Commit c5042f3c3c9ba13a974b8a309dc4636746a8ea7f

Authored by Thiago Filipe Soares da Rocha
1 parent b2b689e8

Add Share Function

Assets/Plugins/Android/AndroidManifest.xml
... ... @@ -13,6 +13,13 @@
13 13 android:label="@string/app_name"
14 14 android:screenOrientation="portrait"
15 15 android:theme="@android:style/Theme.NoTitleBar.Fullscreen">
  16 +
  17 + <activity android:name="unityplayer.UnityActivity"
  18 + android:label="@string/app_name"
  19 + android:screenOrientation="portrait"
  20 + android:configChanges="orientation">
  21 +
  22 + </activity>
16 23  
17 24 <activity android:name=".MainActivity"
18 25 android:label="@string/app_name"
... ...
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7023 7138 m_TagString: b_share
7024 7139 m_Icon: {fileID: 0}
7025 7140 m_NavMeshLayer: 0
... ... @@ -7034,16 +7149,16 @@ RectTransform:
7034 7149 m_GameObject: {fileID: 1059619782}
7035 7150 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
7036 7151 m_LocalPosition: {x: 0, y: 0, z: 0}
7037   - m_LocalScale: {x: 1, y: 1, z: 1}
  7152 + m_LocalScale: {x: 1, y: 1, z: 0}
7038 7153 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
7039 7154 m_Children: []
7040   - m_Father: {fileID: 726443271}
  7155 + m_Father: {fileID: 1530408465}
7041 7156 m_RootOrder: 0
7042   - m_AnchorMin: {x: 0.2, y: 0.22}
7043   - m_AnchorMax: {x: 0.8, y: 0.8}
  7157 + m_AnchorMin: {x: 0, y: 1.7}
  7158 + m_AnchorMax: {x: 0.97, y: 2.2}
7044 7159 m_AnchoredPosition: {x: 0, y: 0}
7045   - m_SizeDelta: {x: 20, y: 20}
7046   - m_Pivot: {x: 0.5, y: 0.5}
  7160 + m_SizeDelta: {x: 0, y: 0}
  7161 + m_Pivot: {x: 1, y: 0}
7047 7162 --- !u!114 &1059619784
7048 7163 MonoBehaviour:
7049 7164 m_ObjectHideFlags: 0
... ... @@ -7084,19 +7199,8 @@ MonoBehaviour:
7084 7199 m_OnClick:
7085 7200 m_PersistentCalls:
7086 7201 m_Calls:
7087   - - m_Target: {fileID: 578311381}
7088   - m_MethodName:
7089   - m_Mode: 1
7090   - m_Arguments:
7091   - m_ObjectArgument: {fileID: 0}
7092   - m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
7093   - m_IntArgument: 0
7094   - m_FloatArgument: 0
7095   - m_StringArgument:
7096   - m_BoolArgument: 0
7097   - m_CallState: 2
7098 7202 - m_Target: {fileID: 210788816}
7099   - m_MethodName: onClickShare
  7203 + m_MethodName: onClickExport
7100 7204 m_Mode: 1
7101 7205 m_Arguments:
7102 7206 m_ObjectArgument: {fileID: 0}
... ... @@ -11007,7 +11111,12 @@ RectTransform:
11007 11111 m_LocalScale: {x: 1, y: 1, z: 1}
11008 11112 m_LocalEulerAnglesHint: {x: 0, y: 0.92300004, z: 0}
11009 11113 m_Children:
11010   - - {fileID: 726443271}
  11114 + - {fileID: 1059619783}
  11115 + - {fileID: 291722902}
  11116 + - {fileID: 160532052}
  11117 + - {fileID: 1910480222}
  11118 + - {fileID: 935965593}
  11119 + - {fileID: 581668677}
11011 11120 m_Father: {fileID: 1620867682}
11012 11121 m_RootOrder: 4
11013 11122 m_AnchorMin: {x: 0, y: 0}
... ... @@ -13006,6 +13115,77 @@ CanvasRenderer:
13006 13115 m_PrefabParentObject: {fileID: 0}
13007 13116 m_PrefabInternal: {fileID: 0}
13008 13117 m_GameObject: {fileID: 1878890614}
  13118 +--- !u!1 &1910480221
  13119 +GameObject:
  13120 + m_ObjectHideFlags: 0
  13121 + m_PrefabParentObject: {fileID: 133590, guid: 5ccb0ba277304a14b9bb8d4e34161675, type: 2}
  13122 + m_PrefabInternal: {fileID: 0}
