RemoteScript.cs
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//Log Dir http://docs.unity3d.com/Manual/LogFiles.html
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System;
using System.Runtime.InteropServices;
public class RemoteScript : MonoBehaviour {
public Animator ANIMATOR;
public Texture
play, stop,
fast, slow,
box, menu,
captions, captionsActive, captionsInactive,
resize, resolucao,
settings, settingsActive, settingsInactive;
public float initVarX, initVarY;
public float hSliderValue;
Boolean isSettingsActive = false;
Boolean isCaptionsActive = true;
string alfabeto = "0123456789,ABCDEFGHIJKLMNOPQRSTUVWXYZ";
string stringPre; string[] stringPos;
string aniName = ""; AnimationClip aniClip;
string GetCurrentPlayingAnimationClip( ){
if(isCaptionsActive){
foreach(AnimationState anim in GetComponent<Animation>()){
//Debug.Log(anim.name);
if( GetComponent<Animation>().IsPlaying( anim.name ) ){
if(anim.name.Split(' ')[0].Equals("_default"))
return null;
return anim.name.Split(' ')[0];
// return anim.name.Split(' ');
}
}//foreach
}
return null;
}
void loadIcons(){
captions = (Texture) Resources.Load("buttons/Subtitle", typeof(Texture));
play = (Texture) Resources.Load("buttons/Play", typeof(Texture));
stop = (Texture) Resources.Load("buttons/Stop", typeof(Texture));
fast = (Texture) Resources.Load("buttons/Fast", typeof(Texture));
slow = (Texture) Resources.Load("buttons/Slow", typeof(Texture));
settings = (Texture) Resources.Load("buttons/Settings", typeof(Texture));
settingsActive = (Texture) Resources.Load("buttons/SettingsActive", typeof(Texture));
settingsInactive = (Texture) Resources.Load("buttons/Settings", typeof(Texture));
box = (Texture) Resources.Load("buttons/_Barra", typeof(Texture));
menu = (Texture) Resources.Load("buttons/MenuConfig", typeof(Texture));
captions = (Texture) Resources.Load("buttons/Subtitle", typeof(Texture));
resize = (Texture) Resources.Load("buttons/Resolution", typeof(Texture));
resolucao = (Texture) Resources.Load("buttons/Resolucao", typeof(Texture));
captionsActive = (Texture) Resources.Load("buttons/CaptionsActive", typeof(Texture));
captionsInactive = (Texture) Resources.Load("buttons/CaptionsInactive", typeof(Texture));
initVarX = ((Screen.width/2)-(box.width/2));
initVarY = ((Screen.height)-(box.height)-10);
}
void Start( ){
Caching.CleanCache();
ANIMATOR = GetComponent<Animator>();
hSliderValue = 1.0f;
loadIcons();
addAlpha( );
}
void addAlpha( ){
foreach( char letter in alfabeto ){
aniClip = Resources.Load<AnimationClip> ("alpha/"+letter);
if( aniClip ) GetComponent<Animation>().AddClip(aniClip, ""+letter);
else Debug.Log("Anim "+aniName+" not found");
}
}//addAlpha
void animStop( ){
GetComponent<Animation>().Stop( );
aniClip = Resources.Load<AnimationClip>("anims/_default");
GetComponent<Animation>().CrossFadeQueued("_default", 0.6F, QueueMode.CompleteOthers, PlayMode.StopAll );
}
void Update( ){
foreach(AnimationState anim in GetComponent<Animation>()) anim.speed = hSliderValue;
}
public string glosa;
void playFromFile(){ Debug.Log("ReadFromFile");// ClearConsole();
//while( GetComponent<Queue>() != null)
// GetComponent<Queue>().Dequeue();
//GetComponent<Queue>().Clear();
//GetComponent<Animation>().CrossFadeQueued( PlayMode.StopAll );
GetComponent<Animation>().Stop( );
stringPre =
" _default "
//+"ABRIL ACADEMIA"
+glosa
+" _default ";
stringPos = stringPre.Split(' ');
foreach( string aniName in stringPos ){
aniClip = Resources.Load<AnimationClip>("anims/"+aniName);
if( aniClip ){
GetComponent<Animation>().AddClip(aniClip, aniName);
GetComponent<Animation>().CrossFadeQueued( aniName, 0.6F, QueueMode.CompleteOthers );//0.4
GetComponent<Animation>().RemoveClip( aniName );
}else
foreach(char letter in aniName)
GetComponent<Animation>().CrossFadeQueued(""+letter, 0.6F, QueueMode.CompleteOthers);
}//foreach string aniName
aniClip = Resources.Load<AnimationClip>("anims/_default");
GetComponent<Animation>().AddClip(aniClip, "_default");
}
void OnGUI() { /* GUI.backgroundColor = Color.clear; */
