fourwaysplitter.py
34.2 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
# --------------------------------------------------------------------------------- #
# FOURWAYSPLITTER wxPython IMPLEMENTATION
#
# Andrea Gavana, @ 03 Nov 2006
# Latest Revision: 14 Mar 2012, 21.00 GMT
#
#
# TODO List
#
# 1. Any idea?
#
# For All Kind Of Problems, Requests Of Enhancements And Bug Reports, Please
# Write To Me At:
#
# andrea.gavana@maerskoil.com
# andrea.gavana@gmail.com
#
# Or, Obviously, To The wxPython Mailing List!!!
#
#
# End Of Comments
# --------------------------------------------------------------------------------- #
"""
:class:`FourWaySplitter` is a layout manager which manages 4 children like 4 panes in a
window.
Description
===========
The :class:`FourWaySplitter` is a layout manager which manages four children like four
panes in a window. You can use a four-way splitter for example in a CAD program
where you may want to maintain three orthographic views, and one oblique view of
a model.
The :class:`FourWaySplitter` allows interactive repartitioning of the panes by
means of moving the central splitter bars. When the :class:`FourWaySplitter` is itself
resized, each child is proportionally resized, maintaining the same split-percentage.
The main characteristics of :class:`FourWaySplitter` are:
- Handles horizontal, vertical or four way sizing via the sashes;
- Delayed or live update when resizing;
- Possibility to swap windows;
- Setting the vertical and horizontal split fractions;
- Possibility to expand a window by hiding the onther 3.
And a lot more. See the demo for a complete review of the functionalities.
Usage
=====
Usage example::
import wx
import wx.lib.agw.fourwaysplitter as fws
class MyFrame(wx.Frame):
def __init__(self, parent):
wx.Frame.__init__(self, parent, -1, "FourWaySplitter Demo")
splitter = fws.FourWaySplitter(self, -1, agwStyle=wx.SP_LIVE_UPDATE)
# Put in some coloured panels...
for colour in [wx.RED, wx.WHITE, wx.BLUE, wx.GREEN]:
panel = wx.Panel(splitter)
panel.SetBackgroundColour(colour)
splitter.AppendWindow(panel)
# our normal wxApp-derived class, as usual
app = wx.App(0)
frame = MyFrame(None)
app.SetTopWindow(frame)
frame.Show()
app.MainLoop()
Supported Platforms
===================
:class:`FourWaySplitter` has been tested on the following platforms:
* Windows (Windows XP);
* Linux Ubuntu (Dapper 6.06)
Window Styles
=============
This class supports the following window styles:
================== =========== ==================================================
Window Styles Hex Value Description
================== =========== ==================================================
``SP_NOSASH`` 0x10 No sash will be drawn on :class:`FourWaySplitter`.
``SP_LIVE_UPDATE`` 0x80 Don't draw XOR line but resize the child windows immediately.
``SP_3DBORDER`` 0x200 Draws a 3D effect border.
================== =========== ==================================================
Events Processing
=================
This class processes the following events:
================================== ==================================================
Event Name Description
================================== ==================================================
``EVT_SPLITTER_SASH_POS_CHANGED`` The sash position was changed. This event is generated after the user releases the mouse after dragging the splitter. Processes a ``wx.wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED`` event.
``EVT_SPLITTER_SASH_POS_CHANGING`` The sash position is in the process of being changed. You may prevent this change from happening by calling `Veto` or you may also modify the position of the tracking bar to properly reflect the position that would be set if the drag were to be completed at this point. Processes a ``wx.wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGING`` event.
================================== ==================================================
License And Version
===================
:class:`FourWaySplitter` is distributed under the wxPython license.
Latest Revision: Andrea Gavana @ 14 Mar 2012, 21.00 GMT
Version 0.4
"""
__docformat__ = "epytext"
import wx
_RENDER_VER = (2,6,1,1)
# Tolerance for mouse shape and sizing
_TOLERANCE = 5
# Modes
NOWHERE = 0
""" No sashes are changing position. """
FLAG_CHANGED = 1
""" Sashes are changing position. """
FLAG_PRESSED = 2
""" Sashes are in a pressed state. """
# FourWaySplitter styles
SP_NOSASH = wx.SP_NOSASH
""" No sash will be drawn on :class:`FourWaySplitter`. """
SP_LIVE_UPDATE = wx.SP_LIVE_UPDATE
""" Don't draw XOR line but resize the child windows immediately. """
SP_3DBORDER = wx.SP_3DBORDER
""" Draws a 3D effect border. """
# FourWaySplitter events
EVT_SPLITTER_SASH_POS_CHANGING = wx.EVT_SPLITTER_SASH_POS_CHANGING
""" The sash position is in the process of being changed. You may prevent this change""" \
""" from happening by calling `Veto` or you may also modify the position of the tracking""" \
""" bar to properly reflect the position that would be set if the drag were to be""" \
""" completed at this point. Processes a ``wx.wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGING`` event."""
