janimation.h
2.63 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
/***************************************************************************
* Copyright (C) 2005 by Jeff Ferr *
* root@sat *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef J_ANIMATION_H
#define J_ANIMATION_H
#include "jruntimeexception.h"
#include "jstringtokenizer.h"
#include "jstringutils.h"
#include "jthread.h"
#include "jtextlistener.h"
#include "jcomponent.h"
#include "jimage.h"
#include <iostream>
#include <cstdlib>
#include <vector>
namespace jgui {
/**
* \brief
*
* \author Jeff Ferr
*/
class Animation : public Component, public jthread::Thread{
private:
std::vector<Image *> _images;
int _index,
_interval;
bool _running;
public:
/**
* \brief
*
*/
Animation(int x = 0, int y = 0, int width = 0, int height = 0);
/**
* \brief
*
*/
virtual ~Animation();
/**
* \brief
*
*/
virtual void AddImage(std::string file);
/**
* \brief
*
*/
virtual void SetInterval(int i);
/**
* \brief
*
*/
virtual void RemoveAll();
/**
* \brief
*
*/
virtual void Release();
/**
* \brief
*
*/
virtual void SetVisible(bool b);
/**
* \brief
*
*/
virtual void Paint(Graphics *g);
/**
* \brief
*
*/
virtual void Run();
};
}
#endif