Commit eaa49245a98207241bb770829365c3123e3280de
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37b05e8e
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master
Adicionada a orientação diagonal para o movimento Alisar; e configurados novos p…
…arâmetros para otimizar a renderização
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50 additions
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8 deletions
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moves.py
@@ -2,26 +2,59 @@ | @@ -2,26 +2,59 @@ | ||
2 | 2 | ||
3 | import math | 3 | import math |
4 | 4 | ||
5 | -def contato(pose, contact_type, orientation, repetition, frameJump = 10, initialFrame = 18, width = 0.5): | 5 | +def contato(pose, contact_type, orientation, repetition, frameJump = 10, initialFrame = 18, width = 0.25): |
6 | currentFrame = initialFrame | 6 | currentFrame = initialFrame |
7 | if (contact_type == "alisar"): | 7 | if (contact_type == "alisar"): |
8 | - currentFrame = alisar(pose, contact_type, orientation, repetition) | 8 | + currentFrame = alisar(pose, orientation, repetition, frameJump, initialFrame, width) |
9 | return currentFrame | 9 | return currentFrame |
10 | 10 | ||
11 | -def alisar(pose, contact_type, orientation, repetition, frameJump = 10, initialFrame = 18, width = 0.5): | ||
12 | - center = pose.location.x, pose.location.y, pose.location.z | 11 | +def alisar(pose, orientation, repetition, frameJump = 10, initialFrame = 18, width = 0.25): |
13 | currentFrame = initialFrame | 12 | currentFrame = initialFrame |
14 | - | 13 | + if (orientation == "perpendicular"): |
14 | + currentFrame = alisarXY(pose, 1, repetition, frameJump, initialFrame, width) | ||
15 | + elif (orientation == "paralelo"): | ||
16 | + currentFrame = alisarXY(pose, 0, repetition, frameJump, initialFrame, width) | ||
17 | + elif (orientation == "diagonal-direita"): | ||
18 | + currentFrame = alisar_diagonal(pose, True, repetition, frameJump, initialFrame, width) | ||
19 | + elif (orientation == "diagonal-esquerda"): | ||
20 | + currentFrame = alisar_diagonal(pose, False, repetition, frameJump, initialFrame, width) | ||
21 | + | ||
22 | + return currentFrame | ||
23 | + | ||
24 | +def alisarXY(pose, orientation_index, repetition, frameJump = 10, initialFrame = 18, width = 0.25): | ||
25 | + currentFrame = initialFrame | ||
26 | + center = pose.location.x, pose.location.y, pose.location.z | ||
27 | + | ||
15 | for i in range(0, repetition): | 28 | for i in range(0, repetition): |
16 | - pose.location.y = center[1] - width | 29 | + pose.location[orientation_index] = center[orientation_index] - width |
17 | pose.keyframe_insert(frame = currentFrame, index = -1, data_path = 'location') | 30 | pose.keyframe_insert(frame = currentFrame, index = -1, data_path = 'location') |
18 | currentFrame += frameJump | 31 | currentFrame += frameJump |
19 | - pose.location.y = center[1] + width | 32 | + pose.location[orientation_index] = center[orientation_index] + width |
20 | pose.keyframe_insert(frame = currentFrame, index = -1, data_path = 'location') | 33 | pose.keyframe_insert(frame = currentFrame, index = -1, data_path = 'location') |
21 | currentFrame += frameJump | 34 | currentFrame += frameJump |
22 | - currentFrame -= frameJump | 35 | + #currentFrame -= frameJump |
36 | + | ||
23 | return currentFrame | 37 | return currentFrame |
38 | + | ||
39 | +def alisar_diagonal(pose, to_right, repetition, frameJump = 10, initialFrame = 18, width = 0.25): | ||
40 | + currentFrame = initialFrame | ||
41 | + center = pose.location.x, pose.location.y, pose.location.z | ||
42 | + | ||
43 | + for i in range(0, repetition): | ||
44 | + pose.location[0] = center[0] - width if to_right else center[0] - width | ||
45 | + pose.location[1] = center[1] - width if to_right else center[1] + width | ||
46 | + | ||
47 | + pose.keyframe_insert(frame = currentFrame, index = -1, data_path = 'location') | ||
48 | + currentFrame += frameJump | ||
49 | + | ||
50 | + pose.location[0] = center[0] + width if to_right else center[0] + width | ||
51 | + pose.location[1] = center[1] + width if to_right else center[1] - width | ||
52 | + pose.keyframe_insert(frame = currentFrame, index = -1, data_path = 'location') | ||
53 | + currentFrame += frameJump | ||
54 | + #currentFrame -= frameJump | ||
24 | 55 | ||
56 | + return currentFrame | ||
57 | + | ||
25 | def circular_or_semiCircular(pose, orientation, direction, radius, laps, intensity = 5, initialFrame = 18, turn = None): | 58 | def circular_or_semiCircular(pose, orientation, direction, radius, laps, intensity = 5, initialFrame = 18, turn = None): |
26 | center = pose.location.x, pose.location.y, pose.location.z | 59 | center = pose.location.x, pose.location.y, pose.location.z |
27 | if(orientation == 'perpendicular'): | 60 | if(orientation == 'perpendicular'): |
util.py
@@ -36,6 +36,15 @@ def outconf(): | @@ -36,6 +36,15 @@ def outconf(): | ||
36 | bpy.context.scene.render.ffmpeg.format = 'MPEG4' | 36 | bpy.context.scene.render.ffmpeg.format = 'MPEG4' |
37 | bpy.context.scene.render.ffmpeg.codec = 'H264' | 37 | bpy.context.scene.render.ffmpeg.codec = 'H264' |
38 | # bpy.context.scene.render.filepath = '/tmp/' | 38 | # bpy.context.scene.render.filepath = '/tmp/' |
39 | + | ||
40 | + # Otimização da renderização | ||
41 | + bpy.context.scene.render.use_shadows = False | ||
42 | + bpy.context.scene.render.use_raytrace = False | ||
43 | + bpy.context.scene.render.use_envmaps = False | ||
44 | + bpy.context.scene.render.use_motion_blur = False | ||
45 | + bpy.context.scene.render.use_shadows = False | ||
46 | + bpy.context.scene.render.tile_x = 320 | ||
47 | + bpy.context.scene.render.tile_y = 240 | ||
39 | 48 | ||
40 | def render_sign(userId, signName, beginFrame, endFrame): | 49 | def render_sign(userId, signName, beginFrame, endFrame): |
41 | bpy.context.scene.render.filepath = "//users//" + str(userId)+ "//" + signName + "_" | 50 | bpy.context.scene.render.filepath = "//users//" + str(userId)+ "//" + signName + "_" |