EVT_SPLITTER_SASH_POS_CHANGED = wx.EVT_SPLITTER_SASH_POS_CHANGED
""" The sash position was changed. This event is generated after the user releases the""" \
""" mouse after dragging the splitter. Processes a ``wx.wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED`` event. """
# ---------------------------------------------------------------------------- #
# Class FourWaySplitterEvent
# ---------------------------------------------------------------------------- #
class FourWaySplitterEvent(wx.PyCommandEvent):
"""
This event class is almost the same as :class:`SplitterEvent` except
it adds an accessor for the sash index that is being changed. The
same event type IDs and event binders are used as with
:class:`SplitterEvent`.
"""
def __init__(self, evtType=wx.wxEVT_NULL, splitter=None):
"""
Default class constructor.
:param `evtType`: the event type;
:param `splitter`: the associated :class:`FourWaySplitter` window.
"""
wx.PyCommandEvent.__init__(self, evtType)
if splitter:
self.SetEventObject(splitter)
self.SetId(splitter.GetId())
self.sashIdx = -1
self.sashPos = -1
self.isAllowed = True
def SetSashIdx(self, idx):
"""
Sets the index of the sash currently involved in the event.
:param `idx`: an integer between 0 and 3, representing the index of the
sash involved in the event.
"""
self.sashIdx = idx
def SetSashPosition(self, pos):
"""
In the case of ``EVT_SPLITTER_SASH_POS_CHANGED`` events, sets the new sash
position. In the case of ``EVT_SPLITTER_SASH_POS_CHANGING`` events, sets
the new tracking bar position so visual feedback during dragging will represent
that change that will actually take place. Set to -1 from the event handler
code to prevent repositioning.
:param `pos`: the new sash position.
:note: May only be called while processing ``EVT_SPLITTER_SASH_POS_CHANGING``
and ``EVT_SPLITTER_SASH_POS_CHANGED`` events.
"""
self.sashPos = pos
def GetSashIdx(self):
""" Returns the index of the sash currently involved in the event. """
return self.sashIdx
def GetSashPosition(self):
"""
Returns the new sash position.
:note: May only be called while processing ``EVT_SPLITTER_SASH_POS_CHANGING``
and ``EVT_SPLITTER_SASH_POS_CHANGED`` events.
"""
return self.sashPos
# methods from wx.NotifyEvent
def Veto(self):
"""
Prevents the change announced by this event from happening.
:note: It is in general a good idea to notify the user about the reasons
for vetoing the change because otherwise the applications behaviour (which
just refuses to do what the user wants) might be quite surprising.
"""
self.isAllowed = False
def Allow(self):
"""
This is the opposite of :meth:`~FourWaySplitterEvent.Veto`: it explicitly allows the event to be processed.
For most events it is not necessary to call this method as the events are
allowed anyhow but some are forbidden by default (this will be mentioned
in the corresponding event description).
"""
self.isAllowed = True
def IsAllowed(self):
"""
Returns ``True`` if the change is allowed (:meth:`~FourWaySplitterEvent.Veto` hasn't been called) or
``False`` otherwise (if it was).
"""
return self.isAllowed
# ---------------------------------------------------------------------------- #
# Class FourWaySplitter
# ---------------------------------------------------------------------------- #
class FourWaySplitter(wx.PyPanel):
"""
This class is very similar to :class:`SplitterWindow` except that it
allows for four windows and two sashes. Many of the same styles,
constants, and methods behave the same as in :class:`SplitterWindow`.
However, in addition of the ability to drag the vertical and the
horizontal sash, by dragging at the intersection between the two
sashes, it is possible to resize the four windows at the same time.
:note: These things are not yet supported:
* Minimum pane size (minimum of what? Width? Height?);
* Using negative sash positions to indicate a position offset from the end;
* User controlled unsplitting with double clicks on the sash (but supported via the
:meth:`FourWaySplitter.SetExpanded() <FourWaySplitter.SetExpanded>` method);
* Sash gravity.