  13123 + serializedVersion: 4
  13124 + m_Component:
  13125 + - 224: {fileID: 1910480222}
  13126 + - 222: {fileID: 1910480224}
  13127 + - 114: {fileID: 1910480223}
  13128 + m_Layer: 5
  13129 + m_Name: b_progress_download
  13130 + m_TagString: progress
  13131 + m_Icon: {fileID: 0}
  13132 + m_NavMeshLayer: 0
  13133 + m_StaticEditorFlags: 0
  13134 + m_IsActive: 0
  13135 +--- !u!224 &1910480222
  13136 +RectTransform:
  13137 + m_ObjectHideFlags: 0
  13138 + m_PrefabParentObject: {fileID: 22474260, guid: 5ccb0ba277304a14b9bb8d4e34161675,
  13139 + type: 2}
  13140 + m_PrefabInternal: {fileID: 0}
  13141 + m_GameObject: {fileID: 1910480221}
  13142 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  13143 + m_LocalPosition: {x: 0, y: 0, z: 0}
  13144 + m_LocalScale: {x: 1, y: 1, z: 0}
  13145 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  13146 + m_Children: []
  13147 + m_Father: {fileID: 1530408465}
  13148 + m_RootOrder: 3
  13149 + m_AnchorMin: {x: 0, y: 1.7}
  13150 + m_AnchorMax: {x: 0.97, y: 2.2}
  13151 + m_AnchoredPosition: {x: 0, y: 0}
  13152 + m_SizeDelta: {x: -237.39001, y: 0}
  13153 + m_Pivot: {x: 1, y: 0}
  13154 +--- !u!114 &1910480223
  13155 +MonoBehaviour:
  13156 + m_ObjectHideFlags: 0
  13157 + m_PrefabParentObject: {fileID: 11451830, guid: 5ccb0ba277304a14b9bb8d4e34161675,
  13158 + type: 2}
  13159 + m_PrefabInternal: {fileID: 0}
  13160 + m_GameObject: {fileID: 1910480221}
  13161 + m_Enabled: 1
  13162 + m_EditorHideFlags: 0
  13163 + m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  13164 + m_Name:
  13165 + m_EditorClassIdentifier:
  13166 + m_Material: {fileID: 0}
  13167 + m_Color: {r: 1, g: 1, b: 1, a: 1}
  13168 + m_RaycastTarget: 1
  13169 + m_OnCullStateChanged:
  13170 + m_PersistentCalls:
  13171 + m_Calls: []
  13172 + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  13173 + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  13174 + m_Sprite: {fileID: 21300000, guid: 1bddd19230af9fa498166ff735ac072e, type: 3}
  13175 + m_Type: 3
  13176 + m_PreserveAspect: 1
  13177 + m_FillCenter: 1
  13178 + m_FillMethod: 4
  13179 + m_FillAmount: 1
  13180 + m_FillClockwise: 1
  13181 + m_FillOrigin: 0
  13182 +--- !u!222 &1910480224
  13183 +CanvasRenderer:
  13184 + m_ObjectHideFlags: 0
  13185 + m_PrefabParentObject: {fileID: 22202710, guid: 5ccb0ba277304a14b9bb8d4e34161675,
  13186 + type: 2}
  13187 + m_PrefabInternal: {fileID: 0}
  13188 + m_GameObject: {fileID: 1910480221}
13009 13189 --- !u!1 &1920630438
13010 13190 GameObject:
13011 13191 m_ObjectHideFlags: 0
... ... @@ -15531,10 +15711,13 @@ MonoBehaviour:
15531 15711 connectionErrorText: {fileID: 163763091}
15532 15712 pauseMenu: {fileID: 1024302431}
15533 15713 repeatLayer: {fileID: 861767964}
15534   - exportLayer: {fileID: 1530408464}
15535   - shareLayer: {fileID: 1059619782}
  15714 + exportContainer: {fileID: 1530408464}
  15715 + exportLayer: {fileID: 1059619782}
  15716 + shareLayer: {fileID: 581668676}
15536 15717 progressLayer: {fileID: 291722901}
15537 15718 downloadLayer: {fileID: 160532051}
  15719 + downloadProgressLayer: {fileID: 1910480221}
  15720 + closeLayer: {fileID: 935965592}
15538 15721 textButton: {fileID: 930426942}
15539 15722 pauseButton: {fileID: 440527253}
15540 15723 avatarCollider: {fileID: 535548073}
... ...
