Commit bc31cbb5e574af6938737bb223cff6ad7151fff6
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f14f5412
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Creates logger; Fix avatar rotation when hidden; Increases panels speed; Fix tra…
…nslate scrren input; Adds bundle version as hash of state; Process invalid characters; Adds frame wait on each loaded animation; Adds back button functionality on panels
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... | ... | @@ -0,0 +1,39 @@ |
1 | +using UnityEngine; | |
2 | +using UnityEngine.UI; | |
3 | + | |
4 | +public class InputResizer : MonoBehaviour { | |
5 | + | |
6 | + protected void Start() | |
7 | + { | |
8 | + Text text = gameObject.GetComponent<Text>(); | |
9 | + | |
10 | + if (Screen.dpi < 140) | |
11 | + { | |
12 | + text.fontSize = 20; | |
13 | + } | |
14 | + | |
15 | + // 240 | |
16 | + else if (Screen.dpi < 280) | |
17 | + { | |
18 | + text.fontSize = 32; | |
19 | + } | |
20 | + | |
21 | + // 320 | |
22 | + else if (Screen.dpi < 400) | |
23 | + { | |
24 | + text.fontSize = 44; | |
25 | + } | |
26 | + | |
27 | + // 480 | |
28 | + else if (Screen.dpi < 500) | |
29 | + { | |
30 | + text.fontSize = 56; | |
31 | + } | |
32 | + | |
33 | + else | |
34 | + { | |
35 | + text.fontSize = 56; | |
36 | + } | |
37 | + } | |
38 | + | |
39 | +} | ... | ... |
... | ... | @@ -0,0 +1,12 @@ |
1 | +fileFormatVersion: 2 | |
2 | +guid: f8db495bb0057e14eb35ef4f2df7910e | |
3 | +timeCreated: 1475710064 | |
4 | +licenseType: Pro | |
5 | +MonoImporter: | |
6 | + serializedVersion: 2 | |
7 | + defaultReferences: [] | |
8 | + executionOrder: 0 | |
9 | + icon: {instanceID: 0} | |
10 | + userData: | |
11 | + assetBundleName: | |
12 | + assetBundleVariant: | ... | ... |
... | ... | @@ -0,0 +1,25 @@ |
1 | +using UnityEngine; | |
2 | +using System.Collections; | |
3 | +using UnityEngine.UI; | |
4 | + | |
5 | +public class Logger : MonoBehaviour { | |
6 | + | |
7 | + public static Logger instance; | |
8 | + | |
9 | + private Text textObj; | |
10 | + | |
11 | + void Start () | |
12 | + { | |
13 | + Logger.instance = this; | |
14 | + this.textObj = this.gameObject.GetComponent<Text>(); | |
15 | + } | |
16 | + | |
17 | + public static void Log(string text) | |
18 | + { | |
19 | + if (Logger.instance != null) | |
20 | + Logger.instance.textObj.text = text + "\n" + Logger.instance.textObj.text; | |
21 | + | |
22 | + Debug.Log(text); | |
23 | + } | |
24 | + | |
25 | +} | ... | ... |
... | ... | @@ -0,0 +1,12 @@ |
1 | +fileFormatVersion: 2 | |
2 | +guid: a9cc0ccbda0accb4ea816c19265b622f | |
3 | +timeCreated: 1475670486 | |
4 | +licenseType: Pro | |
5 | +MonoImporter: | |
6 | + serializedVersion: 2 | |
7 | + defaultReferences: [] | |
8 | + executionOrder: 0 | |
9 | + icon: {instanceID: 0} | |
10 | + userData: | |
11 | + assetBundleName: | |
12 | + assetBundleVariant: | ... | ... |
Assets/Plugins/Android/AndroidManifest.xml
1 | 1 | <?xml version="1.0" encoding="utf-8"?> |
2 | -<manifest xmlns:android="http://schemas.android.com/apk/res/android" | |
2 | +<manifest | |
3 | + xmlns:android="http://schemas.android.com/apk/res/android" | |
3 | 4 | package="com.lavid.vlibras" |
4 | 5 | android:versionCode="1" |
5 | 6 | android:versionName="1.0"> |
... | ... | @@ -7,7 +8,8 @@ |
7 | 8 | <application |
8 | 9 | android:icon="@drawable/app_icon" |
9 | 10 | android:label="@string/app_name" |
10 | - android:screenOrientation="portrait"> | |
11 | + android:screenOrientation="portrait" | |
12 | + android:theme="@android:style/Theme.NoTitleBar.Fullscreen"> | |
11 | 13 | <activity android:name=".MainActivity" |
12 | 14 | android:label="@string/app_name" |
13 | 15 | android:screenOrientation="portrait" | ... | ... |
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377 | ---- !u!224 &224000013941800638 | |
378 | -RectTransform: | |
379 | - m_ObjectHideFlags: 1 | |
380 | - m_PrefabParentObject: {fileID: 0} | |
381 | - m_PrefabInternal: {fileID: 100100000} | |
382 | - m_GameObject: {fileID: 1000011522370366} | |
383 | - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} | |
384 | - m_LocalPosition: {x: 0, y: 0, z: 0} | |
385 | - m_LocalScale: {x: 1, y: 1, z: 1} | |
386 | - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | |
387 | - m_Children: | |
388 | - - {fileID: 224000012255163678} | |
389 | - m_Father: {fileID: 0} | |
390 | - m_RootOrder: 0 | |
391 | - m_AnchorMin: {x: 0, y: 0} | |
392 | - m_AnchorMax: {x: 0, y: 0} | |
393 | - m_AnchoredPosition: {x: 0, y: 0} | |
394 | - m_SizeDelta: {x: 0, y: 0} | |
395 | - m_Pivot: {x: 0.5, y: 0.5} |
Assets/Prefabs/RegionListItemBUG.prefab.meta
Assets/Region.cs
Assets/RegionSelector.cs
... | ... | @@ -9,39 +9,40 @@ public class RegionSelector : MonoBehaviour { |
9 | 9 | private readonly Dictionary<string, string> regions = new Dictionary<string, string> { |
10 | 10 | |
11 | 11 | { "Padrão Nacional", "" }, |
12 | - { "Acre", "/AC" }, | |
13 | - { "Alagoas", "/AL" }, | |
14 | - { "Amapá", "/AP" }, | |
15 | - { "Amazonas", "/AM" }, | |
16 | - { "Bahia", "/BA" }, | |
17 | - { "Ceará", "/CE" }, | |
18 | - { "Distrito Federal", "/DF" }, | |
19 | - { "Espírito Santo", "/ES" }, | |
20 | - { "Goiás", "/GO" }, | |
21 | - { "Maranhão", "/MA" }, | |
22 | - { "Mato Grosso", "/MT" }, | |
23 | - { "Mato Grosso do Sul", "/MS" }, | |
24 | - { "Minas Gerais", "/MG" }, | |
25 | - { "Pará", "/PA" }, | |
26 | - { "Paraíba", "/PB" }, | |
27 | - { "Paraná", "/PR"}, | |
28 | - { "Pernambuco", "/PE" }, | |
29 | - { "Piauí", "/PI" }, | |
30 | - { "Rio de Janeiro", "/RJ" }, | |
31 | - { "Rio Grande do Norte", "/RN" }, | |
32 | - { "Rio Grande do Sul", "/RS" }, | |
33 | - { "Rondônia", "/RO" }, | |
34 | - { "Roraima", "/RR" }, | |
35 | - { "Santa Catarina", "/SC" }, | |
36 | - { "São Paulo", "/SP" }, | |
37 | - { "Sergipe", "/SE" }, | |
38 | - { "Tocantins", "/TO" } | |
12 | + { "Acre", "AC/" }, | |
13 | + { "Alagoas", "AL/" }, | |
14 | + { "Amapá", "AP/" }, | |
15 | + { "Amazonas", "AM/" }, | |
16 | + { "Bahia", "BA/" }, | |
17 | + { "Ceará", "CE/" }, | |
18 | + { "Distrito Federal", "DF/" }, | |
19 | + { "Espírito Santo", "ES/" }, | |
20 | + { "Goiás", "GO/" }, | |
21 | + { "Maranhão", "MA/" }, | |
22 | + { "Mato Grosso", "MT/" }, | |
23 | + { "Mato Grosso do Sul", "MS/" }, | |
24 | + { "Minas Gerais", "MG/" }, | |
25 | + { "Pará", "PA/" }, | |
26 | + { "Paraíba", "PB/" }, | |
27 | + { "Paraná", "PR/"}, | |
28 | + { "Pernambuco", "PE/" }, | |
29 | + { "Piauí", "PI/" }, | |
30 | + { "Rio de Janeiro", "RJ/" }, | |
31 | + { "Rio Grande do Norte", "RN/" }, | |
32 | + { "Rio Grande do Sul", "RS/" }, | |
33 | + { "Rondônia", "RO/" }, | |
34 | + { "Roraima", "RR/" }, | |
35 | + { "Santa Catarina", "SC/" }, | |
36 | + { "São Paulo", "SP/" }, | |
37 | + { "Sergipe", "SE/" }, | |
38 | + { "Tocantins", "TO/" } | |
39 | 39 | |
40 | 40 | }; |
41 | 41 | |
42 | 42 | public PlayerManager manager; |
43 | 43 | public GameObject list; |
44 | 44 | public GameObject SampleItem; |
45 | + public Text label; | |
45 | 46 | |