"""
def __init__(self, parent, id=wx.ID_ANY, pos=wx.DefaultPosition,
size=wx.DefaultSize, style=0, agwStyle=0, name="FourWaySplitter"):
"""
Default class constructor.
:param `parent`: parent window. Must not be ``None``;
:param `id`: window identifier. A value of -1 indicates a default value;
:param `pos`: the control position. A value of (-1, -1) indicates a default position,
chosen by either the windowing system or wxPython, depending on platform;
:param `size`: the control size. A value of (-1, -1) indicates a default size,
chosen by either the windowing system or wxPython, depending on platform;
:param `style`: the underlying :class:`PyPanel` window style;
:param `agwStyle`: the AGW-specific window style. It can be a combination of the
following bits:
================== =========== ==================================================
Window Styles Hex Value Description
================== =========== ==================================================
``SP_NOSASH`` 0x10 No sash will be drawn on :class:`FourWaySplitter`.
``SP_LIVE_UPDATE`` 0x80 Don't draw XOR line but resize the child windows immediately.
``SP_3DBORDER`` 0x200 Draws a 3D effect border.
================== =========== ==================================================
:param `name`: the window name.
"""
# always turn on tab traversal
style |= wx.TAB_TRAVERSAL
# and turn off any border styles
style &= ~wx.BORDER_MASK
style |= wx.BORDER_NONE
self._agwStyle = agwStyle
# initialize the base class
wx.PyPanel.__init__(self, parent, id, pos, size, style, name)
self.SetBackgroundStyle(wx.BG_STYLE_CUSTOM)
self._windows = []
self._splitx = 0
self._splity = 0
self._expanded = -1
self._fhor = 5000
self._fver = 5000
self._offx = 0
self._offy = 0
self._mode = NOWHERE
self._flags = 0
self._isHot = False
self._sashTrackerPen = wx.Pen(wx.BLACK, 2, wx.SOLID)
self._sashCursorWE = wx.StockCursor(wx.CURSOR_SIZEWE)
self._sashCursorNS = wx.StockCursor(wx.CURSOR_SIZENS)
self._sashCursorSIZING = wx.StockCursor(wx.CURSOR_SIZING)
self.Bind(wx.EVT_PAINT, self.OnPaint)
self.Bind(wx.EVT_MOTION, self.OnMotion)
self.Bind(wx.EVT_SIZE, self.OnSize)
self.Bind(wx.EVT_LEFT_DOWN, self.OnLeftDown)
self.Bind(wx.EVT_LEFT_UP, self.OnLeftUp)
self.Bind(wx.EVT_LEAVE_WINDOW, self.OnLeaveWindow)
self.Bind(wx.EVT_ENTER_WINDOW, self.OnEnterWindow)
def SetAGWWindowStyleFlag(self, agwStyle):
"""
Sets the :class:`FourWaySplitter` window style flags.
:param `agwStyle`: the AGW-specific window style. This can be a combination of the
following bits:
================== =========== ==================================================
Window Styles Hex Value Description
================== =========== ==================================================
``SP_NOSASH`` 0x10 No sash will be drawn on :class:`FourWaySplitter`.
``SP_LIVE_UPDATE`` 0x80 Don't draw XOR line but resize the child windows immediately.
``SP_3DBORDER`` 0x200 Draws a 3D effect border.
================== =========== ==================================================
"""
self._agwStyle = agwStyle
self.Refresh()
def GetAGWWindowStyleFlag(self):
"""
Returns the :class:`FourWaySplitter` window style.
:see: :meth:`~FourWaySplitter.SetAGWWindowStyleFlag` for a list of possible window styles.
"""
return self._agwStyle
def AppendWindow(self, window):
"""
Add a new window to the splitter at the right side or bottom
of the window stack.
:param `window`: an instance of :class:`Window`.
"""
self.InsertWindow(len(self._windows), window)
def InsertWindow(self, idx, window, sashPos=-1):
"""
Insert a new window into the splitter at the position given in `idx`.
:param `idx`: the index at which the window will be inserted;
:param `window`: an instance of :class:`Window`;
:param `sashPos`: the sash position after the window insertion.