Assets/Scripts/Export Video.meta 0 → 100644
... ... @@ -0,0 +1,9 @@
  1 +fileFormatVersion: 2
  2 +guid: f216d4c66e9161145a0e331580587b23
  3 +folderAsset: yes
  4 +timeCreated: 1485776251
  5 +licenseType: Free
  6 +DefaultImporter:
  7 + userData:
  8 + assetBundleName:
  9 + assetBundleVariant:
... ...
Assets/Scripts/Export Video/ExportLayers.cs 0 → 100644
... ... @@ -0,0 +1,15 @@
  1 +using UnityEngine;
  2 +using System.Collections;
  3 +
  4 +public class ExportLayers{
  5 +
  6 + public enum ExportLayer
  7 + {
  8 + Export_Layer,
  9 + Download_Layer,
  10 + Progress_Layer,
  11 + Share_Layer,
  12 + Progress_Download_Layer,
  13 + All
  14 + }
  15 +}
... ...
Assets/Scripts/Export Video/ExportLayers.cs.meta 0 → 100644
... ... @@ -0,0 +1,12 @@
  1 +fileFormatVersion: 2
  2 +guid: 40f7e1d335fae91448fac7d7b4880ed5
  3 +timeCreated: 1485731549
  4 +licenseType: Free
  5 +MonoImporter:
  6 + serializedVersion: 2
  7 + defaultReferences: []
  8 + executionOrder: 0
  9 + icon: {instanceID: 0}
  10 + userData:
  11 + assetBundleName:
  12 + assetBundleVariant:
... ...
Assets/Scripts/Export Video/ExportVideo.cs 0 → 100644
... ... @@ -0,0 +1,197 @@
  1 +/**********************
  2 +********LAVID**********
  3 +***VLibras Project*****
  4 +*------------------------------------------------------------------------
  5 +*Description:
  6 +*
  7 +*This class needs an android plugin to call Dialogs Mobile APIs, working on both
  8 +* And IOS platforms.
  9 +* Export Video is responsible for making available the share video functionality.
  10 +*It works managing the button layers related to the funcionality and also making
  11 +* requests to VLibras server.
  12 +*---------------------------------------------------------------------------
  13 +*Plugin directory:
  14 +* - Assets/Plugins/Android
  15 +*References:
  16 +* - http://docs.unity3d.com/ScriptReference/AndroidJavaClass.html
  17 +*------------------------------------------------------------------------
  18 +*Author: Thiago Filipe
  19 +*thiago.filipe@lavid.ufpb.br
  20 +***********************/
  21 +
  22 +
  23 +using UnityEngine;
  24 +using System;
  25 +using System.Collections;
  26 +using LAViD.Unity.Utils;
  27 +
  28 +
  29 +public class ExportVideo : MonoBehaviour {
  30 +
  31 +
  32 + public ScreenManager screenManager;
  33 + private MobileNativeDialog nativeDialog;
  34 +
  35 + public static string gloss = "";
  36 + private const string SERVER_URL = "http://traducao.vlibras.gov.br/translate?text=";
  37 +
  38 + private string title = "Download";
  39 + private string message = "Para compartilhar é preciso realizar o download do vídeo. Informação 1: N mb.";
  40 + private string yesOp = "DOWNLOAD";
  41 + private string noOp = "CANCELAR";
  42 + private string videoSize = "";
  43 +
  44 +
  45 +
  46 +
  47 + /* Function that hides the export button and
  48 + * shows the progress bar while getting video info*/
  49 +
  50 + public void onClickExport()
  51 + {
  52 +
  53 + Debug.Log("onClickShare pressed");
  54 + screenManager.changeExportStates(ExportLayers.ExportLayer.Export_Layer,false);
  55 + screenManager.changeExportStates(ExportLayers.ExportLayer.Progress_Layer, true);
  56 +
  57 +
  58 + Debug.Log("Hiding export button and showing progress loading");
  59 +
  60 + }
  61 +
  62 + /* Function that gets called by the web request
  63 + * hiding the progress bar and showing the download
  64 + * button*/
  65 + public void OnFinishGetVideoInfo()
  66 + {
  67 + Debug.Log("Video is ready to be downloaded");
  68 + screenManager.changeExportStates(ExportLayers.ExportLayer.Progress_Layer, false);
  69 + screenManager.changeExportStates(ExportLayers.ExportLayer.Download_Layer, true);
  70 + Debug.Log("Hiding progress loading and showing download button");
