PlayerManager.cs
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//Log Dir http://docs.unity3d.com/Manual/LogFiles.html
// requisiçao http get no unity
// vlibras.lavid.ufpb.br:5000/glosa?texto=CASA%LAVID%123
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System;
using System.IO;
using System.Text;
using System.Runtime.InteropServices;
using UnityEngine.UI;
using System.Threading;
public class PlayerManager : GenericPlayerManager {
private const string BASE_URL = "http://150.165.205.9/anims/ANDROID/";
private const string SERVER_URL = "http://vlibras.lavid.ufpb.br/glosa?texto=";
protected VoiceRecognition voiceRecognizer;
public GameObject loadingSnippet;
public InputField translateScreenText;
private int version = 1;
public Canvas canvas_connection_error;
private string[] randomAnimationNames = new string[] {
"[BOCEJAR]",
"[COCHILAR]",
"[ESPREGUIÇADA]",
//"[RELAXAR]"
};
public GameObject textButton;
public GameObject pauseButton;
public GameObject pauseMenu;
public GameObject voiceRecognizerScreenConfirm;
private SwitchImageAttribute pauseButtonImage;
public override void Start()
{
this.pauseButtonImage = this.pauseButton.GetComponent<SwitchImageAttribute>();
base.setRandomAnimations(new RandomAnimations(this, randomAnimationNames, 2, 1F), randomAnimationNames);
base.Start();
// DEBUG: var onLoadPlayer = function(){}
Application.ExternalCall("onLoadPlayer");
voiceRecognizer = new VoiceRecognition();
Screen.fullScreen = false;
}
public void start_play()
{
base.play();
}
public void start_play(string glosa)
{
base.play(glosa);
}
public void playTranslate()
{
Debug.Log("INPUT: " + translateScreenText.text);
StartCoroutine("translate", translateScreenText.text);
}
public void playDictWord(string glosa)
{
base.glosa = glosa;
// Stop loading, if loading
// Don't stop animations, if playing
// Load glosa, enqueue animations
base.play(true, false, true);
}
protected override WWW loadAssetBundle(string aniName)
{
if (aniName[0] == '[' && aniName[aniName.Length - 1] == ']')
{
string assetPath = Application.dataPath + "/Bundles/" + aniName;
if ( ! File.Exists(assetPath))
return null;
try {
WWW www = new WWW("file://" + assetPath);
return www;
} catch (Exception e) {
Debug.Log(e);
}
}
return WWW.LoadFromCacheOrDownload(BASE_URL + aniName, version);
}
private bool playingState = false;
private void setPlayingState(bool state)
{
if (this.playingState != state)
{
this.playingState = state;
this.textButton.SetActive( ! state);
this.pauseButton.SetActive(state);
}
}
protected override void onPlayingStateChange()
{
if (base.isPlaying() && ! base.isPlayingIntervalAnimation())
{
setPlayingState(true);
if (base.isPaused())
this.pauseButtonImage.switchAttribute(true);
else
this.pauseButtonImage.switchAttribute(false);
}
else setPlayingState(false);
}
// Called from microphone icon at main interface
public void callVoiceRecognizer()
{
string glosa = voiceRecognizer.callRecognition();
voiceRecognizerScreenConfirm.SetActive(true);
InputField inp = GameObject.FindGameObjectWithTag("field_text_entry").GetComponent<InputField>() as InputField;
inp.text = glosa;
}
private IEnumerator translate(string glosa)
{
this.loadingSnippet.SetActive(true);
WWW glosaRequest = new WWW(SERVER_URL + WWW.EscapeURL(glosa));
glosa = glosa.ToUpper();
if (glosaRequest != null)
{
yield return glosaRequest.isDone;
if (glosaRequest.error == null)
{
yield return glosaRequest;
if ( ! String.IsNullOrEmpty(glosaRequest.text))
{
Debug.Log("Server answer: " + glosaRequest.text);
glosa = glosaRequest.text;
}
else Debug.Log("Error at PlayerManager.translate: empty answer.");
}
else Debug.Log("Error at PlayerManager.translate: (WWW) glosaRequest: " + glosaRequest.error);
}
else Debug.Log ("Error at PlayerManager.translate: (WWW) glosaRequest is NULL.");
this.loadingSnippet.SetActive(false);
base.play(glosa);
}
/*private void setConnectionErrorMessageStatus(bool enabled)
{
canvas_connection_error.enabled = enabled;
SetAvatarCollider( ! enabled);
ScreenReferences.HOME_SCREEN = ! enabled;
}*/
}