BarButtons.cs
468 Bytes
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class BarButtons : MonoBehaviour {
private const int B_TEXT = 0;
private const int B_MICRO = 1;
private const int B_SUB = 2;
private const int B_INFO = 3;
public Button b_info;
public GameObject i_bar;
// Use this for initialization
void Start () {
//b_info.interactable = false;
//b_info.enabled = false;
}
// Update is called once per frame
void Update () {
}
}