__init__.py
37.5 KB
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#NVDAObjects/UIA/__init__.py
#A part of NonVisual Desktop Access (NVDA)
#This file is covered by the GNU General Public License.
#See the file COPYING for more details.
#Copyright (C) 2009-2016 NV Access Limited, Joseph Lee, Mohammad Suliman
from ctypes import byref
from ctypes.wintypes import POINT, RECT
from comtypes import COMError
import weakref
import sys
import UIAHandler
import globalVars
import eventHandler
import controlTypes
import config
import speech
import api
import textInfos
from logHandler import log
from NVDAObjects.window import Window
from NVDAObjects import NVDAObjectTextInfo, InvalidNVDAObject
from NVDAObjects.behaviors import ProgressBar, EditableTextWithoutAutoSelectDetection, Dialog, Notification
import braille
class UIATextInfo(textInfos.TextInfo):
def _getFormatFieldAtRange(self,range,formatConfig):
formatField=textInfos.FormatField()
if formatConfig["reportFontName"]:
try:
fontNameValue=range.GetAttributeValue(UIAHandler.UIA_FontNameAttributeId)
except COMError:
fontNameValue=UIAHandler.handler.reservedNotSupportedValue
if fontNameValue!=UIAHandler.handler.reservedNotSupportedValue:
formatField["font-name"]=fontNameValue
if formatConfig["reportFontSize"]:
try:
fontSizeValue=range.GetAttributeValue(UIAHandler.UIA_FontSizeAttributeId)
except COMError:
fontSizeValue=UIAHandler.handler.reservedNotSupportedValue
if fontSizeValue!=UIAHandler.handler.reservedNotSupportedValue:
formatField['font-size']="%g pt"%float(fontSizeValue)
if formatConfig["reportHeadings"]:
try:
styleIDValue=range.GetAttributeValue(UIAHandler.UIA_StyleIdAttributeId)
except COMError:
styleIDValue=UIAHandler.handler.reservedNotSupportedValue
if UIAHandler.StyleId_Heading1<=styleIDValue<=UIAHandler.StyleId_Heading9:
formatField["heading-level"]=(styleIDValue-UIAHandler.StyleId_Heading1)+1
return textInfos.FieldCommand("formatChange",formatField)
def __init__(self,obj,position,_rangeObj=None):
super(UIATextInfo,self).__init__(obj,position)
if _rangeObj:
self._rangeObj=_rangeObj.clone()
elif position in (textInfos.POSITION_CARET,textInfos.POSITION_SELECTION):
sel=self.obj.UIATextPattern.GetSelection()
if sel.length>0:
self._rangeObj=sel.getElement(0).clone()
else:
raise NotImplementedError("UIAutomationTextRangeArray is empty")
if position==textInfos.POSITION_CARET:
self.collapse()
elif isinstance(position,UIATextInfo): #bookmark
self._rangeObj=position._rangeObj
elif position==textInfos.POSITION_FIRST:
self._rangeObj=self.obj.UIATextPattern.documentRange
self.collapse()
elif position==textInfos.POSITION_LAST:
self._rangeObj=self.obj.UIATextPattern.documentRange
self.collapse(True)
elif position==textInfos.POSITION_ALL:
self._rangeObj=self.obj.UIATextPattern.documentRange
elif isinstance(position,UIA):
try:
self._rangeObj=self.obj.UIATextPattern.rangeFromChild(position.UIAElement)
except COMError:
raise LookupError
elif isinstance(position,textInfos.Point):
#rangeFromPoint causes a freeze in UIA client library!
#p=POINT(position.x,position.y)
#self._rangeObj=self.obj.UIATextPattern.RangeFromPoint(p)
raise NotImplementedError
else:
raise ValueError("Unknown position %s"%position)
def __eq__(self,other):
if self is other: return True
if self.__class__ is not other.__class__: return False
return bool(self._rangeObj.compare(other._rangeObj))
def _get_NVDAObjectAtStart(self):
tempRange=self._rangeObj.clone()
tempRange.MoveEndpointByRange(UIAHandler.TextPatternRangeEndpoint_End,tempRange,UIAHandler.TextPatternRangeEndpoint_Start)
# some implementations (Edge, Word) do not correctly class embedded objects (graphics, checkboxes) as being the enclosing element, even when the range is completely within them. Rather, they still list the object in getChildren.
# Thus we must check getChildren before getEnclosingElement.
tempRange.expandToEnclosingUnit(UIAHandler.TextUnit_Character)
children=tempRange.getChildren()
if children.length==1:
child=children.getElement(0)
else:
child=tempRange.getEnclosingElement()
return UIA(UIAElement=child.buildUpdatedCache(UIAHandler.handler.baseCacheRequest)) or self.obj
def _get_bookmark(self):
return self.copy()
def _getControlFieldForObject(self, obj):
role = obj.role
field = textInfos.ControlField()
field["role"] = obj.role
states = obj.states
# The user doesn't care about certain states, as they are obvious.
states.discard(controlTypes.STATE_EDITABLE)
states.discard(controlTypes.STATE_MULTILINE)
states.discard(controlTypes.STATE_FOCUSED)
