Commit a89919da85a99539b2cc6a33697ba4d90a38e160
Exists in
master
and in
6 other branches
Merge
Showing
8 changed files
with
203 additions
and
203 deletions
Show diff stats
Assets/Region.cs
| ... | ... | @@ -1,20 +0,0 @@ |
| 1 | -using UnityEngine; | |
| 2 | -using System.Collections; | |
| 3 | - | |
| 4 | -public class Region : MonoBehaviour { | |
| 5 | - | |
| 6 | - public GameObject checkmark; | |
| 7 | - private string path = ""; | |
| 8 | - | |
| 9 | - public string Path | |
| 10 | - { | |
| 11 | - get { return this.path; } | |
| 12 | - set { this.path = value; } | |
| 13 | - } | |
| 14 | - | |
| 15 | - public void select(bool selected) | |
| 16 | - { | |
| 17 | - checkmark.SetActive(selected); | |
| 18 | - } | |
| 19 | - | |
| 20 | -} |
Assets/Region.cs.meta
| ... | ... | @@ -1,12 +0,0 @@ |
| 1 | -fileFormatVersion: 2 | |
| 2 | -guid: 473cc1c6d151a554589205d28b0701a7 | |
| 3 | -timeCreated: 1475266564 | |
| 4 | -licenseType: Free | |
| 5 | -MonoImporter: | |
| 6 | - serializedVersion: 2 | |
| 7 | - defaultReferences: [] | |
| 8 | - executionOrder: 0 | |
| 9 | - icon: {instanceID: 0} | |
| 10 | - userData: | |
| 11 | - assetBundleName: | |
| 12 | - assetBundleVariant: |
Assets/RegionSelector.cs
| ... | ... | @@ -1,159 +0,0 @@ |
| 1 | -using UnityEngine; | |
| 2 | -using System.Collections; | |
| 3 | -using System.Collections.Generic; | |
| 4 | -using UnityEngine.UI; | |
| 5 | -using UnityEngine.EventSystems; | |
| 6 | - | |
| 7 | -public class RegionSelector : MonoBehaviour { | |
| 8 | - | |
| 9 | - private readonly Dictionary<string, string> regions = new Dictionary<string, string> { | |
| 10 | - | |
| 11 | - { "Padrão Nacional", "" }, | |
| 12 | - { "Acre", "AC/" }, | |
| 13 | - { "Alagoas", "AL/" }, | |
| 14 | - { "Amapá", "AP/" }, | |
| 15 | - { "Amazonas", "AM/" }, | |
| 16 | - { "Bahia", "BA/" }, | |
| 17 | - { "Ceará", "CE/" }, | |
| 18 | - { "Distrito Federal", "DF/" }, | |
| 19 | - { "Espírito Santo", "ES/" }, | |
| 20 | - { "Goiás", "GO/" }, | |
| 21 | - { "Maranhão", "MA/" }, | |
| 22 | - { "Mato Grosso", "MT/" }, | |
| 23 | - { "Mato Grosso do Sul", "MS/" }, | |
| 24 | - { "Minas Gerais", "MG/" }, | |
| 25 | - { "Pará", "PA/" }, | |
| 26 | - { "Paraíba", "PB/" }, | |
| 27 | - { "Paraná", "PR/"}, | |
| 28 | - { "Pernambuco", "PE/" }, | |
| 29 | - { "Piauí", "PI/" }, | |
| 30 | - { "Rio de Janeiro", "RJ/" }, | |
| 31 | - { "Rio Grande do Norte", "RN/" }, | |
| 32 | - { "Rio Grande do Sul", "RS/" }, | |
| 33 | - { "Rondônia", "RO/" }, | |
| 34 | - { "Roraima", "RR/" }, | |
| 35 | - { "Santa Catarina", "SC/" }, | |
| 36 | - { "São Paulo", "SP/" }, | |
| 37 | - { "Sergipe", "SE/" }, | |
| 38 | - { "Tocantins", "TO/" } | |
| 39 | - | |
| 40 | - }; | |
| 41 | - | |
| 42 | - public PlayerManager manager; | |
| 43 | - public GameObject list; | |
| 44 | - public GameObject SampleItem; | |
| 45 | - public Text label; | |
| 46 | - | |
| 47 | - private Region activeItem = null; | |
| 48 | - private Region selectedItem = null; | |
| 49 | - | |
| 50 | - void Start () | |
| 51 | - { | |
| 52 | - foreach (KeyValuePair<string, string> regionData in regions) | |
| 53 | - { | |
| 54 | - GameObject item = Instantiate(this.SampleItem) as GameObject; | |
| 55 | - item.GetComponentInChildren<Text>().text = regionData.Key; | |
| 56 | - item.transform.SetParent(this.list.transform); | |
| 57 | - item.GetComponent<Button>().onClick.AddListener(delegate { | |