"""
assert window not in self._windows, "A window can only be in the splitter once!"
self._windows.insert(idx, window)
self._SizeWindows()
def DetachWindow(self, window):
"""
Removes the window from the stack of windows managed by the splitter. The
window will still exist so you should `Hide` or `Destroy` it as needed.
:param `window`: an instance of :class:`Window`.
"""
assert window in self._windows, "Unknown window!"
idx = self._windows.index(window)
del self._windows[idx]
self._SizeWindows()
def ReplaceWindow(self, oldWindow, newWindow):
"""
Replaces `oldWindow` (which is currently being managed by the
splitter) with `newWindow`. The `oldWindow` window will still
exist so you should `Hide` or `Destroy` it as needed.
:param `oldWindow`: an instance of :class:`Window`;
:param `newWindow`: another instance of :class:`Window`.
"""
assert oldWindow in self._windows, "Unknown window!"
idx = self._windows.index(oldWindow)
self._windows[idx] = newWindow
self._SizeWindows()
def ExchangeWindows(self, window1, window2):
"""
Trade the positions in the splitter of the two windows.
:param `window1`: an instance of :class:`Window`;
:param `window2`: another instance of :class:`Window`.
"""
assert window1 in self._windows, "Unknown window!"
assert window2 in self._windows, "Unknown window!"
idx1 = self._windows.index(window1)
idx2 = self._windows.index(window2)
self._windows[idx1] = window2
self._windows[idx2] = window1
if "__WXMSW__" in wx.Platform:
self.Freeze()
self._SizeWindows()
if "__WXMSW__" in wx.Platform:
self.Thaw()
def GetWindow(self, idx):
"""
Returns the window at the index `idx`.
:param `idx`: the index at which the window is located.
"""
if len(self._windows) > idx:
return self._windows[idx]
return None
# Get top left child
def GetTopLeft(self):
""" Returns the top left window (window index: 0). """
return self.GetWindow(0)
# Get top right child
def GetTopRight(self):
""" Returns the top right window (window index: 1). """
return self.GetWindow(1)
# Get bottom left child
def GetBottomLeft(self):
""" Returns the bottom left window (window index: 2). """
return self.GetWindow(2)
# Get bottom right child
def GetBottomRight(self):
""" Returns the bottom right window (window index: 3). """
return self.GetWindow(3)
def DoGetBestSize(self):
"""
Gets the size which best suits the window: for a control, it would be the
minimal size which doesn't truncate the control, for a panel - the same size
as it would have after a call to `Fit()`.
:note: Overridden from :class:`PyPanel`.
"""
if not self._windows:
# something is better than nothing...
return wx.Size(10, 10)
width = height = 0
border = self._GetBorderSize()
tl = self.GetTopLeft()
tr = self.GetTopRight()
bl = self.GetBottomLeft()
br = self.GetBottomRight()
for win in self._windows:
w, h = win.GetEffectiveMinSize()
width += w
height += h
if tl and tr:
width += self._GetSashSize()
if bl and br:
height += self._GetSashSize()
return wx.Size(width+2*border, height+2*border)
# Recompute layout
def _SizeWindows(self):
"""
Recalculate the layout based on split positions and split fractions.
:see: :meth:`~FourWaySplitter.SetHSplit` and :meth:`~FourWaySplitter.SetVSplit` for more information about split fractions.
"""
win0 = self.GetTopLeft()
win1 = self.GetTopRight()
win2 = self.GetBottomLeft()
win3 = self.GetBottomRight()
width, height = self.GetSize()
barSize = self._GetSashSize()
border = self._GetBorderSize()
if self._expanded < 0:
totw = width - barSize - 2*border
toth = height - barSize - 2*border
self._splitx = (self._fhor*totw)/10000
self._splity = (self._fver*toth)/10000
rightw = totw - self._splitx
bottomh = toth - self._splity
if win0:
win0.SetDimensions(0, 0, self._splitx, self._splity)
win0.Show()
if win1:
win1.SetDimensions(self._splitx + barSize, 0, rightw, self._splity)
win1.Show()
if win2:
win2.SetDimensions(0, self._splity + barSize, self._splitx, bottomh)
win2.Show()
if win3:
win3.SetDimensions(self._splitx + barSize, self._splity + barSize, rightw, bottomh)
win3.Show()
else:
if self._expanded < len(self._windows):
for ii, win in enumerate(self._windows):
if ii == self._expanded:
win.SetDimensions(0, 0, width-2*border, height-2*border)
win.Show()
else:
win.Hide()
# Determine split mode
def GetMode(self, pt):
"""
Determines the split mode for :class:`FourWaySplitter`.
