MNFeaturePreview.cs
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////////////////////////////////////////////////////////////////////////////////
//
// @module IOS Native Plugin for Unity3D
// @author Osipov Stanislav (Stan's Assets)
// @support stans.assets@gmail.com
//
////////////////////////////////////////////////////////////////////////////////
using UnityEngine;
using System.Collections;
public class MNFeaturePreview : MonoBehaviour {
protected GUIStyle style;
protected int buttonWidth = 200;
protected int buttonHeight = 50;
protected float StartY = 20;
protected float StartX = 10;
protected float XStartPos = 10;
protected float YStartPos = 10;
protected float XButtonStep = 220;
protected float YButtonStep = 60;
protected float YLableStep = 40;
//--------------------------------------
// INITIALIZE
//--------------------------------------
protected virtual void InitStyles () {
style = new GUIStyle();
style.normal.textColor = Color.white;
style.fontSize = 16;
style.fontStyle = FontStyle.BoldAndItalic;
style.alignment = TextAnchor.UpperLeft;
style.wordWrap = true;
}
public virtual void Start() {
InitStyles();
}
public void UpdateToStartPos() {
StartY = YStartPos;
StartX = XStartPos;
}
}