Commit 8222cfc99f132b59d9a757e7d9647fe37a4c7c29
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b356f6cf
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Adicionado reconhecimento de voz
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12 changed files
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193 additions
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9 deletions
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@@ -0,0 +1,16 @@ | @@ -0,0 +1,16 @@ | ||
1 | +<?xml version="1.0" encoding="utf-8"?> | ||
2 | +<manifest xmlns:android="http://schemas.android.com/apk/res/android" | ||
3 | + package="com.lavid.vlibrasdroid" | ||
4 | + android:versionCode="1" | ||
5 | + android:versionName="1.0"> | ||
6 | + <uses-sdk android:minSdkVersion="14" /> | ||
7 | + <application android:label="@string/app_name"> | ||
8 | + <activity android:name=".MainActivity" | ||
9 | + android:label="@string/app_name"> | ||
10 | + <intent-filter> | ||
11 | + <action android:name="android.intent.action.MAIN" /> | ||
12 | + <category android:name="android.intent.category.LAUNCHER" /> | ||
13 | + </intent-filter> | ||
14 | + </activity> | ||
15 | + </application> | ||
16 | +</manifest> | ||
0 | \ No newline at end of file | 17 | \ No newline at end of file |
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Assets/Scenes/Main.unity
@@ -102,6 +102,10 @@ Prefab: | @@ -102,6 +102,10 @@ Prefab: | ||
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515 | m_IsPrefabParent: 0 | 531 | m_IsPrefabParent: 0 |
Assets/Scripts/GenericPlayerManager.cs
@@ -85,12 +85,15 @@ public abstract class GenericPlayerManager : MonoBehaviour { | @@ -85,12 +85,15 @@ public abstract class GenericPlayerManager : MonoBehaviour { | ||
85 | protected bool playing = false; | 85 | protected bool playing = false; |
86 | protected bool paused = false; | 86 | protected bool paused = false; |
87 | 87 | ||
88 | + protected VoiceRecognition voiceRecognizer; | ||
89 | + | ||
88 | public virtual void Start() | 90 | public virtual void Start() |
89 | { | 91 | { |
90 | AVATAR = GameObject.FindGameObjectWithTag("avatar");//referencia para o avatar | 92 | AVATAR = GameObject.FindGameObjectWithTag("avatar");//referencia para o avatar |
91 | COMPONENT_ANIMATION = AVATAR.GetComponent<Animation>();//referencia para o componente animador do avatar | 93 | COMPONENT_ANIMATION = AVATAR.GetComponent<Animation>();//referencia para o componente animador do avatar |
92 | AVATAR_COLLIDER = GameObject.FindGameObjectWithTag("avatar").GetComponent<BoxCollider>(); | 94 | AVATAR_COLLIDER = GameObject.FindGameObjectWithTag("avatar").GetComponent<BoxCollider>(); |
93 | Application.ExternalCall("onLoadPlayer");//var onLoadPlayer = function(){} | 95 | Application.ExternalCall("onLoadPlayer");//var onLoadPlayer = function(){} |
96 | + voiceRecognizer = new VoiceRecognition(); | ||
94 | } | 97 | } |
95 | 98 | ||
96 | public void SetAvatarCollider(bool isActive) | 99 | public void SetAvatarCollider(bool isActive) |
Assets/Scripts/PlayerManager.cs
@@ -10,19 +10,21 @@ using System.IO; | @@ -10,19 +10,21 @@ using System.IO; | ||
10 | using System.Text; | 10 | using System.Text; |
11 | using System.Runtime.InteropServices; | 11 | using System.Runtime.InteropServices; |
12 | using UnityEngine.UI; | 12 | using UnityEngine.UI; |
13 | -using System.Threading; | ||
14 | 13 | ||
15 | public class PlayerManager : GenericPlayerManager { | 14 | public class PlayerManager : GenericPlayerManager { |
16 | - | ||
17 | -#if UNITY_IPHONE | 15 | + |
16 | +#if UNITY_EDITOR | ||
17 | + private const string BASE_URL = "http://150.165.205.9/anims/ANDROID/"; | ||
18 | +#endif | ||
19 | + | ||
20 | +#if UNITY_IPHONE && !UNITY_EDITOR | ||
18 | private const string BASE_URL = "http://150.165.205.9/anims/IOS/"; | 21 | private const string BASE_URL = "http://150.165.205.9/anims/IOS/"; |
19 | #endif | 22 | #endif |
20 | 23 | ||
21 | -#if UNITY_ANDROID | 24 | +#if UNITY_ANDROID && !UNITY_EDITOR |
22 | private const string BASE_URL = "http://150.165.205.9/anims/ANDROID/"; | 25 | private const string BASE_URL = "http://150.165.205.9/anims/ANDROID/"; |
23 | #endif | 26 | #endif |
24 | - | ||
25 | - private const string SERVER_URL = "http://vlibras.lavid.ufpb.br:5000/glosa?texto="; | 27 | + private const string SERVER_URL = "http://vlibras.lavid.ufpb.br/glosa?texto="; |
26 | 28 | ||
27 | public GameObject loading_snippet; | 29 | public GameObject loading_snippet; |
28 | 30 | ||