field["states"] = states
# Only include name if the object's inner text is empty.
# could be unperformant.
text=self.obj.makeTextInfo(obj).text
if not text or text.isspace():
field["name"] = obj.name
#field["_childcount"] = obj.childCount
field["level"] = obj.positionInfo.get("level")
if role == controlTypes.ROLE_TABLE:
field["table-id"] = 1 # FIXME
try:
field["table-rowcount"] = obj.rowCount
field["table-columncount"] = obj.columnCount
except NotImplementedError:
pass
if role in (controlTypes.ROLE_TABLECELL, controlTypes.ROLE_DATAITEM,controlTypes.ROLE_TABLECOLUMNHEADER, controlTypes.ROLE_TABLEROWHEADER,controlTypes.ROLE_HEADERITEM):
try:
field["table-rownumber"] = obj.rowNumber
field["table-columnnumber"] = obj.columnNumber
field["table-id"] = 1 # FIXME
field['role']=controlTypes.ROLE_TABLECELL
field['table-columnheadertext']=obj.columnHeaderText
field['table-rowheadertext']=obj.rowHeaderText
except NotImplementedError:
pass
return field
def _iterUIARangeByUnit(self,rangeObj,unit):
tempRange=rangeObj.clone()
tempRange.MoveEndpointByRange(UIAHandler.TextPatternRangeEndpoint_End,rangeObj,UIAHandler.TextPatternRangeEndpoint_Start)
endRange=tempRange.Clone()
while endRange.Move(unit,1)>0:
tempRange.MoveEndpointByRange(UIAHandler.TextPatternRangeEndpoint_End,endRange,UIAHandler.TextPatternRangeEndpoint_Start)
pastEnd=tempRange.CompareEndpoints(UIAHandler.TextPatternRangeEndpoint_End,rangeObj,UIAHandler.TextPatternRangeEndpoint_End)>0
if pastEnd:
tempRange.MoveEndpointByRange(UIAHandler.TextPatternRangeEndpoint_End,rangeObj,UIAHandler.TextPatternRangeEndpoint_End)
yield tempRange.clone()
if pastEnd:
return
tempRange.MoveEndpointByRange(UIAHandler.TextPatternRangeEndpoint_Start,tempRange,UIAHandler.TextPatternRangeEndpoint_End)
# Ensure that we always reach the end of the outer range, even if the units seem to stop somewhere inside
if tempRange.CompareEndpoints(UIAHandler.TextPatternRangeEndpoint_End,rangeObj,UIAHandler.TextPatternRangeEndpoint_End)<0:
tempRange.MoveEndpointByRange(UIAHandler.TextPatternRangeEndpoint_End,rangeObj,UIAHandler.TextPatternRangeEndpoint_End)
yield tempRange.clone()
allowGetFormatFieldsAndTextOnDegenerateUIARanges=False #: _getFormatFieldsAndText should not return anything for degenerate ranges.
def _getFormatFieldsAndText(self,tempRange,formatConfig):
if not self.allowGetFormatFieldsAndTextOnDegenerateUIARanges and tempRange.compareEndpoints(UIAHandler.TextPatternRangeEndpoint_Start,tempRange,UIAHandler.TextPatternRangeEndpoint_End)==0:
return
formatField=self._getFormatFieldAtRange(tempRange,formatConfig)
if formatConfig["reportSpellingErrors"]:
try:
annotationTypes=tempRange.GetAttributeValue(UIAHandler.UIA_AnnotationTypesAttributeId)
except COMError:
annotationTypes=UIAHandler.handler.reservedNotSupportedValue
if annotationTypes==UIAHandler.AnnotationType_SpellingError:
formatField.field["invalid-spelling"]=True
yield formatField
yield tempRange.GetText(-1)
elif annotationTypes==UIAHandler.handler.ReservedMixedAttributeValue:
for r in self._iterUIARangeByUnit(tempRange,UIAHandler.TextUnit_Word):
text=r.GetText(-1)
if not text:
continue
r.MoveEndpointByRange(UIAHandler.TextPatternRangeEndpoint_End,r,UIAHandler.TextPatternRangeEndpoint_Start)
r.ExpandToEnclosingUnit(UIAHandler.TextUnit_Character)
try:
annotationTypes=r.GetAttributeValue(UIAHandler.UIA_AnnotationTypesAttributeId)
except COMError:
annotationTypes=UIAHandler.handler.reservedNotSupportedValue
newField=textInfos.FormatField()
newField.update(formatField.field)
if annotationTypes==UIAHandler.AnnotationType_SpellingError:
newField["invalid-spelling"]=True
yield textInfos.FieldCommand("formatChange",newField)
yield text
else:
yield formatField
yield tempRange.GetText(-1)
else:
yield formatField
yield tempRange.GetText(-1)
def _getTextWithFieldsForRange(self,obj,rangeObj,formatConfig):
#Graphics usually have no actual text, so render the name instead
if rangeObj.CompareEndpoints(UIAHandler.TextPatternRangeEndpoint_Start,rangeObj,UIAHandler.TextPatternRangeEndpoint_End)==0 and obj!=self.obj:
for x in obj.makeTextInfo("all").getTextWithFields(formatConfig):
yield x
return
tempRange=rangeObj.clone()
children=rangeObj.getChildren()
for index in xrange(children.length):
child=children.getElement(index)
childObj=UIA(UIAElement=child.buildUpdatedCache(UIAHandler.handler.baseCacheRequest))
#Sometimes a child range can contain the same children as its parent (causing an infinite loop)