46 | 47 | private Region activeItem = null; |
47 | 48 | private Region selectedItem = null; |
... | ... | @@ -62,7 +63,6 @@ public class RegionSelector : MonoBehaviour { |
62 | 63 | |
63 | 64 | if (this.activeItem == null) |
64 | 65 | { |
65 | - Debug.Log("Selecting " + item); | |
66 | 66 | this.activeItem = region; |
67 | 67 | this.selectedItem = region; |
68 | 68 | region.select(true); |
... | ... | @@ -86,6 +86,16 @@ public class RegionSelector : MonoBehaviour { |
86 | 86 | { |
87 | 87 | this.activeItem = this.selectedItem; |
88 | 88 | this.manager.setRegion(this.activeItem.Path); |
89 | + this.manager.clearLoadedBundles(); | |
90 | + | |
91 | + if (selectedItem.Path == "") | |
92 | + { | |
93 | + this.label.text = "BR"; | |
94 | + }else | |
95 | + { | |
96 | + this.label.text = selectedItem.Path.Replace('/', ' '); | |
97 | + | |
98 | + } | |
89 | 99 | } |
90 | 100 | |
91 | 101 | } | ... | ... |
Assets/Scenes/Main.unity
... | ... | @@ -1032,7 +1032,7 @@ RectTransform: |
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1033 | 1033 | - {fileID: 951727302} |
1034 | 1034 | m_Father: {fileID: 1414104007} |
1035 | - m_RootOrder: 3 | |
1035 | + m_RootOrder: 4 | |
1036 | 1036 | m_AnchorMin: {x: 0, y: 0} |
1037 | 1037 | m_AnchorMax: {x: 1, y: 1} |
1038 | 1038 | m_AnchoredPosition: {x: 0, y: 0} |
... | ... | @@ -1415,9 +1415,7 @@ MonoBehaviour: |
1415 | 1415 | visible: 0 |
1416 | 1416 | slideOnX: 1 |
1417 | 1417 | toLeft: 1 |
1418 | - slideOnY: 0 | |
1419 | - toTop: 0 | |
1420 | - speed: 52 | |
1418 | + speed: 0.15 | |
1421 | 1419 | disableWhenHidden: 1 |
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1423 | 1421 | MonoBehaviour: |
... | ... | @@ -1891,10 +1889,10 @@ RectTransform: |
1891 | 1889 | m_Children: [] |
1892 | 1890 | m_Father: {fileID: 1763219242} |
1893 | 1891 | m_RootOrder: 1 |
1894 | - m_AnchorMin: {x: 0, y: 0.31} | |
1895 | - m_AnchorMax: {x: 1, y: 0.69} | |
1892 | + m_AnchorMin: {x: 0.16, y: 0.31} | |
1893 | + m_AnchorMax: {x: 0.84, y: 0.69} | |
1896 | 1894 | m_AnchoredPosition: {x: 0, y: 0} |
1897 | - m_SizeDelta: {x: -108, y: 0} | |
1895 | + m_SizeDelta: {x: 0, y: 0} | |
1898 | 1896 | m_Pivot: {x: 0.5, y: 0.5} |
1899 | 1897 | --- !u!114 &376314168 |
1900 | 1898 | MonoBehaviour: |
... | ... | @@ -1925,7 +1923,7 @@ MonoBehaviour: |
1925 | 1923 | m_Alignment: 4 |
1926 | 1924 | m_AlignByGeometry: 0 |
1927 | 1925 | m_RichText: 0 |
1928 | - m_HorizontalOverflow: 0 | |
1926 | + m_HorizontalOverflow: 1 | |
1929 | 1927 | m_VerticalOverflow: 0 |
1930 | 1928 | m_LineSpacing: 1 |
1931 | 1929 | m_Text: "Configura\xE7\xF5es" |
... | ... | @@ -2362,6 +2360,73 @@ CanvasRenderer: |
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2363 | 2361 | m_PrefabInternal: {fileID: 0} |
2364 | 2362 | m_GameObject: {fileID: 440527253} |
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2366 | + m_PrefabParentObject: {fileID: 0} | |
2367 | + m_PrefabInternal: {fileID: 0} | |
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2372 | + - 114: {fileID: 452885189} | |
2373 | + m_Layer: 5 | |
2374 | + m_Name: background | |
2375 | + m_TagString: Untagged | |
2376 | + m_Icon: {fileID: 0} | |
2377 | + m_NavMeshLayer: 0 | |
2378 | + m_StaticEditorFlags: 0 | |
2379 | + m_IsActive: 1 | |
2380 | +--- !u!224 &452885188 | |
2381 | +RectTransform: | |
2382 | + m_ObjectHideFlags: 0 | |
2383 | + m_PrefabParentObject: {fileID: 0} | |
2384 | + m_PrefabInternal: {fileID: 0} | |
2385 | + m_GameObject: {fileID: 452885187} | |
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2388 | + m_LocalScale: {x: 1, y: 1, z: 1} | |
2389 | + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | |
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2396 | + m_SizeDelta: {x: 0, y: 0} | |
2397 | + m_Pivot: {x: 0.5, y: 0.5} | |
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2402 | + m_PrefabInternal: {fileID: 0} | |
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2406 | + m_Script: {fileID: -98529514, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3} | |
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2410 | + m_Color: {r: 1, g: 1, b: 1, a: 0} | |
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2412 | + m_OnCullStateChanged: | |
2413 | + m_PersistentCalls: | |
2414 | + m_Calls: [] | |
2415 | + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, | |
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2421 | + y: 0 | |
2422 | + width: 1 | |
2423 | + height: 1 | |
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2425 | +CanvasRenderer: | |
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2428 | + m_PrefabInternal: {fileID: 0} | |
2429 | + m_GameObject: {fileID: 452885187} | |
2365 | 2430 | --- !u!1 &457437673 |
2366 | 2431 | GameObject: |
2367 | 2432 | m_ObjectHideFlags: 0 |
... | ... | @@ -2418,8 +2483,8 @@ MonoBehaviour: |
2418 | 2483 | m_Transition: 1 |
2419 | 2484 | m_Colors: |
2420 | 2485 | m_NormalColor: {r: 1, g: 1, b: 1, a: 1} |
2421 | - m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} | |
2422 | - m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} | |
2486 | + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 0.353} | |
2487 | + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.453} | |
2423 | 2488 | m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} |
2424 | 2489 | m_ColorMultiplier: 1 |
2425 | 2490 | m_FadeDuration: 0.1 |
... | ... | @@ -2433,31 +2498,20 @@ MonoBehaviour: |
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2434 | 2499 | m_DisabledTrigger: Disabled |
2435 | 2500 | m_Interactable: 1 |
2436 | - m_TargetGraphic: {fileID: 0} | |
2501 | + m_TargetGraphic: {fileID: 452885189} | |
2437 | 2502 | m_OnClick: |
2438 | 2503 | m_PersistentCalls: |
2439 | 2504 | m_Calls: |
2440 | - - m_Target: {fileID: 265917591} | |
2441 | - m_MethodName: setVisible | |
2442 | - m_Mode: 6 | |
2443 | - m_Arguments: | |
2444 | - m_ObjectArgument: {fileID: 0} | |
2445 | - m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine | |
2446 | - m_IntArgument: 0 | |
2447 | - m_FloatArgument: 0 | |
2448 | - m_StringArgument: | |
2449 | - m_BoolArgument: 0 | |
2450 | - m_CallState: 2 | |
2451 | - - m_Target: {fileID: 1826236683} | |
2452 | - m_MethodName: fade | |
2453 | - m_Mode: 6 | |
2505 | + - m_Target: {fileID: 2131993094} | |
2506 | + m_MethodName: closeSettingsPanel | |
2507 | + m_Mode: 1 | |
2454 | 2508 | m_Arguments: |
2455 | 2509 | m_ObjectArgument: {fileID: 0} |
2456 | 2510 | m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine |
2457 | 2511 | m_IntArgument: 0 |
2458 | 2512 | m_FloatArgument: 0 |
2459 | 2513 | m_StringArgument: |
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2461 | 2515 | m_CallState: 2 |
2462 | 2516 | m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, |
2463 | 2517 | Culture=neutral, PublicKeyToken=null |
... | ... | @@ -3052,53 +3106,53 @@ Animation: |
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3053 | 3107 | m_Enabled: 1 |
3054 | 3108 | serializedVersion: 3 |
