thread.cpp
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/*
* MinHook - Minimalistic API Hook Library
* Copyright (C) 2009 Tsuda Kageyu. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <cassert>
#include <vector>
#include <algorithm>
#include <windows.h>
#include <TlHelp32.h>
#include "thread.h"
namespace MinHook { namespace
{
// Windows handle will automatically closed.
class ScopedHandle
{
ScopedHandle(const ScopedHandle&);
void operator=(const ScopedHandle&);
private:
HANDLE handle_;
public:
ScopedHandle(HANDLE handle)
: handle_(handle)
{
}
~ScopedHandle()
{
CloseHandle(handle_);
}
operator HANDLE() const
{
return handle_;
}
};
}}
// Implementation of CriticalSection, CriticalSection::ScopedLock
namespace MinHook
{
CriticalSection::CriticalSection()
{
InitializeCriticalSection(&cs_);
}
CriticalSection::~CriticalSection()
{
DeleteCriticalSection(&cs_);
}
void CriticalSection::enter()
{
EnterCriticalSection(&cs_);
}
void CriticalSection::leave()
{
LeaveCriticalSection(&cs_);
}
CriticalSection::ScopedLock::ScopedLock(CriticalSection& cs)
: cs_(cs)
{
cs_.enter();
}
CriticalSection::ScopedLock::~ScopedLock()
{
cs_.leave();
}
}
// Implementation of ScopedThreadExclusive
namespace MinHook
{
ScopedThreadExclusive::ScopedThreadExclusive(const std::vector<uintptr_t>& oldIPs, const std::vector<uintptr_t>& newIPs)
{
assert(("ScopedThreadExclusive::ctor", (oldIPs.size() == newIPs.size())));
GetThreads(threads_);
Freeze(threads_, oldIPs, newIPs);
}
ScopedThreadExclusive::~ScopedThreadExclusive()
{
Unfreeze(threads_);
}
void ScopedThreadExclusive::GetThreads(std::vector<DWORD>& threads)
{
ScopedHandle hSnapshot = CreateToolhelp32Snapshot(TH32CS_SNAPTHREAD, 0);
if (hSnapshot == INVALID_HANDLE_VALUE)
{
return;
}
THREADENTRY32 te = { sizeof(te) };
if (Thread32First(hSnapshot, &te))
{
do
{
if (te.th32OwnerProcessID == GetCurrentProcessId()
&& te.th32ThreadID != GetCurrentThreadId())
{
threads.push_back(te.th32ThreadID);
}
}
while (Thread32Next(hSnapshot, &te));
}
}
void ScopedThreadExclusive::Freeze(
const std::vector<DWORD>& threads, const std::vector<uintptr_t>& oldIPs, const std::vector<uintptr_t>& newIPs)
{
assert(("ScopedThreadExclusive::freeze", (oldIPs.size() == newIPs.size())));
static const DWORD ThreadAccess
= THREAD_SUSPEND_RESUME | THREAD_GET_CONTEXT | THREAD_QUERY_INFORMATION | THREAD_SET_CONTEXT;
for (size_t i = 0, count = threads.size(); i < count; ++i)
{
DWORD tid = threads[i];
ScopedHandle hThread = OpenThread(ThreadAccess, FALSE, tid);
SuspendThread(hThread);
// If the thread halted in the overwritten area, move IP to the trampoline function.
CONTEXT c = { 0 };
c.ContextFlags = CONTEXT_CONTROL;
if (!GetThreadContext(hThread, &c))
{
return;
}
#if defined _M_X64
DWORD64& ip = c.Rip;
#elif defined _M_IX86
DWORD& ip = c.Eip;
#endif
for (size_t i = 0; i < oldIPs.size(); ++i)
{
if (ip == oldIPs[ i ])
{
ip = newIPs[ i ];
SetThreadContext(hThread, &c);
break;
}
}
}
}
void ScopedThreadExclusive::Unfreeze(const std::vector<DWORD>& threads)
{
for (size_t i = 0, count = threads.size(); i < count; ++i)
{
DWORD tid = threads[i];
ScopedHandle hThread = OpenThread(THREAD_SUSPEND_RESUME, FALSE, tid);
ResumeThread(hThread);
}
}
}