# Example: checkboxes, graphics, in Edge.
if childObj==obj:
continue
childRange=self.obj.UIATextPattern.rangeFromChild(child)
if childRange.CompareEndpoints(UIAHandler.TextPatternRangeEndpoint_End,rangeObj,UIAHandler.TextPatternRangeEndpoint_Start)<=0 or childRange.CompareEndpoints(UIAHandler.TextPatternRangeEndpoint_Start,rangeObj,UIAHandler.TextPatternRangeEndpoint_End)>=0:
continue
if childRange.CompareEndpoints(UIAHandler.TextPatternRangeEndpoint_Start,rangeObj,UIAHandler.TextPatternRangeEndpoint_Start)<0:
childRange.moveEndpointByRange(UIAHandler.TextPatternRangeEndpoint_Start,rangeObj,UIAHandler.TextPatternRangeEndpoint_Start)
if childRange.CompareEndpoints(UIAHandler.TextPatternRangeEndpoint_End,rangeObj,UIAHandler.TextPatternRangeEndpoint_End)>0:
childRange.moveEndpointByRange(UIAHandler.TextPatternRangeEndpoint_End,rangeObj,UIAHandler.TextPatternRangeEndpoint_End)
tempRange.moveEndpointByRange(UIAHandler.TextPatternRangeEndpoint_End,childRange,UIAHandler.TextPatternRangeEndpoint_Start)
for f in self._getFormatFieldsAndText(tempRange,formatConfig):
yield f
field=self._getControlFieldForObject(childObj) if childObj else None
if field:
yield textInfos.FieldCommand("controlStart",field)
for x in self._getTextWithFieldsForRange(childObj,childRange,formatConfig):
yield x
if field:
yield textInfos.FieldCommand("controlEnd",None)
tempRange.moveEndpointByRange(UIAHandler.TextPatternRangeEndpoint_Start,childRange,UIAHandler.TextPatternRangeEndpoint_End)
tempRange.moveEndpointByRange(UIAHandler.TextPatternRangeEndpoint_End,rangeObj,UIAHandler.TextPatternRangeEndpoint_End)
for f in self._getFormatFieldsAndText(tempRange,formatConfig):
yield f
def getTextWithFields(self,formatConfig=None):
if not formatConfig:
formatConfig=config.conf["documentFormatting"]
fields=[]
try:
e=self._rangeObj.getEnclosingElement().buildUpdatedCache(UIAHandler.handler.baseCacheRequest)
except COMError:
e=None
fields=[]
if e:
obj=UIA(UIAElement=e)
while obj and obj!=self.obj:
try:
field=self._getControlFieldForObject(obj)
except LookupError:
break
if field:
field=textInfos.FieldCommand("controlStart",field)
fields.append(field)
obj=obj.parent
fields.reverse()
ancestorCount=len(fields)
fields.extend(self._getTextWithFieldsForRange(self.obj,self._rangeObj,formatConfig))
fields.extend(textInfos.FieldCommand("controlEnd",None) for x in xrange(ancestorCount))
return fields
def _get_text(self):
return self._rangeObj.GetText(-1)
def expand(self,unit):
UIAUnit=UIAHandler.NVDAUnitsToUIAUnits[unit]
self._rangeObj.ExpandToEnclosingUnit(UIAUnit)
def move(self,unit,direction,endPoint=None):
UIAUnit=UIAHandler.NVDAUnitsToUIAUnits[unit]
if endPoint=="start":
res=self._rangeObj.MoveEndpointByUnit(UIAHandler.TextPatternRangeEndpoint_Start,UIAUnit,direction)
elif endPoint=="end":
res=self._rangeObj.MoveEndpointByUnit(UIAHandler.TextPatternRangeEndpoint_End,UIAUnit,direction)
else:
res=self._rangeObj.Move(UIAUnit,direction)
#Some Implementations of Move and moveEndpointByUnit return a positive number even if the direction is negative
if direction<0 and res>0:
res=0-res
return res
def copy(self):
return self.__class__(self.obj,None,_rangeObj=self._rangeObj)
def collapse(self,end=False):
if end:
self._rangeObj.MoveEndpointByRange(UIAHandler.TextPatternRangeEndpoint_Start,self._rangeObj,UIAHandler.TextPatternRangeEndpoint_End)
else:
self._rangeObj.MoveEndpointByRange(UIAHandler.TextPatternRangeEndpoint_End,self._rangeObj,UIAHandler.TextPatternRangeEndpoint_Start)
def compareEndPoints(self,other,which):
if which.startswith('start'):
src=UIAHandler.TextPatternRangeEndpoint_Start
else:
src=UIAHandler.TextPatternRangeEndpoint_End
if which.endswith('Start'):
target=UIAHandler.TextPatternRangeEndpoint_Start
else:
target=UIAHandler.TextPatternRangeEndpoint_End
return self._rangeObj.CompareEndpoints(src,other._rangeObj,target)
def setEndPoint(self,other,which):
if which.startswith('start'):
src=UIAHandler.TextPatternRangeEndpoint_Start
else:
src=UIAHandler.TextPatternRangeEndpoint_End
if which.endswith('Start'):
target=UIAHandler.TextPatternRangeEndpoint_Start
else:
target=UIAHandler.TextPatternRangeEndpoint_End
self._rangeObj.MoveEndpointByRange(src,other._rangeObj,target)
def updateSelection(self):
self._rangeObj.Select()
updateCaret = updateSelection
class UIA(Window):
def findOverlayClasses(self,clsList):
if self.TextInfo==UIATextInfo:
clsList.append(EditableTextWithoutAutoSelectDetection)
UIAControlType=self.UIAElement.cachedControlType
UIAClassName=self.UIAElement.cachedClassName
if UIAClassName=="WpfTextView":
clsList.append(WpfTextView)