| 58 | - selectItem(EventSystem.current.currentSelectedGameObject.GetComponent<Region>()); | |
| 59 | - }); | |
| 60 | - | |
| 61 | - Region region = item.GetComponent<Region>(); | |
| 62 | - region.Path = regionData.Value; | |
| 63 | - | |
| 64 | - if (this.activeItem == null) | |
| 65 | - { | |
| 66 | - this.activeItem = region; | |
| 67 | - this.selectedItem = region; | |
| 68 | - region.select(true); | |
| 69 | - } | |
| 70 | - } | |
| 71 | - } | |
| 72 | - | |
| 73 | - private void selectItem(Region region) | |
| 74 | - { | |
| 75 | - this.selectedItem.select(false); | |
| 76 | - this.selectedItem = region; | |
| 77 | - this.selectedItem.select(true); | |
| 78 | - } | |
| 79 | - | |
| 80 | - public void ReselectActiveItem() | |
| 81 | - { | |
| 82 | - selectItem(this.activeItem); | |
| 83 | - } | |
| 84 | - | |
| 85 | - public void OnDone() | |
| 86 | - { | |
| 87 | - this.activeItem = this.selectedItem; | |
| 88 | - this.manager.setRegion(this.activeItem.Path); | |
| 89 | - this.manager.clearLoadedBundles(); | |
| 90 | - | |
| 91 | - if (selectedItem.Path == "") | |
| 92 | - { | |
| 93 | - this.label.text = "BR"; | |
| 94 | - }else | |
| 95 | - { | |
| 96 | - this.label.text = selectedItem.Path.Replace('/', ' '); | |
| 97 | - | |
| 98 | - } | |
| 99 | - } | |
| 100 | - | |
| 101 | -} | |
| 102 | - | |
| 103 | -/* | |
| 104 | - | |
| 105 | -void Start () | |
| 106 | - { | |
| 107 | - this.group = this.gameObject.GetComponent<ToggleGroup>(); | |
| 108 | - | |
| 109 | - foreach (KeyValuePair<string, string> region in regions) | |
| 110 | - { | |
| 111 | - GameObject item = Instantiate(this.sampleItem) as GameObject; | |
| 112 | - item.GetComponentInChildren<Text>().text = region.Key; | |
| 113 | - | |
| 114 | - Toggle toggle = item.GetComponentInChildren<Toggle>(); | |
| 115 | - toggle.group = this.group; | |
| 116 | - toggles.Add(toggle); | |
| 117 | - | |
| 118 | - Debug.Log(region.Key + ": " + (region.Value.Length == 0) + " but " + toggle.isOn); | |
| 119 | - | |
| 120 | - if (region.Value.Length == 0) | |
| 121 | - this.selected = toggle; | |
| 122 | - | |
| 123 | - item.transform.SetParent(this.list.transform); | |
| 124 | - } | |
| 125 | - | |
| 126 | - foreach (Toggle toggle in this.toggles) | |
| 127 | - { | |
| 128 | - toggle.isOn = false; | |
| 129 | - } | |
| 130 | - | |
| 131 | - this.selected.isOn = true; | |
| 132 | - } | |
| 133 | - | |
| 134 | - void Update () | |
| 135 | - { | |
| 136 | - int i = 0; | |
| 137 | - foreach (Toggle toggle in this.toggles) | |
| 138 | - { | |
| 139 | - Debug.Log("Toggle " + i++ + " : " + toggle.isOn); | |
| 140 | - toggle.isOn = false; | |
| 141 | - this.group.NotifyToggleOn(toggle); | |
| 142 | - } | |
| 143 | - } | |
| 144 | - | |
| 145 | - public void OnSelect() | |
| 146 | - { | |
| 147 | - if ( ! selected.isOn) { | |
| 148 | - foreach (Toggle toggle in group.ActiveToggles()) | |
| 149 | - { | |
| 150 | - if (toggle.isOn) | |
| 151 | - { | |
| 152 | - this.selected = toggle; | |
| 153 | - this.manager.setRegion(this.regions[toggle.GetComponent<Text>().text]); | |
| 154 | - } | |
| 155 | - } | |
| 156 | - } | |
| 157 | - } | |
| 158 | - | |
| 159 | -*/ |
Assets/RegionSelector.cs.meta
| ... | ... | @@ -1,12 +0,0 @@ |
| 1 | -fileFormatVersion: 2 | |
| 2 | -guid: a6c642c03c1f758439485b2a6623738a | |
| 3 | -timeCreated: 1475168432 | |
| 4 | -licenseType: Free | |
| 5 | -MonoImporter: | |
| 6 | - serializedVersion: 2 | |
| 7 | - defaultReferences: [] | |
| 8 | - executionOrder: 0 | |