  71 +
  72 + }
  73 +
  74 + /* Function that asks the user whether downlaod or not
  75 + * the video by presenting a Dialog Box.**/
  76 + public void onDownloadClick()
  77 + {
  78 +
  79 + Debug.Log("Asking for permition to download");
  80 + nativeDialog = new MobileNativeDialog(title, message, yesOp, noOp);
  81 + nativeDialog.OnComplete = OnComplete;
  82 +
  83 +
  84 +
  85 +
  86 + }
  87 +
  88 + /** Delegate function which waits for YES or NO from the MobileDialog
  89 + * and attach a action to each option**/
  90 +
  91 + public void OnComplete(MNDialogResult result)
  92 + {
  93 + if(result == MNDialogResult.YES)
  94 + {
  95 + Debug.Log("User pressed yes");
  96 + }else if(result == MNDialogResult.NO)
  97 + {
  98 + Debug.Log("User pressed no");
  99 + screenManager.changeExportStates(ExportLayers.ExportLayer.All, false);
  100 + screenManager.changeExportStates(ExportLayers.ExportLayer.Export_Layer, true);
  101 + }
  102 + }
  103 +
  104 + /* Function that shares the video downloaded.**/
  105 +
  106 + public void OnDownloadFinished()
  107 + {
  108 + Debug.Log("Download has finished. Setting layer to Share Layer");
  109 + screenManager.changeExportStates(ExportLayers.ExportLayer.Progress_Download_Layer, false);
  110 + screenManager.changeExportStates(ExportLayers.ExportLayer.Share_Layer, true);
  111 + }
  112 +
  113 +
  114 + private IEnumerator requestVideoInfo(string gloss)
  115 + {
  116 +
  117 +
  118 + WWW videoInfoRequest = new WWW(SERVER_URL + WWW.EscapeURL(gloss));
  119 +
  120 +
  121 + PlayerLogger.Log("PM", "t", "Gloss: " + gloss);
  122 + PlayerLogger.Log("PM", "t", "Request: " + SERVER_URL + WWW.EscapeURL(gloss));
  123 +
  124 + yield return WaitForResponse(videoInfoRequest);
  125 +
  126 + try
  127 + {
  128 + if (!videoInfoRequest.isDone)
  129 + {
  130 + this.screenManager.showConnectionErrorDialog(
  131 + PlayerManager.ERROR_STATUS_MESSAGE.CONNECTION_TIMEOUT_FAILURE);
  132 +
  133 + PlayerLogger.Log("PM", "t", "Timeout.");
  134 + }
  135 + else if (videoInfoRequest.error != null)
  136 + {
  137 + this.screenManager.showConnectionErrorDialog(
  138 + PlayerManager.ERROR_STATUS_MESSAGE.INTERNET_CONNECTION_FAILURE);
  139 +
  140 + PlayerLogger.Log("PM", "t", "(WWW) Error: " + videoInfoRequest.error);
  141 + }
  142 + else if (videoInfoRequest.responseHeaders.Count == 0)
  143 + {
  144 + PlayerLogger.Log("PM", "t", "Unsuccessful answer (0).");
  145 +
  146 + this.screenManager.showConnectionErrorDialog(
  147 + PlayerManager.ERROR_STATUS_MESSAGE.TRANSLATOR_CONNECTION_FAILURE);
  148 + }
  149 + else if (!videoInfoRequest.responseHeaders["STATUS"].Contains("200"))
  150 + {
  151 + PlayerLogger.Log("PM", "t", "Unsuccessful answer (" + videoInfoRequest.responseHeaders["STATUS"] + ").");
  152 +
  153 + this.screenManager.showConnectionErrorDialog(
  154 + PlayerManager.ERROR_STATUS_MESSAGE.TRANSLATOR_CONNECTION_FAILURE);
  155 + }
  156 + else if (String.IsNullOrEmpty(videoInfoRequest.text))
  157 + {
  158 + PlayerLogger.Log("PM", "t", "Empty answer.");
  159 + }
  160 + else
  161 + {
  162 + PlayerLogger.Log("PM", "t", "Answer: " + videoInfoRequest.text);
  163 +
  164 + gloss = videoInfoRequest.text;
  165 +
  166 +
  167 +
  168 +
  169 + yield break;
  170 + }
  171 +
  172 +
  173 + }
  174 + finally
  175 + {
  176 +
  177 +
  178 +
  179 + }
  180 + }
  181 +
  182 + public IEnumerator WaitForResponse(WWW www, Events.RequestSuccess success, Events.RequestError error)
  183 + {
  184 + yield return Methods.WaitForResponse(www, 20f, success, error);
  185 +
  186 + }
  187 +
  188 + protected IEnumerator WaitForResponse(WWW www)
  189 + {
  190 + yield return WaitForResponse(www, null, null);
  191 + }
  192 +
  193 +
  194 +
  195 +
  196 +
  197 +}
... ...
