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Assets/Region.cs
... | ... | @@ -1,20 +0,0 @@ |
1 | -using UnityEngine; | |
2 | -using System.Collections; | |
3 | - | |
4 | -public class Region : MonoBehaviour { | |
5 | - | |
6 | - public GameObject checkmark; | |
7 | - private string path = ""; | |
8 | - | |
9 | - public string Path | |
10 | - { | |
11 | - get { return this.path; } | |
12 | - set { this.path = value; } | |
13 | - } | |
14 | - | |
15 | - public void select(bool selected) | |
16 | - { | |
17 | - checkmark.SetActive(selected); | |
18 | - } | |
19 | - | |
20 | -} |
Assets/Region.cs.meta
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1 | -fileFormatVersion: 2 | |
2 | -guid: 473cc1c6d151a554589205d28b0701a7 | |
3 | -timeCreated: 1475266564 | |
4 | -licenseType: Free | |
5 | -MonoImporter: | |
6 | - serializedVersion: 2 | |
7 | - defaultReferences: [] | |
8 | - executionOrder: 0 | |
9 | - icon: {instanceID: 0} | |
10 | - userData: | |
11 | - assetBundleName: | |
12 | - assetBundleVariant: |
Assets/RegionSelector.cs
... | ... | @@ -1,159 +0,0 @@ |
1 | -using UnityEngine; | |
2 | -using System.Collections; | |
3 | -using System.Collections.Generic; | |
4 | -using UnityEngine.UI; | |
5 | -using UnityEngine.EventSystems; | |
6 | - | |
7 | -public class RegionSelector : MonoBehaviour { | |
8 | - | |
9 | - private readonly Dictionary<string, string> regions = new Dictionary<string, string> { | |
10 | - | |
11 | - { "Padrão Nacional", "" }, | |
12 | - { "Acre", "AC/" }, | |
13 | - { "Alagoas", "AL/" }, | |
14 | - { "Amapá", "AP/" }, | |
15 | - { "Amazonas", "AM/" }, | |
16 | - { "Bahia", "BA/" }, | |
17 | - { "Ceará", "CE/" }, | |
18 | - { "Distrito Federal", "DF/" }, | |
19 | - { "Espírito Santo", "ES/" }, | |
20 | - { "Goiás", "GO/" }, | |
21 | - { "Maranhão", "MA/" }, | |
22 | - { "Mato Grosso", "MT/" }, | |
23 | - { "Mato Grosso do Sul", "MS/" }, | |
24 | - { "Minas Gerais", "MG/" }, | |
25 | - { "Pará", "PA/" }, | |
26 | - { "Paraíba", "PB/" }, | |
27 | - { "Paraná", "PR/"}, | |
28 | - { "Pernambuco", "PE/" }, | |
29 | - { "Piauí", "PI/" }, | |
30 | - { "Rio de Janeiro", "RJ/" }, | |
31 | - { "Rio Grande do Norte", "RN/" }, | |
32 | - { "Rio Grande do Sul", "RS/" }, | |
33 | - { "Rondônia", "RO/" }, | |
34 | - { "Roraima", "RR/" }, | |
35 | - { "Santa Catarina", "SC/" }, | |
36 | - { "São Paulo", "SP/" }, | |
37 | - { "Sergipe", "SE/" }, | |
38 | - { "Tocantins", "TO/" } | |
39 | - | |
40 | - }; | |
41 | - | |
42 | - public PlayerManager manager; | |
43 | - public GameObject list; | |
44 | - public GameObject SampleItem; | |
45 | - public Text label; | |
46 | - | |
47 | - private Region activeItem = null; | |
48 | - private Region selectedItem = null; | |
49 | - | |
50 | - void Start () | |
51 | - { | |
52 | - foreach (KeyValuePair<string, string> regionData in regions) | |
53 | - { | |
54 | - GameObject item = Instantiate(this.SampleItem) as GameObject; | |
55 | - item.GetComponentInChildren<Text>().text = regionData.Key; | |
56 | - item.transform.SetParent(this.list.transform); | |
57 | - item.GetComponent<Button>().onClick.AddListener(delegate { | |
58 | - selectItem(EventSystem.current.currentSelectedGameObject.GetComponent<Region>()); | |