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11351 | 11443 | m_CallState: 2 |
11352 | - - m_Target: {fileID: 1031720610} | |
11353 | - m_MethodName: fade | |
11354 | - m_Mode: 6 | |
11355 | - m_Arguments: | |
11356 | - m_ObjectArgument: {fileID: 0} | |
11357 | - m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine | |
11358 | - m_IntArgument: 0 | |
11359 | - m_FloatArgument: 0 | |
11360 | - m_StringArgument: | |
11361 | - m_BoolArgument: 1 | |
11362 | - m_CallState: 2 | |
11363 | 11444 | m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, |
11364 | 11445 | Culture=neutral, PublicKeyToken=null |
11365 | 11446 | --- !u!114 &1794530659 |
... | ... | @@ -11421,7 +11502,7 @@ MonoBehaviour: |
11421 | 11502 | m_BestFit: 0 |
11422 | 11503 | m_MinSize: 22 |
11423 | 11504 | m_MaxSize: 80 |
11424 | - m_Alignment: 4 | |
11505 | + m_Alignment: 7 | |
11425 | 11506 | m_AlignByGeometry: 0 |
11426 | 11507 | m_RichText: 1 |
11427 | 11508 | m_HorizontalOverflow: 0 |
... | ... | @@ -11652,7 +11733,7 @@ MonoBehaviour: |
11652 | 11733 | visible: 0 |
11653 | 11734 | visibleAlpha: 1 |
11654 | 11735 | hiddenAlpha: 0 |
11655 | - showingSpeed: 0.07 | |
11736 | + showingSpeed: 0.08 | |
11656 | 11737 | hiddingSpeed: 0.2 |
11657 | 11738 | disableWhenHidden: 1 |
11658 | 11739 | --- !u!114 &1826236684 |
... | ... | @@ -11694,38 +11775,16 @@ MonoBehaviour: |
11694 | 11775 | m_OnClick: |
11695 | 11776 | m_PersistentCalls: |
11696 | 11777 | m_Calls: |
11697 | - - m_Target: {fileID: 265917591} | |
11698 | - m_MethodName: setVisible | |
11699 | - m_Mode: 6 | |
11700 | - m_Arguments: | |
11701 | - m_ObjectArgument: {fileID: 0} | |
11702 | - m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine | |
11703 | - m_IntArgument: 0 | |
11704 | - m_FloatArgument: 0 | |
11705 | - m_StringArgument: | |
11706 | - m_BoolArgument: 0 | |
11707 | - m_CallState: 2 | |
11708 | - - m_Target: {fileID: 1826236683} | |
11709 | - m_MethodName: fade | |
11710 | - m_Mode: 6 | |
11711 | - m_Arguments: | |
11712 | - m_ObjectArgument: {fileID: 0} | |
11713 | - m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine | |
11714 | - m_IntArgument: 0 | |
11715 | - m_FloatArgument: 0 | |
11716 | - m_StringArgument: | |
11717 | - m_BoolArgument: 0 | |
11718 | - m_CallState: 2 | |
11719 | - - m_Target: {fileID: 1031720610} | |
11720 | - m_MethodName: fade | |
11721 | - m_Mode: 6 | |
11778 | + - m_Target: {fileID: 2131993094} | |
11779 | + m_MethodName: onPanelOutClick | |
11780 | + m_Mode: 1 | |
11722 | 11781 | m_Arguments: |
11723 | 11782 | m_ObjectArgument: {fileID: 0} |
11724 | 11783 | m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine |
11725 | 11784 | m_IntArgument: 0 |
11726 | 11785 | m_FloatArgument: 0 |
11727 | 11786 | m_StringArgument: |
11728 | - m_BoolArgument: 0 | |
11787 | + m_BoolArgument: 1 | |
11729 | 11788 | m_CallState: 2 |
11730 | 11789 | m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, |
11731 | 11790 | Culture=neutral, PublicKeyToken=null |
... | ... | @@ -12257,7 +12316,7 @@ RectTransform: |
12257 | 12316 | - {fileID: 265917590} |
12258 | 12317 | - {fileID: 1031720609} |
12259 | 12318 | m_Father: {fileID: 1414104007} |
12260 | - m_RootOrder: 7 | |
12319 | + m_RootOrder: 8 | |
12261 | 12320 | m_AnchorMin: {x: 0, y: 0} |
12262 | 12321 | m_AnchorMax: {x: 1, y: 1} |
12263 | 12322 | m_AnchoredPosition: {x: 0, y: 0} |
... | ... | @@ -12723,6 +12782,8 @@ GameObject: |
12723 | 12782 | serializedVersion: 4 |
12724 | 12783 | m_Component: |
12725 | 12784 | - 224: {fileID: 2002966284} |
12785 | + - 222: {fileID: 2002966286} | |
12786 | + - 114: {fileID: 2002966285} | |
12726 | 12787 | m_Layer: 5 |
12727 | 12788 | m_Name: field_text_entry |
12728 | 12789 | m_TagString: Untagged |
... | ... | @@ -12750,6 +12811,38 @@ RectTransform: |
12750 | 12811 | m_AnchoredPosition: {x: 0, y: 0} |
12751 | 12812 | m_SizeDelta: {x: 0, y: 0} |
12752 | 12813 | m_Pivot: {x: 0.5, y: 0.5} |
12814 | +--- !u!114 &2002966285 | |
12815 | +MonoBehaviour: | |
12816 | + m_ObjectHideFlags: 0 | |
12817 | + m_PrefabParentObject: {fileID: 0} | |
12818 | + m_PrefabInternal: {fileID: 0} | |
12819 | + m_GameObject: {fileID: 2002966283} | |
12820 | + m_Enabled: 1 | |
12821 | + m_EditorHideFlags: 0 | |
12822 | + m_Script: {fileID: -98529514, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3} | |
12823 | + m_Name: | |
12824 | + m_EditorClassIdentifier: | |
12825 | + m_Material: {fileID: 0} | |
12826 | + m_Color: {r: 1, g: 1, b: 1, a: 1} | |
12827 | + m_RaycastTarget: 1 | |
12828 | + m_OnCullStateChanged: | |
12829 | + m_PersistentCalls: | |
12830 | + m_Calls: [] | |
12831 | + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, | |
12832 | + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null | |
12833 | + m_Texture: {fileID: 0} | |
12834 | + m_UVRect: | |
12835 | + serializedVersion: 2 | |
12836 | + x: 0 | |
12837 | + y: 0 | |
12838 | + width: 1 | |
12839 | + height: 1 | |
12840 | +--- !u!222 &2002966286 | |
12841 | +CanvasRenderer: | |
12842 | + m_ObjectHideFlags: 0 | |
12843 | + m_PrefabParentObject: {fileID: 0} | |
12844 | + m_PrefabInternal: {fileID: 0} | |
12845 | + m_GameObject: {fileID: 2002966283} | |
12753 | 12846 | --- !u!1 &2010584309 |
12754 | 12847 | GameObject: |
12755 | 12848 | m_ObjectHideFlags: 0 |
... | ... | @@ -13599,6 +13692,7 @@ GameObject: |
13599 | 13692 | - 224: {fileID: 2071733049} |
13600 | 13693 | - 222: {fileID: 2071733051} |
13601 | 13694 | - 114: {fileID: 2071733050} |
13695 | + - 114: {fileID: 2071733052} | |
13602 | 13696 | m_Layer: 5 |
13603 | 13697 | m_Name: Text |
13604 | 13698 | m_TagString: Untagged |
... | ... | @@ -13647,11 +13741,11 @@ MonoBehaviour: |
13647 | 13741 | Version=1.0.0.0, Culture=neutral, PublicKeyToken=null |
13648 | 13742 | m_FontData: |
13649 | 13743 | m_Font: {fileID: 12800000, guid: 195abaf1001bde54db32dfcefbcc33e8, type: 3} |
13650 | - m_FontSize: 14 | |
13744 | + m_FontSize: 50 | |
13651 | 13745 | m_FontStyle: 0 |
13652 | - m_BestFit: 1 | |
13653 | - m_MinSize: 14 | |
13654 | - m_MaxSize: 40 | |
13746 | + m_BestFit: 0 | |
13747 | + m_MinSize: 5 | |
13748 | + m_MaxSize: 50 | |
13655 | 13749 | m_Alignment: 1 |
13656 | 13750 | m_AlignByGeometry: 0 |
13657 | 13751 | m_RichText: 0 |
... | ... | @@ -13666,6 +13760,17 @@ CanvasRenderer: |
13666 | 13760 | type: 2} |
13667 | 13761 | m_PrefabInternal: {fileID: 0} |
13668 | 13762 | m_GameObject: {fileID: 2071733048} |
13763 | +--- !u!114 &2071733052 | |
13764 | +MonoBehaviour: | |
13765 | + m_ObjectHideFlags: 0 | |
13766 | + m_PrefabParentObject: {fileID: 0} | |
13767 | + m_PrefabInternal: {fileID: 0} | |
13768 | + m_GameObject: {fileID: 2071733048} | |
13769 | + m_Enabled: 1 | |
13770 | + m_EditorHideFlags: 0 | |
13771 | + m_Script: {fileID: 11500000, guid: f8db495bb0057e14eb35ef4f2df7910e, type: 3} | |
13772 | + m_Name: | |
13773 | + m_EditorClassIdentifier: | |
13669 | 13774 | --- !u!1 &2077558507 |
13670 | 13775 | GameObject: |
13671 | 13776 | m_ObjectHideFlags: 0 |
... | ... | @@ -14128,7 +14233,7 @@ RectTransform: |
14128 | 14233 | m_Children: |
