Commit 26bfb6b8edcdb7e801f9a0b7d3a924d44547e9e3

Authored by Mateus Lustosa
1 parent 4334b6c1

Retirada de codigo desnecessario e correcao de funcao de botao

Assets/Scenes/Main.unity
... ... @@ -3331,7 +3331,7 @@ MonoBehaviour:
3331 3331 m_StringArgument:
3332 3332 m_BoolArgument: 0
3333 3333 m_CallState: 2
3334   - - m_Target: {fileID: 184541034}
  3334 + - m_Target: {fileID: 317863996}
3335 3335 m_MethodName: SetActive
3336 3336 m_Mode: 6
3337 3337 m_Arguments:
... ... @@ -3943,7 +3943,6 @@ RectTransform:
3943 3943 - {fileID: 2105787743}
3944 3944 - {fileID: 1800578778}
3945 3945 - {fileID: 1927199758}
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3947 3946 m_Father: {fileID: 0}
3948 3947 m_RootOrder: 1
3949 3948 m_AnchorMin: {x: 0, y: 0}
... ... @@ -10056,8 +10055,6 @@ MonoBehaviour:
10056 10055 label: {fileID: 1532595312}
10057 10056 textEntry: {fileID: 578706384}
10058 10057 translate: {fileID: 541516825}
10059   - bar: {fileID: 0}
10060   - debugLine: {fileID: 1810516950}
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10062 10059 GameObject:
10063 10060 m_ObjectHideFlags: 0
... ... @@ -10165,66 +10162,6 @@ CanvasRenderer:
10165 10162 type: 2}
10166 10163 m_PrefabInternal: {fileID: 0}
10167 10164 m_GameObject: {fileID: 1809194437}
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10169   -GameObject:
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10171   - m_PrefabParentObject: {fileID: 0}
10172   - m_PrefabInternal: {fileID: 0}
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10174   - m_Component:
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10177   - - 114: {fileID: 1810516950}
10178   - m_Layer: 5
10179   - m_Name: debug_line
10180   - m_TagString: Untagged
10181   - m_Icon: {fileID: 0}
10182   - m_NavMeshLayer: 0
10183   - m_StaticEditorFlags: 0
10184   - m_IsActive: 0
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10186   -RectTransform:
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10188   - m_PrefabParentObject: {fileID: 0}
10189   - m_PrefabInternal: {fileID: 0}
10190   - m_GameObject: {fileID: 1810516948}
10191   - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
10192   - m_LocalPosition: {x: 0, y: 0, z: 0}
10193   - m_LocalScale: {x: 1, y: 1, z: 1}
10194   - m_Children: []
10195   - m_Father: {fileID: 782282766}
10196   - m_RootOrder: 12
10197   - m_AnchorMin: {x: .5, y: 0}
10198   - m_AnchorMax: {x: .5, y: 0}
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10200   - m_SizeDelta: {x: 456, y: 1}
10201   - m_Pivot: {x: .5, y: .5}
10202   ---- !u!114 &1810516950
10203   -MonoBehaviour:
10204   - m_ObjectHideFlags: 0
10205   - m_PrefabParentObject: {fileID: 0}
10206   - m_PrefabInternal: {fileID: 0}
10207   - m_GameObject: {fileID: 1810516948}
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10229 10166 GameObject:
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... ...
Assets/Scripts/UIManagerTextEntry.cs
... ... @@ -7,9 +7,6 @@ public class UIManagerTextEntry : UIManager {
7 7 public GameObject label;
8 8 public GameObject textEntry;
9 9 public Button translate;
10   - public GameObject bar;
11   -
12   - public RawImage debugLine;
13 10  
14 11 protected override void rebuild()
15 12 {
... ... @@ -21,12 +18,6 @@ public class UIManagerTextEntry : UIManager {
21 18 back.transform.position = new Vector3(dist, Screen.height - dist);
22 19 }
23 20  
24   - // bar
25   - {
26   - bar.transform.localScale = new Vector3(base.scale, base.scale, 1);
27   - bar.transform.position -= new Vector3(0, 100 * (1F - base.scale), 0);
28   - }
29   -
30 21 float labelHeight = 187.5F * base.scale;
31 22 float labelDist = labelHeight * 0.75F;
32 23  
... ... @@ -53,8 +44,6 @@ public class UIManagerTextEntry : UIManager {
53 44 float marginTop = labelBottom + margin;
54 45 float marginBottom = barTop + translateHeight + (translateHeight / 2) + margin;
55 46  
56   - debugLine.transform.position = new Vector3(debugLine.transform.position.x, barTop, 0);
57   -
58 47 float height = Screen.height - marginTop - marginBottom;
59 48  
60 49 Vector2 size = textEntry.GetComponent<RectTransform>().sizeDelta;
... ...