/* Box onde ficarao os botoes; */ GUI.Box( new Rect ( initVarX, initVarY, box.width, box.height), box, "" );
if( GUI.Button (new Rect(initVarX+(box.height/4)+10 , initVarY+(play.width/2), play.width, play.height), new GUIContent("", play, "play"), "" ))
playFromFile();
glosa = GUI.TextArea ( new Rect (120, 10,400, 50), glosa, 400);
if( GUI.Button ( new Rect( initVarX+(box.height)+15, initVarY+(stop.width/2), stop.height, stop.height ), stop, "" ) )
animStop( );
{ //INIT_SPEED
GUI.DrawTexture(new Rect( initVarX+(box.height)*2, initVarY+(slow.width/2), slow.height, slow.height ), slow);
hSliderValue = GUI.HorizontalSlider ( new Rect( initVarX+(box.height)*2+(slow.width), initVarY+(slow.width/2)+(slow.width/3), box.height*3, box.height/4 ), hSliderValue, 0.0F, 2.0F );
GUI.DrawTexture(new Rect( initVarX+(box.height)*5+(slow.width), initVarY+(fast.width/2), fast.height, fast.height ), fast);
} //FINISH_SPEED
/**
*
* BOTAO DE LEGENDA
*
**/
if (GUI.Button(new Rect(initVarX+(box.height)*6+15, initVarY+(slow.width/2), settings.width, settings.height), captions, "")){
isCaptionsActive = !isCaptionsActive;
}
/**
*
* BOTAO DE CONFIGURAÇOES
*
**/
if (GUI.Button(new Rect(initVarX+(box.height)*7, initVarY+(slow.width/2), settings.width, settings.height), settings, "")){
isSettingsActive = !isSettingsActive;
if(isSettingsActive) settings = settingsActive;
else settings = settingsInactive;
}
if(isSettingsActive){
GUI.Box(new Rect(initVarX+(box.height)*6, initVarY-menu.width, menu.width, menu.height), menu, "");
GUI.Button ( new Rect( initVarX+(box.height)*6+10, initVarY-captions.width-20, captions.width, captions.height ), captions, "" );
if( isCaptionsActive ){
if( GUI.Button ( new Rect( initVarX+(box.height)*6+50, initVarY-captions.width-10, captionsActive.width, captionsActive.height ), captionsActive, "" ) ){
isCaptionsActive = !isCaptionsActive;
}
}else{
if( GUI.Button ( new Rect( initVarX+(box.height)*6+50, initVarY-captions.width-10, captionsInactive.width, captionsInactive.height ), captionsInactive, "" )){
isCaptionsActive = !isCaptionsActive;
}
}
//if( GUI.Button ( new Rect( 10, 10, resize.width, resize.height ), resize, "" ) ){
GUI.Button ( new Rect( initVarX+(box.height)*6+resize.width+20, (initVarY-captions.width*2-45+(resolucao.height)), resolucao.width, resolucao.height ), resolucao, "" );
if( GUI.Button ( new Rect( initVarX+(box.height)*6+10, (initVarY-captions.width*2-40), resize.width, resize.height ), resize, "" ) ){
switch(Screen.width){
case 640:
Screen.SetResolution(800, 600, false); break;
case 800:
Screen.SetResolution(1024, 768, false); break;
case 1024:
Screen.SetResolution(640, 480, false); break;
default:
Screen.SetResolution(640, 480, false); break;
}
//initVarX = ((Screen.width/2)-(box.width/2));
//initVarY = ((Screen.height)-(box.height)-10);
}
}
{ //INIT_CAPTIONS
GUIStyle myLabelStyle = new GUIStyle(GUI.skin.label);
myLabelStyle.fontSize = 30;
myLabelStyle.alignment = TextAnchor.UpperCenter;
ShadowAndOutline.DrawOutline( new Rect(0, initVarY-35, Screen.width, Screen.height), GetCurrentPlayingAnimationClip( ), myLabelStyle, Color.black, Color.yellow, 3);
} //FINISH_CAPTIONS
if( GUI.Button ( new Rect( 10, 10, 100, 50 ), "DEBUGGER" ) ){//BOTAO DE TESTE
int version = 1;
StartCoroutine( bundleCatch(glosa.ToLower(), version) );
//StartCoroutine( bundleCatch("abacate", version) );
}//BOTAO DE TESTE
}//onGui
IEnumerator bundleCatch( String token, int version ){ string BaseURL = "http://192.168.0.108:8000/";
WWW www = WWW.LoadFromCacheOrDownload(BaseURL+token, version);
yield return www;
if (www.error != null) throw new Exception("Erro no WWW! Se liga nego: " + www.error);
UnityEngine.Object[] bundleBaixado = www.assetBundle.LoadAllAssets();
foreach(UnityEngine.Object animacao in bundleBaixado){
GetComponent<Animation>().AddClip(animacao as AnimationClip, animacao.name);
Debug.Log(animacao.name+" - "+animacao.GetType());
GetComponent<Animation>().CrossFadeQueued(animacao.name, 0.6f, QueueMode.CompleteOthers);
}
//playFromFile();
// AssetBundle bundle = www.assetBundle.LoadAsset(bundleBaixado[0].name);
}
}