14129 | 14234 | - {fileID: 1923959837} |
14130 | 14235 | m_Father: {fileID: 1414104007} |
14131 | - m_RootOrder: 2 | |
14236 | + m_RootOrder: 3 | |
14132 | 14237 | m_AnchorMin: {x: 0, y: 0} |
14133 | 14238 | m_AnchorMax: {x: 1, y: 0} |
14134 | 14239 | m_AnchoredPosition: {x: 0, y: 0} |
... | ... | @@ -14383,6 +14488,10 @@ MonoBehaviour: |
14383 | 14488 | textButton: {fileID: 930426942} |
14384 | 14489 | pauseButton: {fileID: 440527253} |
14385 | 14490 | avatarCollider: {fileID: 535548073} |
14491 | + regionSelector: {fileID: 1153850833} | |
14492 | + settingsPanel: {fileID: 265917591} | |
14493 | + regionPanel: {fileID: 1031720610} | |
14494 | + shadow: {fileID: 1826236683} | |
14386 | 14495 | --- !u!1 &2145755641 |
14387 | 14496 | GameObject: |
14388 | 14497 | m_ObjectHideFlags: 0 | ... | ... |
Assets/Scripts/Player Manager/GenericPlayerManager.cs
... | ... | @@ -26,9 +26,6 @@ using System.Collections; |
26 | 26 | using System.Collections.Generic; |
27 | 27 | using System; |
28 | 28 | using System.Threading; |
29 | -using System.IO; | |
30 | -using System.Text; | |
31 | -using System.Runtime.InteropServices; | |
32 | 29 | using UnityEngine.UI; |
33 | 30 | |
34 | 31 | public abstract class GenericPlayerManager : MonoBehaviour { |
... | ... | @@ -38,7 +35,6 @@ public abstract class GenericPlayerManager : MonoBehaviour { |
38 | 35 | |
39 | 36 | protected float fadeLength = 0.6F; |
40 | 37 | public string gloss = ""; |
41 | - private string regionPath = ""; | |
42 | 38 | |
43 | 39 | // Referencia para o avatar |
44 | 40 | private GameObject AVATAR; |
... | ... | @@ -223,7 +219,7 @@ public abstract class GenericPlayerManager : MonoBehaviour { |
223 | 219 | return state; |
224 | 220 | } |
225 | 221 | catch (NullReferenceException nre) { |
226 | - UnityEngine.Debug.Log("'" + name + "' não foi encontrado!\n" + nre.ToString()); | |
222 | + Logger.Log("'" + name + "' não foi encontrado!\n" + nre.ToString()); | |
227 | 223 | } |
228 | 224 | |
229 | 225 | return null; |
... | ... | @@ -264,6 +260,7 @@ public abstract class GenericPlayerManager : MonoBehaviour { |
264 | 260 | */ |
265 | 261 | protected abstract void onPlayingStateChange(); |
266 | 262 | |
263 | + protected abstract WWW getCheckConnectionRequest(); | |
267 | 264 | |
268 | 265 | /* Pause or continue animations */ |
269 | 266 | public void setPauseState(bool paused) |
... | ... | @@ -407,30 +404,38 @@ public abstract class GenericPlayerManager : MonoBehaviour { |
407 | 404 | } |
408 | 405 | |
409 | 406 | short type = getType(anim); |
410 | - string animName = nextLetterAnimation(anim); | |
411 | - | |
412 | - // Não há animação | |
413 | - if (type == Subtitle.TYPE_NONE) | |
414 | - { | |
415 | - // Reproduz animação default apenas uma vez | |
416 | - if ( ! defaultPlayed) | |
417 | - { | |
418 | - defaultPlayed = true; | |
419 | - toPlayQueue.Enqueue(new ToPlay(Subtitle.TYPE_WORD, DEFAULT_ANIMATION_MIDDLE, lastAnimationSubtitle, this)); | |
420 | - | |
421 | - // A reprodução da próxima letra deve ser longa para não ser cortada no fade | |
422 | - this.subtitles.updateLetterSpeed(); | |
423 | - } | |
407 | + string animName; | |
408 | + | |
409 | + try { | |
410 | + animName = nextLetterAnimation(anim); | |
411 | + | |
412 | + // Não há animação | |
413 | + if (type == Subtitle.TYPE_NONE) | |
414 | + { | |
415 | + // Reproduz animação default apenas uma vez | |
416 | + if ( ! defaultPlayed) | |
417 | + { | |
418 | + defaultPlayed = true; | |
419 | + toPlayQueue.Enqueue(new ToPlay(Subtitle.TYPE_WORD, DEFAULT_ANIMATION_MIDDLE, lastAnimationSubtitle, this)); | |
420 | + | |
421 | + // A reprodução da próxima letra deve ser longa para não ser cortada no fade | |
422 | + this.subtitles.updateLetterSpeed(); | |
423 | + } | |
424 | + | |
425 | + Logger.Log("Animação \"" + animName + "\" inexistente."); | |
426 | + } | |
427 | + else | |
428 | + { | |
429 | + toPlayQueue.Enqueue(new ToPlay(type, animName, lastAnimationSubtitle, this)); | |
424 | 430 | |
425 | - UnityEngine.Debug.Log("Animação \"" + animName + "\" inexistente."); | |
426 | - } | |
427 | - else | |
428 | - { | |
429 | - toPlayQueue.Enqueue(new ToPlay(type, animName, lastAnimationSubtitle, this)); | |
431 | + defaultPlayed = false; | |
432 | + this.subtitles.updateLetterSpeed(); | |
433 | + } | |
434 | + } | |
435 | + catch (IndexOutOfRangeException) { | |
436 | + Debug.Log("GPM.sW(" + word + "): Caractere '" + anim + "' inválido."); | |
437 | + } | |
430 | 438 | |
431 | - defaultPlayed = false; | |
432 | - this.subtitles.updateLetterSpeed(); | |
433 | - } | |
434 | 439 | } |
435 | 440 | |
436 | 441 | return lastAnimationSubtitle; |
... | ... | @@ -465,15 +470,9 @@ public abstract class GenericPlayerManager : MonoBehaviour { |
465 | 470 | |
466 | 471 | private System.Object LOCKER_LOADING = new System.Object(); |
467 | 472 | |
468 | - /*Define o regionalismo*/ | |
469 | - public void setRegion(string path) | |
473 | + public void clearLoadedBundles() | |
470 | 474 | { |
471 | - this.regionPath = String.IsNullOrEmpty(path) ? "" : path; | |
472 | - } | |
473 | - | |
474 | - public void clearRegion() | |
475 | - { | |
476 | - setRegion(""); | |
475 | + this.loadedAssetBundles.Clear(); | |
477 | 476 | } |
478 | 477 | |
479 | 478 | /* Carrega animações e reproduz */ |
... | ... | @@ -497,7 +496,23 @@ public abstract class GenericPlayerManager : MonoBehaviour { |
497 | 496 | int wordsCount = 0; |
498 | 497 | toPlayQueue.Enqueue(new ToPlay(Subtitle.TYPE_NONE, DEFAULT_ANIMATION, "", this)); |
499 | 498 | |
500 | - foreach (string aniName in stringPos) | |
499 | + /*WWW checkConnectionRequest = getCheckConnectionRequest(); | |
500 | + bool connected = false; | |
501 | + | |
502 | + while ( ! checkConnectionRequest.isDone) | |
503 | + yield return checkConnectionRequest; | |
504 | + | |
505 | + if (checkConnectionRequest.responseHeaders.Count > 0) | |
506 | + { | |
507 | + Logger.Log(checkConnectionRequest.responseHeaders["STATUS"]); | |
508 | + connected = checkConnectionRequest.responseHeaders["STATUS"].Contains("404"); | |
509 | + } | |
510 | + else Logger.Log("No response headers.");*/ | |
511 | + | |
512 | + bool connected = true; | |
513 | + bool playingStarted = false; | |
514 | + | |
515 | + foreach (string aniName in stringPos) | |
501 | 516 | { |
502 | 517 | wordsCount++; |
503 | 518 | if (String.IsNullOrEmpty(aniName)) continue; |
... | ... | @@ -505,37 +520,47 @@ public abstract class GenericPlayerManager : MonoBehaviour { |
505 | 520 | bool nonexistent = nonexistentAssetBundles.Contains(aniName); |
506 | 521 | bool loaded = loadedAssetBundles.Contains(aniName); |
507 | 522 | |
508 | - if ( ! nonexistent && ! loaded) | |
523 | + if ( ! nonexistent && ! loaded && connected) | |
509 | 524 | { |
510 | - WWW www = null; | |
525 | + WWW www = loadAssetBundle(aniName); | |
526 | + yield return www; | |
511 | 527 | |
512 | - string aniNameReg = regionPath + @"\" + aniName; | |
513 | - www = loadAssetBundle(aniNameReg); | |