:param `pt`: the point at which the mouse has been clicked, an instance of
:class:`Point`.
:return: One of the following 3 split modes:
================= ==============================
Split Mode Description
================= ==============================
``wx.HORIZONTAL`` the user has clicked on the horizontal sash
``wx.VERTICAL`` The user has clicked on the vertical sash
``wx.BOTH`` The user has clicked at the intersection between the 2 sashes
================= ==============================
"""
barSize = self._GetSashSize()
flag = wx.BOTH
if pt.x < self._splitx - _TOLERANCE:
flag &= ~wx.VERTICAL
if pt.y < self._splity - _TOLERANCE:
flag &= ~wx.HORIZONTAL
if pt.x >= self._splitx + barSize + _TOLERANCE:
flag &= ~wx.VERTICAL
if pt.y >= self._splity + barSize + _TOLERANCE:
flag &= ~wx.HORIZONTAL
return flag
# Move the split intelligently
def MoveSplit(self, x, y):
"""
Moves the split accordingly to user action.
:param `x`: the new splitter `x` coordinate;
:param `y`: the new splitter `y` coordinate.
"""
width, height = self.GetSize()
barSize = self._GetSashSize()
if x < 0: x = 0
if y < 0: y = 0
if x > width - barSize: x = width - barSize
if y > height - barSize: y = height - barSize
self._splitx = x
self._splity = y
# Adjust layout
def AdjustLayout(self):
"""
Adjust layout of :class:`FourWaySplitter`. Mainly used to recalculate the
correct values for split fractions.
"""
width, height = self.GetSize()
barSize = self._GetSashSize()
border = self._GetBorderSize()
self._fhor = (width > barSize and \
[(10000*self._splitx+(width-barSize-1))/(width-barSize)] \
or [0])[0]
self._fver = (height > barSize and \
[(10000*self._splity+(height-barSize-1))/(height-barSize)] \
or [0])[0]
self._SizeWindows()
# Button being pressed
def OnLeftDown(self, event):
"""
Handles the ``wx.EVT_LEFT_DOWN`` event for :class:`FourWaySplitter`.
:param `event`: a :class:`MouseEvent` event to be processed.
"""
if not self.IsEnabled():
return
pt = event.GetPosition()
self.CaptureMouse()
self._mode = self.GetMode(pt)
if self._mode:
self._offx = pt.x - self._splitx
self._offy = pt.y - self._splity
if not self.GetAGWWindowStyleFlag() & wx.SP_LIVE_UPDATE:
self.DrawSplitter(wx.ClientDC(self))
self.DrawTrackSplitter(self._splitx, self._splity)
self._flags |= FLAG_PRESSED
# Button being released
def OnLeftUp(self, event):
"""
Handles the ``wx.EVT_LEFT_UP`` event for :class:`FourWaySplitter`.
:param `event`: a :class:`MouseEvent` event to be processed.
"""
if not self.IsEnabled():
return
if self.HasCapture():
self.ReleaseMouse()
flgs = self._flags
self._flags &= ~FLAG_CHANGED
self._flags &= ~FLAG_PRESSED
if flgs & FLAG_PRESSED:
if not self.GetAGWWindowStyleFlag() & wx.SP_LIVE_UPDATE:
self.DrawTrackSplitter(self._splitx, self._splity)
self.DrawSplitter(wx.ClientDC(self))
self.AdjustLayout()
if flgs & FLAG_CHANGED:
event = FourWaySplitterEvent(wx.wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED, self)
event.SetSashIdx(self._mode)
event.SetSashPosition(wx.Point(self._splitx, self._splity))
self.GetEventHandler().ProcessEvent(event)
self._mode = NOWHERE
def OnLeaveWindow(self, event):
"""
Handles the ``wx.EVT_LEAVE_WINDOW`` event for :class:`FourWaySplitter`.
:param `event`: a :class:`MouseEvent` event to be processed.
"""
self.SetCursor(wx.STANDARD_CURSOR)
self._RedrawIfHotSensitive(False)
def OnEnterWindow(self, event):
"""
Handles the ``wx.EVT_ENTER_WINDOW`` event for :class:`FourWaySplitter`.
:param `event`: a :class:`MouseEvent` event to be processed.