59 | - }); | |
60 | - | |
61 | - Region region = item.GetComponent<Region>(); | |
62 | - region.Path = regionData.Value; | |
63 | - | |
64 | - if (this.activeItem == null) | |
65 | - { | |
66 | - this.activeItem = region; | |
67 | - this.selectedItem = region; | |
68 | - region.select(true); | |
69 | - } | |
70 | - } | |
71 | - } | |
72 | - | |
73 | - private void selectItem(Region region) | |
74 | - { | |
75 | - this.selectedItem.select(false); | |
76 | - this.selectedItem = region; | |
77 | - this.selectedItem.select(true); | |
78 | - } | |
79 | - | |
80 | - public void ReselectActiveItem() | |
81 | - { | |
82 | - selectItem(this.activeItem); | |
83 | - } | |
84 | - | |
85 | - public void OnDone() | |
86 | - { | |
87 | - this.activeItem = this.selectedItem; | |
88 | - this.manager.setRegion(this.activeItem.Path); | |
89 | - this.manager.clearLoadedBundles(); | |
90 | - | |
91 | - if (selectedItem.Path == "") | |
92 | - { | |
93 | - this.label.text = "BR"; | |
94 | - }else | |
95 | - { | |
96 | - this.label.text = selectedItem.Path.Replace('/', ' '); | |
97 | - | |
98 | - } | |
99 | - } | |
100 | - | |
101 | -} | |
102 | - | |
103 | -/* | |
104 | - | |
105 | -void Start () | |
106 | - { | |
107 | - this.group = this.gameObject.GetComponent<ToggleGroup>(); | |
108 | - | |
109 | - foreach (KeyValuePair<string, string> region in regions) | |
110 | - { | |
111 | - GameObject item = Instantiate(this.sampleItem) as GameObject; | |
112 | - item.GetComponentInChildren<Text>().text = region.Key; | |
113 | - | |
114 | - Toggle toggle = item.GetComponentInChildren<Toggle>(); | |
115 | - toggle.group = this.group; | |
116 | - toggles.Add(toggle); | |
117 | - | |
118 | - Debug.Log(region.Key + ": " + (region.Value.Length == 0) + " but " + toggle.isOn); | |
119 | - | |
120 | - if (region.Value.Length == 0) | |
121 | - this.selected = toggle; | |
122 | - | |
123 | - item.transform.SetParent(this.list.transform); | |
124 | - } | |
125 | - | |
126 | - foreach (Toggle toggle in this.toggles) | |
127 | - { | |
128 | - toggle.isOn = false; | |
129 | - } | |
130 | - | |
131 | - this.selected.isOn = true; | |
132 | - } | |
133 | - | |
134 | - void Update () | |
135 | - { | |
136 | - int i = 0; | |
137 | - foreach (Toggle toggle in this.toggles) | |
138 | - { | |
139 | - Debug.Log("Toggle " + i++ + " : " + toggle.isOn); | |
140 | - toggle.isOn = false; | |
141 | - this.group.NotifyToggleOn(toggle); | |
142 | - } | |
143 | - } | |
144 | - | |
145 | - public void OnSelect() | |
146 | - { | |
147 | - if ( ! selected.isOn) { | |
148 | - foreach (Toggle toggle in group.ActiveToggles()) | |
149 | - { | |
150 | - if (toggle.isOn) | |
151 | - { | |
152 | - this.selected = toggle; | |
153 | - this.manager.setRegion(this.regions[toggle.GetComponent<Text>().text]); | |
154 | - } | |
155 | - } | |
156 | - } | |
157 | - } | |
158 | - | |
159 | -*/ |
Assets/RegionSelector.cs.meta
... | ... | @@ -1,12 +0,0 @@ |
1 | -fileFormatVersion: 2 | |
2 | -guid: a6c642c03c1f758439485b2a6623738a | |
3 | -timeCreated: 1475168432 | |
4 | -licenseType: Free | |
5 | -MonoImporter: | |
6 | - serializedVersion: 2 | |
7 | - defaultReferences: [] | |
8 | - executionOrder: 0 | |
9 | - icon: {instanceID: 0} | |