| 9 | - icon: {instanceID: 0} | |
| 10 | - userData: | |
| 11 | - assetBundleName: | |
| 12 | - assetBundleVariant: |
| ... | ... | @@ -0,0 +1,20 @@ |
| 1 | +using UnityEngine; | |
| 2 | +using System.Collections; | |
| 3 | + | |
| 4 | +public class Region : MonoBehaviour { | |
| 5 | + | |
| 6 | + public GameObject checkmark; | |
| 7 | + private string path = ""; | |
| 8 | + | |
| 9 | + public string Path | |
| 10 | + { | |
| 11 | + get { return this.path; } | |
| 12 | + set { this.path = value; } | |
| 13 | + } | |
| 14 | + | |
| 15 | + public void select(bool selected) | |
| 16 | + { | |
| 17 | + checkmark.SetActive(selected); | |
| 18 | + } | |
| 19 | + | |
| 20 | +} | ... | ... |
| ... | ... | @@ -0,0 +1,12 @@ |
| 1 | +fileFormatVersion: 2 | |
| 2 | +guid: 473cc1c6d151a554589205d28b0701a7 | |
| 3 | +timeCreated: 1475266564 | |
| 4 | +licenseType: Free | |
| 5 | +MonoImporter: | |
| 6 | + serializedVersion: 2 | |
| 7 | + defaultReferences: [] | |
| 8 | + executionOrder: 0 | |
| 9 | + icon: {instanceID: 0} | |
| 10 | + userData: | |
| 11 | + assetBundleName: | |
| 12 | + assetBundleVariant: | ... | ... |
| ... | ... | @@ -0,0 +1,159 @@ |
| 1 | +using UnityEngine; | |
| 2 | +using System.Collections; | |
| 3 | +using System.Collections.Generic; | |
| 4 | +using UnityEngine.UI; | |
| 5 | +using UnityEngine.EventSystems; | |
| 6 | + | |
| 7 | +public class RegionSelector : MonoBehaviour { | |
| 8 | + | |
| 9 | + private readonly Dictionary<string, string> regions = new Dictionary<string, string> { | |
| 10 | + | |
| 11 | + { "Padrão Nacional", "" }, | |
| 12 | + { "Acre", "AC/" }, | |
| 13 | + { "Alagoas", "AL/" }, | |
| 14 | + { "Amapá", "AP/" }, | |
| 15 | + { "Amazonas", "AM/" }, | |
| 16 | + { "Bahia", "BA/" }, | |
| 17 | + { "Ceará", "CE/" }, | |
| 18 | + { "Distrito Federal", "DF/" }, | |
| 19 | + { "Espírito Santo", "ES/" }, | |
| 20 | + { "Goiás", "GO/" }, | |
| 21 | + { "Maranhão", "MA/" }, | |
| 22 | + { "Mato Grosso", "MT/" }, | |
| 23 | + { "Mato Grosso do Sul", "MS/" }, | |
| 24 | + { "Minas Gerais", "MG/" }, | |
| 25 | + { "Pará", "PA/" }, | |
| 26 | + { "Paraíba", "PB/" }, | |
| 27 | + { "Paraná", "PR/"}, | |
| 28 | + { "Pernambuco", "PE/" }, | |
| 29 | + { "Piauí", "PI/" }, | |
| 30 | + { "Rio de Janeiro", "RJ/" }, | |
| 31 | + { "Rio Grande do Norte", "RN/" }, | |
| 32 | + { "Rio Grande do Sul", "RS/" }, | |
| 33 | + { "Rondônia", "RO/" }, | |
| 34 | + { "Roraima", "RR/" }, | |
| 35 | + { "Santa Catarina", "SC/" }, | |
| 36 | + { "São Paulo", "SP/" }, | |
| 37 | + { "Sergipe", "SE/" }, | |
| 38 | + { "Tocantins", "TO/" } | |
| 39 | + | |
| 40 | + }; | |
| 41 | + | |
| 42 | + public PlayerManager manager; | |
| 43 | + public GameObject list; | |
| 44 | + public GameObject SampleItem; | |
| 45 | + public Text label; | |
| 46 | + | |
| 47 | + private Region activeItem = null; | |
| 48 | + private Region selectedItem = null; | |
| 49 | + | |
| 50 | + void Start () | |
| 51 | + { | |
| 52 | + foreach (KeyValuePair<string, string> regionData in regions) | |
| 53 | + { | |
| 54 | + GameObject item = Instantiate(this.SampleItem) as GameObject; | |
| 55 | + item.GetComponentInChildren<Text>().text = regionData.Key; | |
| 56 | + item.transform.SetParent(this.list.transform); | |
| 57 | + item.GetComponent<Button>().onClick.AddListener(delegate { | |
| 58 | + selectItem(EventSystem.current.currentSelectedGameObject.GetComponent<Region>()); | |
| 59 | + }); | |
| 60 | + | |