514 | - if (www != null) yield return null; | |
528 | + Logger.Log("Bundle request done (" + aniName + ")."); | |
515 | 529 | |
516 | - if (www.error == null) | |
517 | - { | |
530 | + if (www.error == null) | |
531 | + { | |
518 | 532 | AssetBundle bundle = www.assetBundle; |
519 | - | |
520 | - if (bundle != null && ! String.IsNullOrEmpty(bundle.mainAsset.name)) | |
521 | - { | |
522 | - AnimationClip aniClip = bundle.mainAsset as AnimationClip; | |
523 | - bundle.Unload(false); | |
524 | - | |
525 | - if (aniClip) | |
526 | - { | |
527 | - COMPONENT_ANIMATION.AddClip(aniClip, aniName); | |
528 | - | |
529 | - loadedAssetBundles.Add(aniName); | |
530 | - loaded = true; | |
531 | - | |
532 | - Debug.Log("Bundle \"" + aniName + "\" loaded!"); | |
533 | - } | |
534 | - else UnityEngine.Debug.Log ("Sinal \"" + aniName + "\" foi não carregado corretamente."); | |
535 | - } | |
536 | - } | |
537 | - else onConnectionError(gloss, aniName); | |
538 | - | |
533 | + | |
534 | + /*Logger.Log("count: " + www.responseHeaders.Count); | |
535 | + if (www.responseHeaders.Count > 0) | |
536 | + Logger.Log(www.responseHeaders["STATUS"]); | |
537 | + | |
538 | + // if (www.responseHeaders.Count > 0 && www.responseHeaders["STATUS"].EndsWith("200 OK")); | |
539 | + */ | |
540 | + | |
541 | + if (bundle != null && !String.IsNullOrEmpty(bundle.mainAsset.name)) | |
542 | + { | |
543 | + AnimationClip aniClip = bundle.mainAsset as AnimationClip; | |
544 | + bundle.Unload(false); | |
545 | + | |
546 | + if (aniClip) | |
547 | + { | |
548 | + COMPONENT_ANIMATION.AddClip(aniClip, aniName); | |
549 | + yield return null; | |
550 | + | |
551 | + loadedAssetBundles.Add(aniName); | |
552 | + loaded = true; | |
553 | + | |
554 | + Logger.Log("Bundle \"" + aniName + "\" loaded!"); | |
555 | + } | |
556 | + else Logger.Log("Sinal \"" + aniName + "\" foi não carregado corretamente."); | |
557 | + } | |
558 | + } | |
559 | + else | |
560 | + { | |
561 | + Logger.Log("Connection error"); | |
562 | + onConnectionError(gloss, aniName); | |
563 | + } | |
539 | 564 | } |
540 | 565 | |
541 | 566 | // Reproduz palavra |
... | ... | @@ -563,12 +588,15 @@ public abstract class GenericPlayerManager : MonoBehaviour { |
563 | 588 | // Soletra palavra |
564 | 589 | else |
565 | 590 | { |
566 | - // Se a animação não foi carregada e nem está marcada como não existente, | |
567 | - // adiciona ao set de animações não existentes | |
568 | - if ( ! nonexistent) | |
569 | - nonexistentAssetBundles.Add(aniName); | |
591 | + // Se a animação não foi carregada e nem está marcada como não existente, | |
592 | + // adiciona ao set de animações não existentes | |
593 | + if ( ! nonexistent && connected) | |
594 | + { | |
595 | + Logger.Log("Non existent"); | |
596 | + nonexistentAssetBundles.Add(aniName); | |
597 | + } | |
570 | 598 | |
571 | - UnityEngine.Debug.Log("~~ To spell: " + aniName); | |
599 | + Logger.Log("~~ To spell: " + aniName); | |
572 | 600 | |
573 | 601 | if (this.flags.Contains(aniName) || this.intervalAnimations.Contains(aniName)) |
574 | 602 | { |
... | ... | @@ -587,10 +615,19 @@ public abstract class GenericPlayerManager : MonoBehaviour { |
587 | 615 | } |
588 | 616 | } |
589 | 617 | |
590 | - if (toPlayQueue.Count > 4 || wordsCount == stringPos.Length) | |
591 | - while (toPlayQueue.Count > 0) | |
618 | + if (toPlayQueue.Count > 4 || wordsCount == stringPos.Length) { | |
619 | + playingStarted = true; | |
620 | + | |
621 | + while (toPlayQueue.Count > 0) | |
622 | + { | |
592 | 623 | toPlayQueue.Dequeue().play(this); |
593 | - } | |
624 | + yield return new WaitForEndOfFrame(); | |
625 | + } | |
626 | + } | |
627 | + | |
628 | + if (playingStarted) | |
629 | + yield return new WaitForEndOfFrame(); | |
630 | + } | |
594 | 631 | |
595 | 632 | // Default |
596 | 633 | playAnimation(Subtitle.TYPE_NONE, DEFAULT_ANIMATION, ""); | ... | ... |
Assets/Scripts/Player Manager/Utils.cs
Assets/Scripts/PlayerManager.cs
... | ... | @@ -11,6 +11,8 @@ using System.Text; |
11 | 11 | using System.Runtime.InteropServices; |
12 | 12 | using UnityEngine.UI; |
13 | 13 | using System.Threading; |
14 | +using System.Net; | |
15 | +using Utils; | |
14 | 16 | |
15 | 17 | public class PlayerManager : GenericPlayerManager { |
16 | 18 | |
... | ... | @@ -44,7 +46,8 @@ public class PlayerManager : GenericPlayerManager { |
44 | 46 | public InputField translateScreenText; |
45 | 47 | public ScreenManager screenManager; |
46 | 48 | private string dictWord = null; |
47 | -// private string regionPath = ""; | |
49 | + private string regionPath = ""; | |
50 | + private int regionHash = 1; | |
48 | 51 | |
49 | 52 | public static string get_connection_status_message(ERROR_STATUS_MESSAGE msg) |
50 | 53 | { |
... | ... | @@ -70,14 +73,18 @@ public class PlayerManager : GenericPlayerManager { |
70 | 73 | |
71 | 74 | voiceRecognizer = new VoiceRecognition(); |
72 | 75 | |
73 | - Screen.fullScreen = false; | |
76 | +#if UNITY_EDITOR | |
77 | + Caching.CleanCache(); | |
78 | +#endif | |
79 | + | |
80 | + Screen.fullScreen = false; | |
74 | 81 | // Hide input text preview |
75 | - TouchScreenKeyboard.hideInput = true; | |
82 | + // TouchScreenKeyboard.hideInput = true; | |
76 | 83 | } |
77 | 84 | |
78 | 85 | public void playDict(string word) |
79 | 86 | { |
80 | - Debug.Log("Requesting dictionary: " + word); | |
87 | + Logger.Log("Requesting dictionary: " + word); | |
81 | 88 | |
82 | 89 | this.dictWord = word; |
83 | 90 | base.gloss = word; |
... | ... | @@ -111,18 +118,20 @@ public class PlayerManager : GenericPlayerManager { |
111 | 118 | base.repeat(); |
112 | 119 | } |
113 | 120 | |
114 | -/* public void setRegion(string path) { | |
121 | + public void setRegion(string path) | |
122 | + { | |
115 | 123 | this.regionPath = String.IsNullOrEmpty(path) ? "" : path; |
116 | - } | |
124 | + this.regionHash = this.regionPath == "" ? 1 : (int)this.regionPath[0] * 255 + (int)this.regionPath[1]; | |
125 | + } | |
117 | 126 | |
118 | 127 | public void clearRegion() { |
119 | 128 | setRegion(""); |
120 | 129 | } |
121 | -*/ | |
130 | + | |
122 | 131 | protected override WWW loadAssetBundle(string aniName) |
123 | 132 | { |
124 | - Debug.Log("Requesting bundle: " + " " + aniName); | |
125 | - return WWW.LoadFromCacheOrDownload(BASE_URL + aniName, VERSION); | |
133 | + Logger.Log("Requesting bundle: " + BASE_URL + regionPath + aniName); | |
134 | + return WWW.LoadFromCacheOrDownload(BASE_URL + regionPath + aniName, this.regionHash); | |
126 | 135 | } |
127 | 136 | |
128 | 137 | private System.Object LOCKER_STATE = new System.Object(); |
... | ... | @@ -147,32 +156,80 @@ public class PlayerManager : GenericPlayerManager { |
147 | 156 | // Called from microphone icon at main interface |
148 | 157 | public void callVoiceRecognizer() |
149 | 158 | { |
150 | - Debug.Log("Requesting voice recognizer"); | |
159 | + Logger.Log("Requesting voice recognizer"); | |
151 | 160 | |
152 | 161 | string gloss = voiceRecognizer.callRecognition(); |
153 | 162 | this.translateScreenText.text = gloss; |
