimensions()[0] | |
1900 | - axial = self.slice_data.number | |
1901 | - coronal = position / image_width | |
1902 | - sagital = position % image_width | |
1903 | - | |
1904 | - elif self.orientation == 'CORONAL': | |
1905 | - image_width = self.slice_actor.GetInput().GetDimensions()[0] | |
1906 | - axial = position / image_width | |
1907 | - coronal = self.slice_data.number | |
1908 | - sagital = position % image_width | |
1909 | - | |
1910 | - elif self.orientation == 'SAGITAL': | |
1911 | - image_width = self.slice_actor.GetInput().GetDimensions()[1] | |
1912 | - axial = position / image_width | |
1913 | - coronal = position % image_width | |
1914 | - sagital = self.slice_data.number | |
1915 | - | |
1916 | - return sagital, coronal, axial | |
1917 | - | |
1918 | 1739 | |
1919 | 1740 | class RemoveMaskPartsInteractorStyle(FloodFillMaskInteractorStyle): |
1920 | 1741 | def __init__(self, viewer): |
... | ... | @@ -1989,7 +1810,7 @@ class SelectMaskPartsInteractorStyle(DefaultInteractorStyle): |
1989 | 1810 | |
1990 | 1811 | iren = self.viewer.interactor |
1991 | 1812 | mouse_x, mouse_y = iren.GetEventPosition() |
1992 | - x, y, z = self.viewer.get_voxel_clicked(mouse_x, mouse_y, self.picker) | |
1813 | + x, y, z = self.viewer.get_voxel_coord_by_screen_pos(mouse_x, mouse_y, self.picker) | |
1993 | 1814 | |
1994 | 1815 | mask = self.viewer.slice_.current_mask.matrix[1:, 1:, 1:] |
1995 | 1816 | ... | ... |
invesalius/data/viewer_slice.py
... | ... | @@ -940,25 +940,23 @@ class Viewer(wx.Panel): |
940 | 940 | # WARN: Return the only slice_data used in this slice_viewer. |
941 | 941 | return self.slice_data |
942 | 942 | |
943 | - def calcultate_scroll_position(self, position): | |
944 | - # Based in the given coord (x, y, z), returns a list with the scroll positions for each | |
943 | + def calcultate_scroll_position(self, x, y): | |
944 | + # Based in the given coord (x, y), returns a list with the scroll positions for each | |
945 | 945 | # orientation, being the first position the sagital, second the coronal |
946 | 946 | # and the last, axial. |
947 | - image_width = self.slice_.buffer_slices[self.orientation].image.shape[1] | |
948 | - | |
949 | 947 | if self.orientation == 'AXIAL': |
950 | 948 | axial = self.slice_data.number |
951 | - coronal = position / image_width | |
952 | - sagital = position % image_width | |
949 | + coronal = y | |
950 | + sagital = x | |
953 | 951 | |
954 | 952 | elif self.orientation == 'CORONAL': |
955 | - axial = position / image_width | |
953 | + axial = y | |
956 | 954 | coronal = self.slice_data.number |
957 | - sagital = position % image_width | |
955 | + sagital = x | |
958 | 956 | |
959 | 957 | elif self.orientation == 'SAGITAL': |
960 | - axial = position / image_width | |
961 | - coronal = position % image_width | |
958 | + axial = y | |
959 | + coronal = x | |
962 | 960 | sagital = self.slice_data.number |
963 | 961 | |
964 | 962 | return sagital, coronal, axial |
... | ... | @@ -975,13 +973,28 @@ class Viewer(wx.Panel): |
975 | 973 | elif self.orientation == 'SAGITAL': |
976 | 974 | mx = round((y - yi)/self.slice_.spacing[1], 0) |
977 | 975 | my = round((z - zi)/self.slice_.spacing[2], 0) |
978 | - return my, mx | |
976 | + return mx, my | |
979 | 977 | |
980 | - def get_coordinate_cursor(self, picker=None): | |
981 | - # Find position | |
978 | + def get_coordinate_cursor(self, mx, my, picker=None): | |
979 | + """ | |
980 | + Given the mx, my screen position returns the x, y, z position in world | |
981 | + coordinates. | |
982 | + | |
983 | + Parameters | |
984 | + mx (int): x position. | |
985 | + my (int): y position | |
986 | + picker: the picker used to get calculate the voxel coordinate. | |
987 | + | |
988 | + Returns: | |
989 | + world coordinate (x, y, z) | |
990 | + """ | |
982 | 991 | if picker is None: |
983 | 992 | picker = self.pick |
984 | 993 | |
994 | + slice_data = self.slice_data | |
995 | + renderer = slice_data.renderer | |
996 | + | |
997 | + picker.Pick(mx, my, 0, renderer) | |
985 | 998 | x, y, z = picker.GetPickPosition() |
986 | 999 | bounds = self.slice_data.actor.GetBounds() |
987 | 1000 | if bounds[0] == bounds[1]: |
... | ... | @@ -1029,10 +1042,10 @@ class Viewer(wx.Panel): |
1029 | 1042 | |
