20 Apr, 2015
1 commit
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It adds: - A configuration GUI - To choose the algorithm (watershed and watershed ift). - connectivity. - Option to use WW&WL - Runs the 3D version in another process. Created a class to store watershed configs Added the option to use or not the ww&wl watershed now have its own cursor object unsubscribing pubsubs from watershed when swap to other style gui description Added a gui to set some configs from watershed Removed set operation from watershed style Not applying border detection (gradient) when using watershed ift runing 3d watershed using multiprocessing Little improvements added a icon to the watershed configuration
04 Mar, 2015
1 commit
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Editor improvements
02 Mar, 2015
2 commits
27 Feb, 2015
4 commits
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Clean - This pull request cleans some old and unused codes.
26 Feb, 2015
3 commits
25 Feb, 2015
3 commits
23 Feb, 2015
5 commits
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Revert "ENH: Update neuronavigator modules"
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This reverts commit 80f95c3208f09123327b436808e244413b2963a2.
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Navigation functions merge
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Mask copy
12 Feb, 2015
1 commit
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Improvement of all navigation modules, including MicronTracker spatial tracker support and NIFTI image type import.
02 Feb, 2015
1 commit
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Update the fork for invesalius navigator
22 Aug, 2014
1 commit
06 Aug, 2014
1 commit
24 Jun, 2014
3 commits
23 Jun, 2014
2 commits
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This implements the segmentation watershed algorithm to InVesalius.
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Watershed is a very useful algorithm to segment brain, for example. The implementation used is from scikit image. Before the segmentation, a ww&wl is applied and a morphological gradient is applied, to extract the borders of the image. It can be used to 2D slices or to all slices (via expand button). It was created a new slice interaction style: WaterShedInteractorStyle. Starting to using watershed Added suport to erase a mark Applying threshold before starting watershed mode Watershed 3D (only markers from axial) Watershed 3D Marking the mask as edited when using watershed tool Fixed the problem of not deleting watershed interactor style Not flushing buffer (it's not necessary) Not hidding wx's cursor when marking to watershed Removed the vtk colour part from watershed style Removed the vtk colour part from watershed style micro-optimization Removing aux matrix when opening a new dicom dir not showing watershed markers when mask is hidden Only doing watershed when user marks back and foreground. Reloading all mask slice when watershed is expanded showing (hidding) watershed marks when enabled (disabled) cleaning undo redo when watershed is applied (TODO create undo redo to watershed) Interface to select watershed operation
15 Apr, 2014
3 commits
09 Apr, 2014
3 commits
08 Apr, 2014
3 commits
07 Apr, 2014
3 commits