154 | - Debug.Log("Voice recognizer answer: " + gloss); | |
163 | + Logger.Log("Voice recognizer answer: " + gloss); | |
155 | 164 | |
156 | 165 | this.screenManager.switchScreen("translate"); |
157 | 166 | } |
158 | 167 | |
168 | + | |
169 | + | |
170 | + protected override WWW getCheckConnectionRequest() | |
171 | + { | |
172 | + return new WWW(BASE_URL); | |
173 | + | |
174 | + | |
175 | + /*WWW connection = new WWW(SERVER_URL); | |
176 | + yield return connection; | |
177 | + //while (!glossRequest.isDone) | |
178 | + | |
179 | + if (connection.error == null) | |
180 | + { | |
181 | + if (connection.responseHeaders.Count > 0) | |
182 | + Logger.Log(connection.responseHeaders["STATUS"]); | |
183 | + else | |
184 | + Logger.Log("No STATUS"); | |
185 | + } | |
186 | + else Logger.Log("ERROR: " + connection.error); | |
187 | + | |
188 | + return false;*/ | |
189 | + | |
190 | + | |
191 | + /*HttpWebRequest request = (HttpWebRequest)WebRequest.Create(BASE_URL); | |
192 | + request.Method = "HEAD"; | |
193 | + request.Timeout = 2000; | |
194 | + | |
195 | + try { | |
196 | + HttpWebResponse response = (HttpWebResponse) request.GetResponse(); | |
197 | + } | |
198 | + catch (WebException e) | |
199 | + { | |
200 | + if (e.Response != null) | |
201 | + { | |
202 | + Logger.Log(((HttpWebResponse)e.Response).StatusCode); | |
203 | + return ((HttpWebResponse)e.Response).StatusCode == HttpStatusCode.NotFound; | |
204 | + } | |
205 | + } | |
206 | + catch (Exception) | |
207 | + { | |
208 | + } | |
209 | + | |
210 | + return false;*/ | |
211 | + } | |
212 | + | |
159 | 213 | private IEnumerator translate(string gloss) |
160 | 214 | { |
161 | 215 | bool returnSuccess = true; |
162 | 216 | bool timeout = false; |
163 | 217 | |
164 | - Debug.Log("Requesting translator: " + gloss); | |
218 | + Logger.Log("Requesting translator: " + gloss); | |
165 | 219 | |
166 | 220 | base.randomAnimations.lockFor("translate"); |
167 | 221 | this.screenManager.setLoadingSnippetState(true); |
168 | 222 | |
169 | 223 | WWW glossRequest = new WWW(SERVER_URL + WWW.EscapeURL(gloss)); |
170 | - | |
171 | - if (glossRequest != null) | |
172 | - { | |
173 | - const float timeoutLimit = 10f; | |
224 | + Logger.Log("Translate: Request: " + SERVER_URL + WWW.EscapeURL(gloss)); | |
225 | + | |
226 | + if (glossRequest != null) | |
227 | + { | |
228 | + const float timeoutLimit = 10f; | |
174 | 229 | float timer = 0; |
175 | 230 | |
231 | + Logger.Log("Translate: Stating time check."); | |
232 | + | |
176 | 233 | while (!glossRequest.isDone) |
177 | 234 | { |
178 | 235 | if (timer > timeoutLimit) |
... | ... | @@ -185,34 +242,37 @@ public class PlayerManager : GenericPlayerManager { |
185 | 242 | yield return null; |
186 | 243 | } |
187 | 244 | |
188 | - if (!timeout) | |
189 | - { | |
190 | - if (glossRequest.error == null) | |
191 | - { | |
192 | - returnSuccess = glossRequest.responseHeaders.Count > 0 && glossRequest.responseHeaders["STATUS"].EndsWith("200 OK"); | |
193 | - | |
194 | - if (returnSuccess) | |
195 | - { | |
196 | - if (!String.IsNullOrEmpty(glossRequest.text)) | |
197 | - { | |
198 | - Debug.Log("Translator answer: " + glossRequest.text); | |
199 | - | |
200 | - base.gloss = glossRequest.text; | |
201 | - base.playNow(glossRequest.text); | |
202 | - this.screenManager.setLoadingSnippetState(false); | |
203 | - base.randomAnimations.unlockFor("translate"); | |
204 | - | |
205 | - yield break; | |
206 | - } | |
207 | - else Debug.Log("Error at PlayerManager.translate: empty answer."); | |
208 | - } | |
209 | - else Debug.Log("Error at PlayerManager.translate: unsuccessful answer."); | |
210 | - } | |
211 | - else Debug.Log("Error at PlayerManager.translate: (WWW) glosaRequest: " + glossRequest.error); | |
212 | - } | |
213 | - else Debug.Log("Error at PlayerManager.translate: timeout."); | |
214 | - } | |
215 | - else Debug.Log ("Error at PlayerManager.translate: (WWW) glosaRequest is NULL."); | |
245 | + Logger.Log("Translate: Timeout check finished."); | |
246 | + | |
247 | + if (!timeout) | |
248 | + { | |
249 | + if (glossRequest.error == null) | |
250 | + { | |
251 | + Logger.Log("Translate: Request: count=" + glossRequest.responseHeaders.Count + ", status=" + glossRequest.responseHeaders["STATUS"]); | |
252 | + returnSuccess = glossRequest.responseHeaders.Count > 0 && glossRequest.responseHeaders["STATUS"].EndsWith("200 OK"); | |
253 | + | |
254 | + if (returnSuccess) | |
255 | + { | |
256 | + if (!String.IsNullOrEmpty(glossRequest.text)) | |
257 | + { | |
258 | + Logger.Log("Translator answer: " + glossRequest.text); | |
259 | + | |
260 | + base.gloss = glossRequest.text; | |
261 | + base.playNow(glossRequest.text); | |
262 | + this.screenManager.setLoadingSnippetState(false); | |
263 | + base.randomAnimations.unlockFor("translate"); | |
264 | + | |
265 | + yield break; | |
266 | + } | |
267 | + else Logger.Log("Error at PlayerManager.translate: empty answer."); | |
268 | + } | |
269 | + else Logger.Log("Error at PlayerManager.translate: unsuccessful answer."); | |
270 | + } | |
271 | + else Logger.Log("Error at PlayerManager.translate: (WWW) glosaRequest: " + glossRequest.error); | |
272 | + } | |
273 | + else Logger.Log("Error at PlayerManager.translate: timeout."); | |
274 | + } | |
275 | + else Logger.Log ("Error at PlayerManager.translate: (WWW) glosaRequest is NULL."); | |
216 | 276 | |
217 | 277 | base.gloss = gloss.ToUpper(); |
218 | 278 | ... | ... |
... | ... | @@ -0,0 +1,21 @@ |
1 | +using UnityEngine; | |
2 | + | |
3 | +namespace LAViD.VLibras.UI { | |
4 | + | |
5 | + public class ExchangeableVisibility : MonoBehaviour { | |
6 | + | |
7 | + public bool visible = false; | |
8 | + | |
9 | + public bool isVisible() | |
10 | + { | |
11 | + return this.visible; | |
12 | + } | |
13 | + | |
14 | + public virtual void Animate(bool visible) | |
15 | + { | |
16 | + this.visible = visible; | |
17 | + } | |
18 | + | |
19 | + } | |
20 | + | |
21 | +} | ... | ... |
... | ... | @@ -0,0 +1,12 @@ |
1 | +fileFormatVersion: 2 | |
2 | +guid: 4cd401803c3f50c49ad8bfea94d7e0a7 | |
3 | +timeCreated: 1475688620 | |
4 | +licenseType: Pro | |
5 | +MonoImporter: | |
6 | + serializedVersion: 2 | |
7 | + defaultReferences: [] | |
8 | + executionOrder: 0 | |
9 | + icon: {instanceID: 0} | |
10 | + userData: | |
11 | + assetBundleName: | |
12 | + assetBundleVariant: | ... | ... |
Assets/Scripts/UI/Fadder.cs
1 | 1 | using UnityEngine; |
2 | -using UnityEngine.UI; | |
3 | - | |
4 | -public class Fadder : MonoBehaviour { | |
5 | - | |
6 | - public bool visible = true; | |
7 | - public float visibleAlpha = 1f; | |
8 | - public float hiddenAlpha = 0f; | |
9 | - public float showingSpeed = 0.01f; | |
10 | - public float hiddingSpeed = 0.01f; | |
11 | - public bool disableWhenHidden = true; | |
12 | - | |
13 | - private CanvasRenderer mainRenderer; | |
14 | - private CanvasRenderer[] renderers; | |
15 | - private bool visibilityChange = false; | |
16 | - | |