10 | - userData: | |
11 | - assetBundleName: | |
12 | - assetBundleVariant: |
... | ... | @@ -0,0 +1,20 @@ |
1 | +using UnityEngine; | |
2 | +using System.Collections; | |
3 | + | |
4 | +public class Region : MonoBehaviour { | |
5 | + | |
6 | + public GameObject checkmark; | |
7 | + private string path = ""; | |
8 | + | |
9 | + public string Path | |
10 | + { | |
11 | + get { return this.path; } | |
12 | + set { this.path = value; } | |
13 | + } | |
14 | + | |
15 | + public void select(bool selected) | |
16 | + { | |
17 | + checkmark.SetActive(selected); | |
18 | + } | |
19 | + | |
20 | +} | ... | ... |
... | ... | @@ -0,0 +1,12 @@ |
1 | +fileFormatVersion: 2 | |
2 | +guid: 473cc1c6d151a554589205d28b0701a7 | |
3 | +timeCreated: 1475266564 | |
4 | +licenseType: Free | |
5 | +MonoImporter: | |
6 | + serializedVersion: 2 | |
7 | + defaultReferences: [] | |
8 | + executionOrder: 0 | |
9 | + icon: {instanceID: 0} | |
10 | + userData: | |
11 | + assetBundleName: | |
12 | + assetBundleVariant: | ... | ... |
... | ... | @@ -0,0 +1,159 @@ |
1 | +using UnityEngine; | |
2 | +using System.Collections; | |
3 | +using System.Collections.Generic; | |
4 | +using UnityEngine.UI; | |
5 | +using UnityEngine.EventSystems; | |
6 | + | |
7 | +public class RegionSelector : MonoBehaviour { | |
8 | + | |
9 | + private readonly Dictionary<string, string> regions = new Dictionary<string, string> { | |
10 | + | |
11 | + { "Padrão Nacional", "" }, | |
12 | + { "Acre", "AC/" }, | |
13 | + { "Alagoas", "AL/" }, | |
14 | + { "Amapá", "AP/" }, | |
15 | + { "Amazonas", "AM/" }, | |
16 | + { "Bahia", "BA/" }, | |
17 | + { "Ceará", "CE/" }, | |
18 | + { "Distrito Federal", "DF/" }, | |
19 | + { "Espírito Santo", "ES/" }, | |
20 | + { "Goiás", "GO/" }, | |
21 | + { "Maranhão", "MA/" }, | |
22 | + { "Mato Grosso", "MT/" }, | |
23 | + { "Mato Grosso do Sul", "MS/" }, | |
24 | + { "Minas Gerais", "MG/" }, | |
25 | + { "Pará", "PA/" }, | |
26 | + { "Paraíba", "PB/" }, | |
27 | + { "Paraná", "PR/"}, | |
28 | + { "Pernambuco", "PE/" }, | |
29 | + { "Piauí", "PI/" }, | |
30 | + { "Rio de Janeiro", "RJ/" }, | |
31 | + { "Rio Grande do Norte", "RN/" }, | |
32 | + { "Rio Grande do Sul", "RS/" }, | |
33 | + { "Rondônia", "RO/" }, | |
34 | + { "Roraima", "RR/" }, | |
35 | + { "Santa Catarina", "SC/" }, | |
36 | + { "São Paulo", "SP/" }, | |
37 | + { "Sergipe", "SE/" }, | |
38 | + { "Tocantins", "TO/" } | |
39 | + | |
40 | + }; | |
41 | + | |
42 | + public PlayerManager manager; | |
43 | + public GameObject list; | |
44 | + public GameObject SampleItem; | |
45 | + public Text label; | |
46 | + | |
47 | + private Region activeItem = null; | |
48 | + private Region selectedItem = null; | |
49 | + | |
50 | + void Start () | |
51 | + { | |
52 | + foreach (KeyValuePair<string, string> regionData in regions) | |
53 | + { | |
54 | + GameObject item = Instantiate(this.SampleItem) as GameObject; | |
55 | + item.GetComponentInChildren<Text>().text = regionData.Key; | |
56 | + item.transform.SetParent(this.list.transform); | |
57 | + item.GetComponent<Button>().onClick.AddListener(delegate { | |
58 | + selectItem(EventSystem.current.currentSelectedGameObject.GetComponent<Region>()); | |
59 | + }); | |
60 | + | |
