BarButtons.cs 468 Bytes
using UnityEngine;
using System.Collections;
using UnityEngine.UI;

public class BarButtons : MonoBehaviour {

	private const int B_TEXT = 0;
	private const int B_MICRO = 1;
	private const int B_SUB = 2;
	private const int B_INFO = 3;



	public Button b_info;
	public GameObject i_bar;


	// Use this for initialization
	void Start () {
		//b_info.interactable = false;
		//b_info.enabled = false;
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}