17 | - public void fade(bool visible) | |
18 | - { | |
19 | - if (this.visible != visible) | |
20 | - { | |
21 | - this.gameObject.transform.localScale = new Vector3(1, 1, 1); | |
22 | - this.visible = visible; | |
23 | - | |
24 | - visibilityChange = true; | |
25 | - } | |
26 | - } | |
27 | 2 | |
28 | - public void set(bool visible) | |
29 | - { | |
30 | - this.visible = visible; | |
3 | +namespace LAViD.VLibras.UI { | |
4 | + | |
5 | + public class Fadder : ExchangeableVisibility { | |
6 | + | |
7 | + public float visibleAlpha = 1f; | |
8 | + public float hiddenAlpha = 0f; | |
9 | + public float showingSpeed = 0.01f; | |
10 | + public float hiddingSpeed = 0.01f; | |
11 | + public bool disableWhenHidden = true; | |
12 | + | |
13 | + private CanvasRenderer mainRenderer; | |
14 | + private CanvasRenderer[] renderers; | |
15 | + private bool visibilityChange = false; | |
16 | + | |
17 | + private readonly Vector3 visibleScale = new Vector3(1, 1, 1); | |
18 | + private readonly Vector3 hiddenScale = new Vector3(0, 0, 0); | |
19 | + | |
20 | + public override void Animate(bool visible) | |
21 | + { | |
22 | + if (base.isVisible() != visible) | |
23 | + { | |
24 | + this.gameObject.transform.localScale = visibleScale; | |
25 | + base.Animate(visible); | |
26 | + this.visibilityChange = true; | |
27 | + } | |
28 | + } | |
29 | + | |
30 | + public void brutallySetVisible(bool visible) | |
31 | + { | |
32 | + base.Animate(visible); | |
31 | 33 | |
32 | - float alpha = visible ? visibleAlpha : hiddenAlpha; | |
34 | + float alpha = visible ? visibleAlpha : hiddenAlpha; | |
33 | 35 | |
34 | - foreach (CanvasRenderer renderer in renderers) | |
35 | - renderer.SetAlpha(alpha); | |
36 | - | |
37 | - updateScale(); | |
38 | - } | |
36 | + foreach (CanvasRenderer renderer in renderers) | |
37 | + renderer.SetAlpha(alpha); | |
39 | 38 | |
40 | - private void updateScale() | |
41 | - { | |
42 | - if (disableWhenHidden && this.mainRenderer.GetAlpha() == hiddenAlpha) | |
43 | - this.gameObject.transform.localScale = new Vector3(0, 0, 0); | |
44 | - } | |
39 | + updateScale(); | |
40 | + } | |
45 | 41 | |
46 | - void Start () | |
47 | - { | |
48 | - mainRenderer = this.gameObject.GetComponent<CanvasRenderer>(); | |
49 | - renderers = this.gameObject.GetComponentsInChildren<CanvasRenderer>(); | |
42 | + private void updateScale() | |
43 | + { | |
44 | + if (disableWhenHidden && this.mainRenderer.GetAlpha() == hiddenAlpha) | |
45 | + this.gameObject.transform.localScale = hiddenScale; | |
50 | 46 | |
51 | - hiddingSpeed = -hiddingSpeed; | |
47 | + } | |
48 | + | |
49 | + void Start() | |
50 | + { | |
51 | + this.mainRenderer = this.gameObject.GetComponent<CanvasRenderer>(); | |
52 | + this.renderers = this.gameObject.GetComponentsInChildren<CanvasRenderer>(); | |
53 | + this.hiddingSpeed = -hiddingSpeed; | |
54 | + | |
55 | + this.brutallySetVisible(base.isVisible()); | |
56 | + } | |
57 | + | |
58 | + void Update() | |
59 | + { | |
60 | + if (visibilityChange) | |
61 | + { | |
62 | + float objective = base.isVisible() ? this.visibleAlpha : this.hiddenAlpha; | |
63 | + this.visibilityChange = false; | |
64 | + | |
65 | + foreach (CanvasRenderer renderer in renderers) | |
66 | + { | |
67 | + float alpha = renderer.GetAlpha(); | |
68 | + | |
69 | + if (alpha != objective) | |
70 | + { | |
71 | + float speed = base.isVisible() ? this.showingSpeed : this.hiddingSpeed; | |
72 | + renderer.SetAlpha(Mathf.Abs(alpha - objective) < Mathf.Abs(speed) ? objective : alpha + speed); | |
73 | + this.visibilityChange = true; | |
74 | + } | |
75 | + } | |
76 | + | |
77 | + if (this.visibilityChange) this.updateScale(); | |
78 | + } | |
79 | + } | |
52 | 80 | |
53 | - set(visible); | |
54 | 81 | } |
55 | - | |
56 | - void Update () | |
57 | - { | |
58 | - if (visibilityChange) | |
59 | - { | |
60 | - float objective = visible ? visibleAlpha : hiddenAlpha; | |
61 | - visibilityChange = false; | |
62 | - | |
63 | - foreach (CanvasRenderer renderer in renderers) | |
64 | - { | |
65 | - float alpha = renderer.GetAlpha(); | |
66 | - | |
67 | - if (alpha != objective) | |
68 | - { | |
69 | - float speed = visible ? showingSpeed : hiddingSpeed; | |
70 | - renderer.SetAlpha(Mathf.Abs(alpha - objective) < Mathf.Abs(speed) ? objective : alpha + speed); | |
71 | - visibilityChange = true; | |
72 | - } | |
73 | - } | |
74 | - | |
75 | - if (visibilityChange) updateScale(); | |
76 | - } | |
77 | - } | |
78 | - | |
79 | -} | |
82 | + | |
83 | +} | |
80 | 84 | \ No newline at end of file | ... | ... |
Assets/Scripts/UI/ScreenManager.cs
1 | 1 | using UnityEngine; |
2 | 2 | using UnityEngine.UI; |
3 | +using LAViD.VLibras.UI; | |
3 | 4 | |
4 | 5 | public class ScreenManager : MonoBehaviour { |
5 | 6 | |
... | ... | @@ -30,6 +31,11 @@ public class ScreenManager : MonoBehaviour { |
30 | 31 | |
31 | 32 | public BoxCollider avatarCollider; |
32 | 33 | |
34 | + public RegionSelector regionSelector; | |
35 | + public SlidingHidder settingsPanel; | |
36 | + public Fadder regionPanel; | |
37 | + public Fadder shadow; | |
38 | + | |
33 | 39 | private bool exit = false; |
34 | 40 | |
35 | 41 | public void Update() |
... | ... | @@ -59,6 +65,14 @@ public class ScreenManager : MonoBehaviour { |
59 | 65 | { |
60 | 66 | makersScreen.SetActive(false); |
61 | 67 | } |
68 | + else if (regionPanel.isVisible()) | |
69 | + { | |
70 | + closeRegionPanel(true); | |
71 | + } | |
72 | + else if (settingsPanel.isVisible()) | |
73 | + { | |
74 | + closeSettingsPanel(); | |
75 | + } | |
62 | 76 | else |
63 | 77 | { |
64 | 78 | if (exit) Application.Quit(); |
... | ... | @@ -79,7 +93,7 @@ public class ScreenManager : MonoBehaviour { |
79 | 93 | |
80 | 94 | public void hideScreen() |
81 | 95 | { |
82 | - setAvatarColliderState(true); | |
96 | + setAvatarColliderState(true); | |
83 | 97 | randomAnimations.unlockFor(LOCK_ID); |
84 | 98 | |
85 | 99 | if (infoScreen.activeSelf) |
... | ... | @@ -129,7 +143,7 @@ public class ScreenManager : MonoBehaviour { |
129 | 143 | playerManager.setPauseState(true); |
130 | 144 | setPauseMenuState(true); |
131 | 145 | } |
132 | - | |
146 | + | |
133 | 147 | setAvatarColliderState(false); |
134 | 148 | randomAnimations.lockFor(LOCK_ID); |
135 | 149 | |
... | ... | @@ -163,6 +177,57 @@ public class ScreenManager : MonoBehaviour { |
163 | 177 | return null; |
164 | 178 | } |
165 | 179 | |
180 | + public void openSettingsPanel() | |
181 | + { | |
182 | + settingsPanel.Animate(true); | |
183 | + setPanelOpen(true); | |
184 | + } | |
185 | + | |
186 | + public void openRegionPanel() | |
187 | + { | |
188 | + settingsPanel.Animate(false); | |
189 | + regionPanel.Animate(true); | |
190 | + setPanelOpen(true); | |
191 | + } | |
192 | + | |
193 | + public void openInfoScreen() | |
194 | + { | |
195 | + closeSettingsPanel(); | |
196 | + switchScreen(infoScreen); | |
197 | + } | |
198 | + | |
199 | + public void closeSettingsPanel() | |
200 | + { | |
201 | + settingsPanel.Animate(false); | |
202 | + setPanelOpen(false); | |
