28 Jul, 2016
3 commits
18 Jul, 2016
1 commit
15 Jul, 2016
1 commit
11 Jul, 2016
1 commit
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* Created an class to keep measurements data * Picking only the slice actor when adding measure * Moving measure points * melhorias * Improvements * Improvements * Improvements * Improvements
16 May, 2016
1 commit
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Image reorientation * Added the code to reorient image and numpy styles * Starting to show reoriented image * Styles * Showing the cross * Dragging the center of rotation * Improvements * It's already rotating * Improvements * Rotating using quaternion * Updating all orientations only when the user release the mouse button * Updated the setup.py to compile in mac * Showing angles in a dialog * Almost done * Improvements * Cythonize in windows * Avoiding zero division in vector normalize * Avoiding zero division in vector normalize * Showing and hidding mask when using reorient image * Closing reorient image dialog when out of reorient style * Added __init__
20 Apr, 2016
1 commit
15 Apr, 2016
1 commit
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* Showing the slices * cursor was not displayed correctly * Watershed using vtk6 * generating surface with vtk6 * generating preview in vtk6 * Showing raycasting with vtk6 * Showing measures with vtk6 * saving project * Saving screenshots with vtk6 * Saving meshes with vtk6 * It was not showing surfaces created with greatest region, selected region and all regions filters
02 Jun, 2015
1 commit
01 Jun, 2015
1 commit
28 May, 2015
1 commit
20 May, 2015
1 commit
13 May, 2015
1 commit
12 May, 2015
1 commit
08 May, 2015
3 commits
07 May, 2015
1 commit
06 May, 2015
9 commits
22 Apr, 2015
1 commit
20 Apr, 2015
1 commit
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It adds: - A configuration GUI - To choose the algorithm (watershed and watershed ift). - connectivity. - Option to use WW&WL - Runs the 3D version in another process. Created a class to store watershed configs Added the option to use or not the ww&wl watershed now have its own cursor object unsubscribing pubsubs from watershed when swap to other style gui description Added a gui to set some configs from watershed Removed set operation from watershed style Not applying border detection (gradient) when using watershed ift runing 3d watershed using multiprocessing Little improvements added a icon to the watershed configuration
02 Mar, 2015
1 commit
27 Feb, 2015
3 commits
26 Feb, 2015
1 commit
24 Jun, 2014
1 commit
23 Jun, 2014
1 commit
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Watershed is a very useful algorithm to segment brain, for example. The implementation used is from scikit image. Before the segmentation, a ww&wl is applied and a morphological gradient is applied, to extract the borders of the image. It can be used to 2D slices or to all slices (via expand button). It was created a new slice interaction style: WaterShedInteractorStyle. Starting to using watershed Added suport to erase a mark Applying threshold before starting watershed mode Watershed 3D (only markers from axial) Watershed 3D Marking the mask as edited when using watershed tool Fixed the problem of not deleting watershed interactor style Not flushing buffer (it's not necessary) Not hidding wx's cursor when marking to watershed Removed the vtk colour part from watershed style Removed the vtk colour part from watershed style micro-optimization Removing aux matrix when opening a new dicom dir not showing watershed markers when mask is hidden Only doing watershed when user marks back and foreground. Reloading all mask slice when watershed is expanded showing (hidding) watershed marks when enabled (disabled) cleaning undo redo when watershed is applied (TODO create undo redo to watershed) Interface to select watershed operation
09 Apr, 2014
1 commit
25 Oct, 2013
2 commits