Assets/Scripts/Export Video/ExportVideo.cs.meta 0 → 100644
... ... @@ -0,0 +1,12 @@
  1 +fileFormatVersion: 2
  2 +guid: dfd8bc2e1d5564642b758cc106a78de2
  3 +timeCreated: 1485619912
  4 +licenseType: Free
  5 +MonoImporter:
  6 + serializedVersion: 2
  7 + defaultReferences: []
  8 + executionOrder: 0
  9 + icon: {instanceID: 0}
  10 + userData:
  11 + assetBundleName:
  12 + assetBundleVariant:
... ...
Assets/Scripts/Export Video/MediaShareAndroid.cs 0 → 100644
... ... @@ -0,0 +1,30 @@
  1 +using UnityEngine;
  2 +using System.Collections;
  3 +
  4 +public class MediaShareAndroid {
  5 +
  6 + private static AndroidJavaObject activity = null;
  7 +
  8 + private static void CreateActivity()
  9 + {
  10 +#if UNITY_ANDROID && !UNITY_EDITOR
  11 + if(activity == null)
  12 + activity = new AndroidJavaClass("com.unity3d.player.UnityPlayer").
  13 + GetStatic<AndroidJavaObject>("currentActivity");
  14 +#endif
  15 +
  16 + }
  17 +
  18 + public static void ShareActivity(string title, string subject, string body)
  19 + {
  20 + CreateActivity();
  21 + AndroidJavaObject sharingIntent = new AndroidJavaObject("android.content.Intent", "android.intent.action.SEND")
  22 + .Call<AndroidJavaObject>("setType", "text/plain")
  23 + .Call<AndroidJavaObject>("putExtra", "android.intent.extra.TEXT", body)
  24 + .Call<AndroidJavaObject>("putExtra", "android.intent.extra.SUBJECT", subject);
  25 +
  26 + AndroidJavaObject intent = new AndroidJavaObject("android.content.Intent", activity)
  27 + .CallStatic<AndroidJavaObject>("createChooser", sharingIntent, title);
  28 + activity.Call("startActivity", intent);
  29 + }
  30 +}
... ...
Assets/Scripts/Export Video/MediaShareAndroid.cs.meta 0 → 100644
... ... @@ -0,0 +1,12 @@
  1 +fileFormatVersion: 2
  2 +guid: fd1b12a178cf08b4284859e93194c7a4
  3 +timeCreated: 1485791307
  4 +licenseType: Free
  5 +MonoImporter:
  6 + serializedVersion: 2
  7 + defaultReferences: []
  8 + executionOrder: 0
  9 + icon: {instanceID: 0}
  10 + userData:
  11 + assetBundleName:
  12 + assetBundleVariant:
... ...
Assets/Scripts/ExportVideo.cs
... ... @@ -1,88 +0,0 @@
1   -/**********************
2   -********LAVID**********
3   -***VLibras Project*****
4   -*------------------------------------------------------------------------
5   -*Description:
6   -*
7   -*This class needs an android plugin to call Dialogs Mobile APIs, working on both
8   -* And IOS platforms.