@@ -93,7 +95,7 @@ public class PlayerManager : GenericPlayerManager { | @@ -93,7 +95,7 @@ public class PlayerManager : GenericPlayerManager { | ||
93 | } | 95 | } |
94 | } | 96 | } |
95 | 97 | ||
96 | - protected string getGlosaFromServer(string str) | 98 | + /*protected string getGlosaFromServer(string str) |
97 | { | 99 | { |
98 | string strToServer = ""; | 100 | string strToServer = ""; |
99 | 101 | ||
@@ -114,7 +116,7 @@ public class PlayerManager : GenericPlayerManager { | @@ -114,7 +116,7 @@ public class PlayerManager : GenericPlayerManager { | ||
114 | 116 | ||
115 | Debug.Log("returned from server -> " + www.text); | 117 | Debug.Log("returned from server -> " + www.text); |
116 | return www.text; | 118 | return www.text; |
117 | - } | 119 | + }*/ |
118 | 120 | ||
119 | protected IEnumerator waitForRequest(WWW www) | 121 | protected IEnumerator waitForRequest(WWW www) |
120 | { | 122 | { |
@@ -126,4 +128,16 @@ public class PlayerManager : GenericPlayerManager { | @@ -126,4 +128,16 @@ public class PlayerManager : GenericPlayerManager { | ||
126 | else | 128 | else |
127 | Debug.Log("WWW Error: "+ www.error); | 129 | Debug.Log("WWW Error: "+ www.error); |
128 | } | 130 | } |
131 | + | ||
132 | + // Called from microphone icon at main interface | ||
133 | + public void callVoiceRecognizer() | ||
134 | + { | ||
135 | + base.stop_animations(); | ||
136 | + base.glosa = base.voiceRecognizer.callRecognition(); | ||
137 | + | ||
138 | + if(!base.glosa.Equals("")) | ||
139 | + { | ||
140 | + StartCoroutine(translate ()); | ||
141 | + } | ||
142 | + } | ||
129 | } | 143 | } |
@@ -0,0 +1,81 @@ | @@ -0,0 +1,81 @@ | ||
1 | +/********************** | ||
2 | +********LAVID********** | ||
3 | +***VLibras Project***** | ||
4 | +*------------------------------------------------------------------------ | ||
5 | +*Description: | ||
6 | +* | ||
7 | +*This class needs an android plugin to call Google Speech API | ||
8 | +*Before recognition, it verifies if there is internect connection. | ||
9 | +*If there is no connection, the application doesn't run and shows an error message. | ||
10 | +* | ||
11 | +*--------------------------------------------------------------------------- | ||
12 | +*Plugin directory: | ||
13 | +* - Assets/Plugins/Android | ||
14 | +*References: | ||
15 | +* - http://docs.unity3d.com/ScriptReference/AndroidJavaClass.html | ||
16 | +* - https://msdn.microsoft.com/pt-br/library/system.net.webclient(v=vs.110).aspx | ||
17 | +* | ||
18 | +*------------------------------------------------------------------------ | ||
19 | +*Author: Claudiomar Araujo | ||
20 | +*claudiomar.araujo@lavid.ufpb.br | ||
21 | +***********************/ | ||
22 | + | ||
23 | +using UnityEngine; | ||
24 | +using System.Collections; | ||
25 | +using UnityEngine.UI; | ||
26 | +using System.Net; | ||
27 | +using System.IO; | ||
28 | +using System; | ||
29 | + | ||
30 | +public class VoiceRecognition{ | ||
31 | + | ||
32 | + AndroidJavaClass unity; | ||
33 | + AndroidJavaObject currentActivity; | ||
34 | + WebClient client; | ||
35 | + Stream stream; | ||
36 | + string voiceText = ""; | ||
37 | + | ||
38 | + // Constructor | ||
39 | + public VoiceRecognition() | ||
40 | + { | ||
41 | + #if !UNITY_EDITOR | ||
42 | + unity = new AndroidJavaClass ("com.unity3d.player.UnityPlayer"); | ||
43 | + | ||
44 | + currentActivity = unity.GetStatic<AndroidJavaObject> ("currentActivity"); | ||
45 | + #endif | ||
46 | + } | ||
47 | + | ||
48 | + // Calls Google Speech from plugin method and returns recognized text | ||
49 | + public string callRecognition() | ||
50 | + { | ||
51 | + if (checkConnection()) { // Runs only with internet connection | ||
52 | + voiceText = currentActivity.Call<string> ("callGoogleSpeech"); | ||
53 | + } | ||
54 | + return voiceText; | ||
55 | + } | ||
56 | + | ||
57 | + // Tries a requisition with an specific url | ||
58 | + public bool checkConnection() | ||
59 | + { | ||
60 | + client = new WebClient(); | ||
61 | + stream = client.OpenRead("http://www.google.com"); | ||
62 | + | ||
63 | + return closeConnection (); | ||
64 | + } | ||
65 | + | ||
66 | + // Returns the result of checkConnection's requisition | ||
67 | + bool closeConnection() | ||
68 | + { | ||
69 | + // Requisition OK | ||
70 | + if (stream != null) | ||
71 | + { | ||
72 | + stream.Close (); | ||
73 | + client = null; | ||
74 | + return true; | ||
75 | + } | ||
76 | + else // Requisition NOT OK | ||
77 | + { | ||
78 | + return false; | ||
79 | + } | ||
80 | + } | ||
81 | +} |
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ProjectSettings/ProjectVersion.txt