"""
self._RedrawIfHotSensitive(True)
def _RedrawIfHotSensitive(self, isHot):
"""
Used internally. Redraw the splitter if we are using a hot-sensitive splitter.
:param `isHot`: ``True`` if the splitter is in a hot state, ``False`` otherwise.
"""
if not wx.VERSION >= _RENDER_VER:
return
if wx.RendererNative.Get().GetSplitterParams(self).isHotSensitive:
self._isHot = isHot
dc = wx.ClientDC(self)
self.DrawSplitter(dc)
def OnMotion(self, event):
"""
Handles the ``wx.EVT_MOTION`` event for :class:`FourWaySplitter`.
:param `event`: a :class:`MouseEvent` event to be processed.
"""
if self.HasFlag(wx.SP_NOSASH):
return
pt = event.GetPosition()
# Moving split
if self._flags & FLAG_PRESSED:
oldsplitx = self._splitx
oldsplity = self._splity
if self._mode == wx.BOTH:
self.MoveSplit(pt.x - self._offx, pt.y - self._offy)
elif self._mode == wx.VERTICAL:
self.MoveSplit(pt.x - self._offx, self._splity)
elif self._mode == wx.HORIZONTAL:
self.MoveSplit(self._splitx, pt.y - self._offy)
# Send a changing event
if not self.DoSendChangingEvent(wx.Point(self._splitx, self._splity)):
self._splitx = oldsplitx
self._splity = oldsplity
return
if oldsplitx != self._splitx or oldsplity != self._splity:
if not self.GetAGWWindowStyleFlag() & wx.SP_LIVE_UPDATE:
self.DrawTrackSplitter(oldsplitx, oldsplity)
self.DrawTrackSplitter(self._splitx, self._splity)
else:
self.AdjustLayout()
self._flags |= FLAG_CHANGED
# Change cursor based on position
ff = self.GetMode(pt)
if ff == wx.BOTH:
self.SetCursor(self._sashCursorSIZING)
elif ff == wx.VERTICAL:
self.SetCursor(self._sashCursorWE)
elif ff == wx.HORIZONTAL:
self.SetCursor(self._sashCursorNS)
else:
self.SetCursor(wx.STANDARD_CURSOR)
event.Skip()
def OnPaint(self, event):
"""
Handles the ``wx.EVT_PAINT`` event for :class:`FourWaySplitter`.
:param `event`: a :class:`PaintEvent` event to be processed.
"""
dc = wx.PaintDC(self)
self.DrawSplitter(dc)
def OnSize(self, event):
"""
Handles the ``wx.EVT_SIZE`` event for :class:`FourWaySplitter`.
:param `event`: a :class:`SizeEvent` event to be processed.
"""
parent = wx.GetTopLevelParent(self)
if parent.IsIconized():
event.Skip()
return
self._SizeWindows()
def DoSendChangingEvent(self, pt):
"""
Sends a ``EVT_SPLITTER_SASH_POS_CHANGING`` event.
:param `pt`: the point at which the splitter is being positioned.
"""
# send the event
event = FourWaySplitterEvent(wx.wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGING, self)
event.SetSashIdx(self._mode)
event.SetSashPosition(pt)
if self.GetEventHandler().ProcessEvent(event) and not event.IsAllowed():
# the event handler vetoed the change or missing event.Skip()
return False
else:
# or it might have changed the value
return True
def _GetSashSize(self):
""" Used internally. """
if self.HasFlag(wx.SP_NOSASH):
return 0
if wx.VERSION >= _RENDER_VER:
return wx.RendererNative.Get().GetSplitterParams(self).widthSash
else:
return 5
def _GetBorderSize(self):
""" Used internally. """
if wx.VERSION >= _RENDER_VER:
return wx.RendererNative.Get().GetSplitterParams(self).border
else:
return 0
# Draw the horizontal split
def DrawSplitter(self, dc):
"""
Actually draws the sashes.
:param `dc`: an instance of :class:`DC`.