9   -* Export Video is responsible for making available the share video functionality.
10   -*It works managing the button layers related to the funcionality and also making
11   -* requests to VLibras server.
12   -*---------------------------------------------------------------------------
13   -*Plugin directory:
14   -* - Assets/Plugins/Android
15   -*References:
16   -* - http://docs.unity3d.com/ScriptReference/AndroidJavaClass.html
17   -*------------------------------------------------------------------------
18   -*Author: Thiago Filipe
19   -*thiago.filipe@lavid.ufpb.br
20   -***********************/
21   -
22   -
23   -using UnityEngine;
24   -using System.Collections;
25   -
26   -public class ExportVideo : MonoBehaviour {
27   -
28   - public ScreenManager screenManager;
29   - private MobileNativeDialog nativeDialog;
30   -
31   -
32   - private string title = "Download";
33   - private string message = "Para compartilhar é preciso realizar o download do vídeo. Informação 1: N mb.";
34   - private string yesOp = "DOWNLOAD";
35   - private string noOp = "CANCELAR";
36   - private string videoSize = "";
37   -
38   -
39   -
40   - public void onClickShare()
41   - {
42   - Debug.Log("onClickShare pressed");
43   - screenManager.changeExportStates(false, true,false);
44   - Debug.Log("Hiding export button and showing progress loading");
45   -
46   - }
47   -
48   - public void OnFinishGetVideoInfo()
49   - {
50   - Debug.Log("Video is ready to be downloaded");
51   - screenManager.changeExportStates(false, false, true);
52   - Debug.Log("Hiding progress loading and showing download button");
53   -
54   - }
55   -
56   -
57   - public void onDownloadClick()
58   - {
59   -
60   - Debug.Log("Asking for permition to download");
61   - nativeDialog = new MobileNativeDialog(title, message, yesOp, noOp);
62   - nativeDialog.OnComplete = OnComplete;
63   -
64   -
65   -
66   -
67   - }
68   -
69   - /** Delegate function which waits for YES or NO from the MobileDialog
70   - * and attach a action to each option**/
71   -
72   - public void OnComplete(MNDialogResult result)
73   - {
74   - if(result == MNDialogResult.YES)
75   - {
76   - Debug.Log("User pressed yes");
77   - }else if(result == MNDialogResult.NO)
78   - {
79   - Debug.Log("User pressed no");
80   - screenManager.changeExportStates(true, false, false);
81   - }
82   - }
83   -
84   -
85   -
86   -
87   -
88   -}
Assets/Scripts/ExportVideo.cs.meta
... ... @@ -1,12 +0,0 @@
1   -fileFormatVersion: 2
2   -guid: dfd8bc2e1d5564642b758cc106a78de2
3   -timeCreated: 1485619912
4   -licenseType: Free
5   -MonoImporter:
6   - serializedVersion: 2
7   - defaultReferences: []
8   - executionOrder: 0
9   - icon: {instanceID: 0}
10   - userData:
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Assets/Scripts/PlayerManager.cs
... ... @@ -45,6 +45,9 @@ public class PlayerManager : GenericPlayerManager {
45 45 private string regionPath = "";
46 46 private int regionHash = 1;
47 47 private Trie signs = null;
  48 +
  49 +
  50 +
48 51  
49 52 public static string get_connection_status_message(ERROR_STATUS_MESSAGE msg)
50 53 {
... ... @@ -89,6 +92,7 @@ public class PlayerManager : GenericPlayerManager {
89 92 this.dictWord = word;
90 93 base.gloss = word;
91 94 base.playNow(word);
  95 + ExportVideo.gloss = word;
92 96  
93 97 this.screenManager.hideScreen();
94 98 this.screenManager.setPauseMenuState(false);
... ... @@ -272,7 +276,8 @@ public class PlayerManager : GenericPlayerManager {
272 276 gloss = glossRequest.text;
273 277  
274 278 base.gloss = gloss;
275   - base.playNow(base.gloss);
  279 + ExportVideo.gloss = gloss;
  280 + base.playNow(base.gloss);
276 281  
277 282  
278 283 yield break;
... ...