# #5136: Windows 8.x and Windows 10 uses different window class and other attributes for toast notifications.
elif UIAClassName=="ToastContentHost" and UIAControlType==UIAHandler.UIA_ToolTipControlTypeId: #Windows 8.x
clsList.append(Toast_win8)
elif self.windowClassName=="Windows.UI.Core.CoreWindow" and UIAControlType==UIAHandler.UIA_WindowControlTypeId and "ToastView" in self.UIAElement.cachedAutomationId: # Windows 10
clsList.append(Toast_win10)
elif self.UIAElement.cachedFrameworkID in ("InternetExplorer","MicrosoftEdge"):
import edge
if UIAClassName in ("Internet Explorer_Server","WebView") and self.role==controlTypes.ROLE_PANE:
clsList.append(edge.EdgeHTMLRootContainer)
elif isinstance(self.parent,edge.EdgeHTMLRootContainer):
clsList.append(edge.EdgeHTMLRoot)
elif self.role==controlTypes.ROLE_LIST:
clsList.append(edge.EdgeList)
else:
clsList.append(edge.EdgeNode)
elif self.role==controlTypes.ROLE_DOCUMENT and self.UIAElement.cachedAutomationId=="Microsoft.Windows.PDF.DocumentView":
# PDFs
import edge
clsList.append(edge.EdgePDFRoot)
if UIAControlType==UIAHandler.UIA_ProgressBarControlTypeId:
clsList.append(ProgressBar)
if UIAClassName=="ControlPanelLink":
clsList.append(ControlPanelLink)
if UIAClassName=="UIColumnHeader":
clsList.append(UIColumnHeader)
elif UIAClassName=="UIItem":
clsList.append(UIItem)
elif UIAClassName=="SensitiveSlider":
clsList.append(SensitiveSlider)
if UIAControlType==UIAHandler.UIA_TreeItemControlTypeId:
clsList.append(TreeviewItem)
elif UIAControlType==UIAHandler.UIA_ComboBoxControlTypeId:
try:
if not self.UIAElement.getCurrentPropertyValue(UIAHandler.UIA_IsValuePatternAvailablePropertyId):
clsList.append(ComboBoxWithoutValuePattern)
except COMError:
pass
elif UIAControlType==UIAHandler.UIA_ListItemControlTypeId:
clsList.append(ListItem)
# #5942: In recent Windows 10 Redstone builds (14332 and later), Microsoft rewrote various dialog code including that of User Account Control.
if self.UIAIsWindowElement and UIAClassName in ("#32770","NUIDialog", "Credential Dialog Xaml Host"):
clsList.append(Dialog)
clsList.append(UIA)
if self.UIAIsWindowElement:
super(UIA,self).findOverlayClasses(clsList)
if self.UIATextPattern:
#Since there is a UIA text pattern, there is no need to use the win32 edit support at all
import NVDAObjects.window.edit
for x in list(clsList):
if issubclass(x,NVDAObjects.window.edit.Edit):
clsList.remove(x)
@classmethod
def kwargsFromSuper(cls,kwargs,relation=None):
UIAElement=None
windowHandle=kwargs.get('windowHandle')
if isinstance(relation,tuple):
UIAElement=UIAHandler.handler.clientObject.ElementFromPointBuildCache(POINT(relation[0],relation[1]),UIAHandler.handler.baseCacheRequest)
elif relation=="focus":
try:
UIAElement=UIAHandler.handler.clientObject.getFocusedElementBuildCache(UIAHandler.handler.baseCacheRequest)
# This object may be in a different window, so we need to recalculate the window handle.
kwargs['windowHandle']=None
except COMError:
log.debugWarning("getFocusedElement failed", exc_info=True)
else:
UIAElement=UIAHandler.handler.clientObject.ElementFromHandleBuildCache(windowHandle,UIAHandler.handler.baseCacheRequest)
if not UIAElement:
return False
kwargs['UIAElement']=UIAElement
return True
def __init__(self,windowHandle=None,UIAElement=None):
if not UIAElement:
raise ValueError("needs a UIA element")
self.UIAElement=UIAElement
UIACachedWindowHandle=UIAElement.cachedNativeWindowHandle
self.UIAIsWindowElement=bool(UIACachedWindowHandle)
if UIACachedWindowHandle:
windowHandle=UIACachedWindowHandle
if not windowHandle:
windowHandle=UIAHandler.handler.getNearestWindowHandle(UIAElement)
if not windowHandle:
raise InvalidNVDAObject("no windowHandle")
super(UIA,self).__init__(windowHandle=windowHandle)
def _isEqual(self,other):
if not isinstance(other,UIA):
return False
try:
return UIAHandler.handler.clientObject.CompareElements(self.UIAElement,other.UIAElement)
except:
return False
def _get_shouldAllowUIAFocusEvent(self):
try:
return bool(self.UIAElement.currentHasKeyboardFocus)
except COMError:
return True
def _getUIAPattern(self,ID,interface,cache=False):
punk=self.UIAElement.GetCachedPattern(ID) if cache else self.UIAElement.GetCurrentPattern(ID)
if punk:
return punk.QueryInterface(interface)
def _get_UIAInvokePattern(self):
self.UIAInvokePattern=self._getUIAPattern(UIAHandler.UIA_InvokePatternId,UIAHandler.IUIAutomationInvokePattern)