| 61 | + Region region = item.GetComponent<Region>(); | |
| 62 | + region.Path = regionData.Value; | |
| 63 | + | |
| 64 | + if (this.activeItem == null) | |
| 65 | + { | |
| 66 | + this.activeItem = region; | |
| 67 | + this.selectedItem = region; | |
| 68 | + region.select(true); | |
| 69 | + } | |
| 70 | + } | |
| 71 | + } | |
| 72 | + | |
| 73 | + private void selectItem(Region region) | |
| 74 | + { | |
| 75 | + this.selectedItem.select(false); | |
| 76 | + this.selectedItem = region; | |
| 77 | + this.selectedItem.select(true); | |
| 78 | + } | |
| 79 | + | |
| 80 | + public void ReselectActiveItem() | |
| 81 | + { | |
| 82 | + selectItem(this.activeItem); | |
| 83 | + } | |
| 84 | + | |
| 85 | + public void OnDone() | |
| 86 | + { | |
| 87 | + this.activeItem = this.selectedItem; | |
| 88 | + this.manager.setRegion(this.activeItem.Path); | |
| 89 | + this.manager.clearLoadedBundles(); | |
| 90 | + | |
| 91 | + if (selectedItem.Path == "") | |
| 92 | + { | |
| 93 | + this.label.text = "BR"; | |
| 94 | + }else | |
| 95 | + { | |
| 96 | + this.label.text = selectedItem.Path.Replace('/', ' '); | |
| 97 | + | |
| 98 | + } | |
| 99 | + } | |
| 100 | + | |
| 101 | +} | |
| 102 | + | |
| 103 | +/* | |
| 104 | + | |
| 105 | +void Start () | |
| 106 | + { | |
| 107 | + this.group = this.gameObject.GetComponent<ToggleGroup>(); | |
| 108 | + | |
| 109 | + foreach (KeyValuePair<string, string> region in regions) | |
| 110 | + { | |
| 111 | + GameObject item = Instantiate(this.sampleItem) as GameObject; | |
| 112 | + item.GetComponentInChildren<Text>().text = region.Key; | |
| 113 | + | |
| 114 | + Toggle toggle = item.GetComponentInChildren<Toggle>(); | |
| 115 | + toggle.group = this.group; | |
| 116 | + toggles.Add(toggle); | |
| 117 | + | |
| 118 | + Debug.Log(region.Key + ": " + (region.Value.Length == 0) + " but " + toggle.isOn); | |
| 119 | + | |
| 120 | + if (region.Value.Length == 0) | |
| 121 | + this.selected = toggle; | |
| 122 | + | |
| 123 | + item.transform.SetParent(this.list.transform); | |
| 124 | + } | |
| 125 | + | |
| 126 | + foreach (Toggle toggle in this.toggles) | |
| 127 | + { | |
| 128 | + toggle.isOn = false; | |
| 129 | + } | |
| 130 | + | |
| 131 | + this.selected.isOn = true; | |
| 132 | + } | |
| 133 | + | |
| 134 | + void Update () | |
| 135 | + { | |
| 136 | + int i = 0; | |
| 137 | + foreach (Toggle toggle in this.toggles) | |
| 138 | + { | |
| 139 | + Debug.Log("Toggle " + i++ + " : " + toggle.isOn); | |
| 140 | + toggle.isOn = false; | |
| 141 | + this.group.NotifyToggleOn(toggle); | |
| 142 | + } | |
| 143 | + } | |
| 144 | + | |
| 145 | + public void OnSelect() | |
| 146 | + { | |
| 147 | + if ( ! selected.isOn) { | |
| 148 | + foreach (Toggle toggle in group.ActiveToggles()) | |
| 149 | + { | |
| 150 | + if (toggle.isOn) | |
| 151 | + { | |
| 152 | + this.selected = toggle; | |
| 153 | + this.manager.setRegion(this.regions[toggle.GetComponent<Text>().text]); | |
| 154 | + } | |
| 155 | + } | |
| 156 | + } | |
| 157 | + } | |
| 158 | + | |
| 159 | +*/ | ... | ... |
| ... | ... | @@ -0,0 +1,12 @@ |
| 1 | +fileFormatVersion: 2 | |
| 2 | +guid: a6c642c03c1f758439485b2a6623738a | |
| 3 | +timeCreated: 1475168432 | |
| 4 | +licenseType: Free | |
| 5 | +MonoImporter: | |
| 6 | + serializedVersion: 2 | |
| 7 | + defaultReferences: [] | |
| 8 | + executionOrder: 0 | |
| 9 | + icon: {instanceID: 0} | |
| 10 | + userData: | |
| 11 | + assetBundleName: | |
| 12 | + assetBundleVariant: | ... | ... |