203 | + } | |
204 | + | |
205 | + public void closeRegionPanel(bool restoreActiveItem) | |
206 | + { | |
207 | + regionPanel.Animate(false); | |
208 | + setPanelOpen(false); | |
209 | + | |
210 | + if (restoreActiveItem) | |
211 | + regionSelector.ReselectActiveItem(); | |
212 | + } | |
213 | + | |
214 | + public void onPanelOutClick() | |
215 | + { | |
216 | + if (regionPanel.isVisible()) | |
217 | + closeRegionPanel(true); | |
218 | + | |
219 | + else if (settingsPanel.isVisible()) | |
220 | + closeSettingsPanel(); | |
221 | + | |
222 | + else setPanelOpen(false); | |
223 | + } | |
224 | + | |
225 | + private void setPanelOpen(bool open) | |
226 | + { | |
227 | + shadow.Animate(open); | |
228 | + setAvatarColliderState( ! open); | |
229 | + } | |
230 | + | |
166 | 231 | public void setPauseMenuState(bool active) |
167 | 232 | { |
168 | 233 | this.pauseMenu.SetActive(active); | ... | ... |
Assets/Scripts/UI/SlidingHidder.cs
1 | 1 | using UnityEngine; |
2 | 2 | using System.Collections; |
3 | 3 | |
4 | -public class SlidingHidder : MonoBehaviour { | |
5 | - | |
6 | - public bool visible = true; | |
7 | - public bool slideOnX = true; | |
8 | - public bool toLeft = true; | |
9 | - public bool slideOnY = false; | |
10 | - public bool toTop = false; | |
11 | - public float speed = 1f; | |
12 | - public bool disableWhenHidden = true; | |
13 | - | |
14 | - private Transform transform; | |
15 | - private Vector2 hiddenPosition; | |
16 | - private Vector2 visiblePosition; | |
17 | - | |
18 | - public void setVisible(bool visible) | |
19 | - { | |
20 | - this.gameObject.SetActive(true); | |
21 | - this.visible = visible; | |
22 | - } | |
23 | - | |
24 | - void Start () | |
25 | - { | |
26 | - transform = this.gameObject.transform; | |
27 | - Rect obj = this.gameObject.GetComponent<RectTransform>().rect; | |
28 | - | |
29 | - visiblePosition = transform.position; | |
30 | - hiddenPosition = visiblePosition; | |
31 | - | |
32 | - if (slideOnX) hiddenPosition.x += toLeft ? -obj.width : obj.width; | |
33 | - if (slideOnY) hiddenPosition.y += toTop ? -obj.height: obj.height; | |
34 | - | |
35 | - transform.position = visible ? visiblePosition : hiddenPosition; | |
36 | - this.gameObject.SetActive(visible); | |
37 | - } | |
38 | - | |
39 | - void Update () | |
40 | - { | |
41 | - Vector2 position = transform.position; | |
42 | - Vector2 objective = visible ? visiblePosition : hiddenPosition; | |
43 | - | |
44 | - if (slideOnX && Mathf.Abs(position.x - objective.x) > speed) | |
45 | - position.x += position.x < objective.x ? speed : -speed; | |
46 | - else | |
47 | - position.x = objective.x; | |
48 | - | |
49 | - if (slideOnY && Mathf.Abs(position.y - objective.y) > speed) | |
50 | - position.y = position.y + (position.y < objective.y ? speed : -speed); | |
51 | - else | |
52 | - position.y = objective.y; | |
53 | - | |
54 | - transform.position = position; | |
55 | - this.gameObject.SetActive(!disableWhenHidden | |
56 | - || (position.x != hiddenPosition.x || position.y != hiddenPosition.y) | |
57 | - ); | |
58 | - } | |
4 | +namespace LAViD.VLibras.UI { | |
5 | + | |
6 | + public class SlidingHidder : ExchangeableVisibility { | |
7 | + | |
8 | + public bool slideOnX = true; | |
9 | + public bool toLeft = true; | |
10 | + //public bool slideOnY = false; | |
11 | + //public bool toTop = false; | |
12 | + public float speed = 1f; | |
13 | + public bool disableWhenHidden = true; | |
14 | + | |
15 | + private Transform transform; | |
16 | + private Vector2 hiddenPosition; | |
17 | + private Vector2 visiblePosition; | |
18 | + | |
19 | + public override void Animate(bool visible) | |
20 | + { | |
21 | + if (base.isVisible() != visible) | |
22 | + { | |
23 | + this.gameObject.SetActive(true); | |
24 | + base.Animate(visible); | |
25 | + } | |
26 | + } | |
27 | + | |
28 | + void Start() | |
29 | + { | |
30 | + this.transform = this.gameObject.transform; | |
31 | + this.speed = Screen.width * this.speed; | |
32 | + Rect obj = this.gameObject.GetComponent<RectTransform>().rect; | |
33 | + | |
34 | + this.visiblePosition = transform.position; | |
35 | + this.hiddenPosition = transform.position; | |
36 | + | |
37 | + if (this.slideOnX) this.hiddenPosition.x += toLeft ? -obj.width : obj.width; | |
38 | + //if (this.slideOnY) this.hiddenPosition.y += toTop ? -obj.height: obj.height; | |
39 | + | |
40 | + this.transform.position = base.isVisible() ? this.visiblePosition : this.hiddenPosition; | |
41 | + this.gameObject.SetActive(base.isVisible()); | |
42 | + } | |
43 | + | |
44 | + void Update() | |
45 | + { | |
46 | + Vector2 position = transform.position; | |
47 | + Vector2 objective = base.isVisible() ? this.visiblePosition : this.hiddenPosition; | |
48 | + bool changed = true; | |
49 | + | |
50 | + if (this.slideOnX && Mathf.Abs(position.x - objective.x) > this.speed) | |
51 | + position.x += position.x < objective.x ? this.speed : -this.speed; | |
52 | + | |
53 | + else if (position.x != objective.x) | |
54 | + position.x = objective.x; | |
55 | + | |
56 | + else changed = false; | |
57 | + | |
58 | + /*if (slideOnY && Mathf.Abs(position.y - objective.y) > speed) | |
59 | + position.y = position.y + (position.y < objective.y ? speed : -speed); | |
60 | + else | |
61 | + position.y = objective.y;*/ | |
62 | + | |
63 | + if (changed) | |
64 | + { | |
65 | + this.transform.position = position; | |
66 | + this.gameObject.SetActive( ! this.disableWhenHidden | |
67 | + || (position.x != this.hiddenPosition.x /*|| position.y != hiddenPosition.y*/) | |
68 | + ); | |
69 | + } | |
70 | + } | |
71 | + | |
72 | + } | |
59 | 73 | |
60 | 74 | } | ... | ... |
ProjectSettings/GraphicsSettings.asset
... | ... | @@ -39,20 +39,20 @@ GraphicsSettings: |
39 | 39 | m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, |
40 | 40 | type: 0} |
41 | 41 | m_ShaderSettings_Tier1: |
42 | - useCascadedShadowMaps: 1 | |
43 | - standardShaderQuality: 2 | |
44 | - useReflectionProbeBoxProjection: 1 | |
45 | - useReflectionProbeBlending: 1 | |
42 | + useCascadedShadowMaps: 0 | |
43 | + standardShaderQuality: 0 | |
44 | + useReflectionProbeBoxProjection: 0 | |
45 | + useReflectionProbeBlending: 0 | |
46 | 46 | m_ShaderSettings_Tier2: |
47 | - useCascadedShadowMaps: 1 | |
48 | - standardShaderQuality: 2 | |
49 | - useReflectionProbeBoxProjection: 1 | |
50 | - useReflectionProbeBlending: 1 | |
47 | + useCascadedShadowMaps: 0 | |
48 | + standardShaderQuality: 1 | |
49 | + useReflectionProbeBoxProjection: 0 | |
50 | + useReflectionProbeBlending: 0 | |
51 | 51 | m_ShaderSettings_Tier3: |
52 | - useCascadedShadowMaps: 1 | |
53 | - standardShaderQuality: 2 | |
54 | - useReflectionProbeBoxProjection: 1 | |
55 | - useReflectionProbeBlending: 1 | |
52 | + useCascadedShadowMaps: 0 | |
53 | + standardShaderQuality: 1 | |
54 | + useReflectionProbeBoxProjection: 0 | |
55 | + useReflectionProbeBlending: 0 | |
56 | 56 | m_BuildTargetShaderSettings: [] |
57 | 57 | m_LightmapStripping: 0 |
58 | 58 | m_FogStripping: 0 | ... | ... |