return self.UIAInvokePattern
def _get_UIATogglePattern(self):
self.UIATogglePattern=self._getUIAPattern(UIAHandler.UIA_TogglePatternId,UIAHandler.IUIAutomationTogglePattern)
return self.UIATogglePattern
def _get_UIASelectionItemPattern(self):
self.UIASelectionItemPattern=self._getUIAPattern(UIAHandler.UIA_SelectionItemPatternId,UIAHandler.IUIAutomationSelectionItemPattern)
return self.UIASelectionItemPattern
def _get_UIATextPattern(self):
self.UIATextPattern=self._getUIAPattern(UIAHandler.UIA_TextPatternId,UIAHandler.IUIAutomationTextPattern,cache=True)
return self.UIATextPattern
def _get_UIATextEditPattern(self):
if not isinstance(UIAHandler.handler.clientObject,UIAHandler.IUIAutomation3):
return None
self.UIATextEditPattern=self._getUIAPattern(UIAHandler.UIA_TextEditPatternId,UIAHandler.IUIAutomationTextEditPattern,cache=False)
return self.UIATextEditPattern
def _get_UIALegacyIAccessiblePattern(self):
self.UIALegacyIAccessiblePattern=self._getUIAPattern(UIAHandler.UIA_LegacyIAccessiblePatternId,UIAHandler.IUIAutomationLegacyIAccessiblePattern)
return self.UIALegacyIAccessiblePattern
def _get_TextInfo(self):
if self.UIATextPattern: return UIATextInfo
textInfo=super(UIA,self).TextInfo
if textInfo is NVDAObjectTextInfo and self.UIAIsWindowElement and self.role==controlTypes.ROLE_WINDOW:
import displayModel
return displayModel.DisplayModelTextInfo
return textInfo
def setFocus(self):
self.UIAElement.setFocus()
def _get_devInfo(self):
info=super(UIA,self).devInfo
info.append("UIAElement: %r"%self.UIAElement)
try:
ret=self.UIAElement.currentAutomationID
except Exception as e:
ret="Exception: %s"%e
info.append("UIA automationID: %s"%ret)
try:
ret=self.UIAElement.cachedFrameworkID
except Exception as e:
ret="Exception: %s"%e
info.append("UIA frameworkID: %s"%ret)
try:
ret=str(self.UIAElement.getRuntimeID())
except Exception as e:
ret="Exception: %s"%e
info.append("UIA runtimeID: %s"%ret)
try:
ret=self.UIAElement.cachedProviderDescription
except Exception as e:
ret="Exception: %s"%e
info.append("UIA providerDescription: %s"%ret)
try:
ret=self.UIAElement.currentClassName
except Exception as e:
ret="Exception: %s"%e
info.append("UIA className: %s"%ret)
return info
def _get_name(self):
try:
return self.UIAElement.currentName
except COMError:
return ""
def _get_role(self):
role=UIAHandler.UIAControlTypesToNVDARoles.get(self.UIAElement.cachedControlType,controlTypes.ROLE_UNKNOWN)
if role==controlTypes.ROLE_BUTTON:
try:
s=self.UIACachedStatesElement.getCachedPropertyValueEx(UIAHandler.UIA_ToggleToggleStatePropertyId,True)
except COMError:
s=UIAHandler.handler.reservedNotSupportedValue
if s!=UIAHandler.handler.reservedNotSupportedValue:
role=controlTypes.ROLE_TOGGLEBUTTON
elif role in (controlTypes.ROLE_UNKNOWN,controlTypes.ROLE_PANE,controlTypes.ROLE_WINDOW) and self.windowHandle:
superRole=super(UIA,self).role
if superRole!=controlTypes.ROLE_WINDOW:
role=superRole
return role
def _get_description(self):
try:
return self.UIAElement.currentHelpText
except COMError:
return ""
def _get_keyboardShortcut(self):
ret = ""
try:
ret += self.UIAElement.currentAccessKey
except COMError:
pass
if ret:
#add a double space to the end of the string
ret +=" "
try:
ret += self.UIAElement.currentAcceleratorKey
except COMError:
pass
return ret
def _get_UIACachedStatesElement(self):
statesCacheRequest=UIAHandler.handler.clientObject.createCacheRequest()
for prop in (UIAHandler.UIA_HasKeyboardFocusPropertyId,UIAHandler.UIA_SelectionItemIsSelectedPropertyId,UIAHandler.UIA_IsDataValidForFormPropertyId,UIAHandler.UIA_IsRequiredForFormPropertyId,UIAHandler.UIA_ValueIsReadOnlyPropertyId,UIAHandler.UIA_ExpandCollapseExpandCollapseStatePropertyId,UIAHandler.UIA_ToggleToggleStatePropertyId,UIAHandler.UIA_IsKeyboardFocusablePropertyId,UIAHandler.UIA_IsPasswordPropertyId,UIAHandler.UIA_IsSelectionItemPatternAvailablePropertyId):
statesCacheRequest.addProperty(prop)
return self.UIAElement.buildUpdatedCache(statesCacheRequest)
def _get_states(self):
states=set()
e=self.UIACachedStatesElement
try:
hasKeyboardFocus=e.cachedHasKeyboardFocus
except COMError:
hasKeyboardFocus=False
if hasKeyboardFocus:
states.add(controlTypes.STATE_FOCUSED)
if e.cachedIsKeyboardFocusable:
states.add(controlTypes.STATE_FOCUSABLE)
if e.cachedIsPassword:
states.add(controlTypes.STATE_PROTECTED)
