restore.cpp
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/***************************************************************************
* Copyright (C) 2005 by Jeff Ferr *
* root@sat *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "jframe.h"
#include "jbutton.h"
#include "jsystem.h"
class ImageTest : public jgui::Component{
private:
jgui::Image *_image;
public:
ImageTest():
jgui::Component()
{
_image = jgui::Image::CreateImage(100, 100);
jgui::Graphics *g = _image->GetGraphics();
g->SetColor(0xf0, 0x00, 0x00, 0xff);
g->FillRectangle(0, 0, 100, 100);
g->SetColor(0x00, 0x00, 0xf0, 0xff);
g->FillRectangle(10, 10, 80, 80);
}
virtual ~ImageTest()
{
}
virtual void Paint(jgui::Graphics *g)
{
g->DrawImage(_image, 0, 0);
}
};
class Main : public jgui::Frame{
private:
jgui::Button *_buttons[5];
jgui::Component *_component;
public:
Main(std::string title, int x, int y, int w, int h):
jgui::Frame(title, x, y, w, h)
{
SetResizeEnabled(true);
for (int i=0; i<4; i++) {
char tmp[255];
sprintf(tmp, "Teste %d", i+1);
_buttons[i] = new jgui::Button(tmp, 100+i*100, 100+i*100, 200, 200);
Add(_buttons[i]);
}
_component = new ImageTest();
_component->SetBounds(50, 400, 100, 100);
Add(_component);
}
virtual ~Main()
{
for (int i=0; i<4; i++) {
delete _buttons[i];
}
delete _component;
}
};
int main(int argc, char **argv)
{
Main main("Reconfiguracao da Engine Grafica Em Tempo Real", 100, 100, 900, 800);
main.Show(false);
sleep(4);
jgui::GFXHandler::GetInstance()->Release();
sleep(2);
jgui::GFXHandler::GetInstance()->Restore();
sleep(4);
return 0;
}