Assets/Scripts/UI/ScreenManager.cs
... ... @@ -25,10 +25,14 @@ public class ScreenManager : MonoBehaviour {
25 25 public Text connectionErrorText;
26 26 public GameObject pauseMenu;
27 27 public GameObject repeatLayer;
  28 + public GameObject exportContainer;
28 29 public GameObject exportLayer;
29 30 public GameObject shareLayer;
30 31 public GameObject progressLayer;
31 32 public GameObject downloadLayer;
  33 + public GameObject downloadProgressLayer;
  34 + public GameObject closeLayer;
  35 + private bool onLockExport = false;
32 36  
33 37  
34 38  
... ... @@ -275,11 +279,16 @@ public class ScreenManager : MonoBehaviour {
275 279 this.repeatLayer.SetActive(active);
276 280 }
277 281  
278   - public void setShareLayerState(bool active)
  282 + public void setExportContainerState(bool active)
  283 + {
  284 + this.exportContainer.SetActive(active);
  285 + }
  286 +
  287 + public void setExportLayerState(bool active)
279 288  
280 289 {
281 290  
282   - this.shareLayer.SetActive(active);
  291 + this.exportLayer.SetActive(active);
283 292 }
284 293  
285 294 public void setProgressLayerState(bool active)
... ... @@ -295,6 +304,18 @@ public class ScreenManager : MonoBehaviour {
295 304 this.downloadLayer.SetActive(active);
296 305 }
297 306  
  307 + public void setDownloadProgressLayerState(bool active)
  308 + {
  309 + this.downloadProgressLayer.SetActive(active);
  310 + this.closeLayer.SetActive(active);
  311 + }
  312 +
  313 + public void setShareLayerState(bool active)
  314 + {
  315 +
  316 + this.shareLayer.SetActive(active);
  317 + }
  318 +
298 319 public void setTranslateButtonActive(bool active)
299 320 {
300 321 this.textButton.SetActive(active);
... ... @@ -307,23 +328,54 @@ public class ScreenManager : MonoBehaviour {
307 328 setTranslateButtonActive( ! playing);
308 329 setPauseMenuState(playing && paused);
309 330 setRepeatLayerState( ! playing && repeatable);
310   - changeExportStates(!playing && repeatable, false, false);
  331 + if(!onLockExport)
  332 + changeExportStates(ExportLayers.ExportLayer.Export_Layer, !playing && repeatable);
311 333  
312 334  
313 335 this.pauseButtonImage.switchAttribute(playing && paused);
314 336 }
315 337  
316   - public void changeExportStates(bool share, bool progress,bool download)
317   - {
318   - if(!share && !progress && !download)
319   - {
320   - exportLayer.SetActive(false);
321   - }else
  338 + public void changeExportStates(ExportLayers.ExportLayer layers, bool show_Layer)
  339 + {
  340 + switch (layers)
322 341 {
323   - exportLayer.SetActive(true);
324   - setShareLayerState(share);
325   - setProgressLayerState(progress);
326   - setDownloadLayerState(download);
  342 + case ExportLayers.ExportLayer.Export_Layer:
  343 + onLockExport = false;
  344 + setExportContainerState(show_Layer);
  345 + setExportLayerState(show_Layer);
  346 + break;
  347 + case ExportLayers.ExportLayer.Progress_Layer:
  348 + onLockExport = true;
  349 + setExportContainerState(show_Layer);
  350 + setProgressLayerState(show_Layer);
  351 + break;
  352 + case ExportLayers.ExportLayer.Download_Layer:
  353 + onLockExport = true;
  354 + setExportContainerState(show_Layer);
  355 + setDownloadLayerState(show_Layer);
  356 + break;
  357 + case ExportLayers.ExportLayer.Progress_Download_Layer:
  358 + onLockExport = true;
  359 + setExportContainerState(show_Layer);
  360 + setDownloadProgressLayerState(show_Layer);
  361 +
  362 + break;
  363 + case ExportLayers.ExportLayer.Share_Layer:
  364 + onLockExport = true;
  365 + setExportContainerState(show_Layer);
  366 + setShareLayerState(show_Layer);
  367 + break;
  368 + default:
  369 + onLockExport = false;
  370 + setExportContainerState(false);
  371 + setExportLayerState(false);
  372 + setProgressLayerState(false);
  373 + setDownloadLayerState(false);
  374 + setShareLayerState(false);
  375 + break;
  376 +
  377 +
  378 +
327 379 }
328 380  
329 381  
... ...