# Don't fetch the role unless we must, but never fetch it more than once.
role=None
if e.getCachedPropertyValue(UIAHandler.UIA_IsSelectionItemPatternAvailablePropertyId):
role=self.role
states.add(controlTypes.STATE_CHECKABLE if role==controlTypes.ROLE_RADIOBUTTON else controlTypes.STATE_SELECTABLE)
if e.getCachedPropertyValue(UIAHandler.UIA_SelectionItemIsSelectedPropertyId):
states.add(controlTypes.STATE_CHECKED if role==controlTypes.ROLE_RADIOBUTTON else controlTypes.STATE_SELECTED)
try:
isDataValid=e.getCachedPropertyValueEx(UIAHandler.UIA_IsDataValidForFormPropertyId,True)
except COMError:
isDataValid=UIAHandler.handler.reservedNotSupportedValue
if not isDataValid:
states.add(controlTypes.STATE_INVALID_ENTRY)
if e.getCachedPropertyValue(UIAHandler.UIA_IsRequiredForFormPropertyId):
states.add(controlTypes.STATE_REQUIRED)
if e.getCachedPropertyValue(UIAHandler.UIA_ValueIsReadOnlyPropertyId):
states.add(controlTypes.STATE_READONLY)
try:
s=e.getCachedPropertyValueEx(UIAHandler.UIA_ExpandCollapseExpandCollapseStatePropertyId,True)
except COMError:
s=UIAHandler.handler.reservedNotSupportedValue
if s!=UIAHandler.handler.reservedNotSupportedValue:
if s==UIAHandler.ExpandCollapseState_Collapsed:
states.add(controlTypes.STATE_COLLAPSED)
elif s==UIAHandler.ExpandCollapseState_Expanded:
states.add(controlTypes.STATE_EXPANDED)
try:
s=e.getCachedPropertyValueEx(UIAHandler.UIA_ToggleToggleStatePropertyId,True)
except COMError:
s=UIAHandler.handler.reservedNotSupportedValue
if s!=UIAHandler.handler.reservedNotSupportedValue:
if not role:
role=self.role
if role==controlTypes.ROLE_TOGGLEBUTTON:
if s==UIAHandler.ToggleState_On:
states.add(controlTypes.STATE_PRESSED)
else:
states.add(controlTypes.STATE_CHECKABLE)
if s==UIAHandler.ToggleState_On:
states.add(controlTypes.STATE_CHECKED)
return states
def correctAPIForRelation(self, obj, relation=None):
if obj and self.windowHandle != obj.windowHandle and not obj.UIAElement.cachedNativeWindowHandle:
# The target element is not the root element for the window, so don't change API class; i.e. always use UIA.
return obj
return super(UIA, self).correctAPIForRelation(obj, relation)
def _get_parent(self):
try:
parentElement=UIAHandler.handler.baseTreeWalker.GetParentElementBuildCache(self.UIAElement,UIAHandler.handler.baseCacheRequest)
except COMError:
parentElement=None
if not parentElement:
return super(UIA,self).parent
if not parentElement.CachedNativeWindowHandle and not self.UIAElement.CachedNativeWindowHandle:
# Neither self or parent have a window handle themselves, so their nearest window handle will be the same.
# Cache this on the parent if cached on self, to avoid fetching it later.
try:
parentElement._nearestWindowHandle=self.UIAElement._nearestWindowHandle
except AttributeError:
# _nearestWindowHandle may not exist on self if self was instantiated given a windowHandle.
pass
return self.correctAPIForRelation(UIA(UIAElement=parentElement),relation="parent")
def _get_previous(self):
try:
previousElement=UIAHandler.handler.baseTreeWalker.GetPreviousSiblingElementBuildCache(self.UIAElement,UIAHandler.handler.baseCacheRequest)
except COMError:
log.debugWarning("Tree walker failed", exc_info=True)
return None
if not previousElement:
return None
return self.correctAPIForRelation(UIA(UIAElement=previousElement))
def _get_next(self):
try:
nextElement=UIAHandler.handler.baseTreeWalker.GetNextSiblingElementBuildCache(self.UIAElement,UIAHandler.handler.baseCacheRequest)
except COMError:
log.debugWarning("Tree walker failed", exc_info=True)
return None
if not nextElement:
return None
return self.correctAPIForRelation(UIA(UIAElement=nextElement))
def _get_firstChild(self):
try:
firstChildElement=UIAHandler.handler.baseTreeWalker.GetFirstChildElementBuildCache(self.UIAElement,UIAHandler.handler.baseCacheRequest)
except COMError:
log.debugWarning("Tree walker failed", exc_info=True)
return None
if not firstChildElement:
return None
return self.correctAPIForRelation(UIA(UIAElement=firstChildElement))
def _get_lastChild(self):
try:
lastChildElement=UIAHandler.handler.baseTreeWalker.GetLastChildElementBuildCache(self.UIAElement,UIAHandler.handler.baseCacheRequest)
except COMError:
log.debugWarning("Tree walker failed", exc_info=True)
return None
if not lastChildElement:
return None
return self.correctAPIForRelation(UIA(UIAElement=lastChildElement))
def _get_children(self):
childrenCacheRequest=UIAHandler.handler.baseCacheRequest.clone()
childrenCacheRequest.TreeScope=UIAHandler.TreeScope_Children
try:
cachedChildren=self.UIAElement.buildUpdatedCache(childrenCacheRequest).getCachedChildren()
except COMError as e:
log.debugWarning("Could not fetch cached children from UIA element: %s"%e)
return super(UIA,self).children
children=[]
if not cachedChildren:
# GetCachedChildren returns null if there are no children.
return children
for index in xrange(cachedChildren.length):
e=cachedChildren.getElement(index)
windowHandle=e.cachedNativeWindowHandle or self.windowHandle
children.append(self.correctAPIForRelation(UIA(windowHandle=windowHandle,UIAElement=e)))
return children
def _get_rowNumber(self):
val=self.UIAElement.getCurrentPropertyValueEx(UIAHandler.UIA_GridItemRowPropertyId,True)
if val!=UIAHandler.handler.reservedNotSupportedValue:
return val+1
raise NotImplementedError
def _get_rowHeaderText(self):
val=self.UIAElement.getCurrentPropertyValueEx(UIAHandler.UIA_TableItemRowHeaderItemsPropertyId ,True)
if val==UIAHandler.handler.reservedNotSupportedValue:
raise NotImplementedError
val=val.QueryInterface(UIAHandler.IUIAutomationElementArray)
textList=[]
for i in xrange(val.length):
e=val.getElement(i)
obj=UIA(windowHandle=self.windowHandle,UIAElement=e.buildUpdatedCache(UIAHandler.handler.baseCacheRequest))
if not obj: continue
text=obj.makeTextInfo(textInfos.POSITION_ALL).text
textList.append(text)
return " ".join(textList)
def _get_columnNumber(self):
val=self.UIAElement.getCurrentPropertyValueEx(UIAHandler.UIA_GridItemColumnPropertyId,True)
if val!=UIAHandler.handler.reservedNotSupportedValue:
return val+1
raise NotImplementedError
def _get_columnHeaderText(self):
val=self.UIAElement.getCurrentPropertyValueEx(UIAHandler.UIA_TableItemColumnHeaderItemsPropertyId ,True)
if val==UIAHandler.handler.reservedNotSupportedValue:
raise NotImplementedError
val=val.QueryInterface(UIAHandler.IUIAutomationElementArray)
textList=[]
for i in xrange(val.length):
e=val.getElement(i)
obj=UIA(windowHandle=self.windowHandle,UIAElement=e.buildUpdatedCache(UIAHandler.handler.baseCacheRequest))
if not obj: continue
text=obj.makeTextInfo(textInfos.POSITION_ALL).text
textList.append(text)
return " ".join(textList)
def _get_rowCount(self):
val=self.UIAElement.getCurrentPropertyValueEx(UIAHandler.UIA_GridRowCountPropertyId,True)
if val!=UIAHandler.handler.reservedNotSupportedValue:
return val
raise NotImplementedError
def _get_columnCount(self):
val=self.UIAElement.getCurrentPropertyValueEx(UIAHandler.UIA_GridColumnCountPropertyId,True)
if val!=UIAHandler.handler.reservedNotSupportedValue:
return val
raise NotImplementedError
def _get_table(self):
val=self.UIAElement.getCurrentPropertyValueEx(UIAHandler.UIA_GridItemContainingGridPropertyId ,True)
if val!=UIAHandler.handler.reservedNotSupportedValue:
return UIA(UIAElement=val)
raise NotImplementedError
def _get_processID(self):
return self.UIAElement.cachedProcessId
def _get_location(self):
try:
r=self.UIAElement.currentBoundingRectangle
except COMError:
return None
left=r.left
top=r.top
width=r.right-left
height=r.bottom-top
return left,top,width,height
def _get_value(self):
val=self.UIAElement.getCurrentPropertyValueEx(UIAHandler.UIA_RangeValueValuePropertyId,True)
if val!=UIAHandler.handler.reservedNotSupportedValue:
minVal=self.UIAElement.getCurrentPropertyValueEx(UIAHandler.UIA_RangeValueMinimumPropertyId,False)
maxVal=self.UIAElement.getCurrentPropertyValueEx(UIAHandler.UIA_RangeValueMaximumPropertyId,False)
if minVal==maxVal:
# There is no range.
return "0"
val=((val-minVal)/(maxVal-minVal))*100.0
return "%d"%round(val,4)
val=self.UIAElement.getCurrentPropertyValueEx(UIAHandler.UIA_ValueValuePropertyId,True)
if val!=UIAHandler.handler.reservedNotSupportedValue:
return val
def _get_actionCount(self):
if self.UIAInvokePattern:
return 1
return 0
def getActionName(self,index=None):
if not index:
index=self.defaultActionIndex
if index==0 and self.UIAInvokePattern:
return _("invoke")
raise NotImplementedError
def doAction(self,index=None):
if not index:
index=self.defaultActionIndex
if index==0:
if self.UIAInvokePattern:
self.UIAInvokePattern.Invoke()
elif self.UIATogglePattern:
self.UIATogglePattern.toggle()
elif self.UIASelectionItemPattern:
self.UIASelectionItemPattern.select()
return
raise NotImplementedError
def _get_hasFocus(self):
try:
return self.UIAElement.currentHasKeyboardFocus
except COMError:
return False
def _get_positionInfo(self):
info=super(UIA,self).positionInfo or {}
itemIndex=0
try:
itemIndex=self.UIAElement.getCurrentPropertyValue(UIAHandler.UIA_PositionInSetPropertyId)
except COMError:
pass
if itemIndex>0:
info['indexInGroup']=itemIndex
itemCount=0
try:
itemCount=self.UIAElement.getCurrentPropertyValue(UIAHandler.UIA_SizeOfSetPropertyId)
except COMError:
pass
if itemCount>0:
info['similarItemsInGroup']=itemCount
try:
level=self.UIAElement.getCurrentPropertyValue(UIAHandler.UIA_LevelPropertyId)
except COMError:
level=None
if level is not None and level>0:
info["level"]=level
return info
def scrollIntoView(self):
pass
def _get_controllerFor(self):
e=self.UIAElement.getCurrentPropertyValue(UIAHandler.UIA_ControllerForPropertyId)
if UIAHandler.handler.clientObject.checkNotSupported(e):
return None
a=e.QueryInterface(UIAHandler.IUIAutomationElementArray)
objList=[]
for index in xrange(a.length):
e=a.getElement(index)
e=e.buildUpdatedCache(UIAHandler.handler.baseCacheRequest)
obj=UIA(UIAElement=e)
if obj:
objList.append(obj)
return objList
def event_UIA_elementSelected(self):
self.event_stateChange()
def event_valueChange(self):
if isinstance(self, EditableTextWithoutAutoSelectDetection):
return
return super(UIA, self).event_valueChange()
class TreeviewItem(UIA):
def _get_value(self):
return ""
def _get__level(self):
level=0
obj=self
while obj:
level+=1
parent=obj.parent=obj.parent
if not parent or parent==obj or parent.role!=controlTypes.ROLE_TREEVIEWITEM:
return level
obj=parent
return level
def _get_positionInfo(self):
info=super(TreeviewItem,self).positionInfo or {}
info['level']=self._level
return info
class UIColumnHeader(UIA):
def _get_description(self):
description=super(UIColumnHeader,self).description
try:
itemStatus=self.UIAElement.currentItemStatus
except COMError:
itemStatus=""
return " ".join([x for x in (description,itemStatus) if x and not x.isspace()])
class UIItem(UIA):
"""UIA list items in an Items View repeate the name as the value"""
def _get_positionInfo(self):
info={}
itemIndex=0
try:
itemIndex=self.UIAElement.getCurrentPropertyValue(UIAHandler.handler.ItemIndex_PropertyId)
except COMError:
pass
if itemIndex>0:
info['indexInGroup']=itemIndex
try:
e=self.UIAElement.getCurrentPropertyValue(UIAHandler.UIA_SelectionItemSelectionContainerPropertyId)
if e: e=e.QueryInterface(UIAHandler.IUIAutomationElement)
except COMError:
e=None
if e:
try:
itemCount=e.getCurrentPropertyValue(UIAHandler.handler.ItemCount_PropertyId)
except COMError:
itemCount=0
if itemCount>0:
info['similarItemsInGroup']=itemCount
return info
def _get_value(self):
return ""
class SensitiveSlider(UIA):
"""A slider that tends to give focus to its thumb control"""
def event_focusEntered(self):
self.reportFocus()
def event_valueChange(self):
focusParent=api.getFocusObject().parent
if self==focusParent:
speech.speakObjectProperties(self,value=True,reason=controlTypes.REASON_CHANGE)
else:
super(SensitiveSlider,self).event_valueChange()
class ControlPanelLink(UIA):
def _get_description(self):
desc=super(ControlPanelLink,self).description
try:
i=desc.find('\n')
except:
i=None
if i:
desc=desc[i+1:]
return desc
class ComboBoxWithoutValuePattern(UIA):
"""A combo box without the Value pattern.
UIA combo boxes don't necessarily support the Value pattern unless they take arbitrary text values.
However, NVDA expects combo boxes to have a value and to fire valueChange events.
The value is obtained by retrieving the selected item's name.
The valueChange event is fired on this object by L{ListItem.event_stateChange}.
"""
def _get_UIASelectionPattern(self):
punk = self.UIAElement.GetCurrentPattern(UIAHandler.UIA_SelectionPatternId)
if punk:
self.UIASelectionPattern = punk.QueryInterface(UIAHandler.IUIAutomationSelectionPattern)
else:
self.UIASelectionPattern = None
return self.UIASelectionPattern
def _get_value(self):
try:
return self.UIASelectionPattern.GetCurrentSelection().GetElement(0).CurrentName
except COMError:
return None
class ListItem(UIA):
def event_stateChange(self):
if not self.hasFocus:
parent = self.parent
focus=api.getFocusObject()
if parent and isinstance(parent, ComboBoxWithoutValuePattern) and parent==focus:
# This is an item in a combo box without the Value pattern.
# This item has been selected, so notify the combo box that its value has changed.
focus.event_valueChange()
super(ListItem, self).event_stateChange()
class Dialog(Dialog):
role=controlTypes.ROLE_DIALOG
class Toast_win8(Notification, UIA):
event_UIA_toolTipOpened=Notification.event_alert
class Toast_win10(Notification, UIA):
# #6096: Windows 10 Redstone build 14366 and later does not fire tooltip event when toasts appear.
if sys.getwindowsversion().build > 10586:
event_UIA_window_windowOpen=Notification.event_alert
else:
event_UIA_toolTipOpened=Notification.event_alert
#WpfTextView fires name state changes once a second, plus when IUIAutomationTextRange::GetAttributeValue is called.
#This causes major lags when using this control with Braille in NVDA. (#2759)
#For now just ignore the events.
class WpfTextView(UIA):
def event_nameChange(self):
return
def event_stateChange(self):
return