SwitchResolution.cs 778 Bytes
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System;
using UnityEngine.UI;

public class SwitchResolution : MonoBehaviour {

	public static bool showbox = false;

	//Mostra e esconde a box de resolucao do player
	public void switchResbox(){

		showbox = !showbox;
		gameObject.SetActive(showbox);

	}

	public void resChange(int i){

		switch(i){

			case 1:
                Screen.SetResolution(640, 480, false);
				Debug.Log ("640");
				break;
			case 2:
				Screen.SetResolution(800, 600, false);
				Debug.Log ("800");
				break;
			case 3:
				Screen.SetResolution(1024, 768, false);
				Debug.Log ("1024");
				break;
			default:
				Screen.SetResolution(640, 480, false);
				Debug.Log ("unknown res");
				break;

		}

	}

}