61 | + Region region = item.GetComponent<Region>(); | |
62 | + region.Path = regionData.Value; | |
63 | + | |
64 | + if (this.activeItem == null) | |
65 | + { | |
66 | + this.activeItem = region; | |
67 | + this.selectedItem = region; | |
68 | + region.select(true); | |
69 | + } | |
70 | + } | |
71 | + } | |
72 | + | |
73 | + private void selectItem(Region region) | |
74 | + { | |
75 | + this.selectedItem.select(false); | |
76 | + this.selectedItem = region; | |
77 | + this.selectedItem.select(true); | |
78 | + } | |
79 | + | |
80 | + public void ReselectActiveItem() | |
81 | + { | |
82 | + selectItem(this.activeItem); | |
83 | + } | |
84 | + | |
85 | + public void OnDone() | |
86 | + { | |
87 | + this.activeItem = this.selectedItem; | |
88 | + this.manager.setRegion(this.activeItem.Path); | |
89 | + this.manager.clearLoadedBundles(); | |
90 | + | |
91 | + if (selectedItem.Path == "") | |
92 | + { | |
93 | + this.label.text = "BR"; | |
94 | + }else | |
95 | + { | |
96 | + this.label.text = selectedItem.Path.Replace('/', ' '); | |
97 | + | |
98 | + } | |
99 | + } | |
100 | + | |
101 | +} | |
102 | + | |
103 | +/* | |
104 | + | |
105 | +void Start () | |
106 | + { | |
107 | + this.group = this.gameObject.GetComponent<ToggleGroup>(); | |
108 | + | |
109 | + foreach (KeyValuePair<string, string> region in regions) | |
110 | + { | |
111 | + GameObject item = Instantiate(this.sampleItem) as GameObject; | |
112 | + item.GetComponentInChildren<Text>().text = region.Key; | |
113 | + | |
114 | + Toggle toggle = item.GetComponentInChildren<Toggle>(); | |
115 | + toggle.group = this.group; | |
116 | + toggles.Add(toggle); | |
117 | + | |
118 | + Debug.Log(region.Key + ": " + (region.Value.Length == 0) + " but " + toggle.isOn); | |
119 | + | |
120 | + if (region.Value.Length == 0) | |
121 | + this.selected = toggle; | |
122 | + | |
123 | + item.transform.SetParent(this.list.transform); | |
124 | + } | |
125 | + | |
126 | + foreach (Toggle toggle in this.toggles) | |
127 | + { | |
128 | + toggle.isOn = false; | |
129 | + } | |
130 | + | |
131 | + this.selected.isOn = true; | |
132 | + } | |
133 | + | |
134 | + void Update () | |
135 | + { | |
136 | + int i = 0; | |
137 | + foreach (Toggle toggle in this.toggles) | |
138 | + { | |
139 | + Debug.Log("Toggle " + i++ + " : " + toggle.isOn); | |
140 | + toggle.isOn = false; | |
141 | + this.group.NotifyToggleOn(toggle); | |
142 | + } | |
143 | + } | |
144 | + | |
145 | + public void OnSelect() | |
146 | + { | |
147 | + if ( ! selected.isOn) { | |
148 | + foreach (Toggle toggle in group.ActiveToggles()) | |
149 | + { | |
150 | + if (toggle.isOn) | |
151 | + { | |
152 | + this.selected = toggle; | |
153 | + this.manager.setRegion(this.regions[toggle.GetComponent<Text>().text]); | |
154 | + } | |
155 | + } | |
156 | + } | |
157 | + } | |
158 | + | |
159 | +*/ | ... | ... |
... | ... | @@ -0,0 +1,12 @@ |
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5 | +MonoImporter: | |
6 | + serializedVersion: 2 | |
7 | + defaultReferences: [] | |
8 | + executionOrder: 0 | |
9 | + icon: {instanceID: 0} | |
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11 | + assetBundleName: | |
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