"""
backColour = self.GetBackgroundColour()
dc.SetBrush(wx.Brush(backColour, wx.SOLID))
dc.SetPen(wx.Pen(backColour))
dc.Clear()
if wx.VERSION >= _RENDER_VER:
if self.HasFlag(wx.SP_3DBORDER):
wx.RendererNative.Get().DrawSplitterBorder(
self, dc, self.GetClientRect())
else:
barSize = self._GetSashSize()
# if we are not supposed to use a sash then we're done.
if self.HasFlag(wx.SP_NOSASH):
return
flag = 0
if self._isHot:
flag = wx.CONTROL_CURRENT
width, height = self.GetSize()
if self._mode & wx.VERTICAL:
if wx.VERSION >= _RENDER_VER:
wx.RendererNative.Get().DrawSplitterSash(self, dc,
self.GetClientSize(),
self._splitx, wx.VERTICAL, flag)
else:
dc.DrawRectangle(self._splitx, 0, barSize, height)
if self._mode & wx.HORIZONTAL:
if wx.VERSION >= _RENDER_VER:
wx.RendererNative.Get().DrawSplitterSash(self, dc,
self.GetClientSize(),
self._splity, wx.VERTICAL, flag)
else:
dc.DrawRectangle(0, self._splity, width, barSize)
def DrawTrackSplitter(self, x, y):
"""
Draws a fake sash in case we don't have ``wx.SP_LIVE_UPDATE`` style.
:param `x`: the `x` position of the sash;
:param `y`: the `y` position of the sash.
:note: This method relies on :class:`ScreenDC` which is currently unavailable on wxMac.
"""
# Draw a line to represent the dragging sash, for when not
# doing live updates
w, h = self.GetClientSize()
dc = wx.ScreenDC()
dc.SetLogicalFunction(wx.INVERT)
dc.SetPen(self._sashTrackerPen)
dc.SetBrush(wx.TRANSPARENT_BRUSH)
if self._mode == wx.VERTICAL:
x1 = x
y1 = 2
x2 = x
y2 = h-2
if x1 > w:
x1 = w
x2 = w
elif x1 < 0:
x1 = 0
x2 = 0
x1, y1 = self.ClientToScreenXY(x1, y1)
x2, y2 = self.ClientToScreenXY(x2, y2)
dc.DrawLine(x1, y1, x2, y2)
dc.SetLogicalFunction(wx.COPY)
elif self._mode == wx.HORIZONTAL:
x1 = 2
y1 = y
x2 = w-2
y2 = y
if y1 > h:
y1 = h
y2 = h
elif y1 < 0:
y1 = 0
y2 = 0
x1, y1 = self.ClientToScreenXY(x1, y1)
x2, y2 = self.ClientToScreenXY(x2, y2)
dc.DrawLine(x1, y1, x2, y2)
dc.SetLogicalFunction(wx.COPY)
elif self._mode == wx.BOTH:
x1 = 2
x2 = w-2
y1 = y
y2 = y
x1, y1 = self.ClientToScreenXY(x1, y1)
x2, y2 = self.ClientToScreenXY(x2, y2)
dc.DrawLine(x1, y1, x2, y2)
x1 = x
x2 = x
y1 = 2
y2 = h-2
x1, y1 = self.ClientToScreenXY(x1, y1)
x2, y2 = self.ClientToScreenXY(x2, y2)
dc.DrawLine(x1, y1, x2, y2)
dc.SetLogicalFunction(wx.COPY)
# Change horizontal split [fraction*10000]
def SetHSplit(self, s):
"""
Change horizontal split fraction.
:param `s`: the split fraction, which is an integer value between 0 and
10000 (inclusive), indicating how much space to allocate to the leftmost
panes. For example, to split the panes at 35 percent, use::
fourSplitter.SetHSplit(3500)
"""
if s < 0: s = 0
if s > 10000: s =10000
if s != self._fhor:
self._fhor = s
self._SizeWindows()
# Change vertical split [fraction*10000]
def SetVSplit(self, s):
"""
Change vertical split fraction.
:param `s`: the split fraction, which is an integer value between 0 and
10000 (inclusive), indicating how much space to allocate to the topmost
panes. For example, to split the panes at 35 percent, use::
fourSplitter.SetVSplit(3500)
"""
if s < 0: s = 0
if s > 10000: s =10000
if s != self._fver:
self._fver = s
self._SizeWindows()
# Expand one or all of the four panes
def SetExpanded(self, expanded):
"""
This method is used to expand one of the four window to fill the
whole client size (when `expanded` >= 0) or to return to the four-window
view (when `expanded` < 0).
:param `expanded`: an integer >= 0 to expand a window to fill the whole
client size, or an integer < 0 to return to the four-window view.
"""
if expanded >= 4:
raise Exception("ERROR: SetExpanded: index out of range: %d"%expanded)
if self._expanded != expanded:
self._expanded = expanded
self._SizeWindows()