Commit 2fa117114e77a36e2be59b157f58b6844baf96fb
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51953e0e
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Mensagem de loading responsivo; Legenda responsiva.
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51 additions
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Assets/Scripts/UIManager.cs
... | ... | @@ -3,29 +3,48 @@ using UnityEngine.UI; |
3 | 3 | |
4 | 4 | public abstract class UIManager : MonoBehaviour { |
5 | 5 | |
6 | - public virtual void Start () | |
7 | - { | |
8 | - float scale; | |
6 | + protected const int LDPI = 0; | |
7 | + protected const int MDPI = 1; | |
8 | + protected const int HDPI = 2; | |
9 | + protected const int XHDPI = 3; | |
10 | + protected const int XXHDPI = 4; | |
11 | + | |
12 | + protected int resolution; | |
9 | 13 | |
14 | + protected virtual void Start () | |
15 | + { | |
10 | 16 | if (Screen.dpi < 140) |
11 | - scale = 0.22F; | |
17 | + resolution = LDPI; | |
12 | 18 | |
13 | 19 | // 240 |
14 | 20 | else if (Screen.dpi < 280) |
15 | - scale = 0.35F; | |
21 | + resolution = MDPI; | |
16 | 22 | |
17 | 23 | // 320 |
18 | 24 | else if (Screen.dpi < 400) |
19 | - scale = 0.5F; | |
25 | + resolution = HDPI; | |
20 | 26 | |
21 | 27 | // 480 |
22 | 28 | else if (Screen.dpi < 500) |
23 | - scale = 0.7F; | |
29 | + resolution = XHDPI; | |
24 | 30 | |
25 | 31 | else |
26 | - scale = 1F; | |
32 | + resolution = XXHDPI; | |
27 | 33 | |
28 | - rebuild(scale); | |
34 | + rebuild(getScale()); | |
35 | + } | |
36 | + | |
37 | + private float getScale() | |
38 | + { | |
39 | + switch (this.resolution) | |
40 | + { | |
41 | + case LDPI: return 0.22F; | |
42 | + case MDPI: return 0.35F; | |
43 | + case HDPI: return 0.5F; | |
44 | + case XHDPI: return 0.7F; | |
45 | + case XXHDPI: return 1F; | |
46 | + default: return 1F; | |
47 | + } | |
29 | 48 | } |
30 | 49 | |
31 | 50 | protected abstract void rebuild(float scale); | ... | ... |
Assets/Scripts/UIManagers/UIManagerInfo.cs
Assets/Scripts/UIManagers/UIManagerLoading.cs
... | ... | @@ -12,7 +12,19 @@ public class UIManagerLoading : UIManager { |
12 | 12 | |
13 | 13 | // text |
14 | 14 | { |
15 | - text.fontSize = (int)( text.fontSize * scale ); | |
15 | + float fontScale; | |
16 | + | |
17 | + switch (base.resolution) | |
18 | + { | |
19 | + case LDPI: fontScale = 0.30F; break; | |
20 | + case MDPI: fontScale = 0.45F; break; | |
21 | + case HDPI: fontScale = 0.65F; break; | |
22 | + case XHDPI: fontScale = 0.8F; break; | |
23 | + case XXHDPI: fontScale = 1F; break; | |
24 | + default: fontScale = 1F; break; | |
25 | + } | |
26 | + | |
27 | + text.fontSize = (int)( text.fontSize * fontScale ); | |
16 | 28 | |
17 | 29 | Vector2 textSize = text.GetComponent<RectTransform>().sizeDelta; |
18 | 30 | textSize.y = textHeight; |
... | ... | @@ -26,7 +38,7 @@ public class UIManagerLoading : UIManager { |
26 | 38 | // image |
27 | 39 | { |
28 | 40 | image.transform.localScale = new Vector3(scale, scale, 1); |
29 | - | |
41 | + | |
30 | 42 | Vector3 imagePosition = image.transform.position; |
31 | 43 | imagePosition.y = textHeight - (90 * scale); |
32 | 44 | image.transform.position = imagePosition; | ... | ... |
Assets/Scripts/UIManagers/UIManagerSubtitles.cs
... | ... | @@ -8,21 +8,17 @@ public class UIManagerSubtitles : UIManager { |
8 | 8 | |
9 | 9 | protected override void rebuild(float scale) |
10 | 10 | { |
11 | -// container.transform.localScale = new Vector3(scale, 1, 1); | |
12 | -// bar.transform.localScale = new Vector3(1, scale, 1); | |
13 | -// bar.transform.position -= new Vector3(0, 165 * (1F - scale), 0); | |
11 | + Vector3 barSize = bar.GetComponent<RectTransform>().sizeDelta; | |
12 | + barSize *= scale; | |
14 | 13 | |
14 | + Vector3 textSize = text.GetComponent<RectTransform>().sizeDelta; | |
15 | + textSize.y *= scale; | |
16 | + text.GetComponent<RectTransform>().sizeDelta = textSize; | |
15 | 17 | |
18 | + Vector3 textPosition = text.transform.position; | |
19 | + textPosition.y = barSize.y + (textSize.y * 0.75F); | |
20 | + text.transform.position = textPosition; | |
16 | 21 | |
17 | - | |
18 | - //text.transform.localScale = new Vector3(scale*2, 2, 2); | |
19 | - | |
20 | - //text.GetComponent<RectTransform>().position = new Vector3((1F - scale), 165 * (1F - scale), 0); | |
21 | - //text.GetComponent<RectTransform>().localScale = new Vector3(1, 1, 1); | |
22 | - | |
23 | - //text.transform.position = new Vector3(2, 1, 1); | |
24 | - | |
25 | - text.transform.position = new Vector3(Screen.width/2, Screen.height/5.5f, 0); | |
26 | - | |
22 | + text.fontSize = (int)( text.fontSize * scale ); | |
27 | 23 | } |
28 | 24 | } | ... | ... |