1030 | 1043 | return x, y, z |
1031 | 1044 | |
1032 | - def get_voxel_clicked(self, mx, my, picker=None): | |
1045 | + def get_voxel_coord_by_screen_pos(self, mx, my, picker=None): | |
1033 | 1046 | """ |
1034 | - Given the (mx, my) mouse clicked position returns the voxel coordinate | |
1035 | - of the voxel at (that mx, my) position. | |
1047 | + Given the (mx, my) screen position returns the voxel coordinate | |
1048 | + of the volume at (that mx, my) position. | |
1036 | 1049 | |
1037 | 1050 | Parameters: |
1038 | 1051 | mx (int): x position. |
... | ... | @@ -1046,23 +1059,86 @@ class Viewer(wx.Panel): |
1046 | 1059 | if picker is None: |
1047 | 1060 | picker = self.pick |
1048 | 1061 | |
1062 | + wx, wy, wz = self.get_coordinate_cursor(mx, my, picker) | |
1063 | + x, y, z = self.get_voxel_coord_by_world_pos(wx, wy, wz) | |
1064 | + | |
1065 | + return (x, y, z) | |
1066 | + | |
1067 | + def get_voxel_coord_by_world_pos(self, wx, wy, wz): | |
1068 | + """ | |
1069 | + Given the (x, my) screen position returns the voxel coordinate | |
1070 | + of the volume at (that mx, my) position. | |
1071 | + | |
1072 | + Parameters: | |
1073 | + wx (float): x position. | |
1074 | + wy (float): y position | |
1075 | + wz (float): z position | |
1076 | + | |
1077 | + Returns: | |
1078 | + voxel_coordinate (x, y, z): voxel coordinate inside the matrix. Can | |
1079 | + be used to access the voxel value inside the matrix. | |
1080 | + """ | |
1081 | + px, py = self.get_slice_pixel_coord_by_world_pos(wx, wy, wz) | |
1082 | + x, y, z = self.calcultate_scroll_position(px, py) | |
1083 | + | |
1084 | + return (x, y, z) | |
1085 | + | |
1086 | + | |
1087 | + def get_slice_pixel_coord_by_screen_pos(self, mx, my, picker=None): | |
1088 | + """ | |
1089 | + Given the (mx, my) screen position returns the pixel coordinate | |
1090 | + of the slice at (that mx, my) position. | |
1091 | + | |
1092 | + Parameters: | |
1093 | + mx (int): x position. | |
1094 | + my (int): y position | |
1095 | + picker: the picker used to get calculate the pixel coordinate. | |
1096 | + | |
1097 | + Returns: | |
1098 | + voxel_coordinate (x, y): voxel coordinate inside the matrix. Can | |
1099 | + be used to access the voxel value inside the matrix. | |
1100 | + """ | |
1101 | + if picker is None: | |
1102 | + picker = self.pick | |
1103 | + | |
1104 | + wx, wy, wz = self.get_coordinate_cursor(mx, my, picker) | |
1105 | + return self.get_slice_pixel_coord_by_world_pos(wx, wy, wz) | |
1106 | + | |
1107 | + return px, py | |
1108 | + | |
1109 | + def get_slice_pixel_coord_by_world_pos(self, wx, wy, wz): | |
1110 | + """ | |
1111 | + Given the (wx, wy, wz) world position returns the pixel coordinate | |
1112 | + of the slice at (that mx, my) position. | |
1113 | + | |
1114 | + Parameters: | |
1115 | + mx (int): x position. | |
1116 | + my (int): y position | |
1117 | + picker: the picker used to get calculate the pixel coordinate. | |
1118 | + | |
1119 | + Returns: | |
1120 | + voxel_coordinate (x, y): voxel coordinate inside the matrix. Can | |
1121 | + be used to access the voxel value inside the matrix. | |
1122 | + """ | |
1123 | + coord = wx, wy, wz | |
1124 | + px, py = self.calculate_matrix_position(coord) | |
1125 | + | |
1126 | + return px, py | |
1127 | + | |
1128 | + def get_coord_inside_volume(self, mx, my, picker=None): | |
1129 | + if picker is None: | |
1130 | + picker = self.pick | |
1131 | + | |
1049 | 1132 | slice_data = self.slice_data |
1050 | 1133 | renderer = slice_data.renderer |
1051 | 1134 | |
1052 | - picker.Pick(mx, my, 0, renderer) | |
1053 | - | |
1054 | 1135 | coord = self.get_coordinate_cursor(picker) |
1055 | 1136 | position = slice_data.actor.GetInput().FindPoint(coord) |
1056 | 1137 | |
1057 | 1138 | if position != -1: |
1058 | 1139 | coord = slice_data.actor.GetInput().GetPoint(position) |
1059 | 1140 | |
1060 | - if position < 0: | |
1061 | - position = viewer.calculate_matrix_position(coord) | |
1062 | - | |
1063 | - x, y, z = self.calcultate_scroll_position(position) | |
1064 | - | |
1065 | - return (x, y, z) | |
1141 | + return coord | |
1066 | 1142 | |
1067 | 1143 | def __bind_events(self): |
1068 | 1144 | Publisher.subscribe(self.LoadImagedata, | ... | ... |